ultraviper
User Overview in Games
6Avg. User Score
User Score Distribution
positive
48(38%)
mixed
36(29%)
negative
41(33%)
Highest User Score
Lowest User Score
Games Scores
Jan 29, 2026
Highguard1
Jan 29, 2026
I'm not just jumping on the hate bandwagon. I did play 2 matches of the game. It is not good. The maps are the size of 32v32 battlefield maps. But this game is 3v3. Running to the enemy base takes forever. The first minute of each game is spent enforcing the walls of your base, which is actually useless because of the gearing up phase which lets people get stuff that breaks even enforced walls in 1 hit. You are trapped in your base during this phase and can't leave. The next phase is the gearing up phase which lasts 2 minutes, where you run around the map mining crystals and looting chests and upgrading your armor/weapons at shops. then there's a 1 minute break before the next phase starts. finally the 2 minute capture-the-sword phase starts where a sword spawns somewhere and you have to get it and bring it to the enemy base to break their shield. awesome, we're now like 5 minutes into the game and can finally see/shoot at the enemy maybe! but this phase also doesn't seem to actually matter because if no team completes it in time, the game just picks a winner automatically and the raid phase starts. the start of the raid phase is one team trapped in their base, the other team trapped outside the base with an automated battering ram. both teams have to just stand there and stare at each other through the shield for a couple minutes until the ram breaks through. then instead of a timer, the attacking team has 6 respawns to plant a bomb in in the base. if they don't do it before running out of lives, then... their own base takes damage? somehow? even though the enemy team was trapped inside their own base the whole time? the phases then repeat until one of the bases takes 100 damage. then the base blows up and the other team wins. the respawn timers are a ridiculous 20 seconds long. between all the downtime in the phases, the respawn timers, and the huge maps, this is a pvp game that seems to want the teams to not actually pvp that much
PC
Jan 9, 2026
Metroid Prime 4: Beyond5
Jan 9, 2026
it's not terrible. but not great either. it's easily the worst of the metroid prime games. instead of the classic metroid interconnected map you get 5 individual dungeons at the edges of a big mostly-empty desert. almost like a terrible zelda clone. samus has all the same abilities as in previous games: missiles, fire weapon, ice weapon, grapple beam, etc. only in this one a lot of them have been renamed "psychic" for some reason. so you don't have the boost ball, you have the psychic boost ball! you don't have the grapple beam, you have the "psychic lasso!" the only things actually new are the control beam, which is a weapon that lets you steer the bullet around after you shoot it, and the motorcycle, which is used to travel across the big stupid desert. The game is also way too hand-holding. for example when the game wants you to go back to base camp, a place where you have to go to several times in the game (you quickly become very acquainted with where it is and how to get there), it pops up some message saying PRESS (-) TO OPEN MAP and won't go away until you press it. then it opens the map, and scrolls over, and zooms in, to show you where the base camp is. even after you've been there 20 times already. and when you aren't in one of the dungeons, every few minutes your annoying NPC sidekick will radio in with advice you never asked for.
Nintendo Switch 2
Nov 24, 2025
CloverPit1
Nov 24, 2025
a roguelike that's more RNG than strategy. the goal in each level is to get to a certain amount of money in 3 rounds. each round is 7 spins on the slot machine. but each spin carries a 1.5% chance of losing all your money (and most likely, the game). that means in a normal 21 spin level you have a 27.2% chance of losing all your money at some point. and hitting the money goal can already be difficult without the additional "you lose, because f*** you" mechanic built in
PC
Nov 23, 2025
Call of Duty: Black Ops 70
Nov 23, 2025
I downloaded it (game pass ftw) to try the single player. Only to find out that there is no single player. Just an online-only, co-op campaign. Which they never announced at all; people only found out about it on launch day. I tried mission 1 anyway and it was terrible. No more action movie set-pieces where you play as the camera, since there is no way to make that exciting for all 4 players in-game.
