Silent-Heal
User Overview in Games
5Avg. User Score
User Score Distribution
positive
27(32%)
mixed
23(27%)
negative
34(40%)
Highest User Score
Lowest User Score
Games Scores
Apr 27, 2026
Silent Hill f9
Apr 27, 2026
Qualitatively and inventive in everything but with an awkward combat system but balanced difficulty. This review contains a lot of useful information for both players and developers, review and tips-guide without spoilers. The developers have created a new high-quality classic for the ages: a deep, attentive, thoughtful, inventive and compassionate morality and social tale, in the eastern asian style psychological surreal parables darkest mythological horror genre, based on the atmosphere and setting of 1960s induces respect modest Japan. Accordingly, reality and combat change, the sickle is replaced by a fantasy something, etc., spoilers. :) With an awkward combat system but balanced difficulty and puzzles. Need to search the internet for a solution to 30 fps in cutscenes. And i regret playing on the normal difficulty. I rarely replayed, but on the easy difficulty, while it's too easy, but it would have been comfortable and dynamic, the combat would have been lively, not inappropriate and unrealistic prolonged delays and a dead-end, autistic feeling in the actions. Challenge shouldn't compromise comfort. Even in sports, you don't compete on a broken bike. More important tips in the problems below. Here the story is conveyed through the main character, thoughtfully and through parables, you understand the stories of different people, different eras, and it is done clearly and the ending is correct, and not just sudden and meaningless. Every detail is executed harmoniously, beautifully, and with high quality, inspiring respect for the product, the work of the developers, and for yourself—as a player and a buyer—and a sense of rarity. The story evokes ever-increasing compassion, and in the end, surprisingly, despite the unpleasant combat, you want to play through all the endings and they don't require Google. Good optimization, realistic graphics and very quality and harmonious, no cartoonish colors. I played in English. Japanese might be more atmospheric, but the voice acting is important... Problems, besides FPS in cutscenes and more about the combat and tips. Encouraging sugar consumption is ruining people on a massive scale. Real men are men because they don't drink beer. Beer is especially harmful to men, besides alcohol. And some problems without solutions only create other problems. The game describes only the results of these problems. For some reason, people generally don't like to seek them out and master them, especially if they're from a foreign culture. It is impossible to fill a hole with sand from the hole itself. I've actually touched on all these in some reviews. Plus, without a solid foundation, nothing will work. And if that foundation isn't right, it's just another cycle of misery and torment. That's what it was, is, and will be. Combat could have been made more comfortable, we'd simply enjoy playing. Attitude toward people, comfort—the main principle of any product but the developers, just like these social issues, can't understand that. There's a slight overuse of notes. But the additions from the diary are nicely done; I read them while having lunch. It's important to read your journal and check your map; what doors you haven't opened yet, they may appear later, even though you've already been there, so you don't rush back and forth. But the Mural puzzle, the journal is deceiving, don't read it. At least on the story puzzle level, the simplest one. (The action has a simpler level.) Don't overclick the enemies, but attack once or twice and wait for the right moment. Run far away from attacks, 4-5 meters. It's simple, but for some reason you want to click and don't notice these simple facts. :) This doesn't solve the problem of inconvenience, it's just to prevent you from losing. It's good that the game doesn't involve the monotonous vacuuming of dozens of rooms like in SH2R and the endings require Google in SH2R, disgusting endings, problems with graphics and optimization. I'd like more games like this, but less dark, more useful to us humans. Creators, investors, you're people too, and you have relatives eating your product. You know, a review is also a creation and a responsibility. :) Not meticulous, but more tactical and comfortable combat. In a more ordinary genre, without the mythological parables or fewer and fewer puzzles. Maybe not quite in the Silent Hill mold or besides. Puzzles not most about objects from different rooms and placing them in the correct order. And with pleasant endings, clearly achievable. This does not contradict any teaching or anything else, it just gives a good mood, which is what people should do.
PC
Apr 22, 2026
PRAGMATA8
Apr 22, 2026
In this case, there is, shortly, an honest demo (I played the game on the highest available difficulty on first playthrough) and tags, but there are a couple of important points, also regarding the demo. Overall, it's surprisingly balanced, dynamic, inventive, varied tactical 3rd-p shooter and locations - nature, city, large-scale or spacious laboratories, etc., also mobs, bosses their very different abilities, traps and testing locations, user-friendly and beautiful. Pleasant sound, every shot and hit, etc. This is in the realistic games category - graphics, controls. There's navigation. There are no bad gameplay surprises, aiming or dodging problems, etc., It's convenient in terms of controls, aiming, dodging, etc., without being unnecessarily slow or meticulous. Endless running, stamina and all other calculations are balanced, there are enjoyable abilities, mini-spacesuit flights, and so on. Rest and, on the other hand, some pretty cool battles are available, if desired. The last third of the game gets a bit challenging, requiring more focus. There's also an easy level. The normal difficulty is really normal (hello, rascal Stellar Blade).8 is because the plot is weak—it's just there, and I wrote about the problems below. While Alan Wake 2 is dominated by the story, this one is dominated by the gameplay, so the ratings are the same, but the reasons are different. Now about the problem and further in detail. There's a hack when shooting that might not appeal to everyone, different guns, with rechargeable shots or regular ones, the tactical shooter expands as you progress, coupled with android skills, a little "girl", requires some brainpower, and you have to use this hack on each mob several times, like Snake with apples, so, I'd recommend playing the demo first. It's actually fast hack, almost like aiming speed, and it creates an inventive, tactical, and exciting combat experience, along with dodges and other surprises as you progress, however, this is a repetitive element, like aiming, so it's better to play the demo and see if you'll play like that for 20 hours. There are also various other types of different quick hacks and enjoyable, short platform adventures and puzzles. I just want to emphasize in this game that a challenge does not mean primitive controls, awkward or boring ones, or a complete lack of banal actions like quickly running away or dodging, etc., absolutely implausibly or lose and replay. I don't want to spoil the gameplay either, it's like spoiler.) I'm just explaining how it works, its level, and how it feels. Anyone can watch a video on YouTube. But a video won't convey the responsiveness of dodging and so on until you play or read a review like this. hee hu hu ha. Locations, graphics. Beautiful, but plastic in places, that is, even the person (not TLOU, not AC: Odyssey), but clear, yes, and beautiful. You can feel the scale of the locations. Setting, sound. And simple boxes that make up the setting, you can feel the scale of the objects that create this whole cosmic and robotic style. Robotics and sounds; for example, a regular chest with resources is very pleasant to interact with and as i said the game is balanced, no problems with craft, etc. An appropriate, consistent, balanced melodic accompaniment, so rare in games. And it’s not strange, as, again, in the songs of Stellar Blade, where there are vocals. The atmosphere, as I wrote about the setting, is very beautiful and appropriate for space, the moon, and the robots. The optimization is better than the demo—good optimization. Interestingly, the game looks perfect with DLSS at any level, but without it, the lines are crooked. I turned off ray tracing. 4k, 120 fps, because on 60 fps there are fewer fps... These are the main things. 3080Ti 12gb. cpu i9. 32gb. win **** can lower the brightness on the TV if necessary, and turn off the HDR, the game may seem bright. I set the color to normal a long time ago, today everything is too bright. Very pleasant Hugh, good person. Problems with the game: I talked about a possible problem and why it’s better to play the demo. Person's helmet is unfortunately not transparent, his face is almost invisible throughout the game. The plot has a couple of stupidities like "yes, you (it), a program with a face has a soul" and other nonsense. My cat doesn't agree, she says meooooooooooow. This is a bad sign, a very bad sign.) (joke) Cats understand a little and feel. Because of this, Detroit Become Human and worse, Stellar Blade has almost no value. It's like talking to an inanimate object. Not even insect level. But this game is about a person and the entire planet, so okay. But in some places it's just like watching a madman who is seriously talking to the program. :) Well, and what's more, a bucket doesn't evoke emotions or responsibility other than as property, so it's good that at least the main character is a person. More details on Gamespot, and about ridiculous accusations. Here limit 5000.
PC
Mar 1, 2026
Resident Evil Requiem0
Mar 1, 2026
Labyrinths... With very little inventory. Look at the map every 5 steps. The map also doesn't show where you've been and where you shouldn't go anymore. Instead of parrying, Leon continues to hold his aim for another second - super weird nonsense, it’s unclear how this made it to release. Impossible to get through, even though there's a lot of space what makes the game uninteresting, or it's plausible to just squeeze through, different stupid primitive things from the 90s, especially stupid if you have to replay because of it. I've already explained that the game should be tasty, not difficult, and the difficulty should be plausible, and the gameplay should be comfortable. They let you play as Leon just a couple of times for a few minutes - action, parry, qte, shooter, guns, action, charismatic movements. No dodge. He hides strangely slowly after shooting from cover, although this is almost not necessary in the game, it is just an important note about the strange slowness of RE. Grace runs as if in slow motion. Protagonists with good qualities, Leon good and attractive qualities, he is cool.. In Raccoon City, you play as Leon. The perspective conveying the scale of the city and the realistic color are excellent btw which is something I can't say about the rest of the game. I don't like their engine; I see paint, not realism, like in TLOU. Where you get to play as him for a longer period of time - another labyrinth with a map, again, for hours. There are bosses and tasty puzzles, of course—this is Resident Evil, after all. Different mobs. Sorry, but for me this is a huge disappointment and doesn't fit in with the action horror genre. The plot is interesting, but the graphics and the development of the plot itself are boringly directed. Lack of some melodies and soundtrack. And for that price, it's just ridiculous. It's a niche genre, not for everyone, which they called action horror. This is what you do the entire game. Not horror, not survival, not action at all. 20 hours of which 10 you look at the map. Lots of notes. The car is a cutscene; you can't control the motorcycle, and it's only two minutes into the entire game. The most confusing, big location is the first one after the hotel. It's probably important to add whether I've played the other games. I've played them all and I have reviews of some parts, and they don't have that labyrinth-map genre, except for the remake of the second game and a few single levels in some parts. But the RE2R is much smaller and has an easier map and DLC help. It's one of my favorite game series. And I think the color was best in RE 7 and the first parts, and which were more atmospheric but unplayable because of the doors cutscenes and old mechanics and labyrinths. We just need a difficulty setting—modern, with simple navigation and a larger inventory. I won't go into any other details about the realism issues; this is a brief overview. People, please write about what's bothering you in the game. Yes, you've completed the game, the bad stuff is over, and you enjoyed the good stuff, but write about the bad stuff too, so the developers know what not to do next time. Plus, people will know what they're actually getting before buying, not just some single moments and cool cutscenes. They might even fix what has already released. And by the way, do you think that's it? Listen to the shocking content: there's no NG+! The inventory will always be 8 cubes. So stop with your Stockholm syndrome and this violence, video game lovers. All the survival, thriller, action, achievements, difficulties, or just action with items available for points are available, work when you're already playing for the second or third time and know all the locations. Without the first playthrough above problems, this is the best part, in my opinion. The idea of an addictive horror (light horror), action they managed to do it. But it could be better if the other flaws are fixed.
PC
Jan 21, 2026
Mafia: The Old Country4
Jan 21, 2026
Black bars in cutscenes, boring most of the game, repetitive from other part, good aim, shooter on easy, knife battles, driving in a few chapters. Morally instructive, I hope.. (details below) 4/10 at discount. Don Spadaro's Directions: Make the user's screen smaller during cutscenes, that's an order! Innocent users: Why? Even in movies, it's really disturbing and at least unnecessary. You're also making the screen smaller; it's unfair and even feels like meanness for the sake of meanness. And those who are used to it (like slaves to slavery), you can make it optional in the settings! Don Spadaro: The less you see, the better you sleep! Games for better sleep now! Less gameplay, more walking, black bars, and cutscenes! Another story about a good boy who became a bad boy because the mafia doesn't solve problems fairly, but rather kills for theft, etc., and even for all sorts of trivial matters. Or they create problems themselves. That is, if something is taken from you, you should fairly sue, to create a judicial system, and not take up arms; it might even turn out that, in all fairness, someone else is right. Except the Talmud, it's also illegal in the modern state judicial system (I'm wary of mentioning the Talmud, because some things can be misunderstood in it by those seeking justification for their deviations, but the Talmud is the original of laws and common sense). And then we lose this bad boy when he realizes he's gone down the wrong path. Yes, some were saved, but some are not, it's unpleasant, but it's fair, and I won't mourn ....., but it's still unpleasant and sad. Just don't make bad characters. Let it be about a boy who was a good boy and remained a good boy. This can also be done in a deep and not obviously way, etc. That's short, I understand there are many more nuances. It's also a story about how not to be an animal when you're already in the bad boy category, and how money is god and everyone in the "family" serves this god, while there are no friends or life in this enterprise. This is the most hypocritical organization that can exist.) Even your family members are servants without rights. So, a member of this cult is simply like a prostitute, and you're shown how a new recruit is inclined to take up the... in short, he becomes a prostitute in the spiritual sense. The ironic thing is, it's all in vain. A person can live comfortably even if they behave well. And besides, that's the meaning of life, and it turns out they've lived it in vain. This also applies to all areas of life, from nutrition to war. And even that minority of people who can't get enough will never feel full—on the contrary. And often it is these idiots who are in power. Therefore, moderation and balance are the only things that will cool things down and reward you with peace, or at least a calmer and happier life. As for the gameplay and plot, it got interesting in the final chapters. I liked the horse races and the historical old car racing, but I was bored most of the time; I'd play for an hour and then turn it off to rest because it was boring. These chapters could have been filled with some gameplay, not just walking and boring dialogues, because the shooter from the cover and racing we already saw and that generally in the final chapters and it was great, very good! Fast control to hide, he is running, good aim, three difficulties, if i remember right. Knife duels are super. Cars and horses are very quality too. Something inventive could be invented, some puzzles, locations, and methods of progression, and made the story more rich and intense, to intertwine it with these inventions. The plot, too, is largely repetitive from other parts. Although I felt a bit of novelty in the last chapters, especially in the chapter where Luka had a child, there was an unexpected moment and plausible survival gameplay in the style of mafia (mafia from the movie), but very short. But on the background of all these boring chapters and crime and hostile, primitive qualities, the atmosphere of old-fashionedness and family values is wonderful, the graphics and melodies at the right moments! Characters written and look well. Clothes look of a special quality, skin, facial animation. I appreciate it. Plus, it encourages eating whole, natural foods. A huge problem today, on an incredible scale. (also kcal limit, g.i) But, like i said, repetitive and simple (i don't want to use the word poor, most of the game). I prefer to play these games on easy because it feels unrealistic and unfair if I hit the head and the enemy keeps shooting. Plus, they don't waste time aiming. Stealth is standard, distracting objects didn't help, so I didn't use them. The walking, movements, aim, etc., could also be fast but realistic physics, but not boringly console-like, like in water 1st part or indie feel like here. And familiar not to spend the entire game getting used to it. Example of inventions, play Martha Is Dead, a masterpiece. It fits the atmosphere.
