70
There’s a lot to do, with quests and hunts coming thick and fast, as it once again strongly incentivises you to get fresh air – since it doesn’t work either indoors or in a moving car. While early days, indicators are that this could have the longevity recent Niantic games have lacked.
78
It may be lacking some of the features that you would expect from a game like this in 2023, but just like Pokémon GO took some time to get there, Monster Hunter Now has solid foundation required to grow into something really good.
60
Monster Hunter Now could grow into a true successor and companion to Pokémon Go, but only if Niantic listen to their audience make rapid improvements to the game. Smoothing out the difficulty curve and server issues could elevate the game, but the gameplay loop of buying Gems for Potions just to get through a day's play is quickly becoming obnoxious.
1
I have over a thousand hours in this game. I wish I never started playing. This game is a cash grab and an absolute chore to play. It is atrociously bad for how much potential it has. It could easily be a 9 if they made some basic changes but they never will. The game runs ok sometimes, but mostly it feels like cloud gaming, or worse. While hunting It misses inputs constantly, freezes, crashes, or lags often, and stutters often, even on high end devices with perfect network connections, so it's clearly a server and game engine issue. This is because it's poorly optimized and the devs prioritize the anticheat over a good experience. In PvP games this makes sense. It **** to lose to cheaters. In this game there is no PvP. They force an active connection while hunting to ensure you aren't cheating, but their servers can't keep up. The result is a laggy dumpster fire **** where precise timing is of paramount importance. When it runs well it's fun, but unfortunately that is the exception rather than the rule. Despite this focus on anticheat ruining the experience of legit players, cheating is still rampant. Cheaters themselves don't affect the gameplay experience of legit players at all though, thankfully. This anticheat over player happiness philosophy extends into the menus and map interface as well unfortunately, as they are also forced active connection and extremely laggy and cumbersome. Buttons often must be pressed multiple times, scrolling is like moving through molasses, and crashes are frequent. So why ruin the core gameplay experience of legit players in favor of trying and failing to prevent cheaters from cheating? That is a great question! And, surprise, the answer is the usual culprit: corporate greed. Surely the devs care about their game and it's players right? Surely they want them to have fun and not waste time or be frustrated by bugs and lag right? Assuming that's true, then the publishers probably think people who would cheat are more likely to be the types of people who would pay for the multitude of microtransactions contaminating the game. They may be right. It has made tens of millions of dollars per month since release in microtransactions alone. So it seems we may have a classic case of publishers not caring about the player experience at all, so long as they are addicted enough to keep playing and keep spending money. Speaking of spending money, this game has more ways to do it than the average gacha game. Between that and the absurdly oversaturated UI with more menus than the 2026 edition of Microsoft Word, you'd think you were playing a gacha game. And in many ways, you are, just with different weapons and armor instead of characters. The most egrigious offender of the lot, is the fact that you must pay for potions to heal. You can wait for your health to replenish slowly, but it takes a long time, and since you need an insane amount of materials to craft anything, you need to hunt all the monsters you can, which means you really don't have time to wait. The end game consists of hunting the same monster over and over trying to do as much damage as possible. The highest scores are a result of getting a group of 3 friends to paralyze the monster while you hack away. Or, for solo players, which seems to be far more common, at least in the "West", you must play perfectly and pray for perfect monster RNG. You must take risks you wouldn't normally, doing a certain attack, hoping the monster will do a certain move, and if the monster RNG isn't in your favor then you must chug a potion and roll the dice again. You can get decent scores without doing this, playing normally, but getting the highest scores as a solo player requires four things: perfect gear, perfect gameplay, lots of free time, and lots of repitition to get that perfect sequence of monster attacks, which requires an unlimited amount of potions, which requires spending obscene amounts of money. If people could spend money just to get gear faster, I wouldn't care at all. It isn't PvP after all, but the potion system effectively makes it pay to play AND pay to win. As if all that wasn't bad enough, they lock QoL features behind paywalls. A game like this rewards longtime players with a variety of builds to hunt monsters with. That's pretty much the whole point of the game, trying different weapons with different bonuses that promote different playstyles against different monsters. However, you only have a limited number of slots to save different loadouts, and if you want more you have to pay a $20 monthly fee, once again punishing their most loyal (and most addicted) players. All of the loot mechanics involve some form of RNG, and items allow more loot to be acquired through this RNG, effectively creating a loot casino with no pity system. Storage is paid. This review is 5000 characters and I still didn't have enough to list all the problems with this game. Save yourself the trouble and don't touch it.