PC
Nov 12, 2025
ARC Raiders2
Nov 12, 2025
I was skeptical of this game, I thought it sounded like it would be perfect for griefers. but after all the hype I gave in and bought it. on my first solo mission, I shot down my first flying drone enemy. I went over to loot it. While looting it, 3 players in a group shot and killed me. What a surprise, it's a perfect game for griefers. at least I had played under 2 hours and could still get a refund!
PC
Jun 25, 2025
Oxenfree3
Jun 25, 2025
walking simulator where you just walk around and have conversations while exploring a strange island. except the conversations have a time limit on picking something to say. and most of the time, the time limit runs out before the other person is even done talking. so you have to pick a response to things that haven't even been said yet. terrible design!
PC
Jan 9, 2025
Hell Let Loose0
Jan 9, 2025
my experience with the game: start game. have to find a server with low latency, actually has people playing, but isn't FULL of people. because there isn't any kind of automatic matchmaking service. wait in queue to join the server I found. after joining, and picking a squad, have to wait in a queue to spawn. spawn. instantly teamkilled upon spawning. would I like to punish the teamkiller? sure, I guess. wait in 30 second queue to spawn again. spawn again. instantly killed again. wait in 30 second queue to spawn again. surprised that I'm not instantly killed, start running toward the half of the map where the rest of my team actually is. after 3 minutes of nothing but running, only about halfway to my team at this point, killed in 1 shot by someone I never even saw. quit game, uninstall game. I can see why they decided to give away this waiting in line and dying simulator. but I cant see why people actually play it
PC
Dec 12, 2024
Microsoft Flight Simulator 20243
Dec 12, 2024
This was not ready for release, but I guess changing the name to Flight Simulator 2025 was out of the question for microsoft. First off, there is no voice acting. Lazy! There's just text to speech. Second, they didn't even proofread the text for the text to speech so it's littered with errors like "sped" instead of "speed," "joy your flight" instead of "enjoy your flight," etc. The text to speech gets aviation language wrong. For example "1500 feet" should be read as "one thousand fife hundred feet" but the TTS will say "fifteen hundred feet" instead. One of the tutorial missions is so broken that even autopilot can only score 25% on it. The career mode starts you out in dinky airfields that are just grass fields with no runways or taxiways, and then it will penalize you for going off the imaginary runway, or entering the imaginary taxiway without permission. VR mode straight up doesn't work a lot of times. One tutorial mission requires you to start a stopwatch. You can't start the watch in VR, thus you can't complete the mission. The UI will also randomly vanish in VR, and not come back even if you exit VR, making any mission you happen to be on impossible to finish since you can't see your objectives, or where you're supposed to taxi and park, etc.
PC
Aug 5, 2024
Still Wakes the Deep4
Aug 5, 2024
It's a 4-hour walking simulator. You literally just follow the path the game gives you. There are zero decisions the player gets to make. There are no puzzles. There's no exploration. There's a handful of sneaking scenes and a few chase scenes (go down the one path the game gives you, but fast!) but that's all the actual gameplay you get.
PC
Jul 5, 2024
Elden Ring: Shadow of the Erdtree9
Jul 5, 2024
One of the best expansions (what we used to call these types of DLCs before "DLCs" were a thing) ever released. Only reason it's not a 10 is because there is a significant performance decrease from the base game on series X. Framerate is noticably lower in most areas, and in a couple of boss fights it takes a huge dive.