PC
Jan 12, 2026
Grand Theft Auto: The Trilogy - The Definitive Edition5
Jan 12, 2026
Chilling drive with great music in an atmospheric city but invigorating tasks 3rd person shooter, kicks without slowness. Basically 3rd and less VC (well, personally, I, different atmospheres). I recommend it with some reservations regarding moral and gameplay. Grand atmosphere, graphics, city, driving, music, missions, and even romance. 3rd person shooter and kicks. But you have to approach it wisely because this game is a caricature of decaying secular society life, not something to emulate. And in terms of gameplay, the missions and driving will be enjoyable. So I recommend playing wisely and without cheats. And this is without the typical and excessive slowness in cinematic actions, because the realistic look, movements, and reaction speed of the player are sufficient for realistic experience. No long cutscenes, behavior, some little things, but done super harmoniously, voice acting is super, stereotypical characters and overall fun and funny. Chilling drive with great music in an atmospheric city but invigorating tasks. The gamepad needs auto-aim, because aiming is as crooked as Captain Hook's grappling hook. But where would people get their intelligence and experience, there is no upbringing in school (and even a specialty after 12 years, haha)? That's why I wouldn't develop a story like this. Good is more pleasant and interesting; this game could have been made not only harmless, but even beneficial. Yes, some extremes are clearly bad, but there are things in the game that aren't obvious to ordinary people. Many will find the story and these quests fun, funny (Chatterbox-fm..) :), and engaging, and will also learn how not to do. But unfortunately, there are those who listen to harmful and incorrect ideas, or are simply pointless. By the way, the solution to the problem discussed in this in-game radio station—about fat—can be found in my profile. Regarding fidelity, it's simply impossible to work with the opposite sex (for those who don't believe it, don't know the statistics, life's quality, or don't want to know, good luck...), and passion in marriage is preserved by a respite of intimacy when a woman is on her period menstruating (from Judaism). These may be age-old problems, but they have age-old solutions. And it's clear that this is the only way a person can feel fulfilled, happy, and truly meaningful (marriage). No matter what some people say, there are always exceptions (who always feel bad), and it's foolish to strive for them. Perhaps faith also helps, but you can try without faith, and perhaps you and your spouse will always be as good as new and happy. I haven't played SA yet (Can Andreas.. hehehe). I like the characters and atmosphere of the 3rd game better than SA, and I don't remember what the music is like. It's a key part of this game for me, so on discount. Especially since many people complain about the difficulty, although you only have to think for a second; it's incredibly simple, almost laughably so. Just use your brain. It has a way of seeming difficult. Regarding the faces and such, this is a remaster, not a remake, and with all my demands for realism, I get it in this game. I really like the graphics and lighting, control. Plus, you get three games, which, unlike many Triple-A games, are real games. And they're often sold at very good discounts. But as I already mentioned, beyond the game's gags, there are things here, like encouraging cheating on one's wife and the like, that really touch a person and mingle with the desires of real life, especially if the person has no foundation in morality, faith, or even criminology. And they haven't lived life yet to know all this, so keep that in mind. I'm giving it a 5/10 because of all the bad stuff in the plot. As I already wrote, the plot could have been made more useful and just as funny, 100%. It's just stupid for the authorities to encourage this. The twist and irony is that, unlike the secular society life, which is supposedly about freedom, you get everything, and it's stable. Because the boundaries which are exist everywhere anyway are set correctly. It's very sad and ironic. In both life and games; not only about the moral level and the lack of information in various basic areas of life even at school (incredibly stupid) and how stupidly it is organized in general, but, back to game, also about the subtleties of gameplay, which I often talk about, all sorts of stupidities that only spoil the honest challenge and enjoyment.
PC
Nov 26, 2025
Resident Evil: Revelations 29
Nov 26, 2025
PS5. Realistic very inventive cinematic tactics responsive 3rd.p.shooter, good aim, dodge, etc, deep instructive thriller plot. This game is a gem, a richly detailed system that combines all aspects to maximize the gameplay experience, cinematically, playablly, soulfully and morally. Responsive, fast and easy control. The game is optimized for PS5 at 4K 60fps. It's old, but clear and realistic in the spirit of the series, without cartoonish colors. And in terms of controls, the aiming is not bad unlike the PC version, which is usually the opposite. It's not bad aiming, but it's a bit awkwardly implemented, which creates tension. It's not a massage for your hands and brain like TLOU, especially the second one, which can't be said about the story. Because of the aiming, the execution button that doesn't always appear, the crawling zombie that deals damage, etc, you might not want to play this game again. Play on Easy difficulty to avoid replaying something you're not at fault for, and it's a good idea to first understand how to run, turn, dodge, and memorize the button ****, for those who want more details, thoughts and life hacks, and ironic jokes, here they are.Realistic (RE series). I don't know what's not to like about this franchise. Yes, the controls are a bit simplistic in places, and there are parts where the labyrinths are overdone, lack of directing, plot. But overall, it's realistic gaming, with deep and original, exciting story and inventive action, thought out locations with puzzles, gameplay and characters. It's always a treat when a new part comes out.GraphicsOld graphics but aesthetic - true color without cartoonish crap and like 4k clear.Surprisingly very cinematic these Revelation 1 and 2 but the review only about the 2 (I haven't played the 1st one on PS5).GameplayA gripping third-person shooter with dodges, finishing moves, and stealth. Responsive, fast and easy control. One player has a sixth sense. Two characters at once, each with their own function and instant switching between them, with guns-rifles tactics, bottle bombs, molotov, smoke. 4 characters, 4 episodes - half one pair and the 2nd half of the episode the 2nd pair. 2 extra episodes - new surprising pair. Simple and inventive pumping. Many inventive puzzles like how to crawl through, open from the other side, press simultaneously, tetris puzzles mechanisms for speed and not, sometimes with survival elements, using the abilities of a specific partner, location, etc. Three difficulties. With cool, interesting, varied characters, good with good qualities. Varied pleasant in nature or thriller locations, related with many puzzles, plot, characters, what i trying to describe. No safe rooms but you can just press pause and in general there is no tension, only in some specific situations, boss fight, ambush. I like episodes, it's like chapters. A mysterious and deep thriller that you want to unravel and save the main characters. Compassionate, dramatic, a thriller, morally instructive, and rewarding for the right decisions, even those that may seem wrong, but there's no other choice. A great game. Adapted for 60 fps and aiming. I recommend the first difficulty to avoid replaying through no fault of your own. There are a couple of timings and surprises that you can't dodge or run away from. Plus, you need to learn the buttons. And on the 2nd difficulty I got tired of waiting for the game to give me a healing herb and you play with a blood damage screen. There's also some screen-wide bleeding that requires a tourniquet, so play on easy difficulty to avoid some frustration and maintain realism - fair damage and immersion. Usually everything works on PC, but for some reason with this game, it's the opposite. Even with a mouse on PC, aiming is terrible, forget about a gamepad; I've never seen anything like that. Most PS games don't have 60 fps, so I quickly realized I couldn't buy anything. But that game had the first episode free, and it turns out there's optimization from that game onward. I don't know about the previous parts; I'm waiting for a discount. As I said, you can usually play 4K at 60 fps on PC with decent controls, even with a gamepad, even any old game. Although intentional aiming issues exist in most games, regardless of what you play on. But with Capcom, In this game, it seems to be the other way around. Thanks to Capcom, I found a working series on PS5, which is terrible on PC. I don't know if the older RE games are optimized; I didn't like it on PC and am waiting for a discounts. But with the newer parts, there's practically no difference, other than the conveniences of a PC, like save files for NG+, etc. That is, the RE series plays better on the PS5, which is rare. But what will happen with PS6? These games are PS4 compatible with PS5. It's also ironic that Resident -Evil is the kindest and most moral game. The characters are cool, righteous, athletic, saviors. Instructive. 5000 limit, continue on GameSpot.
PlayStation 4
Nov 21, 2025
BioShock3
Nov 21, 2025
The game is only for those who want just shoot-use heal, that is unfair damage, no game - dodge, solve, only corridors, with meticulous repetitive optional puzzles to get discount and some ammo, etc., without plot in general, that is like some Sega 8-bit games from the 90s but modern pleasant graphics in the remastered. Only played the remaster and only completed the first part, about a few hours, and i got bored. Locations - Literally corridors, spacious floors in some building in an underwater city. Repetitive - boring, tiring. Graphics - The corridor graphics are modern and aesthetically pleasing, with a slightly colorful tint to the colors, which is less realistic, like a little sugar in an omelet. With beyond its years good animation of leaking cracks - realistic water, but they are repetitive, with these corridors and it gets boring. Gameplay, plot - In addition to the monotonous locations the primitive and monotonous last parts of the gameplay - combat, plot. No dodge or block, only shoot faster what is impossible with enemies appearing behind you, from the corners, especially with a gamepad, play on easy, with mouse on medium. Same corridors throughout the game. 1st person. So it's boring-primitive despite the interesting plot at the start and dynamic shooter: bullets, electricity, fire, telekinesis. Primitive - no game: defend, avoid, solve, etc., and no plot, cinematography, character, soundtrack, feelings and all these things because of which there is no motivation, compassion, immersion - not interesting. The moral from the beginning is already openly presented to the player, you don't need to go further, like, ok, i get it, bye.
