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Medieval Dynasty
79
Game World Navigator Magazine
Medieval Dynasty delivers a nice blend of survival sim and economy game with a story layer behind it. The only thing that’s lacking is social aspect: Stardew Valley proved how important are neighbors for a farming game, but in Medieval Dynasty they’re just puppets with some basic needs and no actual character. [Issue#258, p.56]
70
CD-Action
If you have a lot of free time (50-60 hours seem like a reasonable minimum) and are in no hurry, if you enjoy very complex, immersive games, if you’re willing to overlook numerous bugs and glitches and don’t mind a bland story – Medieval Dynasty is for you. Even though the constant backtracking might be a pain, I personally found the game’s slow pace relaxing rather than annoying and enjoyed my time with it. Plus there are a lot of options that let you simplify the experience and lower the difficulty level, so you don’t need to be a hardcore survival games fan to have fun with Medieval Dynasty. [12/2021, p.40]
Medieval Dynasty is a big peculiar mix of survival, resource management and RPG that feels medieval enough to be worth a try, despite some huge balance problems.
0
Gorogoro
I started playing this game with great enthusiasm. In the early days, my desire to explore, learn, and build was very high. Resource gathering takes a while, but I figured I’d manage that by hiring villagers once I expanded my village. It took me some time to figure out how to unlock buildings, how to gather points, and which structures were priorities. Meanwhile, I was doing the story and side quests, of course... gather wood, hunt birds, etc. My first villagers actually ran away during that period when I hadn't quite figured out how to manage a village yet.Anyway, I started constructing the buildings and got my first villagers; it was going well playing co-op with my friend. But again: quests, gather wood, hunt birds. Sometimes I roam the map, finding ruined buildings or abandoned camps to scavenge loot. My friend handles the hunting; at one point, we even joked about setting up a canned meat factory. I reached 5 villagers, and we started steady production from three different resource types. And still: quests, bring wood, hunt birds. Then taxes popped up.Building construction probably takes up half of our total playtime. I’ve traversed the entire map and encountered only one person in the forest. It’s as if there’s no one else in this massive world but us. We walk down paths and never run into anyone. We go to other villages, and there’s no activity, no quests to join, nothing. I’ve played for 16 hours, and the quests in the main village are still "bring wood, hunt birds." There is no story progression **** should I even keep playing this? There’s nothing keeping me in the game. We spend two hours struggling like laborers just to put up a single building. We explore the map, and there are no side stories or anything. There isn't even a main plot, really. Even if I overlook all that, it turns out there’s nothing to do in this game other than building and gathering resources. From the first hour to the 16th, I’m still playing at the same pace, doing the same repetitive things. There is no variety in content. You’ve built a functional "gather-and-build" system, fine, but what purpose are we using this system for? There is no goal. I’m not exactly thrilled to endure this kind of grind just to build a village; I’d rather play other city-builders.
3
PercabethFanTr
I’ll continue by stating that I played the entire game starting from the first two hours with unlimited carry capacity, fast construction, and crafting options enabled.From the very beginning, Medieval Dynasty feels like a massive Unreal Engine Default Project; despite containing a TON of mechanics, almost none of them are enjoyable or detailed. Although it may seem interesting at first glance due to offering content across multiple genres like RPG, action, exploration, and strategic settlement building, aside from the core concept of “construction,” most of the other genre-related content is empty, boring, repetitive, or outdated. A large portion of the “quests” we receive from characters consist of nothing more than running back and forth between villages that contain nothing but randomly placed trees and animals that scatter randomly when they see you. They are almost rotten, antique-level RPG quests like: “Talk to person X, get Y,” or “Person X said I need to kill 5 Z to give Y.”So how are the other mechanics and content? All of them are bad and lacking detail. The game offers an action component where you can hunt and fight when necessary, but both the NPC AI and weapon variety make these mechanics feel like torture. Do you want to throw spears at fish that spawn right in front of your eyes? Or deal with wolves that can only move up to a certain distance from their spawn location, and if you’re within that range, they simply run straight at you and “ATTACK” (and by attack, I don’t mean animations—just a cheap sound effect and your HP drops), but if you leave that range, they suddenly act like nothing happened and run back to their center point?I don’t want to write at length... But you can apply the entire example above to all the core systems like farming, crafting, and building; there’s no difference. Even the game’s visuals scream Unreal Engine Default Project—as if I could just shift the screen slightly to the right and the Editor window would pop up…