Xbox Series X
Mar 12, 2024
Alan Wake II7
Mar 12, 2024
Really great production values. Amazing graphics, sound, music, etc. I love the way they integrated lore from another game, Control, into the story. The gameplay, however, is lackluster. The combat isn't great. Enemy health feels random; sometimes an enemy dies in 2 hits and other times it takes 8-10 hits, for the same enemy type. The dodge mechanic is dodgy and reloading weapons takes way too long. As for non-combat gameplay, lots of backtracking is needed to pick up missed items, once you get them to show up on the map and realize you missed them. Speaking of maps, the game sorely needs a minimap. It can be argued that a minimap would distract from the survival horror atmosphere of the game, but I argue that pressing M to switch to the full-screen map every 20 seconds to check if I'm going in the right direction distracts from it even more than a simple minimap would. Also, the accent of the actress playing Saga is very distracting. Saga Anderson, or as she says it, Saga Ondessen, is an American FBI agent. She's portrayed by a British actress doing her best American accent but it's... not good. Her true accent comes through CONSTANTLY. It's ok to not be able to do an American accent if you aren't American. It's why they dubbed the voices of the actors who portrayed Alan Wake and Max Pa-- erm, I mean, Alex Casey! They should have dubbed her voice too. Or just let her be a FBI agent with a british accent.
PC
Jan 18, 2024
Close to the Sun3
Jan 18, 2024
capped at 30fps. walking simulator with very few interactions other than opening doors and pulling levers. there are some chase scenes to break up the monotony, but every single one is super frustrating. you have to do them perfectly, or you die. and the only way to do them perfectly is to either be psychic, or to die over and over again while you memorize whether you are supposed to turn left or right at each intersection. Another frustrating part is there is some blue misty stuff in the game that the game tells you is bad and you should avoid it. I was stuck on a certain chase scene for a long time because there was lots of the blue stuff around and every path that avoided the blue stuff got me caught and killed. But it turns out the blue stuff doesn't actually hurt you at all and you can just go right through it, would have been nice to know that ahead of time. As for visuals, most of the environments are very well done but the non-evironment models (ie. people) and their animations really stick out because of how bad they are in comparison. And the story, the part that SHOULD be the best part of a walking sim like this, is incomplete. Right when it feels like the game is heading toward a climax and some of the game's big mysteries will be finally answered... the game ends instead and you're left feeling just as disappointed as you have been through the rest of the game.
Xbox One
Oct 26, 2023
Super Mario Bros. Wonder9
Oct 26, 2023
Honestly every 2d mario after the SNES ones have just blended together for me. If you wanted me to name my favorite game among New Super Mario Bros, New Super Mario Bros 2, New Super Mario Bros Wii, and New Super Mario Bros U, I wouldn't even be able to name a difference between them other than their names and what systems they came out on. Super Mario Bros. Wonder has broken the cycle with a truly unique, memorable game. "Wonder" is an apt title because the game has you wondering what crazy, unique thing you will see in the next level. Every level has a wonder seed you can pick up, transforming the level in some way, and it's completely different for every level. One level will bring forth a parade of singing piranha plants (with music changing to accompany them), another will suddenly turn the level's background into a top-down game where you're controlling your character from above. And those are just some early examples, because I'm only in the 2nd world so far. The game is just so full of fun surprises.
Nintendo Switch
Sep 7, 2023
Starfield7
Sep 7, 2023
It's ok. It's a betesda RPG. But it's less "skyrim in space" and more "skyrim in a bunch of different maps you can only get to through fast travel menus." The whole "space" concept seems to be an afterthought. You can't actually fly your ship in any meaningful way, other than the space combat which is basically just a minigame. ALL flying is done through quick travel menus. There's no flying on planet surfaces. Taking off is a cutscene. Landing is a cutscene. Flying between planets in the same system is a cutscene. Flying to a different system is a cutscene.
PC
Aug 9, 2023
Baldur's Gate 310
Aug 9, 2023
This is the game all new RPGs will be compared to for years to come. Maybe even all video games, since you pay $60 and get an entire video game. No battle pass, no DLCs, no microtransactions, no subscriptions, just one (really good) complete video game.
PC
Jul 20, 2023
Ravenlok5
Jul 20, 2023
There is one thing holding this game back from being good: THE CAMERA. It's a 3rd person action RPG that only lets you see in one direction. The camera only faces north. You can rotate it about 30 degrees to the left or right, but that's it. If you're moving south, you're basically just running blind. 100% of the times I got stuck in the game trying to find an item or the next objective, it was because of a path I couldn't see because of the awful camera. If there's an enemy that is below you to the bottom of the screen, too bad. You don't get to see them until they move back up or you move down. If it's a boss doing an attack at you from below, again, just too bad, you're going to get hit.