0
This game is a steaming pile of garbage. I was sick to death of seeing this game in ads. You want me to play this game, Capcom? Fine, I have played this stupid game and I hated every second of it. It's a good thing this piece of garbage is free because there's no way I would've spent a single penny on this worthless trash. What's there to say about this game? It is nothing more than an off-brand Pokemon Go. The game froze in the loading screen. The gameplay is boring and repetitive. The AI is lazily designed. The cat is cringeworthy and so is the music. It's already bad enough that Capcom increased the salaries for their lazy and greedy developers, and now they want to waste so much money advertising this trash. They went as far as to hire a popular philanthropist to promote the game. You want to keep wasting money on the most pointless things, Capcom? Fine, but the second you start crying to us about your financial problems, just remember whose fault is it. And what is it with these ridiculous hairstyles? They're all as bad as the philanthropist's goofy haircut. ● The multiplayer is complete trash. I've decided to delete and uninstall this piece of garbage. There's no way I'm going out in public to play this trash anymore. If I play Tetris in public, no one will care. But the second they catch me playing this garbage, they're going to confuse with the typical nerd gamer. I don't recommend this game at all. ● P.S. Metacritic, I see you deleted 3 of my reviews. What they all had in common was I criticized specific people. Fine, I won't criticize a specific individual by name nor will I talk about their controversies from now on. I also deleted sentences about how dumb people were to think charity makes you immune to criticism, happy now? And I'll try to follow the rules, as long as you enforce them consistently for everyone else, critics included. Other than that, it is my way or the highway. I will still criticize "cliques" for lack of a better word, if they say stupid inconsistent stuff whenever it's relevant. Got it? Fanboyism and bandwagons are a problem. You remember that time people hopped on the "CDPR is the best and they care about the consumer" bandwagon? How'd that end? Exactly, which is why these people need to get called out. Sheep will always end looking stupid, so it's better to think for yourself. So yeah, I need to talk about that. This is the only site where devs read reviews and I want change. How can I expect change when the sheep keep interfering? I will criticize them and that's final.
8
[SPOILER ALERT: This review contains spoilers.]
Monster Hunter Now
iOS (iPhone/iPad)
Released On:
Sep 13, 2023
Metascore
Mixed or Average
73
User score
Mixed or Average
5.3
My Score
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All Platforms
Metascore
Mixed or Average
73
63% Positive
5 Reviews
5 Reviews
38% Mixed
3 Reviews
3 Reviews
0% Negative
0 Reviews
0 Reviews
Sep 19, 2023
80
I definitely recommend checking out Monster Hunter Now if you’ve enjoyed the recent entries in the series or are a newcomer looking to see what Monster Hunter is all about with the lowest barrier of entry. In its current state, it isn’t as deep as proper console and PC Monster Hunter games, but it does its job at giving you bite-sized hunting action on the go when you’re out and about with a lot of love put in for Monster Hunter. I hope the combat gets more depth through updates, but I’m pleased with the launch state of Monster Hunter Now and will be playing it regularly and checking out updates whenever new content is added.
Sep 14, 2023
80
If you want the full-fat Monster Hunter experience, this isn’t quite it, but it shouldn’t be either. Instead, like a Diet Coke, Monster Hunter Now is a fantastic companion to the series fans know and love, and it’s got plenty of ways to pull in newcomers as well. We hope to see more monsters and features down the line, and this live-service game is surely set to provide them, but this is a thrilling and satisfying twist on the geo-location format that every mobile gamer should try out for themselves.