PC
Jul 27, 2025
Assassin's Creed Shadows5
Jul 27, 2025
At a discount, read the review. As soon as there is repetition in the game, the adventure immediately dies. This mechanic of Ubisoft, as soon as I notice it even in good adventures such as Shadows of Tomb Raider - run for a few minutes, talk for 20 seconds with some boring character about nothing and run back. And even worse from location to location. You get some object that you see only as an inscription on the screen somewhere on the right. Squat, turn meticulously, it's inconvenient and slow in stealth, you are immediately noticed. Task to find a dog, you run hour without any hint to find a dog or turn on the help - just a point and you run to it and there is a dog - it's boring. One is unbearably tedious, the second just click. Game must be game. Install your game on your hard drive Mr. Ubisoft, you will see it yourself. What does toxicity have to do with it? Are we idiots, on purpose want us not to like the game?! On the contrary, people are too indulgent towards games, which I don't like. Do you even read reviews, want to know what people like? Or are you making games for who knows who? Watch the adventure Tomb Raider 2013, there are constantly new locations and puzzles and the game is not stretched out. While I was doing some tasks I got bored, I completely fell out of the plot. I just ran, jumped to press the button again - to take or listen to... someone..., although it is a plot, but some 25th..., etc. The second problem, HEAR ME: strange and nasty "women", they have no femininity (hello Outlaws). The game has cool combat, everything is great, I play on max. difficulty even, this is a fixed souls, even the locations resemble soulslike. There are difficulty options for everyone. Navigation and teleport. Very high quality and professional, unlike broken and primitive souls. Naoe's acrobatics, parkour, speed, combat - wow, thank you so much. But these 2 calling cards of Ubisoft are very hard to tolerate. Naoe looks disgusting. I always liked that Ubisoft makes normal characters without drool. But this is too much, it's disgusting. The textures are great. The game is finally made with respect. But the mechanics of "Ubisoft", which has been ruining everything since the first Assassin's Creed - monotony. Don't repeat anything more than 1-2 times in the game. And make nice feminine women, stop looking for excuses, she's in a kimono or something. This is a game, not a real person whom I love, I have no feelings for him, I should be pleased to look at her, not disgusting. She looks like a boy. In life, people find people to their taste, in a game there should be a normal standard. Yes, with variety, but not disgusting. Constantly have to explain common sense. And the developers do not want to listen. You don't even let write reviews in Ubisoft Connect or even put a number. You don't want to listen. Give them this review somebody. This game is really surprisingly well made and respectful, it is not stretched out compared to the previous one. Without going too deep into the plot, into the nuances, Ubisoft managed to do this - at a discount. There are these 2 business cards of Ubisoft that spoil their games but to a lesser extent. For a game, the plot and cutscenes are dramatic and well-staged. Realistic graphics and optimization, textures on the characters are great. Get rid of this mechanics of monotony, which has already entered even Tomb Raider, God of War which is not God and not War, and from nasty flat women-guys. Make dialogues, cutscenes adequate, without some kind of childish approach and RPG style. The stance, the behavior of the character should be an assassin or at least a fighter, he should stand straight, and not like a boy on the run or as if he just washed his hands in the lake, monkey stance. Look at how Altair stands and behaves in the first part, he immediately immerses you in the discipline of assassins. As well as the cinematography (camera, sounds, melody). Otherwise, this is not a historical game with assassins, but cute assassin boys who play assassins on the street with cute hoods. Not samurai but boys in the yard playing samurai. Simple things that for some reason have to be explained. In this game the character barely maintains consistency and immersion. Without nuances. I liked Japan and drama and professional stealth and combat with settings. Polished textures and optimization. I really didn't like the black bars in cutscenes and at 30 fps (stop doing weird things). Get rid of the flat "women" and flat children's RPG elements, clear many outposts for basic skills, bitter mistake in an action adventure cinematic about ancient cruel Japan or assassins and also in the character's behavior, speech, stance, etc., which are since the first part and it spoils the series to this day, and you do not want to understand this. I also liked a canon version without choice. Solve 3 problems and with maintaining achieved quality. No ng+. Lease of license. more on Gamespot
PC
Jul 26, 2025
WUCHANG: Fallen Feathers0
Jul 26, 2025
There are few games that I know with realistic graphics, with sword combat (not hand-to-hand like Sifu (unplayable too and there are none like that either) and not a shooter), with normal timings, easy difficulty. But this is not enough to have a lot of HP. It is also important that the timings are normal like in life, and not some kind of nonsense, that the character does not listen when you need to dodge or the enemy is too fast or jumps out from behind - unfair damage. To make it interesting, to have a challenge, and not a stick in the wheel and a piano on the head. It's very easy to fall from a height. You constantly need to run from the save point. When a character dies (unfair death), he also loses experience and receives a punishment. Only Assassin's Creed starting with Origins (the previous ones were too scripted), Stellar Blade on the first difficulty or on the second in NG+ (the problem with the combat in Stellar Blade is that they call the difficulty that is impossible for the first playthrough as normal, on which you waste many hours, this is unforgivable and this is only about combat and there are also problems with timings). I do not want to study strange implausible timings, I want to play. But I do not like cartoon graphics and anime. If a person has studied to be a doctor, he came to work, then he works. He does not start to learn everything again. And these strange people make a half-broken game, so that you replay. Despite your high-level skills and good reaction. There is no navigation, most of the time you just run back and forth. You in general don't really understand what you're doing here. Optimization ... The most expensive equipment barely plays even with dlss, fsr. Hair, reflection, shadows, vegetation, especially when moving this is some kind of noise, dots, even on the face on 4k with high options. Horror. I think we are at the stage when all players need to cry loudly together. Progress has returned us to the early 00s. The same pixels, brakes, turbidity and primitive combat. In AC Origins the game is almost 10 years old - the graphics are better without noise, dots and low fps (TLOU too), and the requirements from the PC are two times less and there is a huge open world (too much). Here are just corridors and even cards, pc's that cost as much as a car (nonsense) cannot cope with this. How the stores allow these products I do not understand. They need to be sent back for development. There are cloying products, in the plot, in the graphics not understanding the idea. They invest hundreds of millions past the target audience, because the games are supposedly for adults, but they are supposedly cloying, etc. (Marvel). Or, on the contrary, hackwork like this. Problems that are easy for the studio to fix. It looks like some kind of collection of money for something. Why do people play souls, those who play.. Because there are no such games as I already wrote, on easy - honest professional difficulty, increasing only the speed of opponents without violating the balance of character obedience, etc. Only cartoonish. Ah.. forgot GoW, good combat, although there are some cartoonish effects too, unfortunately. The plot is also kind of stupid, nothing is justified. I tolerated the stinking plot of TLOU 2 because of the graphics and gameplay. Here you have to tolerate broken combat, I will not tolerate this. There are also people who don't know how to play, you are obliged to write in the genres "for advanced players (who like to do the same thing over and over again through no fault of their own (Asian mentality))". The genre doesn't even say soulslike, it says action and adventure, this is a deception. Even a big discount wouldn't justify such a "game". What should we do? Ask for normal games at the state level? ) With a strict legislative law controlling quality - price? It is basically a stupid decision to have no options in the game for different players and even for the same ones if they need to save time because of work in life or something else. You will be able to sell more, more people will like it. And you will not have tormented anyone. Just be friends with common sense and understanding of people, even yourself. Things that even high-ranking people in different countries do not understand and do very bad things. To earn money or something else you do not need to torture anyone, write this on your wall so that you see it every day. So much senseless torment in the world for no reason. On the contrary, you spend and you demand more money, energy, resources, life, and soul. And the result is ridiculous at best, which is not surprising. And in games and in the food industry and relations between countries, etc., etc. This is as simple as possible to understand.
PC
May 17, 2025
Alan Wake II8
May 17, 2025
My rating is 8, only if you read this short review before buying. Because the rating is mainly about the walkthrough as a walking simulator and the plot in which the other elements do not work and the first layer of the plot is too abstract. That is, if realistic graphics and combat, professional puzzles, and not nonsense and not too abstract plot are important to you, then this is not for you. The plot is deep and multifaceted in meanings, morals and genres. The special humor and funniness of the characters is the key aspect of the game along with elements of gloom and horror. I liked the songs and the musical too. The problem is that the first layer is almost absent and too abstract, which should be accessible to most and motivate. It is even there.., but almost as i already wrote. Because it is not interesting to play cards and read notes and when the first layer of the plot is too abstract. Especially the second playthrough. You need to decide if your plot is reality or just a dream, etc. Why is the plot about nothing? There is always some stupidity, either in the plots or in the graphics. Almost no cinematography. It is not interesting to "play" when dodging does not work - you still take damage or are attacked unfairly. It is known that games are a laughing stock because of this damage and drinking of heals. Implausible, uninteresting. People don't respect games because of this and unrealistic graphics, especially faces. It's like games are made by people with Down syndrome. Look from the outside how stupid it looks, watch gameplay on YouTube or record a couple of fights yourself. I have already written all this, but the developers continue to follow the same primitive templates and do not even know what a game and plausibility are. It is not interesting when you shine a light on the enemy, and he does not care, although the light falls on him entirely. Even static points are not taken by the flashlight. It is not interesting to play indie graphics in terms of color and faces in the gameplay and indie combat, control. Max Payne 1 has clarity and good realistic color, TLOU. But the problem with damage, compass in all games by Remedy, Rockstar, etc. The finale was shoved into NG+. Half of the puzzles are too difficult or buggy. It is a pity for the actors and scriptwriters who did a high-quality job, relatively original, but too abstract, scattered ... It's a pity for the players, because of the perverted view of the challenge from the stupid developers, they waste a lot of time and self-esteem on broken combat and puzzles without a compass. And this idiotic idea of vacuuming every corner of the locations. The only thing I like from these guys is the first Max Payne, except for the damage issue. It's a unique masterpiece. The graphics, presentation, plot, depth of character, story, world, darkness and action with music and sound were perfect. And there weren't even any cutscenes. Games have always been in the history of mankind, their main feature is that they are smart and there should be no stupidity, inconsistency and replay because of the broken combat. Also, these games are made for adults, but half-childish, even Mafia. This is felt in the graphics and in the controls. Imagine in a horror film, such a color and faces of dummies, it will be impossible to watch. And Spider-Man, who is perceived as childish, on the contrary, needs all the efforts to make the game about him look solid, as Sam Raimi tried to do. And i keep repeating that it's not about money. Max Payne 1, Mafia 1 came out in 2001-2 and they hold the bar for realism in this regard. Moreover, the first Max Payne was made very cheaply even for those years. It's about the right vision and following it without fools who will ruin everything. Unfortunately, fools are everywhere. There is not just no reflection in the game, but instead there are some dots. Tracing does not work on today's cards at 60 fps, and the developers base all reflection on tracing, isn't that downism?
PC
Apr 24, 2025
The Last of Us Part II Remastered0
Apr 24, 2025
As i already wrote, this game is a trap, because it is the only one with realistic graphics, physics, gameplay, dubbing-timbre. But the plot, which already had a lot of stupidity and inadequacy on the part of the scriptwriter and director, which is long and pointless to describe, nothing will fix these people, in this part went to the level of arthouse Frankenstein. In addition to the fact that it has become meaningless and boring, it is also harmful even for this minority for which it was created, because it does not encourage you to fix your life and yourself, but on the contrary, to drown in your swamp. People just need normal nutrition and healthy upbringing, but instead they are given antidepressants, which further devastates the body, aggravates existing problems and creates new ones. A blood test will not show the problem in most cases, it is pointless in terms of nutrition and especially upbringing. They castrate children, what are we even talking about?! They give hormones, they ruin lives. Men in women's sports, in women's locker rooms. Human rights are violated worse than those of primitive people. And then there is this terror, schools of which are not regulated. Even politicians do not have moral principles of the 7 commandments. And even when they talk about nutrition, they don't say that white carbohydrates are forbidden, they don't talk about fiber, without which food is real poison because of the harm and the lack of nutrients, balance and extra calories. White carbohydrates, which increase weight even in a calorie deficit due to the glycemic index and glycemic load. They don't talk about the same delicious desserts based on protein, fiber, erythritol, which is absolutely like sugar but without calories and millions of different diseases that sugar and other harmful components make, which can be replaced without any economic problems. Most people are at stage 1 diabetes, 40% at stage 2, in addition to a bunch of very unpleasant inconveniences. The graphics are the only one, but already outdated, many textures are muddy .. Many crashes with an error, strange glitch hair and other textures when entering the game, which requires you to reboot the PC and turn off the HDR. Half of the gameplay is realistic, plausible, in battle the character is fast, in adrenaline, the aim has become better than in the first part. But half of them are still not realistic in terms of character speed: change gun, aim, jump - even in combat they move like in slow motion. There are many scripted moments, the character does not listen, continues the previous action or just does nothing: you shoot, he does not shoot, etc. You shoot the enemies in the head, they do not die, you shoot them above the chest, they do not care, they continue to shoot. Even dogs do not die from a headshot from two meters in 30% of cases. You throw a molotov next to a pole, it hits an invisible pole. Mobs grab you before they get close to you, the game disables your ability to aim and shoot in such moments. A mob a meter away from you dodges the bullet, even with a shotgun, which is impossible. This game is like a good dinner with crap mixed in. You want to eat, but there is crap, but you want to eat, there is nowhere else, but there is crap ... These strange stupidities are repeated in most games, about which i wrote a lot. And there's also bad graphics, no realistic elements.. But the plot is better. You want to play, but you remember those stupid moments, stupid locations where you replay through no fault of your own, it's not believable and you lose the desire to go back into the game. But you love to play and don't know which game to turn on, because almost all of them are stupid or boring like this. If Joel were a real person, he would have looked at Druckmann like on sick one and walked away. This inclusivity is not based on goodness, acceptance, help, treatment, but on illness and selfishness. Like the Arabs terrorists, like the Inquisition. They take existing characters and spoil them, without thinking about the people for whom these characters mean a lot. And in real life, i wrote a little higher what they do. And this is not about blockbusters. The deeper meaning has to be healthy and adequacy with professionalism, the ability to direct. Crap has depth too, you know. And about originality, although today you can't do anything original. You threw the main character, for whom everyone came to play, in the most cruel way into the trash, at the very beginning, what next? There's nothing to do there now, play it yourself now. People should have a good time playing your game. Besides, it's a game. This should not contradict depth or originality, this is one of your amateurism and an indicator of bad qualities. And the moral question in the game is obvious; you can’t put the disgusting wo-man Abby on these scales at all. And so on, the list of stupidities is very long. I wrote a little in the PS version and PC version in my reviews.
PC
Dec 11, 2024
Dragon Age: The Veilguard0
Dec 11, 2024
On Gamespot, with the same nickname, I explain if anyone thought I was against certain nations, etc. (the topic of inclusivity in games) The game disappointed despite a good plot, skills, but the game is very stretched out for more than 100 hours of stupid monotonous dialogues, which are necessary for a good ending. Very long shader compilation. And in the gameplay there is also an oversaturation of meticulous mechanics and receiving damage. I also did not like the graphics, I like realism and in addition it highlights too much. I added a short sensible speech on GameSpot, the problem of these organizations, here limit of 5000 letters.