Xbox Series X
Jul 19, 2023
The Last of Us Part I4
Jul 19, 2023
Even without the horrible performance issues, the game just... isn't that good? It would make a great movie or tv show (imagine that!) but the actual game parts of the game ****. The graphics are amazing and detailed, the characters and dialogue and story are intriguing, but it all keeps getting interrupted by a completely run-of-the-mill cover shooter with some stealth elements. There is only 1 part in the game I would even consider a boss fight, and it's nowhere near the end of the game. There are no puzzles, unless you count "there's a ledge you can't reach, find the ladder conveniently placed somewhere nearby to continue" as a puzzle, because there about a dozen of those. When the gameplay **** is the worst part of the game, it gets a low score from me no matter how good the rest might be. After hearing for YEARS about what a masterpiece this game was, and finally being able to play it for myself (I've never owned a playstation) it did not live up to the hype at all.
PC
Jul 14, 2023
Baldur's Gate: Enhanced Edition5
Jul 14, 2023
Playing this for the first time in 2023. Even ignoring the dated graphics and mechanics which are to be expected from a 1998 remaster, the game is... not that great. The story is kinda boring. Also the companion characters have very little depth and there are way too many of them. You're only allowed to have 5 other people in your party and by the 3 hour mark I was still in the "intro" phase of the game and I think I had like 12 different party members to have to pick from. Several more were introduced after that. But I kept the same 5 basically the entire game thinking there would be some kind of character development. It never happened.
PC
Jun 15, 2023
Diablo IV5
Jun 15, 2023
Doesn't seem to add anything new or better from previous games at all. But it does add a microtransaction shop... Game has lag spikes/disconnections, even if playing solo. Can't pause the game, even if playing solo. A lot of the skills seem, well, completely useless. For example the conjuration tree of the sorceress has 3 skills to pick from: one has 0 cooldown and lasts 10 seconds. the other 2 last only 6 seconds each and have huge cooldowns (16 and 20 seconds). There is no reason to ever pick the long cooldown ones that last long enough to kill maybe 1 enemy and then make you wait 10-14 seconds to cast them again. Especially when you can only have 6 skills at any one time.
PC
May 25, 2023
The Legend of Zelda: Tears of the Kingdom6
May 25, 2023
My biggest gripe about breath of the wild was the way it loved to waste your time. In the sequel... none of is has changed. Still have to go through a convoluted process to cook things. Still have to change clothes because of weather all the time. Still way too many cutscenes in every shrine. Weapons are still super fragile. Only now you have to fuse stuff to weapons when you get them, making collecting them even MORE tedious than before! Enemies scale too strongly. There's no sense of progression or getting stronger. Early game: 3 hearts, I die in 2 hits. Later in the game: I have 12 hearts, but enemies now do 7 hearts worth of damage so I still die in 2 hits. Performance is absolutely TERRIBLE. Constant frame drops (from an already low 30 fps) when too many enemies are on the screen, when there are too many trees/buildings on the screen, when you use a power, etc. And sometimes the game will just FREEZE for several seconds while it loads if you try to dive through the sky too fast.
Nintendo Switch
Jan 16, 2023
High on Life5
Jan 16, 2023
a mediocre first-person shooter filled with mediocre humor. and some of the worst game music I've ever heard.
PC
Dec 31, 2022
Grounded4
Dec 31, 2022
I tried this on game pass and I just don't get it. It's a chore simulator. Gather things, build things, die of hunger because you can't find the right materials you need to build a cooking station and the game doesn't tell you where they are so you're forced to just wander around randomly hoping to run into the stuff you need.