User score
Mixed or Average
5.3
26% Positive
7 Ratings
7 Ratings
33% Mixed
9 Ratings
9 Ratings
41% Negative
11 Ratings
11 Ratings
Dec 29, 2023
10
Uma Vibe completamente diferente do que já conhecemos, eu adorei , estou ainda RC15 basicamente em 1 dia jogado , sei que o jogo vai me surpreender ainda mais, o sistema de combate achei genial até o momento só joguei com espada e escudo pode ser que não tenho RC suficiente, mas poxa uma vibe totalmente gostosa Monster Hunter não é pra qualquer um, tenho certeza que pra mulecada nova nao chame atenção, mas a galera mais velha vai curtir , Peguem sua Água e bora dar uma Sova no Rathalos
Oct 9, 2023
78
It may be lacking some of the features that you would expect from a game like this in 2023, but just like Pokémon GO took some time to get there, Monster Hunter Now has solid foundation required to grow into something really good.
Sep 26, 2023
75
It is clearly a simplification of the classic structure of the Capcom series, but Monster Hunter Now is not without depth and manages to be engaging even if the concept of the game is now somewhat derivative.
Oct 10, 2023
70
There’s a lot to do, with quests and hunts coming thick and fast, as it once again strongly incentivises you to get fresh air – since it doesn’t work either indoors or in a moving car. While early days, indicators are that this could have the longevity recent Niantic games have lacked.
Oct 2, 2023
60
Any player that is either a longtime fan or looking to dip their toes in for the first time should consider giving this a chance, but a real thorough one, which means getting out there to experience all that it truly has to offer, especially for those who truly enjoyed the style of play of Pokémon GO.
Oct 2, 2023
60
Monster Hunter Now could grow into a true successor and companion to Pokémon Go, but only if Niantic listen to their audience make rapid improvements to the game. Smoothing out the difficulty curve and server issues could elevate the game, but the gameplay loop of buying Gems for Potions just to get through a day's play is quickly becoming obnoxious.
Oct 19, 2023
7
Monster Hunter Now es uno de esos juegos que demuestra que la industria del juego móvil sigue teniendo buenos juegos sin anuncios y sin abusar de microtransacciones por ofrecer. Con una premisa parecida a la de "Pokémon GO", Monster Hunter Now revoluciona la fórmula y nos pone a cazar monstruos por la calle. Con un muy buen sistema de progresión y unas mecánicas de combate simples pero efetivas y adictivas, este videojuego es una gran experiencia que, sin llegar a la excelencia, puede llegar a entretener. Muy recomendado a fans de la saga.
Sep 17, 2023
6
Coming from a Monster Hunter fan/veteran ever since the original game. Pros:
- Gameplay for a mobile game.
- No forced microtransaction.
- Multiplayer. Cons:
- Weapon unlocking.
- Weapon combo.
- Nothing much to do. Neutral:
- Overly simplified Large Monster Hunts. Verdict:
An okay AR monster hunter game, but on release, nothing much to do. Gameplay is overly simplified. Weapons are unlocked by HR/Hunter Rank which is very different from the main series games.
Oct 4, 2023
4
Feels like it's in early access due to a lack of content. Why would you launch a Monster Hunter game without all the basic monsters and weapons? There's also something I never would've thought I'd complain about in a F2P mobile game that's an issue for me but strangely enough the monetization in this game is incredibly lackluster. There are very few things you can buy with your money and none of them and I really mean none of them are worth it. The function of the items do not justify the prices of the items on top of not having items that would make the game far more enjoyable, like monster lures. I'd rather buy some candy for the price of these microtransactions because at least I'll get something meaningful out of candy instead of vaguely increasing my chances of perhaps getting an item that I could use to upgrade something with. Even a game like Nikke has value to it and can be played well without spending any money at all. But again, even if you did spend money on this game you wouldn't actually be able to buy anything meaningful or worthwhile to make the grind less grindy.
