sp5der
User Overview in Games
6.5Avg. User Score
User Score Distribution
positive
12(27%)
mixed
24(55%)
negative
8(18%)
Highest User Score
Lowest User Score
Games Scores
Mar 7, 2026
Resident Evil Requiem7
Mar 7, 2026
After finishing the game, I can say that it turned out to be very average. This entry was supposed to be one of the longest in the series and one of the scariest (after the seventh game), but in reality we only got about 10 hours of content and just one truly scary location at the very beginning.
In the end, the game didn’t meet expectations. The antagonists are forgettable, the story is predictable and uninteresting, and the game’s realism sometimes raises a lot of questions. There are also many small issues that negatively affect the overall impression. Considering the game was in development for more than five years, these aspects could have at least been polished to a decent level.
The developers clearly relied on the fanbase: an older Leon Kennedy, nostalgia for locations from the second and third games, and even the return of the Tyrant. But if you remove all these “dark past” and nostalgia effects, the game doesn’t really stand out in any way.
One thing that deserves praise is the optimization: even on all consoles the game runs at a stable 60 FPS, which is very impressive.
6.5/10
Xbox Series X
May 19, 2025
Hotline Miami 2: Wrong Number3
May 19, 2025
Hotline Miami 2 is the sequel to the popular indie project known for its dynamic gameplay and iconic music. The game features a unique narrative structure, serving as both a sequel and a prequel — something that wasn't present in the original. This time, the developers focused heavily on the story, while unfortunately making everything else worse. The gameplay remains mostly the same, with only minor additions like new weapons. Now, let’s move on to the downsides:
The maps have become noticeably larger — so large, in fact, that even using the Shift key to look around doesn’t help you see everything. This often leads to frustrating deaths from NPCs with guns lurking at the far end of the screen. Constantly replaying levels because of this can get really annoying.
The music is also significantly worse. Across the entire game, there are only about three memorable tracks, which is disappointing compared to the first game’s legendary soundtrack.
The length of the game has increased due to its story, but when combined with mediocre music and oversized maps, it ends up feeling exhausting to play through. Conclusion: While this installment expands the lore of Hotline Miami, it plays out rather sluggishly. 3/10 & Tier: C
PC
Apr 29, 2025
Dying Light7
Apr 29, 2025
Dying Light is a game that has aged, but hasn’t lost its atmosphere. The gloomy music, the sense of hopelessness and loss, the dark nights filled with fear of what lurks in the shadows — all of it still works. It doesn’t try to be deep or philosophical — instead, it honestly delivers what fans love it for: fast-paced action, tension, and a constant lack of comfort. Despite the grim setting, the game provides plenty of skills and gear that not only help you survive but also make the experience enjoyable. Throwables, melee weapons, and firearms add a lot of visual flair to your encounters with the undead, but perhaps the most entertaining part of the game is the melee combat — especially the various enemy-throwing abilities. These shine the most in the game's second location, where zombies can be found on rooftops and the parkour system reaches its full potential in terms of impact and fun.
The story isn't the game's strongest point, but even so, it features several interesting characters with their own motives, ideologies, and personalities. Special mention goes to the main antagonist — Rais. A mad, impulsive, and brutal figure, somewhat reminiscent of Vaas from Far Cry 3. As the story progresses and you witness his atrocities, you grow to genuinely despise him — a testament to the game's success in crafting a memorable, charismatic villain.