5
RivaGe
I was about to uninstall this game while building my second shack because it was seriously annoying. I needed 40 sticks, 20 stones, 10 logs, and 50 reeds. Could I fit all of that in my inventory? No. So you have to make multiple trips just to carry everything to the building site.Then you start building by hammering the foundation and walls, but each hit places only one unit of a resource. That means 40 + 20 + 10 + 50 = 120 hammer swings just to build a basic house. And don’t forget that you constantly have to stop and gather more materials, because you can’t carry everything at once. Oh, and the hammer breaks a few times during construction, so you need extra logs to craft new ones. Crafting is slow as hell, by the way. Luckily, I found the difficulty customization options - kudos to the devs for adding those. I gave myself infinite carry weight, infinite stamina, and faster building and crafting (the last two really should be enabled by default). The game became much better this way, so I decided to do some quests by visiting nearby villages. That didn’t go well. It’s an endless loop of fetch quests where you have to read through tons of unvoiced dialogue while running back and forth between villages. I can’t imagine how long this would take without infinite stamina. But even with it, the game pushed me to my boiling point. More than once, I arrived at a village at night only to find all the NPCs asleep, making it impossible to talk to anyone. There’s no wait function, and you can’t sleep in their houses or in abandoned camps - you can only alt-tab and wait for time to pass. While you’re doing that, you get hungry and thirsty. You can’t buy food from sleeping NPCs, and I wasn’t able to find a single well in any of the villages I visited. So there you are, under the cover of night, standing still for five in-game hours, staring at sleeping villagers, when you suddenly realize you’re about to die of thirst. You rush outside and start gobbling down mushrooms and berries, then wash it all down with a refreshing drink straight from the lake.

Medieval Dynasty

Released On: 
Dec 17, 2020
Metascore
73
User score
6.6
My Score
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Metascore
73
47% Positive
7 Reviews
53% Mixed
8 Reviews
0% Negative
0 Reviews
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Sep 27, 2021
80
PC Invasion
Medieval Dynasty is a survival RPG that manages to stand out in the oversaturated market that it occupies. By combining ideas from several other popular franchises, developer Render Cube has managed to create a genuinely unique product. Its story hardly stacks up against AAA RPGs like The Elder Scrolls but it's good enough given the game's many other strengths.
Feb 7, 2022
79
Game World Navigator Magazine
Medieval Dynasty delivers a nice blend of survival sim and economy game with a story layer behind it. The only thing that’s lacking is social aspect: Stardew Valley proved how important are neighbors for a farming game, but in Medieval Dynasty they’re just puppets with some basic needs and no actual character. [Issue#258, p.56]
User score
6.6
48% Positive
75 Ratings
30% Mixed
47 Ratings
21% Negative
33 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Nov 6, 2025
10
Tomicsavo
The first time we played co-op, there were three of us; this time, four — we really enjoyed it, and it's a great little game, I can definitely recommend it. I haven't tried the single-player mode yet, not sure if I will, but the co-op experience is really fun together.
Aug 17, 2024
10
Tuwix22
Очень интересно воплотили идею в жизнь. Весьма хороший проект, 50 часов контента. Но к сожалению она становится однообразной и скучной. Я бы предложил вам добавить взаимодействия с соседними деревнями конфликты,масштабная торговля, расширение территорий стартовых, набеги бандитов. Так же на карте присутствует море! Можно благодаряморю придумать много контента поездки на лотках, морепродукты. Если добавить все эти аспекты которые были упомянутые выше могут добавить ещё сто часов игрового контента! Игра с будущем ставлю высшую оценку!
Oct 1, 2021
75
GamingTrend
Like some sort of peasant Animal Crossing, Medieval Dynasty casts us in the role of mayor of Dysentery Village. You’ll slowly grow from labor-intensive shacks to a semi-self-sufficient hamlet through the sweat of your brow, building a dynasty that will last generations. You’ll just wish your peons would pitch in and carry their own water...and stop eating the buckets.
Sep 27, 2021
74
PC Gamer
Medieval dynasty is a fun, relaxing survival RPG, even if it's not always exciting.
