90
Lucas Pope is a genius and Return of the Obra Dinn is something truly exceptional. It’s a bit like sudoku – the only thing it needs from a player is logical thinking, therefore it can be recommended to anyone. [13/2018, p.50]
tbd
The experience was as captivating and memorable as I’d hoped. I was glued to it until I was done. My only wish is that I could erase my brain and play it again.
85
Sound design, music, and an inspired graphical style makes Return of the Obra Dinn an unsettling but satisfying exercise in deduction.
10
Return of the Obra Dinn offers a truly unique investigation. Reconstructing the fate of an entire crew purely through observation and deduction is a brilliant idea. I loved the satisfaction of slowly solving the ship’s mysteries. The difficulty can become quite demanding at times. But that’s also what makes the experience so rewarding.
10
The game that got me into investigative games to the point I call them "Obra Dinn-likes." I've yet to find another game that drops you in the middle of an immersive environment and sets you lose to uncover its compelling mysteries in your own way. It may very well have ruined all similar games for me.
9
Es un juego de puzzles bien construido que trata con inteligencia pero sin excesiva borrosidad al jugador. Todo parece encajar y no hay errores profundos de diseño. La estética y la banda sonora, únicas, acompañan fielmente al título y le dan consistencia. Hay algunos problemas de ritmo en ciertas ocasiones pero la experiencia es de lo más recomendable.
Return of the Obra Dinn
Released On:
Oct 18, 2018
Metascore
Generally Favorable
89
User score
Generally Favorable
8.7
My Score
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Metascore
Generally Favorable
89
94% Positive
33 Reviews
33 Reviews
6% Mixed
2 Reviews
2 Reviews
0% Negative
0 Reviews
0 Reviews
Dec 31, 2018
100
Lesson of purpose and purity of game design. All the technical and game principles are subject to great narrative and an experience you will not forget. [Issue#291]
Oct 26, 2018
92
Unapologetically old-school, the captivating tragedies of the Obra Dinn are in a class of their own. Visually striking and extraordinarily immersive, a must-play for any mystery fan worth their salt.
User score
Generally Favorable
8.7
88% Positive
555 Ratings
555 Ratings
8% Mixed
53 Ratings
53 Ratings
4% Negative
24 Ratings
24 Ratings
Mar 8, 2026
10
Return of the Obra Dinn offers a truly unique investigation. Reconstructing the fate of an entire crew purely through observation and deduction is a brilliant idea. I loved the satisfaction of slowly solving the ship’s mysteries. The difficulty can become quite demanding at times. But that’s also what makes the experience so rewarding.
Jan 29, 2026
10
The game that got me into investigative games to the point I call them "Obra Dinn-likes." I've yet to find another game that drops you in the middle of an immersive environment and sets you lose to uncover its compelling mysteries in your own way. It may very well have ruined all similar games for me.
Jan 4, 2019
90
The Return of the Obra Dinn is a stunning work of craftsmanship. Pope, who handled every aspect of its production himself, has created a work that celebrates scrutinizing details.
Dec 13, 2018
89
Return of the Obra Dinn is simply gorgeous, from the idea to the execution. Finally a gem in which your deductive skills, your logic and your patience are really important: this game doesn't help the player. With an amazing graphic art and a strong gameplay, another great game from Lucas Pope.
Nov 5, 2018
84
An enthralling, tragic and surprising seafaring fairytale - a complex but always logical adventure for passionate detectives.
Dec 2, 2018
71
There is no thrilling story, colorful characters or allure of the high seas. Instead, Return of the Obra Dinn is a bold, massive puzzle, an exquisite workout for your 'gray cells'. Unfortunately, the innovative gameplay mechanic gradually loses its appeal and excitement towards the finale, and I had to muster my willpower in order to beat the game in one go.
Dec 3, 2025
10
This game is "verdammt" good. If you like puzzles or just heavy thinking, moving from place to place searching for clues, this is for you. The game is immersive and grabs your full attention, and the story it tells is engaging. Obviously, the crazy part is how satisfying it is to solve any mystery in the game, but it’s also important to pay attention to what is actually happening. By the way, some of the crew are really unlucky, if not all of them. Overall, the idea of investigating the disastrous voyage of a long-lost ship through memories is just brilliant.
Sep 8, 2021
7
The artstyle is fantastic, and the game is very interesting in general. However, I thinkit should point oout more on the names of the crewmates. You can't deduce many of them. You know how they died but not who they are.
Feb 4, 2025
7
The game is interesting in the beginning, but after around 30 souls it's close to impossible in the sane mind to define the names. The game stops being funny when you need to look at the color of the shoes and rings on the fingers of people
May 3, 2022
3
if there's a good game here, it's buried under a ton of minutia and time-wasting transitions. when you get to a death scene you're forced to just sit and look at it for 30 seconds before the game lets you do anything else. and when the game points you do a new death scene, you first have to walk there, and then click on it, and then you're teleported back to the previous one, then have to walk there a 2nd time, only this time behind a slow-moving gas cloud thing. Repeat 60 times. these things serve no purpose other than to waste the player's time. you spend more time following ghost clouds around to places you've already been than actually "playing" anything in this game.
Dec 2, 2018
3
Unique art style, interesting premise, and a clever main mechanic; but I didn't have a good time with the experience at all. Especially disappointing given my love of Pope's previous work, as well as detective games and sudoku. I completed the game after about 8 hours, but forced myself through to the end. My primary issue with the game is that the majority of the time, playing through it felt like busy-work - on multiple occasions I'd deduced what was needed to find someone's identity/death, and from then on it was a matter of piecing it all together by traveling through various memories. This doesn't happen quickly, nor seamlessly. I feel like I wasted about 2 or 3 of my 8 hours purely in traversal in pursuing this busy-work, and found it extremely frustrating. On a personal note, had I known it was a lovecraftian story going in I definitely wouldn't have played it at all, as that is not something I ever enjoy; but I can't fault the game for that, and arguably it was my fault for not having researched enough beforehand to know. Regardless, I recognize why some people may love Obra Dinn; but I was extremely disappointed by the game.
SummaryReturn of the Obra Dinn is a first-person mystery adventure based on exploration and logical deduction.
Platforms:
- PC
- Nintendo Switch
- Xbox One
- PlayStation 4
Initial Release Date:Oct 18, 2018
Developer:
Publisher:




