There’s also a solid amount of additional content — side missions, collectibles, and narrative extras — making it easy to spend over 50 hours in the game. And if you're playing in co-op with a friend, that number can easily reach triple digits. Conclusion: Even though the game turns 10 this year, it remains a worthy, atmospheric, and fun project. In fact, it arguably holds up better than the second entry in the series, which wasn’t as well received by players. Rating: 7/10 & Tier: B
PlayStation 4
May 18, 2025
Metro Exodus: Enhanced Edition6
May 18, 2025
Abandoned cities, snow-covered wastelands, and a silence broken only by the distant hum of a train. The world after the apocalypse seems lifeless, yet Artyom never loses hope. In Metro Exodus, we embark on a dangerous journey across post-apocalyptic Russia in search of a new life—beyond the gloomy tunnels of the Moscow metro. This installment boldly steps beyond the series’ traditional setting. Instead of claustrophobic underground environments, players are now invited to explore the open and varied landscapes of Russia—from the scorching Yamantau desert to the grim, frozen streets of Novosibirsk. This shift received mixed reactions from longtime fans: not everyone welcomed such a drastic broadening of horizons. However, this change also made the game more accessible to a new audience and allowed the franchise to break out of its familiar format. The story in Exodus is more dynamic than before, with the ending now shaped by the player’s choices. At its core, though, it still follows the familiar themes of the series—emotional, dramatic, and filled with a deeply human yearning for peace. Campfire conversations, the characters’ personal struggles, and the contrast between despair and hope make the narrative feel heartfelt and relatable. On the downside, Artyom’s fragility stands out— even the slightest fall can drastically reduce his health, which feels both frustrating and unrealistic, detracting from the immersion. Another issue is the character's awkward physics when running and jumping; one leap and you turn into a bouncy puppet with no sense of weight or momentum, which becomes increasingly annoying. Perhaps the weakest aspect of the game is the facial animations. They are poorly executed, and more than once you’ll feel secondhand embarrassment from the disconnect between the excellent voice acting and the characters’ unconvincing expressions. Verdict: Metro Exodus is not just a shooter but a road-trip adventure filled with soul and atmosphere. Its departure from the tunnels may not appeal to everyone, but it breathes new life into the story. I recommend it—though personally, the game didn’t quite click with me. Score: 6/10 & Tier: B
PlayStation 5
Apr 29, 2025
Detroit: Become Human8
Apr 29, 2025
Detroid Become Human - A game that occupies a leading position in the rating: Best games in the genre - interactive cinema. And it's not just like that, the studio has done a great job developing the history of our possible, potential future, with the presence of android robots, and their future fate. It just so happened that for me, the passage of Detroit was not new, I watched the passage on YouTube several times, observing all the possible outcomes of certain choices and decisions. Therefore, the impressions, alas, were not the same, but even under this condition, the game sometimes surprised with its hidden cutscenes and dialogues. This shows the entire level of elaboration of the game.
Not far from waste, I would like to touch on the gameplay component, this is, in a way, a perfect version of the studio's previous experiments with various mechanics: interaction of objects, and QTE events. However, as a player who is stuck in those very "early mechanics", it is difficult for me not to cancel the casualization of this aspect. In Heavy Rain, you literally broke your fingers by pressing 6-7 buttons at the same time, fighting for the life of the character. In Detroit, the system is much simpler, you just need to press the buttons in time, which are not very complicated. And in addition to this, some systems of interaction with the gamepad were removed. I would also like to speak out about the staging of the frames. The story itself is interesting, exciting and gives food for thought. However, the scenes themselves sometimes cause a feeling of shame. This is especially true for action moments, where the police act as wooden dummies, who only need to hit the Helmet with a brick to knock them out. Also, the artificial behavior of the crowd is strongly felt. Speaking of trophies, they are not very difficult, the only thing is that to get platinum, you will have to spend at least 30 hours, while replaying the game 2-3 times. Which can be considered a very boring activity. 8/10 & Tier: A
PC
Apr 29, 2025
Forza Horizon 47
Apr 29, 2025
I have always been a fan of the Forza series. Watching videos of the game on various social networks, I was constantly amazed by the level of physics, graphics, open world and cars. And this fall I was finally able to buy and launch the fourth Forza, and now I want to share my opinion. The game is rightfully considered a masterpiece in the arcade racing genre. Although in fact it is not quite an arcade - rather, it is an arcade-simulator hybrid. After all, the well-thought-out realism of the suspension, aerodynamics, tire behavior, weather conditions and the smallest engine settings does not allow us to call it a simple arcade, unlike the same The Crew 2 or most parts of NFS. At first, the map seems huge, but after a hundred hours of play, you come to understand the opposite. Nevertheless, even with its compact size, the game presents an impressive variety of landscapes: several cities, fields, forests, gardens, beaches and many interesting objects inspired by real England. It is also worth noting the change of seasons, which allows you to take a fresh look at familiar landscapes and adds atmosphere to the game.