PC
Nov 2, 2022
Call of Duty: Modern Warfare II5
Nov 2, 2022
Single player: full of bugs. Had to replay 2 missions all over again because the scripting broke near the end and I was unable to progress. At one point I was able to see all the lights in the level through the walls. At another point I died and when I was loaded into the level again, I was trapped in a hallway with unopenable doors at both ends. Other times I would load in and my fire button wouldn't work. Multiplayer: also full of bugs! When I play, I keep everyone muted but my own party. But the game likes to randomly mute my party and unmute everyone else. Custom loadouts randomly change between matches. Sometimes prices will show up above the weapons when making a loadout, which doesn't make sense at all because there are no modes currently in the game where weapons have a price. Challenge tracking sometimes works, sometimes doesn't. In the pregame lobby, everyone appears as the same character and level 1, instead of the actual skin and level. Random crashes. Bugs aside, it's been a pretty mediocre launch. No hardcore. No gun game. No gunfight. There goes my 3 favorite things from Modern Warfare 1. Weapon progression is convoluted. SBMM swings you between super easy matches and ones where you get stomped. Can't turn off crossplay. The border crossing map is TERRIBLE
Xbox Series X
Oct 7, 2022
Overwatch 25
Oct 7, 2022
Ignoring the launch issues... this isn't a sequel. Overwatch 2 isn't a new game. It's literally just an update for Overwatch 1. You can't even play Overwatch 1 anymore because they updated it and it turned into Overwatch 2. Because it's the same game. So what did the update do? They added 3 heroes. They changed the abilities of 2 old heroes. They replaced loot boxes with a battle pass. They changed 6v6 to 5v5. Then they added a "2" on the title for some reason. That's it. Everything else is exactly the same. If you liked Overwatch 1, you'll like this. Because it's the same game.
PC
Oct 3, 2022
Splatoon 35
Oct 3, 2022
Single player is ok. Multiplayer is too plagued with connection issues to be considered playable for me. 1 in 3 games is canceled because of someone disconnecting. The game even tells me that I'm the one disconnecting sometimes. Strange how I can play 1500 hours of minecraft on an online realm on the same switch with zero issues, but suddenly with splatoon 3 I have constant network problems. Surely it's not just a problem with the game right?
Nintendo Switch
Sep 16, 2022
Metal: Hellsinger4
Sep 16, 2022
Doom, but without any sort of level design! You get locked in a room, have to clear out multiple waves of enemies, then go to the next room. Then repeat like 4 more times until you get to a boss. But they added a rhythm mechanic! Not that it actually makes the game more fun; it only limits the times when you can attack.
PC
Sep 7, 2022
Rocksmith+0
Sep 7, 2022
8000 songs, but it's all filler. There might be some songs by artists you recognize, but it won't be their hits, or they will be covers, or live versions only. No more guitarcade. Lots of small design changes (appregio notation, chord panes, just the colors in general, etc.) are worse than they used to be. Subscription based with no free trial. No way to mod in custom songs. My suggestion: buy Rocksmith 2014 while they're still allowing it to be sold. Which might not be much longer.
PC
Jun 28, 2022
Eiyuden Chronicle: Rising3
Jun 28, 2022
I absolutely love the presentation. The pixel art is amazing, the backgrounds are awesome, the effects are good. It's a shame that the game itself just isn't very good. The game is way too hand-holdy. Tutorial windows pop up constnatly. Characters talk to you too often for too long, with nothing important really being said. I played for about 2 hours and maybe 15 minutes of that was actual gameplay. But even then the gameplay isn't that good. Controls are floaty and slow to respond. You get potions saying they heal 500hp yet your health bar doesn't even show your HP, you have to pause and go into a menu for that. The gameplay loop is very tedious. Get a quest, go 1/3 of the way into an area to finish it, come back out. Get the next quest, go 2/3 of the way into the same area you just did, come back out. And you guessed it, for the next quest, you finally get to go all the way to the end of the area and fight a boss.