PC
Dec 10, 2024
Until Dawn5
Dec 10, 2024
I like these youth interactive horror, more precisely mystical they are not scary, games from these developers, high quality graphics, there is something funny in the facial expressions, amusing- fun, interesting plots, a pleasant atmosphere, it's funny, cinematic, realistic. But veeeeeeeeeeery slow walk and with the exception of Until Dawn in general, they're all stupid in terms of character rescue decisions and QTEs. You can't replay the chapter, the "mistake" to get good ending. In Until Dawn there is also some place that you can very easy to not notice, read the note. This is not even an intellectual or spiritually understandable choice, which is interesting, but some stupid conditions, search every corner in the locations, i hate this idiotic gameplay, what kind of fool came up with it?? I repeat, the choices are interesting mainly, but there are also requirements to vacuum the locations like a vacuum cleaner. One missed item or vice versa for watching it - bad ending. Saves the save file of the person who has completed the game, after completion there are all the chapters and you can start from where there was a "mistake". Or watch a game film on YouTube. I recommend these games on discount, they are interesting, you will have a good time. And i recommend it 10 times more games like these of David Cage - Quantic Dream. It is important to add, in addition to my preference for simple and realistic graphics, for good optimization and realistic - photorealistic color, proportions, etc., this is also necessary for such movies-games, etc.. stories as Mafia, the atmosphere of seriousness and to convey the old past times, the beginning of the 20th century. I just noticed that immersion in old games and indie games is much better because of this (and in the original Mafia what we so liked and why replayed it many times). In the game Martha is Dead, i was impressed as never before in any game all the way through, both the first and second playthrough. And without any turbidity, black idiotic stripes, tracing, which even 4090 can't handle, etc. Besides the characters, plot, soundtracks and interesting ideas, items and interactions. The controls should be convenient - of course, and fair, responsive immediately, but at the same time convey the feeling as it is done in Martha is Dead, when you walk, run, ride a bike, climb on this bike, a boat, sounds .. THIS IS NOT IN AAA GAMES. Accordingly, there is no immersion. The graphics are cartoonish, if the skin is normal, then the eyes are like in a cartoon, and the color and movements. If the shirt is poorly drawn, the color is a bit colorful, then fix it or change it to a simpler shirt, adapt the graphics to the possibilities, and do not add saturation, this will not fix anything but spoiling. Lowering the saturation won't help either, it will just look cartoonish but pale. It's not about money, but about the mind. Bring these obvious subtleties to the developers - they decide everything. Because it turns out that both the wolf is hungry and the sheep are dead. At the same time, the controls in Martha is Dead, Max Payne 1, Mafia 1 2002 are not meticulous or slow, they react immediately, today they put their delays everywhere for realism - enough!, the character moves quickly, and not like a turtle in AAA and conditionally AAA games.
On PC everything is 4K 60fps, old games too. Constantly discounts, all games, including "exclusives". And on consoles 90%+ of games are in 30 fps with terrible graphics. On PC all remote solutions and huge screens. Yes, there is a big difference in the price of PC and console, but consoles are changed every few years, in addition to other disadvantages. Plus, comparison is pointless, because you can compare something possible with something possible, but playing with such terrible graphics and in 30 fps is impossible, no matter how much the PC costs, console is not an option. And i repeat, if you are smart, you will not spend money on games on pc, because of constant discounts and without buying accounts (don't do it). In addition, these games on consoles in 30 fps and only in English basically cost as much as new modern games on PC and without discounts, and in a couple of years they will disappear, on PS5 Pro already, PS6, etc. Where are the PS2, 3 games? You are teased with one game with comparatively beautiful graphics, you go buy a console, but all the other small number of games on the console are in terrible, unplayable quality. I also laugh and feel sorry for people who have a high-quality PC, a new 4K screen, but it is very small, it is funny and sad, no bigger than my gaming laptop. ) People limit themselves. It is good to limit in moral matters, but not in screens. And even if a console comes out where everything is in 4k 60fps, i won’t buy it because there is no translation of the voice acting and discounts and games.
PC
Dec 8, 2024
Silent Hill 20
Dec 8, 2024
Very boring and tiring, primitive, low quality demanding graphics, empty - lack of plot, gameplay, puzzles - go around all the shops on the street, collect items, notes, watch a few seconds of a cutscene in which there is no information, cinematography, plot, gameplay, something.. with graphics worse than in games from the same developers 5 years ago, and the fps eats more, like AC origins, a 7 year old game looks better than Odyssey, and AC Valhalla looks worse than Origins and Odyssey, it's unbelievable, and Origins requires 2 times less from the PC, listen to what is said here, it is impossible to describe this level of stupidity. The remake looks like the original, often, many elements, like trees, hair are even worse, the original came out 25 years ago. And if you turn on HDR you'll be blown away - it's 320p at 4k. Total shock. And all this is primitive and empty even compared to Indie games, it costs much more than 7$, respectively - dislike. I ran along this street, collected everything and moved to some new similar location, i was extremely tired. The character runs and dodges normally, but walks slower than an elderly grandfather. Very muddy ugly graphics. I haven't played Silent Hills at all except for a couple of hours in the Room or 4, don't remember.., many years ago, which i also got bored of quickly, i don't have any requirements for the franchise and nostalgia, my reviews are objective. The developers are impudent hacks, like Ubisoft, etc. I'm really tired of this, stop supporting them. These developers have a serious problem in terms of monotony, and now also turbidity, optimization and absolute lack of ideas and lack of cutscenes, plot, game, something. The only their game that is normal and somehow even masterpiece is The Medium. In addition, all these dozens of shops need to be searched thoroughly and return to each shop several times, because the developers are dumping items so that you run around the shops several times, this is not only without any gameplay and plot, but also very tiring. Then the shops change to apartments.. The interaction button also glitches, to search these shops and apartments. Apartments are like a maze, you run back and forth, you constantly need to open the map, but it doesn't open right away, you open the general menu and move to the map to select it. And even i, who did not play Silent Hill, am aware of the masterpiece soundtracks that was in the originals. Even the average films are better in this regard and in general. It does not make sense that the price of this garbage, this indie glitchy 360p textures walking simulator with opening doors, sliding drawers with waving a stick and sometimes single rare shooting will be the same as Spider-Man any part, The Last of Us any part, Tomb Raider any part, Mafia any part and even Assassins, etc......., and their own The Medium. The subjective assessment of the game by a person who has never played games may be, but not the price of the product, this garbage. Considering that these games are already overpriced! Realize the proportions and level of profiteering that is absolutely uncontrolled and dishonest towards quality projects. Or even the cost of indie games like Martha is Dead, which in terms of the plot and some ideas and their implementation are better than all of the above, or Stray Souls, which for some reason was put down so much, The Bridge Curse 2, Nobody Wants to Die, and thousands of other games, it’s stupid to even start listing them, i wrote down a few games that immediately came to mind. Silent Hill, game, without game, plot, cutscenes, without hill, only silent. The plot does not define reality or hallucination, which makes the plot and ending meaningless and is enough to rate it 0 and not buy games from this studio anymore, especially since they repeat this in their games. A studio that writes a plot to...? The sculptor created a sculpture, but forgot to finish the head, how awkward... The character's motivation and state are completely illogical. You don't know if he got out or not. The conditions for the best ending, which is bad too are strange and tedious. Bloober Team almost always makes such nonsense. Also very monotonous, so much so that I have not seen anything like it anywhere else. Therefore, their games are tedious for the sake of tediousness, strange conditions impossible without a guide and still a bad ending and in this case terrible graphics and optimization, I do not wait for their games anymore. Even The Medium, which for some reason they did well, they hid the ending so much that I'm sure most people didn't understand it was good.
PC
Dec 3, 2024
Assassin's Creed Origins6
Dec 3, 2024
The review of this game is surprisingly short and simple - good ideas, drama, mysticism, atmosphere, stories are implemented simply, average. You are not hooked, it is just interesting to run, climb everything you can, control the boat, swim, fight with a sword, daggers, a bow with dodges and some sorts of bombs and darts - nice graphics and controls on easy difficulty, because opponents often ignore dodges and kill you. Camel riding amazingly soft and pleasantly realistic. The pumping up require impossible amount of resources, don't even try, play on easy. I enjoyed completing the game, but it was a pity, because i did not like some things in the plot and that the story of the franchise has not moved anywhere - science fiction, assassins, real time, etc., in general, the combat does not have anything exciting and i like the topic of the mummy and ancient Egypt, but this topic was made somehow secondary and flat like a cartoon with realistic graphics and stupid simple combat. The result is an average game, but a pleasant sandbox in which you can spend a lot of time, with great graphics, pyramids even with some mysticism (in DLC if i remember right, not even in the main game), quality controls. Weak, crooked attempts to show the history of that time in the Ubisoft style (figure-eight twisted wheel is because that's how it was intended). :) (and why?!) (are they related to Neil Druckmann?) (something is wrong with the wheel... with the gear) : Only in Ubisoft games you lose, not even in a mission, you get killed on the way and you have to run again. But the game is of high enough quality to play on maximum difficulty from zero and at the same time not completely crawl in stealth, but it is quite interesting half with open combat even in outposts, if you are an experienced player, especially on high difficulties without receiving damage.
AC origins, a 7 year old game looks better than Odyssey, and AC Valhalla looks worse than Origins and Odyssey, it's unbelievable, and Origins requires 2 times less from the PC, listen to what is said here, it is impossible to describe this level of stupidity.
By the way, surprisingly there are no games about mummies and vampires, only some old 2D ones, etc.
PC
Dec 3, 2024
Assassin's Creed Odyssey10
Dec 3, 2024
Great balanced fighting and plot with difficulty options, quality responsive controls, dramatic, historical, inventive, spectacular, immersive, developmental, educational, moral, entertaining and relaxing if desired. (details below, comparison with Souls-like) Realistic, quality controls, aim, responsive dodge, parry (enemies' attacks-more details below), great skills, many but not too much, inventive, impressive, fast but realistic and quality, without meticulousness - controls, climbing on everything, menu, etc, dramatic, classic ancient Greek plot whose atmosphere is very palpable and the game is generally immersive, graphics, skin, facial animation (impressive, nothing breaking the realism), role game - you can be good, not stretched-out unlike 3 other last if you doin the main tasks (Odyssey in the tasks menu), and it get even in myth and all this Isu thing, everything is intertwined with history. From the other side, if you want there are a lot of optional interesting tasks and stories. Impressive game. One of my favorite fighting game. A fair, rich story and character appearance unlike the broken and flat and poor souls-like with character without face. That is, in AC: Odyssey you can choose the difficulty of exploration and combat and it is not broken on purpose (below). There's no running from point-to-point. The map may seem vast, but movement is literally a matter of minutes, and you play through each location like in any corridor-based action game, you're messing around there, and move on. Plus, you get the feeling of a vast, open world. It's a balanced game. And with humor! LGBT is part of the era here and is not encouraged or forced in any way in the plot. But there is a character that the screenwriter tries to romanticize and evoke sympathy for, thereby trying to normalize his outrageousness and abnormalities. Also, killing one of main good characters.. So what? Did this somehow boost the game's ratings or sales? Developer? You're just ruining people's moods, no forgiveness. There's no intelligence or need for it. And it's worse than crime, in the sense that crime is regulated, but this cruelty and depressiveness are not. There are people who know how to make drama without ruining the plot and the meaning of everything, like Martha is dead or Max Payne 1, **** enemies' attacks are plausible, some faster, which is plausible, and you simply change tactics. But you don't have to learn weird, implausible attacks, which feels more like a tutorial (soul-like garbage) than a game. You win through your skill, reaction, not through boring and pointless timing studies. There's learning, but in a proper form and with a realistic feel. Especially on the highest difficulty, which also requires meticulous leveling and learning beneficial ****, the problem with Souls isn't just HP. Having a lot of HP and a broken combat system is still boring, because dodging and tactics are pointless. You beat it because you have a lot of HP, but you still get hits, and in souls-like you also replay it through no fault of your own; dodging just doesn't work. Where's the fun?! Here it is realistic and if you don't want to replay like idiot, You don't need it because you have 4 difficulty levels, and even on easy it's fun because dodging and all the tactical stuff works well, you don't have to "learn how to walk" again, it's like standing and banging your head against the wall, what difference does it make if the attack timings and their physics are out of this world?!, and it's plausible-interesting and so on, as i said.
PC
Sep 20, 2024
Assassin's Creed: Brotherhood9
Sep 20, 2024
A short summary of the AC universe. In this part, the combat has reached perfection. In addition to realistic movement, parkour, climbing, control, beautiful combat with both hands and a sword and an ax with counterattacks that snatch the enemy's weapon, finish off, you can also continue to easily finish off everyone else, which was not the case in the first and second parts. You can not receive damage. This lasted until the part called Syndicate, then the series turned into a stupid slasher in which you receive damage even on easy difficulty. In Valhalla, this problem was fixed, but the masterpiece was not returned, in terms of beauty, realistic anatomical feeling and endless counterattacks that lay everyone around. In AC 3, it became even better in terms of receiving damage and it became possible to avoid shots, but the graphics and sense of movement deteriorated greatly, and many bugs appeared. And in Unity and Syndicate, the controls became very slow. It turns out that the best controls and combat in the gaming industry were in Brotherhood and Revelations, despite the fact that in the third the character is more controllable in combat. Plus, with Ezio there were interesting catacombs, tombs, a feeling of revealing secrets and very beautiful graphics and clothes with weapons, plus all sorts of Da Vinci products like a pistol and a parachute. There is the ending of Altair, Ezio, etc. But there is no general development of the story, to which all their sacrifices and efforts led. And the series became boring. The suffering that was always present in AC is replaying because of the incomprehensible stealth, hackwork in gameplay and because it is impossible without being constantly attacked when you just move around the world. Especially in the city and you simply cannot start the story mission. Plus Ubisoft began to make bad or ambiguous main characters, it is unpleasant and not useful to play for them, because of which I did not even try AC Mirage. But even with Altair and Ezio there was a problem of empty running around the world, monotony to the point of meticulousness and a strong plot, but weak direction. You received the most interesting weapon before the final credits, and there was no NG+. These minuses only grew with each part. And the graphics became muddy and faded. In Unity it became prettier. In Origins and Odyssey ng+ appeared, and in Valhalla it disappeared again. Origins looks better but requires 2 times less compare to Odyssey and Valhalla - 7 yeas old game. That's why Altair is strong because of its plausibility, and strong characters and ideas with graphics, the trilogy with Ezio also because of the beauty of the graphics, clothes, an interesting plot and the best combat in the gaming industry in Brotherhood and Revelations. The subsequent parts, in addition to the listed disadvantages, the plot and direction became weaker, they became some stories without development and ending for the general history of this universe. So, this series, which on the one hand is a breakthrough and a masterpiece, but at the same time suffering, waste of time and a feeling of disrespect from the Ubisoft company. It got to the point that they simply started copying outposts and selling them for 100$, so I don’t buy their games anymore. Other companies left such an unpleasant impression less because they don’t have such series that you want to play on the one hand, but on the other hand you feel bad in their games. So I advise you to buy games at good discounts or play by subscription because you are unlikely to want to play this games again. And you also need to understand that only in GoG can you buy a game and not depend on the store. Even if the company stops supporting the game or the store closes, you will still have the game if you download the client. And these are PC games, so there are more options for voice acting in your language, saves, mods and 4k 60fps, it's not on consoles, it's rare. Even in games from 20 years ago. You can also play on a big TV remotely with gamepads. If Steam etc. closes you lose all the games you bought, and the PS5 changes to PS6 etc. and the games you bought become a thing of the past. So why buy them and for such a lot of money? It would be best to make a balanced mix control and combat of Revelations and Odyssey with corrected dodging and parrying and the ability to parry ranged attacks like in Valhalla, so that it would be responsive like Odyssey, but anatomically realistic like Brotherhood and Revelations. It is important to note once again, if I did it weakly - all these games are easy, but because of bugs and hackwork you have to replay a lot and spend time moving around the map, looking for entrances, etc., in addition to the monotony. I only paid tribute to the masterpiece moments and combat. Addition on GameSpot, here limit 5000.