There are enough cars, but you can feel the limitations of 2018, the time of the game's release. At that time, there were already many interesting sports cars, but the more time passes, the more noticeable it is that the car park is becoming outdated. DLC does not save the situation much. So if you want a more extensive catalog of modern sports cars, it is better to buy the fifth part of Forza.
The online mode with competitive races is present in the game, unlike the fifth part, but the selection of players takes quite a lot of time, especially in unpopular modes. In addition, there are quite a lot of toxic players, which prevents you from fully enjoying racing with real opponents.
Of the minuses, I can highlight the inability to change the time of day manually. In 85% of cases, you play in daylight, and night falls literally for a couple of minutes and quickly gives way to dawn. This can be compensated by custom runs with preset night time, but there is no traffic in them, and you are completely alone - someone may like this, but personally I find this mode empty. 7.5/10 & Tier: A
PC
Apr 29, 2025
Hitman: Definitive Edition7
Apr 29, 2025
Hitman is one of the best games in the stealth-action genre, offering players maximum freedom in how they complete missions. Need to eliminate a target? No problem — you can do it up close: drown them in a toilet, strangle them with a fiber wire, or stage the kill to look like an accident. You can also take out enemies from a distance — with a sniper rifle or a well-placed shot from a pistol in a crowd, without raising suspicion. The game encourages creativity, experimentation, and freedom of choice.
Hitman: World of Assassination is a collection of the trilogy, updated with modern graphics while preserving the signature features of the classic versions. However, this also brings some drawbacks. On one hand, you can't expect too much for just $3 — this price typically includes only the base version. Many missions, locations, and contracts are available only in the deluxe editions or must be purchased separately. This may disappoint those expecting full immersion without extra spending. It's also frustrating that you can't simply buy all missions from the third game separately — you have to purchase the full edition, which costs $45, and can go up to $80 without discounts.
Still, even the base game offers plenty of content and hours of engaging gameplay — especially if you enjoy planning, replaying, and finding new ways to approach the same objective. 7/10 & Tier: A
PlayStation 4
Apr 29, 2025
The Crew 23
Apr 29, 2025
The next game from Ubisoft that fell into my hands was The Crew 2 — a project from the time when the studio had not yet completely gone downhill, but was already on its way. The main problem with The Crew 2 is its scale, which turned into emptiness.
After 1-2 hours of the prologue, the player has access to the entire map of the USA — at first glance, this seems like a plus. Explore, ride, admire the landscapes. But not in the case of Ubisoft. They fill the world with so much grinding, activity and gathering that after three hours you want to drop the game forever.
For comparison: most other studios expect that in 40-50 hours the player will see up to 80% of the content. In The Crew 2, in the same time, you will barely open a third of the map. All because of the artificially stretched progress.
At the start, you are given access to four main categories of races: drift, drag, street and off-road. Each of them includes 10-15 missions, multiply this by four difficulty levels - and here are already dozens of hours of routine.
It is impossible to ignore these activities, progress is tied to reputation and currency, which are needed to buy and open cars. Without this, you simply will not be able to move on. And this is only land transport - there is also water and air, with the same number of tasks. Unlike Forza, where you can just drive around the world, earn money and have fun, here every half of all actions is designed to complete the same type of missions. Considering that the game is completely arcade, you can not count on realism and physics. Everything is made with a younger audience in mind, which can be attracted by bright, pretentious visuals and an abundance of content. But behind all this lies a very boring and monotonous gameplay. Results: The Crew 2 is a bright but empty arcade project, drowned in grinding and hidden donations.