PC
Jun 8, 2022
Diablo Immortal2
Jun 8, 2022
A pay-to-win game with nothing to "win." Enemies scale with you. So you can pay to become stronger but it just makes the enemies stronger also. What's the point? Also the reward for playing to the end game is... more stuff you can spend real money on! Did you buy the $5 battle pass at the start of the game? When you make it to level 50 you'll unlock an entirely separate 2nd battlepass for $20!
iOS (iPhone/iPad)
May 31, 2022
Depixtion6
May 31, 2022
A picross clone but the controls are worse. And the only mode is a 2-color version of color picross, which has always been easier than normal picross. The puzzles get bigger as you go along but never really any harder. It does have one unique gimmick, and that is that you're solving all the red color of the picture, then the yellow, then the blue. It sounds good in theory but in reality it means you're just solving 3 puzzles in a row that are nearly identical to each other.
Nintendo Switch
May 3, 2022
Return of the Obra Dinn3
May 3, 2022
if there's a good game here, it's buried under a ton of minutia and time-wasting transitions. when you get to a death scene you're forced to just sit and look at it for 30 seconds before the game lets you do anything else. and when the game points you do a new death scene, you first have to walk there, and then click on it, and then you're teleported back to the previous one, then have to walk there a 2nd time, only this time behind a slow-moving gas cloud thing. Repeat 60 times. these things serve no purpose other than to waste the player's time. you spend more time following ghost clouds around to places you've already been than actually "playing" anything in this game.
PC
Apr 5, 2022
Disco Elysium5
Apr 5, 2022
All the humor in the game comes from your character being simultaneously the smartest and stupidest man in the room. You're a Detective Rainman that can look at a mud puddle and instantly know how many people have walked through it and what their shoe sizes were, yet don't understand how the concept of money works. The game is a slog. EVERY person you talk to has a strong opinion on types of government and will talk to you for a half hour about it. It gets really old after the first couple times.
PC
Apr 2, 2022
Minit0
Apr 2, 2022
The game runs too fast and isn't playable if your screen's framerate is above 60... yet the game doesn't include an option to lock the framerate to 60.
PC
Apr 2, 2022
Paratopic3
Apr 2, 2022
Only 40 minutes long. Waited for it to get fun but it never got there. Seems to be going for "it doesn't have to be fun because it's so ARTSY"
PC
Apr 2, 2022
I Expect You To Die5
Apr 2, 2022
Only fun if you are psychic or just enjoy repeating the same levels over and over. The whole game is trial and error. The levels all have steps you have to figure out and do in a specific order. Usually if you do something wrong you will instantly die and have to start the level all over again. Or if you do something too slowly you will die and have to start the level all over again. Example: In one level you have to make a chemical that eats metal. It requires reading a poster to find the correct combination of colored vials, then making a batch of colored vials, then grabbing the correct combination of colored vials, then putting them all in the mixing machine, then pressing a button, then finally grabbing the final mixture. And the very end of the level, the game gives you about 10 seconds to make a 2nd batch of the stuff unexpectedly. So if you didn't happen to know ahead of time that you would need the mixture again, you will fail because of running out of time and have to do the ENTIRE mission over again. The whole game is full of moments like this where if you don't already know exactly what to do within seconds, guess what, you're doing the whole level over again.
PC
Apr 2, 2022
Final Fantasy XII: The Zodiac Age6
Apr 2, 2022
Not a terrible game. It was fine. but I wouldn't recommend it to others. The gameplay is basically auto-battles where you have to program your own team's AI using rudimentary if-then statements which this game calls "gambits." Between the auto-attacking, the long walks through generic landscapes between plot points, and the sparse story, it sometimes feels more like a MMO than a single player Final Fantasy game. Most of the playable characters in your group might as well have been NPCs with as little backstory and character development they have. Sometimes NPCs do join your group temporarily, that have more backstory and development than the actual characters do. There are 6 main characters in total, and 4 of them could be removed without affecting the story a single bit.