PC
Sep 17, 2024
The Crew Motorfest0
Sep 17, 2024
Can't play this crap, have you ever driven a car in real life??? What is this delays?? The control awful. No plot, no ideas. Thieves. Return my money!!!!!!!!!!!!!!!!! They repeat all the mistakes of NFS, idiots. Mafia have best control, but there is low speed.
PC
Sep 17, 2024
Far Cry 60
Sep 17, 2024
A primitive 1-st person gameplay 1 hour plot stretched to 5 hours playable on easiest difficulty. And this garbage, this bad disrespect impudent joke is 70$. Who buy it is an indescribable loser. You can help people who need help, why you give your important money to thieves?!
PC
Sep 16, 2024
Star Wars Outlaws5
Sep 16, 2024
Nov. Fix 1.4... I deleted previous things because there is a limit of 5000 symbols here, full on Gamespot. It was 1, now 5 out of 10. Plot and monotony of the gameplay remained the same: copy-paste outposts and ventilations, the game just in general became honest, plausible in the plot mode, fast nice controls and settings. But weird that there are no the most important options of difficulty: accuracy and attentiveness of opponents, their accuracy crazy and when there are a lot of them, how can it be plausible? If you are seen, start the worm's work again. I have not seen anything interesting and beautiful in a game about space. [You should be ashamed in front of Tomb Raider, which has awesome rock climbing and other extreme situations and awesome views. Always new locations and progression through the plot, new puzzles, situations.] Space is not bad, the starship is controllable but toy. Pleasant realistic controls of the character - tasty. I like the speeder. I like the character and Nix, his help and puzzles. But copy-paste outposts... What kind of hackwork is this? Graphics sharpness+ became possible to improve in Nvidia (Filters)(and i add also the default contrast filter with a little increase in exposure, despite the fact that HDR and bright in game is at maximum, the TV is in game color mode (HDR but not so bright), because the HDR mode is too bright, but it's still dark in some places). The game, at least with Nvidia is beautiful now, working good. You, Dear Ubisoft, need to set your priorities correctly - the main thing is the plot and gameplay, not a bunch of junk, copy-paste outposts and long distances. Convenience, graphics - clear, convenient, and then the effects, provided that they do not violate convenience. The price should be normal. Yes, there are many interesting things, the game is not stretched, but it’s all almost without a plot and there is no NG+, and it’s all based on the same type of outposts and ventilations, as i already wrote, all the game. Why upgrade weapons, etc., if the game is over by the end? There should at least be NG+, at least! The battles lack of bosses and tactics. The only tactics thing in the game is to switch the blaster to some wall breaker thing, that you need in some places. There is no navigation in many tasks, that is, the labyrinths remained, to go through the back door, which practically must be lucky to find it in another corner of the city, etc., many similar inconveniences that take a lot of time and interest. So many settings, but no settings for this (and the accuracy and attentiveness of opponents)?? This is the most important things. Plus, outposts that require some item should be unavailable with a written reason, because the player is wasting time. Reputation in the category of poor plot is empty. I don't mean to twist the players' brains with different endings, i mean that i don't know these people between whom i choose, this is not some kind of interesting puzzle, not engaging system. Outposts - what are they, what do they guard, why are there so many of these soldiers, why are they all the same?! And so on. There are a lot of problems in this game. There are no cutscenes at all, only identical dialogues with characters who differ only in skin. There is no moral message in the game, steal because you have to. I bought the game at a good discount, 50+%, only the main plot, so i give the game 5 out of 10. Because it's monotonous, not empty but poor, primitive, but playable, comfortable, beautiful and other what i wrote, controls, stealth, action, puzzles, sounds, dialogues are monotonous but are felt quality and tasty, there is a desire to play the game again, i like the character and Nix, activities. Lunch with Nix surprised me for the better. I'm waiting for a discount on DLC.. Games in general are more expensive than must be, there are a lot of them and who will buy games for 70 dollars every week or month?! The rich minority. In addition, if the game is average, how can you pay 70+ dollars?! And greed for paid, and not only paid, but expensive additional several plot quests - greed and disgusting. You should not be greedy, but make good games. They always leave successful projects and make some crap. What happened to the controls and combat of Altair with Ezio, their graphics and plot? Disappeared like the wind. Or they make murky graphics on purpose, or they don't install NG+ and stretch it out to the point of impossibility in a good game, they ruin their own games with stupid decisions. Why can't they release a working game right away? What have these couple of months given you? Finish the project and release it. Common sense has to be explained, this is weird. Make a normal plot, normal interesting honest gameplay, settings, dodging, aiming, enemy accuracy, etc., without any stupid black bars, turbidity, difficult dodging, etc. What is the problem? Make all these difficulties and inconveniences optional at the player's choice, elementary.
PC
Aug 21, 2024
Black Myth: Wukong0
Aug 21, 2024
How to buy games? I'm honestly asking. Replay, endlessly. And everything average. Freezes.. Plot only in the beginning. Skills meaningless. This is real stealing, because the game can be returned before two hours of play, and half an hour is just the launch of the game. Another half hour is the introduction, the first bosses are simple and when this stupidity with replaying begins, you can't return the game. How is a person supposed to buy a game honestly? Why does neither the store nor the authorities monitor this?? And why does the developer do this? You, developer, want to sell the game, then why do you make it so difficult??? Why is there no normal difficulty??? Why deceive people? How to buy games? How are you, a developer, so stupid and cruel? If there is a normal difficulty, the game will not sell or what? Are you an idiot??? Do you value such difficulty? Then write in your ad and store - souls - is an idiotic difficulty based on replaying, why lie?????????? Those who want to sell the game, on the contrary, will make it accessible to all people, add normal difficulty. And this despite the fact that I play well. I am an experienced player, I have completed the maximum difficulties in RE4, 7 and 8, God of War's bosses, I have completed all the bosses in Remnant 1 and 2 on the first difficulty, etc. and I constantly replay this game for hours. And people write some kind of crap instead of writing about what happens during the game - replaying, stupid losers, you even not finished half of the game, only 15%, with the help of paid cheats, liars why do you recommend this game? Last 2 bosses are impossible, the main and the secret, broken. Graphics - Those who played Shadow of the Tomb Raider or The Last of Us will be disappointed by the graphics, the game does not justify the price, but clear and not blurry. I don't know which game you played but this game looks very cheap, like poorly made scenery, not a real world. That is, even as a scenery it is poorly made. 10-20 minuts shader compilation, it's a big minus. The world is static, empty. Ugly hair. Very different from the animated trailers. Plot, character - absolutely incomprehensible rave. Gameplay - dodging works sometimes, the number of skills is moderate. Movements plausible, fast. The character does not feel smooth in jumps, although 60 fps, the camera is from afar and the walk, fight, acrobatics do not look epic. There are various interesting items. Direction, cutscenes are at a high level. The facial animation seemed a bit weak to me for such an emotional character. No voice translation. On some bosses, places, dodging works very rarely. It's not interesting - a big minus. And also places based on replaying and studying timings should be separately on a separate difficulty and honestly called. The game should be fair, understandable and respect the time of the player who has a real life and responsibilities. Dodge must work on easy too, so that there is tactics, and not just pressing on the attack. And not make an idiot out of the player as if he does not know how to play, although in fact on this boss dodging does not work and works very rarely - randomly. The game should be based on human dexterity, ordinary dexterity, and not studying timings. There is no interest in playing when your button presses are meaningless. This stupidity is repeated in almost all games and I do not understand who started it and why. Can you name at least one game in which you could relax and not take damage, play calmly with pleasure?! The game should be interesting and on dexterity, and not on replaying. Damage should be plausible, especially in shooters this is very important, otherwise it is nonsense for small children who do not have brains yet. One more minus - monkey. Technical part - without ray tracing, there are freezes, Dlss etc doesn't work, not real. Returning to the price, the fact that the game was released this year does not mean that it should be more expensive than the above listed ones that are better quality and demand more from the PC. Such a game should not exceed 35$. For the replay 0$, return my money crazy haters of players. Overpriced except the replay, it feels in graphics, gameplay, control. Regarding reviews - people do not know how to write reviews, even those who think they are experienced. Therefore, there should be a table to fill in, and not just the free scribbling of amateurs. People are forgetful, subjective, etc. Therefore, you need to write based on the facts, how many times you replayed the bosses, how much the controls. You must describe what you see in the game and write after passing, not after hour of play. The store should have this information even before the reviews, otherwise it is theft by deception advertising and insufficient information. Data collection - nonsense. Play the game, make it normal to anyone data will only confuse you
PC
Aug 2, 2024
Mafia II: Definitive Edition5
Aug 2, 2024
This is the last time i bought a game on PS5. PS5 is 360p-720p 30 fps and a delay in control in most games and no dubbing translation. 4k is only in cutscenes of new games. I bought PS5 because of exclusives and because my PC is sometimes busy, but it turned out that 90% of exclusives are garbage, they come out later on PC and on my second PC - laptop you can make better graphics and play 60 fps in tens of thousands of games even from the 90s - everything works, yesterday I played Spider-Man The Movie 2002 in 4k 60fps, which is better than Marvel's 2018 and 23 or 24 in terms of color, direction, script, character, cutscene, even the sound and voice acting, etc. Mafia 2 is atmospheric, made with soul, it was tested - played, determined feelings in game process, ride, shoot, watch cutscene, corrected and released a full-fledged atmospheric action in the mafia style of the 40s. Adds delightful interest and historical educational nostalgia change cars, fashion clothes in the 50s, and this is done beautifully, from the winter of the 40s against the background of the Second World War to the summer of the 50s. Interesting missions. The game also respects realism in terms of receiving damage and interesting gameplay. (I switched to PC to play without delays. I bought it in GOG, where you actually buy it, and don't rent it like in Steam, etc. That is, you can download the installation client to your hard drive forever and play even if the game is no longer supported or the store closes.) That is, you can hide, which was not the case in the first mafia 2002 and shoot from cover. Is it done perfectly? No, so i do not recommend the maximum difficulty. It is not fair that the player, unlike real life, needs to aim for a long time relative to life and opponents. Yes, there is an auto-aim, but what is the interest in that? Plus, enemies don't really react to bullets. But it's very interesting to play on normal difficulty, there's a game, tactics, it's spectacular and cool. The main reason i like to start this game again and the remake of the first part is the masterpiece of car control. It's a pity that NFS and GTA didn't learn from them. Realistic, nice, atmospheric and without damage. The problem with this game is the motives - the character. He pretends to be an interesting person, but his actions are extremely stupid, so the plot turned out to be stupid and not interesting enough. You are shown the reason for the motives, but it is very weak and it is enough only for the first chapters. The first part has the same problem, but not at this level. There is even something to think about. Why doesn't this disturbing in GTA? Because GTA is a joke, the authors did not try to present the protagonist as a hero, a good person or a person who had no choice. I will write more about GTA, it has its own mistakes. The game physics are good for the 10th year, nothing has changed in the updated version except for adaptation to new systems, for which many thanks, no need to dig into the files. But today it is already outdated because the transition between actions is missing in some actions, the character walks on the stairs as if on the floor, the facial animation is very weak, the game is well directed but the facial animation is very poor. Buy only at a discount and only on PC, the best console today. There are no restrictions to playing remotely, supports ps5 gamepad, xbox, etc. There is also a complaint about the 18+ content. The game has Playboy pictures that can be found in different places in the game. Thank God they didn't do this in the remake of the first part. I haven't looked at these pictures and i don't know how explicit they are, I've only seen one, a woman photographed from the side and without private parts. But in any case, people should understand that those who set ratings are very stupid people, they put all genres in one basket. Sex and thriller are indistinguishable, just 18+. The problem is that a thriller very often has nothing that would justify such a high rating. Secondly, you can't know as a buyer or viewer why the content is 18+? Because of violence or erotica? Thirdly, so what if it says 18+? Any child can download the game and play, especially since very often, as i already wrote, there is no justification for the 18+ rating in the game, many games rated 16+, 18+ actually have no problems, and because of this, it is impossible to know what is really suitable for a child, a teenager, and what is not. Censorship filters close absolutely everything. And what should children do? play 2D games from the 90s? Do you realize how stupid these people are? Fourthly, there are adults who also want a censored version, like me, for example. It is often impossible to determine what is 18+ in a game, violence or erotica. I don't care about violence, i would play, but it is impossible to know what exactly is 18+. Another person, for example, doesn’t want to watch violence, how can he know the reason for the rating?!