3/10 & Tier: C
PC
Apr 29, 2025
DOOM Eternal8
Apr 29, 2025
When it comes to first-person shooters, Doom is a name that needs no introduction. Since the original game was released in 1993, the series has firmly established itself in the gaming community, becoming the standard for ruthless action and adrenaline-pumping gameplay. The gameplay is very dynamic with good sound and great potential for hardcore players, since the game has acquired one of the most difficult modes of passage in the entire gaming industry: One life for the entire passage of the game. For such a passage, you have to practice for dozens, or even hundreds of hours, which in turn, marks the high replayability of the game. Unlike its predecessor, 2016, this part has become more colorful and, in the opinion of most players, cartoonish. However, for me, this move by the company did not play at all, on the contrary, a new audience began to be involved in the game, due to a more inviting visual picture. The music here deserves a special mention. Mick Gordon did a huge and complex job creating exactly the sound that could be described by the nether itself: Heat, chaos - bloody carnage. Heavy sound, gives exactly that very dynamics, in which you can even more strongly feel like the legendary Doom Slayer, who knows no defeat. Believe me, after completing the game, you will want to play it again more than once, only because of one, the above-described, musical accompaniment. In general, I recommend everyone to buy. The regular edition will be quite enough, because judging by the reviews, the DLC turned out to be a walk-through, for its price. 8/10 & Tier: A
PC
Apr 29, 2025
Resident Evil 27
Apr 29, 2025
Capcom is one of the most respected game studios not only in Japan but around the world. It's the company behind iconic franchises such as Street Fighter, Devil May Cry, Monster Hunter, and the main topic of today's review — Resident Evil. Ever since 1996, this franchise has stood out as a promising series with a unique identity, earning a place in the libraries of countless gamers. Time went on, and Capcom eventually decided to revisit its legacy, remaking earlier titles with vastly improved graphics and slight narrative adjustments. First in line was the remake of Resident Evil 2. As someone who wasn’t previously familiar with the Resident Evil universe, I came into this game with a fresh perspective — so don’t expect comparisons to the original. I started with the second installment, and honestly, I recommend others do the same. The story is fairly easy to follow, and about 70% of the plot is understandable as you play. That said, watching a YouTube summary of the series beforehand wouldn't hurt.
Thanks to the RE Engine, first seen in Resident Evil 7, the game delivers truly cinematic visuals. The dimly lit hallways of the Raccoon City police station are steeped in dread, with expertly crafted lighting and shadows setting the mood. Character, enemy, and environment models are rich in detail and bring the world to life.
This level of graphical polish elevates the atmosphere to its peak, intensifying the experience. And we can’t forget one of the game’s standout antagonists — Tyrant X (Mr. X). Just when the first area starts to feel tense enough, he enters with sudden jumpscares and the relentless sound of heavy footsteps, adding even more pressure, especially during your first playthrough. Later areas might not match the same level of fear, but they’re still well-designed and immersive.
The main story can be completed in about 25 hours, but if you're aiming for a Platinum trophy, prepare for at least 15 more — and those hours won’t exactly be relaxing. This is typical of Capcom games, so calling it an "easy Platinum" would be a stretch.
In conclusion, Resident Evil 2 Remake is a strong reimagining of a classic. It shows a high level of quality across all areas — from gameplay and visuals to its oppressive horror atmosphere and intense boss fights. The story may not be absolute cinema, but it’s engaging enough. Then again, the plots in Resident Evil games have always hovered just above average. 7.5/10 & Tier: A
PlayStation 4
Apr 29, 2025
Resident Evil 35
Apr 29, 2025
The next installment in Capcom’s remake lineup was Resident Evil 3. This time, the spotlight is on the stunning Jill Valentine, with the sinister Nemesis taking center stage as the game’s primary antagonist. However, this entry wasn’t received as warmly by players and critics alike, due to its mixed execution and inevitable comparisons to the studio’s previous project. Despite its high technical quality and impressive visuals, Resident Evil 3 Remake feels like a downgrade from its predecessor. One of the main criticisms lies in the significant reduction of content compared to the original 1999 version. As a result, the game often feels less like a full-fledged release and more like overpriced DLC.
From a technical standpoint, it’s essentially the same engine and mechanics as the Resident Evil 2 Remake, with only minor adjustments in sound design and graphical polish. Even in the early stages, the game’s pronounced linearity is immediately apparent. Unlike the second remake, which featured two parallel campaigns (Leon and Claire) that added replay value, Resident Evil 3 offers a single, straightforward playthrough with little variation — ultimately reducing its overall appeal and longevity.