Jan 19, 2022
70
CD-Action
If you have a lot of free time (50-60 hours seem like a reasonable minimum) and are in no hurry, if you enjoy very complex, immersive games, if you’re willing to overlook numerous bugs and glitches and don’t mind a bland story – Medieval Dynasty is for you. Even though the constant backtracking might be a pain, I personally found the game’s slow pace relaxing rather than annoying and enjoyed my time with it. Plus there are a lot of options that let you simplify the experience and lower the difficulty level, so you don’t need to be a hardcore survival games fan to have fun with Medieval Dynasty. [12/2021, p.40]
Oct 10, 2021
70
IGN Italia
An interesting mix of different mechanics that quickly becomes somehow boring in its micro-management antics.
Oct 16, 2021
60
PC Games
Medieval Dynasty feels unfinished in many ways. Yes, it looks amazing and does a great job bringing the middle ages to life. The negatives overshadow the positives, however. The story is missing synchronization and traveling the vast distances between villages is exhausting because of missing fast travel points. There are many more things that really frustrated us. If you are not in for the interesting setting, there’s really not that much here to have fun with.
See All 15 Critic Reviews
Dec 8, 2023
10
isailton
[SPOILER ALERT: This review contains spoilers.]
Oct 1, 2025
7
OhNoItsSenpai
An addictive waste of time. This game is fun undoubtedly, If you enjoy games that swallow up a lot of your time like the Sims or Animal Crossing you'll probably fall in love with this one as well. Kind of like those games there isn't really an end to them, but also like those games you'll want to use some cheats to really have fun with it. The physics engine can mess up at times and it only take one second for you to have your life quickly snuffed out by a tree, losing all of your progress for the day. If you don't mind the grind and love building I would suggest giving this one a shot!
May 10, 2023
7
VendonJura
Basicly one of the best games you should play. Before they came up with the patches which changed the npcs, I would give 10/10 but after that patch, it's kinda annoying and made the game by far harder. The NPCs did not need tools nor seeds to work on your farm fields but now they do. Still, the game is one of the best you definitely should play. But because of these changes to npcs, I give a score of 7/10. If you haven't checked out the game yet, you should.
Sep 4, 2023
4
methodyy
No idea what is goal of this game, works better than asmr to put you into sleep
Oct 12, 2022
4
gaynorvader
Main story is really well written and interesting. Almost everything else is flawed, requires twiddling with the settings, or is borderline broken. Much of the game is spent walking between villages, which takes a lot of real time as they are moderately far apart. You can get a horse, but it costs more money that you will realistically have until very late in the game. There are also fast travel carts, but again, cost more money than you will have to spare until late in the game. Hunting is okay, though animals have too much health, making it a bit of a boring grind, luckily you can turn their health down in the settings. Your carry capacity is tiny, and you can't upgrade it at all until the early mid game, and even then it's tiny until you can unlock a mount. Somehow, vehicles like travois or hand carts or even the simple packs you see in illustrations. Luckily you can turn off carry capacity in the settings, even though i usually love inventory management. Your stamina depletes too quickly, making travelling, building and hunting small animals a chore. Luckily you can turn it off in the settings. Food and water are pretty minor inconveniences, there is water absolutely everywhere and it's safe to drink. While meat is pathetic for some reason, it's so plentiful once you find a bow, you don't need to worry. Crafting is pretty good except you can only use the workbenches at your village. Meaning you have to grind to unlock them, then travel back to your village every time your item breaks since your carry capacity is so tiny. Oh, and you can't fast travel to your village. By the time you have your village to state where you can have a child, you've basically finished the game. All that's left is building for the sake of building. There's no real end game targets. Your village just grows if you want it to. The game economy is broken. Not only do you have to travel to an established village to sell anything (workers at your village don't produce coin), but the more advanced items have nowhere near the return on investment needed to make them worthwhile. You invest heavily in workshops, travelling to find raw resources, etc and time crafting to make only slightly more on a copper dagger over a stone dagger, which you can spit out tens of in no time. Worse, the cost of blueprints needed to unlock the crafting means you will be poor right up until the endgame arrives. Overall, there's fun to be had, once you've played around with the settings to get rid of the outright bad part of the experience, but it remains a painfully below average game with a cool setting.
See All 155 User Reviews
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SummaryDiscover the wide-open world of the Middle Ages with all its dangers and mysteries! Hunt and cultivate your land, build your home and expand your village into a flourishing medieval town. Rule and care for your people and secure your place in history by founding your own dynasty.
Rated Tfor Teen
  • PC
  • Xbox Series X
  • PlayStation 5
  • PlayStation 4
  • Xbox One
Dec 17, 2020
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