PC
Aug 2, 2024
Mafia II: Definitive Edition5
Aug 2, 2024
This is the last time i bought a game on PS5. PS5 is 360p-720p 30 fps and a delay in control in most games and no dubbing translation. 4k is only in cutscenes of new games. I bought PS5 because of exclusives and because my PC is sometimes busy, but it turned out that 90% of exclusives are garbage, they come out later on PC and on my second PC - laptop you can make better graphics and play 60 fps in tens of thousands of games even from the 90s - everything works, yesterday I played Spider-Man The Movie 2002 in 4k 60fps, which is better than Marvel's 2018 and 23 or 24 in terms of color, direction, script, character, cutscene, even the sound and voice acting, etc. Mafia 2 is atmospheric, made with soul, it was tested - played, determined feelings in game process, ride, shoot, watch cutscene, corrected and released a full-fledged atmospheric action in the mafia style of the 40s. Adds delightful interest and historical educational nostalgia change cars, fashion clothes in the 50s, and this is done beautifully, from the winter of the 40s against the background of the Second World War to the summer of the 50s. Interesting missions. The game also respects realism in terms of receiving damage and interesting gameplay. (I switched to PC to play without delays. I bought it in GOG, where you actually buy it, and don't rent it like in Steam, etc. That is, you can download the installation client to your hard drive forever and play even if the game is no longer supported or the store closes.) That is, you can hide, which was not the case in the first mafia 2002 and shoot from cover. Is it done perfectly? No, so i do not recommend the maximum difficulty. It is not fair that the player, unlike real life, needs to aim for a long time relative to life and opponents. Yes, there is an auto-aim, but what is the interest in that? Plus, enemies don't really react to bullets. But it's very interesting to play on normal difficulty, there's a game, tactics, it's spectacular and cool. The main reason i like to start this game again and the remake of the first part is the masterpiece of car control. It's a pity that NFS and GTA didn't learn from them. Realistic, nice, atmospheric and without damage. The problem with this game is the motives - the character. He pretends to be an interesting person, but his actions are extremely stupid, so the plot turned out to be stupid and not interesting enough. You are shown the reason for the motives, but it is very weak and it is enough only for the first chapters. The first part has the same problem, but not at this level. There is even something to think about. Why doesn't this disturbing in GTA? Because GTA is a joke, the authors did not try to present the protagonist as a hero, a good person or a person who had no choice. I will write more about GTA, it has its own mistakes. The game physics are good for the 10th year, nothing has changed in the updated version except for adaptation to new systems, for which many thanks, no need to dig into the files. But today it is already outdated because the transition between actions is missing in some actions, the character walks on the stairs as if on the floor, the facial animation is very weak, the game is well directed but the facial animation is very poor. Buy only at a discount and only on PC, the best console today. There are no restrictions to playing remotely, supports ps5 gamepad, xbox, etc. There is also a complaint about the 18+ content. The game has Playboy pictures that can be found in different places in the game. Thank God they didn't do this in the remake of the first part. I haven't looked at these pictures and i don't know how explicit they are, I've only seen one, a woman photographed from the side and without private parts. But in any case, people should understand that those who set ratings are very stupid people, they put all genres in one basket. Sex and thriller are indistinguishable, just 18+. The problem is that a thriller very often has nothing that would justify such a high rating. Secondly, you can't know as a buyer or viewer why the content is 18+? Because of violence or erotica? Thirdly, so what if it says 18+? Any child can download the game and play, especially since very often, as i already wrote, there is no justification for the 18+ rating in the game, many games rated 16+, 18+ actually have no problems, and because of this, it is impossible to know what is really suitable for a child, a teenager, and what is not. Censorship filters close absolutely everything. And what should children do? play 2D games from the 90s? Do you realize how stupid these people are? Fourthly, there are adults who also want a censored version, like me, for example. It is often impossible to determine what is 18+ in a game, violence or erotica. I don't care about violence, i would play, but it is impossible to know what exactly is 18+. Another person, for example, doesn’t want to watch violence, how can he know the reason for the rating?!
PlayStation 4
Jul 29, 2024
Nobody Wants to Die4
Jul 29, 2024
Average interactive movie, supposedly future technologies mixed with old-fashioned style. It was interesting to play, the puzzles in the form of an investigation are similar to Detroit: Become Human, but the plot is average, again endings, saving saves files so as not to screw up the ending - nonsense. Good ending comparatively. Why play for a bad ending??? Everything is average. It's good that the game is not long, about 5-10 hours. The game also has content not for children, why they shove this into games I don't understand. There is no option for a censored version, besides, adults also want censorship. Do you think that if an adult means he needs to watch this **** in the game?? They shoved a lesbian into the game again. There is also a positive side to the game, this is, as I already mentioned, the investigation gameplay, with non-irritating graphics and kind, good messages of the plot. There were no technical problems. Buy on the cheap.
PC
Jul 22, 2024
The Renovator: Origins8
Jul 22, 2024
This is an indie game, rating 8 out of 10. Why? Because the game corresponds to the idea and the game is not overpriced, everything is fair. I checked the demo, the demo did not deceive, it had real gameplay. I wish that developers take an example from this developer. Made a good game and set a reasonable price. This is a paranormal story with cutscenes, a first-person exploration of locations. Puzzles with an emphasis on attentiveness. Nice realistic graphics, sounds, music, you can see yourself if you look down. There are problems that many will not notice. This project has one big drawback: there are a lot of unnecessary hints, objects that are not used in any way and do not reveal anything. In a game in which every little thing has meaning, this is unacceptable, because players waste tens of hours on nonsense. Saving and chapters are important, the ability to freely replay, especially with all these hints that can be understood ambiguously, etc. So that a good ending is available, how many endings are in the game - to make it clear, separate between disrespect and torment of the player and the challenge. So that the gameplay is smart and does not need to be replayed. My advice is to finish all the locations you get to through pictures and a piece of paper. The location in the desert does not give a number, but there is an important item and information there. The second tip is to look at everything, click on everything, remember what is written in the notes and what they say. Will it be a waste of time? Will. But the game is not long, several hours. I enjoyed the game, thank you. Experienced puzzler - don't look for super secrets in this game.
PC
Jul 19, 2024
Still Wakes the Deep2
Jul 19, 2024
It feels like there is no director, screenwriter, or person responsible for the gameplay in the game. It's a boring, monotonous first-person climb on an oil rig at sea from start to finish, some parts need to be replayed due to unfinished gameplay. The graphics are 2016, there are a lot of visual problems (the best graphic with Nvidia dlss with the lowest shadows), the fire is not realistic, terrible optimization, the main icon doesn't launch the game. The end credits and the beautiful Wikipedia page (which i needed because of the poor presentation of the plot) do not match to the level of the game at all - this is an indie game that needs to be sold for 5$, which can be made by several people in a few months. Negative endings make games meaningless, and in this game i didn't even care. And replaying makes the player's presence in the game meaningless. There is swearing in the game and there is a lot of it, it’s disgusting. I forced myself to finish the game and was happy when it finally ended.
PC
Jul 17, 2024
Resident Evil Village9
Jul 17, 2024
Before starting the review, i want to say the main thing - unfair taking damage and primitive combat - it kills the plausibility, challenge and interest. There should be a plausible, fair - standard level of difficulty at least in addition to the easy and hard but i would also like an fair hardcore level. So that if the player reacts, so that the character obeys and dodges, etc. Now the review - The game is high quality, very mysterious, atmospheric, evil, a very intriguing original plot, characters or rethought, good and heroic characters which also looks good, a shooter with tasty puzzles and survival, beautiful diligent graphics and style and gameplay. The player feels that the developer is not hacking, but respects the player and his money and soul.. Game with soul, you can see it, i appreciate it very much. Shadows of Rose, which is very good, dramatic is monotony in the first location and this is a copy of previous parts (Natalia - Revelations 2 for example). But there are problems too of course - meticulous, dishonest damage taking, the primitive old controls and combat. The character is very slow, does not have basic actions such as running away, pushing away, or really dodging, it's implausible, unfair damage, and wasting time - kills interest. The player's presence in combat feels objectively pointless. This kills interest, especially on hardcore. High difficulty is based on replaying and not on a person's intelligence or skill - it's lazy and stupid on the part of the developer. Even normal difficulty. It's based on replay and on learning stupid timings. It is very difficult to aim, unlike in real life where you do it immediately, even from a very close distance, the cursor flies around, but not towards the target. Played with ps5 and xbox series x gamepads. This is also implausible because in the story the character does not die in this place. Labyrinths in Heisenberg's factory - Boring, meticulous to the point of impossibility. Stupid inventory, is he running around with a suitcase? Meticulous and implausible. Not plausible barriers through which one cannot pass. Copying the plot from previous parts, even the melody, etc. The plot is not completed, some moments are incomprehensible, the note in the finale in the DLC about Eveline is completely mixed up. Maybe that’s why it feels like there’s not enough plot. The sound not immerse you like in DAYMARE 1994 (2023) for example. Character control is cheap, but at least it reduced the meticulousness. Technical part - Graphics, HDR feels very quality like i said, the effort of the developers, responsibility. But for some reason, it is a myth that Capcom has good optimization. People don't turn on the meter. I get 100-120 fps, but while shooting in some places it's 80 fps. There is a place in the castle with Dimitrescu's second daughter where 50 fps. And if you initially have 60-80 fps, then in some places, during shooting where fps is very important, you will have 30-40 fps, as happens in RE4 remake. It’s a pity for people who play on PS5, the quality is poor, there are many restrictions in games in terms of convenience and capabilities. On a PC you have a huge screen, the same gamepads, remote control and real 4K 60FPS, more voice languages, there is no need to subscribe anywhere, you can turn on music, etc. Please don't mix the sexual genre with games, especially when it's not exactly 'the 18+' and the game's story is not about that, but yes there are things inherent in this genre, such as Detroit: become human and Soulstice. Horror should not be associated with this genre... And many people like to play horror games (and thriller) they are not came to "18+", in this game there are hints of dirty, not beauty or thriller. DLC.... stop it, why i need to buy after buy? and it's expensive. Write please exactly description of the content and the DLC - game launch requirements, story dlc or not, coop or single only. Drawings of naked children in the style of painters of past centuries, why are you putting this into the game? Why is this allowed? Where did you get this idea from anyway? This game is labeled sexual by the way. Why do they shove such drawings of children in such games? Don't do this, it's very strange. There are normal ways to convey atmosphere. I want to express my gratitude for the game and say this is very pleasant, the feeling that the developer respects the player, does not hack, like Ubisoft, for example, who have strange textures even on the main characters, the levels are stupidly incomprehensibly stretched out, as if they were making fun of the player, and the gender perversions... Or even like Capcom in other projects. And for the translation of English in the form of voice acting.
PC
Jun 19, 2024
Stellar Blade0
Jun 19, 2024
The main problem in this game among other things is firstly, the difficulty that is called normal, you spend many hours until you realize that it is impossible on the first playthrough, which is unforgivable. They just did evil for the sake of evil. Why deceive?! Secondly, the combat, half the time it is impossible to dodge and you end up taking unfair damage and replaying. It's scary because a lot of developers are copying this pattern and they started doing this a long time ago, I don't want to play unfair games. And it's scary that people don't understand why they are taking damage and replay like loosers and put high rating to games like this, this stupidity is scary. To put it mildly, I doubt that players are writing this, i have been playing games for a very long time and on all difficulties and in a variety of different ones, i have no reason to dream up, only those who want to earn money very easily have such reasons. The difficulty level doesn't solve this problem, it just reduces the damage to you and you don't replay, except for some bosses, but there is no interest in just pressing buttons, it's boring because of the unfair taking damage, every blow that hits you gives you a feeling of your meaninglessness in battle. This is not even the speed of the enemy, but simply turning off the ability to dodge. Even a professional takes damage and replays on easy difficulty. Even AC Odyssey didn't have this, even though it has this problem with half the enemy types where the enemy's sword just appears on you and you take damage or the damage is removed from you before the sword touch you, I checked this in slow motion but even there you can learn this timing, evasion is not turned off at this moment. In AC Valhalla this was corrected, but at a level higher than Viking they also added a one-hit kill that cannot be avoided, what is the point of such a blow from the enemy?! Please, developers, do what you want on high difficulty but don't release games with broken combat and controls, aim on normal difficulty. In Marvel's Spider-Man for example, there is option to lower the aggression of the enemy, there is solutions for this problem. And i repeat, this is not even the speed of the enemy, but simply turning off the ability to dodge. Plus, people just want to play, not to have deal with the game and wasting time, i don't need to be a professional to enjoy the game, i spend real money for it, i don't need to learn the combat 10 hours and in this game it's pointless. You straining people out and torment them, it’s not written in the description - only broken combat. About the game content and process - what is in the trailer is everything that is in the game, that's all. And I agree with the previous review, there are indeed statues of naked children in the game, some of them are not completely covered and in strange poses. And this is in a sexualized game, a very strange, stupid and boring game that, by some miracle, passed the test, if there is one at all. Why is this in the game? Simple question. And people, take care of your privacy. On PS etc. Don't share anything, it can be very dangerous, besides your privacy, your respect. Refuse to transfer your data, voice, etc. in the system, etc. On PC everything is 4K 60fps, old games too. Constantly discounts, all games, including "exclusives". And on consoles 90%+ of games are in 30 fps with terrible graphics. On PC all remote solutions and huge screens. Yes, there is a big difference in the price of PC and console, but consoles are changed every few years, in addition to other disadvantages. Plus, comparison is pointless, because you can compare something possible with something possible, but playing with such terrible graphics and in 30 fps is impossible, no matter how much the PC costs, console is not an option. And i repeat, if you are smart, you will not spend money on games on pc, because of constant discounts and without buying accounts (don't do it). In addition, these games on consoles in 30 fps and only in English basically cost as much as new modern games on PC and without discounts, and in a couple of years they will disappear, on PS5 Pro already, PS6, etc. Where are the PS2, 3 games? You are teased with one game with comparatively beautiful graphics, you go buy a console, but all the other small number of games on the console are in terrible, unplayable quality. I also laugh and feel sorry for people who have a high-quality PC, a new 4K screen, but it is very small, it is funny and sad, no bigger than my gaming laptop. ) People limit themselves. It is good to limit in moral matters, but not in screens. And even if a console comes out where everything is in 4k 60fps, i won’t buy it because there is no translation of the voice acting and discounts and games.