Feb 20, 2026
1
I have over a thousand hours in this game. I wish I never started playing. This game is a cash grab and an absolute chore to play. It is atrociously bad for how much potential it has. It could easily be a 9 if they made some basic changes but they never will. The game runs ok sometimes, but mostly it feels like cloud gaming, or worse. While hunting It misses inputs constantly, freezes, crashes, or lags often, and stutters often, even on high end devices with perfect network connections, so it's clearly a server and game engine issue. This is because it's poorly optimized and the devs prioritize the anticheat over a good experience. In PvP games this makes sense. It **** to lose to cheaters. In this game there is no PvP. They force an active connection while hunting to ensure you aren't cheating, but their servers can't keep up. The result is a laggy dumpster fire **** where precise timing is of paramount importance. When it runs well it's fun, but unfortunately that is the exception rather than the rule. Despite this focus on anticheat ruining the experience of legit players, cheating is still rampant. Cheaters themselves don't affect the gameplay experience of legit players at all though, thankfully. This anticheat over player happiness philosophy extends into the menus and map interface as well unfortunately, as they are also forced active connection and extremely laggy and cumbersome. Buttons often must be pressed multiple times, scrolling is like moving through molasses, and crashes are frequent. So why ruin the core gameplay experience of legit players in favor of trying and failing to prevent cheaters from cheating? That is a great question! And, surprise, the answer is the usual culprit: corporate greed. Surely the devs care about their game and it's players right? Surely they want them to have fun and not waste time or be frustrated by bugs and lag right? Assuming that's true, then the publishers probably think people who would cheat are more likely to be the types of people who would pay for the multitude of microtransactions contaminating the game. They may be right. It has made tens of millions of dollars per month since release in microtransactions alone. So it seems we may have a classic case of publishers not caring about the player experience at all, so long as they are addicted enough to keep playing and keep spending money. Speaking of spending money, this game has more ways to do it than the average gacha game. Between that and the absurdly oversaturated UI with more menus than the 2026 edition of Microsoft Word, you'd think you were playing a gacha game. And in many ways, you are, just with different weapons and armor instead of characters. The most egrigious offender of the lot, is the fact that you must pay for potions to heal. You can wait for your health to replenish slowly, but it takes a long time, and since you need an insane amount of materials to craft anything, you need to hunt all the monsters you can, which means you really don't have time to wait. The end game consists of hunting the same monster over and over trying to do as much damage as possible. The highest scores are a result of getting a group of 3 friends to paralyze the monster while you hack away. Or, for solo players, which seems to be far more common, at least in the "West", you must play perfectly and pray for perfect monster RNG. You must take risks you wouldn't normally, doing a certain attack, hoping the monster will do a certain move, and if the monster RNG isn't in your favor then you must chug a potion and roll the dice again. You can get decent scores without doing this, playing normally, but getting the highest scores as a solo player requires four things: perfect gear, perfect gameplay, lots of free time, and lots of repitition to get that perfect sequence of monster attacks, which requires an unlimited amount of potions, which requires spending obscene amounts of money. If people could spend money just to get gear faster, I wouldn't care at all. It isn't PvP after all, but the potion system effectively makes it pay to play AND pay to win. As if all that wasn't bad enough, they lock QoL features behind paywalls. A game like this rewards longtime players with a variety of builds to hunt monsters with. That's pretty much the whole point of the game, trying different weapons with different bonuses that promote different playstyles against different monsters. However, you only have a limited number of slots to save different loadouts, and if you want more you have to pay a $20 monthly fee, once again punishing their most loyal (and most addicted) players. All of the loot mechanics involve some form of RNG, and items allow more loot to be acquired through this RNG, effectively creating a loot casino with no pity system. Storage is paid. This review is 5000 characters and I still didn't have enough to list all the problems with this game. Save yourself the trouble and don't touch it.
SummaryFor anyone who's ever dreamed of hunting monsters in the real world, "Monster Hunter Now" brings that fantasy to life. Taking the role of a hunter, players will venture forth and team up with fellow players in order to take down the fiercest monsters in the world, adding a social element to the thrilling experience. Since "Monster Hunte... Read More
Platforms:
- iOS (iPhone/iPad)
Initial Release Date:Sep 13, 2023
Developer:
Publisher:





