The entire game can be completed in 6–9 hours (depending on your pace and how much time you spend exploring and collecting items). This entry is best suited for those wanting to experience the full Resident Evil storyline or follow Jill’s personal arc. That said, for most players, watching a YouTube playthrough might offer nearly the same value — without the cost.
Despite the short runtime, the game tries to artificially boost replayability through multiple difficulty modes, unlockable items purchasable with in-game currency (earned by completing story challenges), and an assortment of character skins. Realistically, these additions are targeted at die-hard fans or trophy hunters, in hopes of keeping player engagement alive. In the end, what do we have? A beautiful protagonist, an unkillable Nemesis, a mediocre plot, and technically — the same game as 2019. I can only recommend buying it to devoted fans of the franchise. For everyone else, it’s probably better to save your money. The game isn’t terrible, but its price tag certainly doesn’t reflect its true value. 5.5/10 — Tier: B
PC
Apr 29, 2025
Hotline Miami7
Apr 29, 2025
I don't think Hotline Miami needs much of an introduction — one look at the first few screenshots tells you everything you need to know. It's a fast-paced top-down game with a killer soundtrack and buckets of blood. The story, however, isn't as straightforward. In most games of this genre, narrative takes a backseat, but here it’s presented more like a philosophical piece wrapped in a retro-action shell — something that makes you reflect on the nature of violence and the meaning behind your actions. The second game in the series leans heavily into that philosophical aspect, which comes at the cost of gameplay quality. As a result, it wasn't received as warmly as its predecessor. Still, I recommend checking it out.
Rating: 6.5/10 & Tier: B
PC
Apr 28, 2025
Devil May Cry 57
Apr 28, 2025
Definitely the best slasher from my entire library. The game has a very good reputation among players, which is why I often heard advice to buy this work. And now, having completed the game, I am ready to share my opinion.
- Graphics
I can't say much, the visual component is quite good. No complaints.
- Music
Despite the extremely positive opinion about the music in the game, I can't say the same. It seems to fit the game well, but for me personally it's at the level of a walk-through. There are a couple of memorable ones, but the rest are not even noticed.
- Story
Despite the fact that this is already the 5th part of the series, the game tells a very good story and introduces a new player into the plot, allowing you to more or less understand the plot and worry about the characters. Quite a short, but no less interesting story of the fifth part
- Content
The Virgil add-on is pretty decent, the levels aren't much different from the main game, but still have a small storyline for an additional 8-10 hours.
- Gameplay
The game copes very well with its task of a slasher. The system of adaptation of a new player to the current combat system is made decently, there are training grounds for honing combos. - additionally
The game supports 60 fps on all gaming platforms. Capcom's facial animations have always been top-notch and this game is no exception. Results
General = 7.5 // Tier A
Graphics - 7/10. Music - 5/10
Story - 8/10. Content - 6/10. Gameplay - 9/10
PlayStation 4
Feb 27, 2025
The Last of Us Remastered7
Feb 27, 2025
In 2013, The Last of Us became a true breakthrough in the gaming industry, combining a deep emotional story with intense gameplay and cinematic presentation. Two years later, Naughty Dog released The Last of Us Remastered—an updated version for the PlayStation 4 that promised not only improved graphics and performance, but also full immersion into a dark, post-apocalyptic world. Due to the game's age, the story has become familiar to much of the gaming community. However, The Last of Us is not just about the narrative. The game is filled with countless small, carefully crafted details, well-written characters, atmospheric and beautiful locations, and a deeply developed relationship between Joel and Ellie. All of this is accompanied by an emotional and memorable soundtrack that enhances the overall immersion. While the gameplay may not be highly diverse, it still offers the player a certain degree of freedom in combat. For stealth gameplay, the map is scattered with bricks and bottles that can be used not only to distract enemies but also as improvised weapons. There aren't many action-heavy sequences, as the game is designed with stealth in mind. Nevertheless, this design invites players to create their own challenges—memorizing enemy routes and item locations, planning who to take out first. Combined with the high difficulty level, this adds depth and replayability to the experience. From a technical standpoint, the remaster performs excellently: on the PlayStation 4, the game runs smoothly without frame drops, delivering a sharp and visually pleasing image. The support for 60 frames per second makes the gameplay feel even more fluid and responsive
PlayStation 4
Mar 26, 2025
Death Stranding10
Mar 26, 2025
One of the best games I've ever played. The game is brilliant in absolutely everything, from casting actors for characters to fine mechanics throughout the game. The fact that many people did not understand this game is quite a standard thing, and the game is not aimed at making everyone like it first. The game is for those who are tired of the bitten modern game market and want to find something truly unique and new in terms of gameplay. The game is not for everyone, but if someone likes it, it will leave the most sincere and real emotions.