PlayStation 5
Jul 14, 2024
Teenage Mutant Ninja Turtles: Out of the Shadows2
Jul 14, 2024
An excellent example of a scripted and buggy combat, in which the character does not dodge when you press and sometimes lives his own life, like in Stellar Blade, and some of the opponents’ attacks are from nowhere, that is, the combat is broken, dishonestly receiving damage and has many bugs and outright hackwork - it’s terrible and because of unfairly receiving damage there is no point in player and it is not interesting to play - there is no game, dumb button presses and very annoying replay with final boss in each chapter, four chapters. Cutscenes in the form of pictures, only English voice acting. The approach of the plot and characters - ninjas from the shadows - is a good idea with a dynamic, excellent soundtrack. But the approach is childish, the criminal guy was simply told not to behave badly again and that’s all. There is no 4K, and if you do it yourself (found in Steam community), the game does not save. Even with running as an administrator, this also does not help everyone. 2 points for the idea, style and soundtrack. But the game is broken, there should be a game inspection law, prohibiting the release of the game with stupid controls, aim, combat, which prohibits calling it “the author’s vision”, marketing deception and ambiguous or false description of the game, which will force the developers to finish the game and make fair gameplay, with normal difficulty (in this game there is no choice of difficulty by the way and in Stellar Blade this doesn't solve the problem) and that there be a censored version if the game has nudity. Do not force the player, but provide a choice to his taste. Only new players give such games high rating, they are impressed by the game without understanding what is happening at all. Or corrupted reviews by developers. (hello and r.i.p Stellar Blade) The game has excellent combat, realistic visual style and graphics and ideas, they could have made a masterpiece, but they ruined everything with their own hands making these stupid delays and stuff, in addition to hackwork, for what? There are two films of this reboot, 2014 and 2016. 2014 is good, i wrote a review.
PC
Jun 21, 2024
Assassin's Creed Valhalla1
Jun 21, 2024
This is actually a historical value, very interesting and real stories and dialogues, combat (corrected evasion and others unlike Odyssey), characters, weapons (especially the chain), skills. But stretched. You don’t need dozens of hours of killing deer to level up like in Origins, but you need dozens of hours collecting resources, searching on Google for interesting weapons, because you won’t find them in the game. As always, they give you the most interesting things before the final credits. Why to fish if it's also stretched out and doesn't give anything, each skill gives +1, that is, nothing. New game without ng+, but the same plot. Neanderthals stupidity. And this stupidity ends up being cruel to the players. Game should have all the options for everyone. Ubisoft's problem is even deeper - even in the planned genre they are stupid, stupid game. They may be smart at other things, but not at game development. I'm not trying to insult anyone. Better to play on the easiest difficulty to avoid stupidities (in Valhalla the 3rd, Viking, is good). A game for one time. No ng+. And the graphics are hacky and with simple textures to optimize the already unnecessary empty world. AC origins, a 7 year old game looks better. Protractedness, monotony and hack-work has already become their law, along with the topic of gender "innovations". I'm tired of Ubisoft because of their stupidity and I'm not waiting for a new game. On an endless run from point to point, the sadism did not end there, I have no words.. God will save us from such developers. It's a pity for every dollar and I will never buy a Ubisoft game again. Plus, the developers are making a game with stupid characters- Eivor is an antagonist, why play for an antagonist? it's not interesting and besides, it's harmful. Killing characters, a lot of meticulousness and stupid gameplay. At the same time, they spend a lot of money on development and sell the game very expensively and wonder why the game fails in sales. And you look at these games and don’t understand what millions and years were spent on, when there are indie games a hundred times better. You could write a book about the stupidity of developers and customers. I have the impression that when people decide to create a video game, they all read the same instructions and therefore everyone ends up with unbelievable and meticulous gameplay. Who told you that the character should not respond to the player's commands? Who told you that you need to make a delay when dodging? Or if the player presses an attack, the character will not be able to dodge for half a second? Is this like this in life??? Unfair, implausible. Broken, cannot be sold. At the Olympics, professionals would count such gameplay as a malfunction. Even the old man fights better and is faster than the super strong characters in the games. And there is games like Resident Evil where the character can't do anything, only walk and shoot, primitive gameplay. It's not a game, it's a joke. Games are for fun and development, good human qualities, not for torture. Normality, common sense. And entertainment and challenge happens when the game is believable, plausible, fair, smart with atmosphere! With realistic movements. How do developers understand normality and development? This way - propaganda of gender perversion. Supported by Ubisoft. This is a talk into emptiness, into empty skulls without brains. Especially problem that children play these games. What helps that you wrote 18+? They can still buy it. Moreover, lgbt propaganda is conveyed directly to children. Moreover, There are hospitals for gender change for children. Change in quotes, a man does not become a woman, he becomes a castrato. A woman remains a woman, the only thing that changes is that she becomes ugly, mutilated. Moreover, telling children that they can be considered animals. Firstly, this is perversion and schizophrenia, and secondly, a violation of human rights, placing it on the level of an animal and an incredible insult. They blame Stellar Blade for having beautiful characters, but they themselves pervert people. There have been many crazy people in history, for example people were sacrificed, etc. Now there is a similar situation, some are distorting, others are organizing a religious war and trying to take over everything by the number of births, while not a single country has restrictions on their immigration, they are not kicked out, but encouraged. Useful for those who have a brain. Take an X-ray of the head, check for the existence of the brain. Instead of fighting a real threat, terrorism, for peace between people, between husband and wife - this is the only future and happiness of a person, even tyrants understood this and used it. etc. You are doing some ugly nonsense and digging your own grave, history repeats itself. Plus, PC is 4k gaming console without language restrictions, even text, even if the translation exist you can't download it.
PlayStation 5
Jun 21, 2024
Elden Ring0
Jun 21, 2024
Why should i sit on guides and replay a lot of time and waste time on empty running. DLC that requires guides. Wasting a lot of time replaying. I can't beat the game, about half of the players can't beat the game or run the DLC, let alone beat it. This is equal to theft. Games like this not about player's skills, it's about stupid learning timings. The game should be normal - smart, not lazy stupid amateur's product for fools. Why there is people that buy games on PS or xbox? Especially like this? What wrong with you? On PC you have 4k 60fps and all windows functions. Do you play on 30 inch? Don't you know that there are 50-60-80 inch screens? On PS and Xbox there is a regional restriction of access to the game to voice acting languages and even subtitles. I sincerely recommend that people read reviews where the ratings are lower than the enthusiastic “critics”, or even bribed, because they are real. This is already known and tested in the gaming community. Even on Steam there are a lot of purchased positive reviews. And there are players that simply like something in the game and don't want to look on the problems, they don’t think about fair gameplay, balance and believability, plausibility and common sense, availability to people, they don't think about you. They see only one side. If you want to know exactly what awaits you in the game on which you are spending real time, real hard-earned money, with which you could help someone, do something useful in life, then read reviews that write about problems. Today's games are not at the 10 point level. For example, when I give 10 points, I explain why and this is very rare and you have to turn on your brain and decide if it's true reason and I try to write all the shortcomings and problems. Moreover, take care of yourself and your children and not get caught up in the excitement of buying skins and any nonsense. The developers are not your friends, they are looking for ways to encourage you to spend money, they sit in the office and while you are playing with their toys, they come up with all sorts of tricks to make money from you with the most minimal effort. Let the players sit on the guides, why try to make fair, interesting gameplay.. And if you have a problem, they won't care at all they won't help you, so don't be stupid. Don’t buy games at the time of release, you can’t know what’s in it and at that moment it’s not ready, it may have a lot of bugs and it’s probably not optimized.
PC
Jun 16, 2024
Battlefield 20420
Jun 16, 2024
Coop rubbish, there is no single-player. EA, Steam return my money!!!!!!!!! In the store Not written that this is ONLY a co-op, there was a campaign in the previous part!!! Or is it well hidden. Don't play these games with us - write clearly and immediately!!!!!!!!!!! Marketing thieves! And the DLC is paid so that it should be available without certain conditions that cannot be met or must be fulfilled!!!!!!! Like in stupid Monster Hunter World. Or Remnant from the ashes which sells you in dlc what you already have in the main story. Return my money! I did a screenshot of your list of battlefield 2042 in your store. The store should protect itself from mass returns, I agree. But if the store behaves in a slippery manner and does not clearly write information about the game, then it must return the game. For example, if there is no single player in it, especially if in the previous part there was - WAS, this is literally a deception, in this case you need to write ONLY co-op, not only so as not to steal, but to make it convenient. And if the game is 2D, and the trailer is cinematic 3D, this is a lie. Write everything clearly, this is a store, this is serious, understand that you are a store! And there are games in which 2 hours are not enough to understand what kind of game it is. There are games that only have 3 hours, and it’s not fair to the developer that even it comes back if you haven’t played for 2 hours. And there should be a purchase limit if some fool buys thousands of games at once, make a special agreement, and I shouldn’t suffer because of it. The demo should show the game, game mechanics, and not introductions and cutscenes where there are no skills or gameplay, combat, stupid timings of the actions.
PC
Jun 14, 2024
Battlefield V0
Jun 14, 2024
Lazy stupid rubbish trash gameplay, endless replay, every step npc kills you. There is an easy difficulty, but it doesn't make it more interesting, just less replays and running again. First person. There are many mistakes and even bugs. Slide show at the beginning of cutscenes. The graphics are realistic and clear. I haven't played co-op, I'm talking about the 4 story parts. The story parts are very short, about 4 characters from different situations and nations at a certain moment in World War II, but informative and dramatic. They let you try out, nothing more, an airplane, a jeep, a skis, a tank, and some kind of motorcycle, I really liked it. You use a machine gun, plant explosives, somewhere you need to hold out for some time and survive. But these levels are like an unfinished sketch. The damage in the game is like you're being shot with paint, not real bullets, which makes the game unrealistic. On the other side, there should be well-thought-out levels where the player can easily but interestingly carry out operations, defending himself realistically, plausibly from damage. Without breaking the action, do not turn the war into stealth. I would say, appreciate professional reviews.
PC
Jun 12, 2024
The Bridge Curse 2: The Extrication8
Jun 12, 2024
This one is a smart game, unlike the first game, a good mystical story and smart and exciting gameplay with brilliant ideas. And there are solutions that allow you to adapt and complete levels without replaying at all. With cutscenes and very nice puzzles. There's a map that shows if you've collected everything, and the menu clearly states how many endings there are in the game and which ones, but there are some mistakes, for example, a map might show you that you haven't finished a location because there is something in the future, but I'm collecting everything now, so the map should show that now. And the ending requirements are very meticulous. I would like the developers to stop doing this with multiple endings, or at least do it in a believable and understandable way without being meticulous and demanding to collect items throughout the location. Collecting items and reading a notes is very stupid and there are many solutions to this. Exist also two movies. It's not 10 because there is almost no soundtrack, you can't save everyone, the story and graphics not on the 10 level and it's a first person.
PC
Jun 12, 2024
The Bridge Curse: Road to Salvation4
Jun 12, 2024
Good mystic story with nice puzzles but stupid gameplay requires to replay many time. The second game is good in general. Exist two movies too. Multiple endings are also stupid, requiring you to collect something or choose something unknown.
PC
Jun 4, 2024
Remnant: From the Ashes0
Jun 4, 2024
In short and clear, the gameplay is unfairly difficult: you'll have to replay every boss and most locations. Remnant 2 is a fixed and improved version of From the Ashes. There are problems too which i wrote about in the review of Remnant 2, but this is a very good and high-quality game (normal-fair etc etc..), unlike this one. Don't buy DLC Swamp of Corsus, there is nothing. It exist in the main game and with story. But the DLC version of this location have nothing, i checked it twice. It's a theft by developers.
PC
May 30, 2024
Don't Be Afraid4
May 30, 2024
Stop making bad ends. Indie game with horror thriller story, 1st person with normal puzzles. 3 hours. To better end the game requires a guide.