PC
Apr 2, 2022
Half-Life: Alyx10
Apr 2, 2022
Valve's still got it! This is a great VR game. It's a great Half-Life game. The graphics are the best I've ever seen in VR. The story is phenomenal. There is more comedy than I'm used to in my half-life but that's not a bad thing. Some other parts are downright terrifying and I had to take a break after. The interaction with the environment is done well, from the way you can place your hands against things to the way you can push around objects. The ending hits like a punch to the gut. Please don't make me wait another 13 years for the next one! My only disappointment is the lack of throwing or melee combat. In a game where you can pick up and throw literally everything around you it seems like a huge missed opportunity.
PC
Apr 2, 2022
Jurassic World Evolution5
Apr 2, 2022
No building customization. No time controls. Game fails to explain a bunch of stuff and just expects you to know how to do it. Example: Game gives you a mission to sell a dinosaur. Does not tell you how to sell a dinosaur. It's actually a somewhat convoluted process that almost nobody would figure out without googling it. A lot of things in the game don't make sense and aren't really explained. I'll have 4 shops right next to each other. 3 of them will be so busy that they stay at maximum customer capacity at all times, while the 4th one will never have any customers even if I have the store set to give away everything for free. Certain buildings cannot be constructed within a certain distance of certain other buildings because reasons. What are the reasons? who knows! Because of this and how small the islands are to begin with, the main difficulty in the campaign is just playing tetris with your stuff, trying to fit everything into the borders you are given. Well that and how long every thing takes because there is no fast forwarding in the game! Money is never a problem because while you aren't allowed to transfer money between islands, in a bizarre design choice, you ARE allowed to transfer fossils, which you can then sell for money.
PC
Apr 2, 2022
Refunct1
Apr 2, 2022
It's a single level. It takes less than 20 minutes. They forgot to include the rest of the game!
PC
Mar 31, 2022
Elden Ring9
Mar 31, 2022
This was my first FromSoft game and I never expected to finish it because of that. But I just finished with my 3rd playthrough and got 100% of the achievements. The game is that good. It is really fun to just explore around conquering bosses as you come across them. There are hidden secrets everywhere, it doesn't feel like any of the space is wasted like in so many open world games. It does have some problems though. The first problem is that there is no quest interface whatsoever. There are certainly quests, just no way to keep track of them without doing it manually (eg. pen and paper) or the more realistic solution: just google everything. The 2nd big issue is that co-op is just backwards. With most games with jump-in co-op you would ask for help, and people answer. In this game, people have to volunteer to help and then wait around for someone to ask for it. If you want to just co-op the entire game with friends, well you can't, it doesn't work that way. Co-op ends as soon as a player dies or a boss does and you have to set it up all over again. Definitely could have been done better.
Xbox Series X
Mar 31, 2022
Tunic4
Mar 31, 2022
Difficulty in this game is ridiculous. Early in the game you're ambushed by 5 spiders at the same time. They leap at you and attack you from beyond your own attack range, and kill you in 2 hits. They all take 4 hits to kill. Slightly later you're faced with turrets that will kill you very fast, their shots are nearly impossible to dodge, and leave you no opening to attack them without being shot back. The game gives you a tip to circle them and use your shield. Except for the first few of these you come across you don't even have the shield yet! The game is obtuse by design. You loot items from chests and the game doesn't tell you what they are or what they do. You're forced to use them to find out. So you use it, and now you know what it does, but now you don't have it any more so getting the thing in the first place was pretty useless. The level design just ****. Often paths between areas will be hidden by the game's own camera angles, again with the being obtuse by design. I was stuck in one area for close to an hour because the path to get out of the area was a ladder completely out of view of the game's camera.