PlayStation 4
Mar 7, 2025
The Dark Pictures Anthology: The Devil in Me1
Mar 7, 2025
One of the worst games I've ever played. It's a shame I spent 9 hours on it. The plot, the narrative, the characters, the animations, the voice acting - everything is bad. They tried to come up with something interesting with elements of Saw, but it turned out as always. The characters are the dumbest, the animations on their faces are the same, there is no animation on their eyes at all, as if they were just staring into space. The antagonist is also worthless, he kills his victims simply because he has a fetish for it - a villain simply because he is a villain. Moreover, he himself does not have anything that would make him impossible to simply kick with all 8 heroes in the game, this is called a plot barrier. The only plus I give is for optimization. The game is stable, with pretty good graphics and 60 fps support. I do not advise anyone to play it, and even more so to spend money on it.
PlayStation 5
Feb 4, 2025
God of War: Ragnarok5
Feb 4, 2025
The feeling of passing, made me treat with skepticism all parts of god of war. It so happened that I passed it right after passing the fourth part of the game. And here is my opinion. - Graphics
It is clearly different from its predecessor. Light, shadows, and the overall graphic component are better developed, and the colorfulness of the effects has also been updated.
- Music
here she is clearly weaker than in the previous part. Nothing more to say.
- Story
Well, this is the worst part of the game. The only good moments are the final battle. Otherwise, the plot is childish, the characters are not surprising. Everyone is friends with each other, and there is no sense of detachment, as it was in the previous part, which spoils the atmosphere of the game. Literally - let's gather all the power of good and defeat this evil. A typical Marvel plot. Extremely boring, dull and drawn out.
-Content Since the developers have put more emphasis on the game's length, the content has also become many times larger. Many other dimensions and each has something new. There are interesting and not so interesting side quests. Overall, not bad.
- Gameplay
About 80 percent of all mechanics have migrated from the previous game in the series, there are some small changes, somewhere in the combat system, somewhere in the management, but in fact it is still the same GOW 2018. There is now an opportunity to play as Atreus, quite good. Overall, it is average. Results
General = 6 // Tier B
Graphics - 8/10. Music - 6/10
Story - 3/10. Content - 7/10. Gameplay - 5/10
PlayStation 4
Jan 26, 2025
God of War8
Jan 26, 2025
The first game I played on PS4 Slim, and here is my opinion about it, which was exclusive to Sony at that time.
- Graphics
I was very pleased with the visual aspect, shadow effects, animations, everything is very pleasing to the eye and the impressions from the first playthrough are only positive.
- Music there are no complaints about the music either. It fits perfectly with the game moments and the main character Kratos. The bass and orchestral sound has caused goosebumps more than once.
- Story
the plot for me did not seem to be the strongest side. The main goal is rather ambiguous. But otherwise, what happens during the plot, how we find new allies and enemies, already looks much more lively.
- Content
There is more than enough collectible content in the game. Fans of clearing maps in games will especially like this project. Secondary tasks have an interesting plot, and there are not so many of them, which is undoubtedly a plus.