PC
May 28, 2024
Martha is Dead10
May 28, 2024
Masterpiece. The only game that i want to rate higher than possible, it has no downsides. Very exciting, dramatic, soulful, atmospheric, pleasant, realistic, smart, comfortable, psychological horror thriller game with historical - 1944y touch, asmr effect, very nice voice acting, soundtracks, in short everything. You feel the character, the year, the time, the nature.. you feel like you're there, the sound the graphics the controls are photorealistic and identical to life. The indie level not indie it has benefited the game, beautiful clear realistic graphics and controls, interactions. Despite the horror thing it's sunny and beautiful, comfortable, not dark big part of the plot, not scary game but there are moments with shock content. An atmosphere of mysticism and mystery that you really want to unravel. Some items, area that unbelievably immerse you to this time, exciting it's a little word for these feelings. The partisans mission with telegraph very exciting but it's pity that the developers did not include a normal list of the Morse code, it would better than hints. The list in the game, some letters doesn't make sense and without a normal list you will not understand this list, even those letters that have logic, the majority.. The bicycle, the motor boat, it's so terrible but for some reason very realistic, immersive and EXCITING. I didn't feel monotony or boredom. It's a tragic story as you can see it from the name of the game, not my taste but implemented smartly and correctly. Very interesting photo-camera, etc. Soundtracks very special. Special and smart game. It just needs to be a little clearer so that the plot and the ending are simpler. The idea is perfectly implemented without overpricing. Unlike all sorts of AAA AAAAA garbage. No shooting or combat but very interesting ideas, there are action incredible moments. The game has one ending, you will find the keys, don't be afraid.. But.. in the end, you choose the answers to what really happened, the ending is as you understood. Don't forget how the game is called. These games makes us better.
PC
May 27, 2024
MADiSON5
May 27, 2024
A first-person horror game with changing locations, an intriguing plot, but very difficult puzzles. There is about 4 or 5 puzzles that I tried to solve for several hours each. And the end is obvious to horrors and i don't like it, fundamentally.
PC
May 27, 2024
Senua's Saga: Hellblade II4
May 27, 2024
Drama, historical, psychological, fantasy, cinematic, prof. fighting game. Special respect and thanks to the main actress for her acting. The score is 4 because of the technical part. The xbox version spat out on PC is practically without optimization, that is, the visualization is heavily cropped to support 60 frames. There are crashes and frame drops that require the episode to be restarted. Black stripes on the screen and muddy stupid effects. The secrets disturb the game process. The ending, bad or good, should not require secrets and replaying, I don’t want to replay.
PC
May 24, 2024
Monster Hunter: World0
May 24, 2024
This game has a lot of problems. It's poor, it's stupid. And I bought the DLC and I can't play it because it requires lvl 16, what I read on google, you didn't even try to explain it in the store and in the game, and I did a lot of monotonous quests and I'm still lvl 10, so you stole my money... I really try to respect the developers in the review, but as you can see, this level of neanderthal stupidity and disrespect for the players only disgusts the developers, and stealing my money is a crime.. you have no excuse. You're inconveniencing people to the point of suffering because they have to google basic information. Plus the games sell for a lot of money. I played for 38 hours, but I didn’t play for 38 hours and enjoyed it, I sat on Google and read how to enable single player mode, how to enable DLC and other stupid questions that arose in this idiotic game. You have a problem at the very base of your thinking. There are good indie games that are made by only a few people, and you, with hundreds of people and millions of dollars, cannot make 10 hours of normal gameplay - understandable, believable without stupid timings and delays, without collecting garbage from the floor like a homeless without monotony and set the price like a painting works of art. Your RE 2, 3 remakes are garbage, the character just walks and shoots, he can’t do anything else, the new generation of games.. Shame on you. These problems have nothing to do with the cost of development, they are simply stupid, disrespectful and cruel to the players. You remind me Ubisoft. Players are not toxic, they are telling you the truth, open your eyes and ears, search your brain, maybe you will find it. It always surprises me how much developers have nothing in common with the heroes of their games, with the good moral story they tell. They may even ruin the plot or kill off the beloved character that the game is based on for profit, and then they wonder why the game or movie fails.
PC
May 23, 2024
Under The Waves7
May 23, 2024
Very nice soulful calm and quality game and graphics, exciting story. Something new, I've never played underwater.
PC
May 23, 2024
Stray Souls5
May 23, 2024
Cinematic thriller horror 3rd shooter with evasion and dramatic story, average, indie but nice. With puzzles.
PC
May 23, 2024
Need for Speed Heat6
May 23, 2024
It's good but usual problem - it's stretched, to much difficult about the control of the cars with traffic on the roads especially on turns on such a speed with narrow roads it's not realistic and the police just annoying and waste a lot of time. Realistic it's when you can drive without touch anything and without a tank car.
PC
May 23, 2024
Daymare: 1994 Sandcastle9
May 23, 2024
This is an old school cinematic action with puzzles but the game has the immersive power which makes it even more interesting. The game, if I remember well, supports the PS5 gamepad using Steam, very good control. This part very quality and even more immersive, great sound, visual style and detailed graphics.
PC
May 23, 2024
Daymare: 19987
May 23, 2024
This is an old school cinematic action with puzzles but the game has the immersive power which makes it even more interesting. Control good only with mouse.
PC
May 23, 2024
Remnant II9
May 23, 2024
This game very nice quality action and deep plot but requires dlss for 60 fps due to insufficient optimization and there is black bars in cutscenes. I played on first difficulty, it's hardcore in this game with some bosses, especially the final one. The game matches the design in terms of difficulty and the name of the difficulty, as for me, i didn't replay it often, but several bosses are problematic, especially the last one, i beat him for 2 hours, alone. (I played as a medic and healed myself the whole game..) :) The game very quality i immediately felt the convenient controls realistic pleasant graphics and melodies, supports PS5 gamepad and has a good balance of light and dark fantasy, the genre that put me off in this game I really liked, with great deep story, very interesting visual style with very good soundtracks, many mobs and bosses with different tactics and ideas and fairly simple gameplay mechanics - more alive and plausible than Resident Evil, I’m not comparing these games, I’m just trying to explain the possibilities and feeling of controlling the character, he’s more alive, he has a somersault, a lot of ammo and action, this is lack even in RE 4 Remake. No time wasted on pumping. I really liked that the helmet can be removed in the settings. Comfortable game. There are a lot of secrets, they are not needed for the main plot. I wouldn’t criticize the walls that you can cross if the continuation of the path was hinting somehow, it's stupid. Creating situations that 100% the first time or 2 times will force you to replay on normal difficulty even an experienced player this is a wrong decision - replaying kills interest and realism. I played the DLC, it's very cool, with puzzles, but I don't like the idea of multiple endings because it's very sad if you make some small mistake, especially you don't even have enough information to realize that it's a mistake and get a bad ending. I don't like replaying long games. I'm hinting that there are a few endings in DLC The Forgotten Kingdom. There is no save to chapters. The rating is not 10 because of the problems that I wrote and the game in general is imperfect - there is a feeling that the worlds are unfinished, as if these were sketches in terms of scale and the walkthrough of the plot was scattered in pieces, the last cutscene was separated and the most important thing was left after the final credits, many people don’t even know how the game ended, this is a joke on the players, why to do like that?? There are a lot of characters at the level of a meaningless secret that 90% of people won’t even find, it was in vain that the developers tried to draw and create them. Funny, pity, stupid. A game is not a job, it is not a project. Most people won't bother with the game at such an idiotic fanatic level. Especially if you see that one secret is meaningless, the second one is too, or it requires to much and you understand that the game is a waste of time in terms of a side quests. In addition, there are a lot of other games that require time and money, so games developers are doing games and set a prices absolutely wrong. DLC about the king, it is in the main game, you can just launch it without randomness, randomness is another minus. The last DLC is absolutely without a plot, a couple of lines of the plot and a boss that is better to pass with someone. The path to it is an incomprehensible puzzle (I will save you time: use air from the swamp to fly). Remnant 1 is a souls-like, you will replay there a lot, the plot and controls nice, but very stupid game, replay every step a lot.. (alone) Remnant 2 is the fixed and full version of Remnant 1, don't see any reason to play 1st part.
PC
Apr 19, 2024
Alone in the Dark7
Apr 19, 2024
Plot gameplay graphics - this is a good mystical old-fashioned story early 20th century with well-written characters, there is some deep interesting ideas and historical stories with its own colorful noir atmosphere and good direction, convenient shooter gameplay dodging blows with interesting objects found, it can be funny in a good way to see the main character with a hammer in these conditions, this is good humor. It haves some tactics but simple without some deep ideas or new like the plot. Interesting solutions, cinematic, plausible. Good puzzles except the talisman on 'old school' and convenient settings, balanced average difficulty. With a variety of locations, without skills, levels. But in general, like i already said, it's simple quality of gameplay and plot, indie quality, the picture - sun effect is not pleasant and realistic yellow, greeny picture, not detailed enough - sharp, but it’s comfortable and the picture is pleasant, in some places it’s even very high quality with realistic lighting, for which I praise it. Wait for a good discount and buy the game if you like this style of play. The notes are voiced, but only in English..Technical part - I had several errors, the optimization is good, but there are bugs in the picture, movements and graphics do not offer anything super high, so the optimization is as it should be. But since there are all sorts of AAAAAAAAA games that have not heard about optimization, so I praise this game! The walkthrough is balanced, I don’t like when there are several endings and because of some little thing you don’t get a good ending, but in this game I succeeded the first time, I tried to do everything I could find. Finished in 11 hours. I feel soul in this game so with all the average quality i think it's right to set 7 out of 10.
PC
Apr 16, 2024
Scarlet Nexus10
Apr 16, 2024
A game that I didn't want to end and I'm extremely grateful for it. A masterpiece and unlike Kazimierz Malewicz I'm not joking. A masterpiece of the gaming industry and other industries in general. But you need to do normal cutscenes, especially since there are a lot of them, and be more local. Do normal dodging, there is no point in the player being there if the character doesn't react. Play only on normal. This doesn't solve the problem, but at least you won't be replaying through no fault of your own and anyway the plausibility is not greatly broken.Plot - the plot is a legendary deep emotional moral story and human qualities, sometimes funny and rhythmic' very interesting and soulful.Gameplay and graphics - with fast realistic gameplay and graphics, some anime, and constant music that won't let you get bored. But there maybe enough variety of gameplay, interesting different ways to win for different mobs and bosses, each in a certain way that you have to think of, well-balanced regular difficulty (medium, there are lower and higher too), but besides what I wrote at the beginning the rhythm of the character needed to be accelerated, or rather the evasion speed and speed of the TK. Because it's implausible, a deliberate delay and besides the player gets used to it, and his character dodges and uses TK at the same speed as at the beginning of the game and takes damage. The feeling that your character does not match the speed of the mobs, that is, you press dodge, but the character takes a long time to do it. Character leveling is also balanced and interesting' connections stories and gifts, character growth. Unfortunately, the plot is not enough to learn all the skills... This is a mistake. But otherwise the character development is balanced and comfortable. You can save the progress almost anytime and there is autosave before boss fight! Another thing in the game made me very happy, a necessary thing, the realistic proportions of buildings, streets, the city, you feel that you are on the street, the city, the buildings are huge, and you, a person, are small. I don't mean make small characters, I mean make reality realistic. The characters do not look like mannequins, they convey emotions well, as does the direction of the scenes, nothing and no one looks stupid, even the exaggerated humor is perfectly combined. There is no encouragement for evil, everything returns to normal, The characters are written well and deeply. Despite the presence of anime, the city, mobs, everything is very realistic graphics. (Hello Marvel's Spider-man.. It's a pity that you were recreated so badly, r.i.p.. this review is especially dedicated to you)Technical - Great optimization 4K (2160p) 60FPSZero errors.Ideas - Very impressive. Convenient settings, but it is impossible to remove the photo mode button from the screen. There is manual scrolling of subtitles.PS5 gamepad too. You can choose the Yuito or Kasane campaign, these are different storylines and personalities, intersecting in the global plot (I played as Kasane and this is my recommendation because of her gameplay and personality). There is NewGame+. Usually games are boring, but here it is very soulful and there is always music, the characters always develop for the better, are understandable and close to you, everyone has some kind of story, some tests in life, the gameplay is very fast but realistic at the same time, there is always novelty. Without any crazy Sweet baby...A very valuable game! But it’s very expensive, I bought it at a big discount, the prices are just from another planet, I don’t understand what the publishers are thinking about. Developers - thank you and if you do second part - please don't make a bad ending...
PC
Feb 10, 2024
Assassin's Creed IV: Black Flag0
Feb 10, 2024
30 fps, very low resolution and visualization, delay. I don’t understand why the PlayStation hasn’t gone bankrupt yet. People, don’t you know that there is a PC, 60 fps, translation without regional restrictions, that is, you play a game in English and do not know that the game has a translation into your language on PC. PlayStation is a terrible platform. And it is impossible to return the game, this is theft, because it is not written that only 30 fps. Played on PS5. On PC everything is 4K 60fps, old games too. Constantly discounts, all games, including "exclusives". And on consoles 90%+ of games are in 30 fps with terrible graphics. On PC all remote solutions and huge screens. Yes, there is a big difference in the price of PC and console, but consoles are changed every few years, in addition to other disadvantages. Plus, comparison is pointless, because you can compare something possible with something possible, but playing with such terrible graphics and in 30 fps is impossible, no matter how much the PC costs, console is not an option. And i repeat, if you are smart, you will not spend money on games on pc, because of constant discounts and without buying accounts (don't do it). In addition, these games on consoles in 30 fps and only in English basically cost as much as new modern games on PC and without discounts, and in a couple of years they will disappear, on PS5 Pro already, PS6, etc. Where are the PS2, 3 games? You are teased with one game with comparatively beautiful graphics, you go buy a console, but all the other small number of games on the console are in terrible, unplayable quality. I also laugh and feel sorry for people who have a high-quality PC, a new 4K screen, but it is very small, it is funny and sad, no bigger than my gaming laptop. ) People limit themselves. It is good to limit in moral matters, but not in screens. And even if a console comes out where everything is in 4k 60fps, i won’t buy it because there is no translation of the voice acting and discounts and games.
PlayStation 4