Xbox Series X
Jan 20, 2022
Final Fantasy VII Remake Intergrade9
Jan 20, 2022
Way better than I expected it to be. The conversion from turn-based to action-rpg worked really well. Despite lots of people reporting issues, I had zero problems with it running 120fps at almost all times for me, 1920x1080, high settings, with a ryzen 3900x cpu and a gtx1080Ti
PC
Jan 20, 2022
Marvel's Guardians of the Galaxy9
Jan 20, 2022
Great single-player game with only a few annoying issues. Dialogue during fights gets repeated way too often. Dialogue while not fighting gets skipped often by you accidentally triggering the next line, I guess they wanted you to just stand around and listen if you cared about what was being said. A few times in the game I just got stuck because something that was supposed to trigger wasn't triggering and I had to reload the autosave to continue.
PC
Jan 20, 2022
Monster Hunter Rise10
Jan 20, 2022
When I wrote a review for this game on Switch, I said the only thing keeping it from being a 10 was the low framerate. Well, the PC version doesn't have the low framerate problem so here we are!
PC
Nov 17, 2021
Battlefield 20423
Nov 17, 2021
Battlefield is back, and with... a lot less than in previous titles. It seems like they started making a battle royale game then halfway through decided to change it to battlefield instead but didn't quite finish it. No changing squads, like in a BR. No scoreboard, like in a BR. Big maps with way too much space between points of interest, like in a BR. Only a small handful of weapons, like in a BR. 22 guns total. Compare to BF4 which had over 80. One specialist has an ability to call in a loadout crate.. which is completely useless in a battlefield game but kind of makes sense in a BR. Would it have been a good BR game? Who knows. But it sure isn't a good battlefield game.
PC
Nov 2, 2021
Project Wingman4
Nov 2, 2021
It's just a bad Ace Combat clone. Similar gameplay, but with much worse graphics and fictional aircraft.
Xbox One
Sep 17, 2021
Psychonauts 29
Sep 17, 2021
A near-masterpiece. The art is great, the humor is great, the gameplay is great. i loved every minute of the game but took off one point because: some levels don't let you get 100% on the first playthrough of them. Sometimes you don't learn the ability required to get collectibles until much later in the game. Other times, you will enter a room and trigger a cutscene. You can see the collectibles during the cutscene. You plan to get them as soon as the cutscene ends. But then the level just ends instead. Mildly infuriating.
Xbox Series X
Jul 7, 2021
Narita Boy4
Jul 7, 2021
Image processing overkill. Curved screen filter, constant scan lines on both sides of the screen, constant slow horizontal waves across the entire screen, slight blur on the entire screen, chromatic aberration on everything, a transparent flickering background copy of everything. I love pixel art but it would have been way better without all the distracting effects. Background and foreground are very hard to tell apart, I found myself falling in holes without ever noticing a hole was even there, or getting stuck in a place where the game wanted me to jump straight up onto platforms, because I never noticed the platforms were there, because everything is blurred and the same color. Jumping is too floaty. The controls in general felt kind of laggy. The game lacks a map and directions of what to do next after you get to a dead end. You just have to turn around and backtrack, hoping to run into whatever the game wants you to do next.
Xbox One
Jul 2, 2021
Death Stranding8
Jul 2, 2021
This game is weird. The setting is a super-serious post-apocalyptic america trying to stop the next mass extinction event. None of the characters smile, tell jokes, or seem to have a sense of humor about anything whatsoever. Yet the presentation of the game is full of absurd things like your primary source of stamina being Monster Energy drinks, your experience points are "likes" taken straight out of facebook, and lots of forth-wall breaking stuff like Norman Reedus advertising for his own real-world TV show. The graphics are great and the performance on my PC was flawless. It took me 47 hours to finish the game and I didn't have a single stutter, crash, or game-breaking bug the entire time. The gameplay can be a little slow and frustrating at times however, thus the 8/10 instead of 10/10, but not bad enough for me to shelve it, I was always wanting to see what was next in the story!
PC
Apr 18, 2021
Monster Hunter Rise8
Apr 18, 2021
Awesome game. The only thing keeping this from being a 10 for me is the low framerate.
Nintendo Switch