- Gameplay
Since the game is considered an RPG genre, it has enough grind moments. All these resource collections for further pumping, trials, bosses, etc. In terms of saturation, they are closer to the middle. They do not overload, but you can’t call it a deficit either. If you have never played this kind of action games, then I think you will not get too tired of the combat by the end of the game. There is an incentive to pump up the character, due to interesting abilities. Results
General = 7.5 // Tier A
Graphic - 8/10. Music - 9/10.
Story - 6/10. Content - 7.5/10 Gameplay - 6.5/10.
PlayStation 4
Dec 27, 2024
Cyberpunk 2077: Phantom Liberty9
Dec 27, 2024
[SPOILER ALERT: This review contains spoilers.]
PC
Dec 19, 2024
Rise of the Tomb Raider: 20 Year Celebration4
Dec 19, 2024
The first adventure game I ever played. At first, I had high hopes for it, but after 10 hours, the game becomes so bland and soulless that you just want to forget you ever launched it — let alone spent money on it.
I think it’s worth starting with the positives, just to somewhat balance what I’m going to describe below. The graphics are truly impressive: lighting is well-crafted, and the cave locations where Lara uses a lamp look genuinely beautiful and immersive. The character models, textures, and shadows are also solid — no complaints there. The first snowy area clearly shows the developers’ effort in the visual department. That’s where the positives end.
The dumbest thing they could’ve possibly done in a game set in Russia was to completely ignore the location's authenticity. The peak of the Russian references comes down to a phrase — “cruel hammer of hope.”
Then come random Cyrillic phrases without even basic translation. The whole game is soaked in the cliché of “Evil Russia,” with numerous lines about Soviet propaganda and domestic posters that should’ve had slogans but were left blank — as if the devs thought, “Eh, good enough.”
And in its main mission — to portray Russians as ridiculous for an English-speaking audience — the game succeeds perfectly. In today’s context, you could even call that an agenda.
As I said earlier, after 10 hours of gameplay, the process becomes extremely repetitive: identical loot scattered across the map, limited combat methods and executions, linear level design, excessive grinding, and a mediocre DLC.
Verdict: A characterless, hollow game full of propaganda, covered by a pretty visual shell and cold winter atmosphere.
Not recommended for purchase — you’ll lose nothing by not having this game in your library. 4/10 & Tier: C
PlayStation 4
Dec 14, 2024
Portal 27
Dec 14, 2024
Portal 2 stands as one of Valve’s most iconic titles, offering players one of the most original and cleverly executed puzzle-solving mechanics built around the use of portals. But it’s not just the gameplay that made it memorable. With this sequel, the developers took things further — expanding the narrative, enlarging the game world, and introducing new gameplay elements that directly influence how puzzles are approached. As a result, Portal 2 not only matched the success of the original, but arguably surpassed it, evolving into a full-fledged story-driven puzzle adventure with a more vibrant atmosphere and a distinctive layer of humor. At its core, the main mechanic remains the use of portals. Players wield the familiar portal gun from the first game, enabling instant travel between two points in space. This simple concept unlocks a wide variety of puzzle scenarios that rely on physics, momentum, and object interaction.
The game strikes a great balance between teaching and challenging the player — new mechanics are introduced gradually, then combined in increasingly complex ways. This creates a steady sense of progress and satisfaction as each puzzle is conquered. The atmosphere is built around a science fiction setting that conveys a deep sense of mystery and isolation. Players navigate an abandoned research facility filled with decay and technological remnants, with no one around for company. The ambient soundtrack and vast, empty environments amplify the contrast between cold, mechanical systems and occasional sparks of personality and emotion. It’s a mood that’s both unsettling and captivating. The online co-op mode offers a fresh take on the experience. Unlike the single-player campaign, here each player controls a robot equipped with their own pair of portals — making for four in total. This setup introduces more complex puzzles that require precise communication and coordination. The cooperative levels not only expand the gameplay but also add a strong social component, delivering a uniquely collaborative puzzle-solving experience built on trust and logic. Verdict: Portal 2 remains one of the most engaging and creatively designed puzzle games out there. Whether playing solo or with a partner, it challenges the mind while keeping the experience fun and surprisingly narrative-driven. Score: 6.5/10 & Tier B
PC