61
Total War: Rome 2: Caesar in Gaul DLC doesn't really add anything to the Rome 2 experience. [May 2014]
50
A bland expansion pack not enriching the original game. Caesar's name may be attractive, but his campaign against the Gauls is not what we want to be the game's expansion pack.
80
A new quick and satisfying campaign that will keep you occupied for 10 hours on a smaller map limited to 18 provinces of Gaul and Britain. [02/2014, p.57]
3
Zorluk ayarı sıkıntılı. Oyunun ortasında herkes size savaş açıyor. Hoşuma gitmedi.
4
A very small campaign for too high a price. It's basically more Rome II but just with the factions in and around Gaul. They added seasons which is nice. However, I didn't find it to be a very fun campaign. Because of the factions they start you at war with, you don't really have a choice in how to go about your campaign and it felt like i was forced down a linear path. Once I got so far then other factions would just declare war on me as soon as I destroyed a previous faction so I never got to personally choose what to do. Since your imperium rises very quickly, all the faction will hate you very early making any diplomatic opportunities few and far between.
6
On legendary Caesar in Gaul offers a much more balanced campaign than Rome II's grand campaign. Problems that effect the grand campaign in a negative way, such as player income skyrocketting after around 100 turns leading to a boring and easy steamroll dont exist in CIG. Overall it is a much more challenging experience than the grand campaign - and I dont think that this is by design, but more a lucky coincidence due to the size of the map. It still of course suffers from the completely broken sieges that we all experience, but the campaign as a whole is a good one.
Total War: Rome II - Caesar in Gaul
Released On:
Dec 12, 2013
Metascore
Mixed or Average
63
User score
Generally Unfavorable
4.6
My Score
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All Platforms
Metascore
Mixed or Average
63
14% Positive
1 Review
1 Review
86% Mixed
6 Reviews
6 Reviews
0% Negative
0 Reviews
0 Reviews
Feb 10, 2014
80
A new quick and satisfying campaign that will keep you occupied for 10 hours on a smaller map limited to 18 provinces of Gaul and Britain. [02/2014, p.57]
Feb 7, 2014
70
Caesar in Gaul is a good, little add-on. Not much content, especially if compared to the likes of Kingdoms and Warpath, but the overall feeling makes for an enjoyable experience.
User score
Generally Unfavorable
4.6
32% Positive
18 Ratings
18 Ratings
14% Mixed
8 Ratings
8 Ratings
54% Negative
31 Ratings
31 Ratings
Feb 17, 2014
10
I Like it allot. Its fun, It easier then the big maps, so you are able to complete the campaign faster. . .
Jan 19, 2014
10
hey guys, So i gave this a 10 since its exactly similar to what the kingdoms expansions were to medieval 2. If you like the barbarian factions or rome crushing barbarians, its alot of fun, it fixes loads of issues you may have with the main game. If you own the main game you should really check it out, its only a few bucks and well worth the purchase.
Feb 6, 2014
65
Caesar in Gaul is a by-product of the studio’s massive attempt to fix Rome 2. New gameplay elements definitely improve the game, but there is no need to pay for them, unless you want a new piece of map and three more fractions. All you have to do is simply download the latest patch.
May 9, 2014
61
Total War: Rome 2: Caesar in Gaul DLC doesn't really add anything to the Rome 2 experience. [May 2014]
Jan 14, 2014
60
Even at its best, Caesar in Gaul wears thin long before the end of the campaign.
Jan 7, 2014
60
By stretching the years to 24 turns, adding seasonal weather and (all but) removing sea battles and internal politics, Caesar in Gaul proves to be an effective, though not exactly revolutionary, expansion to Rome 2.
Feb 17, 2014
50
A bland expansion pack not enriching the original game. Caesar's name may be attractive, but his campaign against the Gauls is not what we want to be the game's expansion pack.
Jul 13, 2014
6
On legendary Caesar in Gaul offers a much more balanced campaign than Rome II's grand campaign. Problems that effect the grand campaign in a negative way, such as player income skyrocketting after around 100 turns leading to a boring and easy steamroll dont exist in CIG. Overall it is a much more challenging experience than the grand campaign - and I dont think that this is by design, but more a lucky coincidence due to the size of the map. It still of course suffers from the completely broken sieges that we all experience, but the campaign as a whole is a good one.
Jun 8, 2014
6
What I have feared bad DLC's. Maybe I expected too much, but this was a let down first dlc with the greek states was good and satisfying but this was sad. I think the game overall was sad, CA is making the game to similar just with more bugs. I think they need to start new series instead of sequels to old games such as tome total war (shogun 2 is different story mind blowing game). I think they should make a modern total war, or WWI or WWII or something perhaps even the crusades, or the war or roses or even GoT just not more sequels. They need to start adding to the campaign more, let us build things from scratch, and dig trenches and traps. Thats another thing units need more moves. and formations I think they should really think about adding the ability of troops laying down. Also, as said before add more things like traps like a line of oil and setting it on fire or trenches that fall under pressure stuff of that sort. CA had the ability to make this happen they made what I think are 11/10 games in the past.
Jan 20, 2014
5
Let's cut the fine introduction and move straight to the point. What features does Caesar in Gaul add to the gameplay? Seasons. Seasons and an improved "realm divide" mechanic. Neither feature is new for the TW series, but simply features that did not make it to the main game for whatever reason - and features that were advertised as if they had been innovative or unique for this title. Caesar in Gaul essentially scales up a setting that is already in the main campaign. It does it well, however. It also adds one single historical battle to the existing four. A low number for any Total War game, only matched by Empire. As it happens expansions nowadays come with the most absurd price tags. Compared with Rise of the Samurai for Shogun 2, which offered an entirely new setting, entirely new factions and units plus a number of other minor things, the price of Caesar in Gaul is borderline absurd. Almost twice the cost for a much less innovative expansion offering less features, released to an unfinished game.
Jan 22, 2015
4
A very small campaign for too high a price. It's basically more Rome II but just with the factions in and around Gaul. They added seasons which is nice. However, I didn't find it to be a very fun campaign. Because of the factions they start you at war with, you don't really have a choice in how to go about your campaign and it felt like i was forced down a linear path. Once I got so far then other factions would just declare war on me as soon as I destroyed a previous faction so I never got to personally choose what to do. Since your imperium rises very quickly, all the faction will hate you very early making any diplomatic opportunities few and far between.
Feb 12, 2014
4
Bought this when it came out. I didn't even try it back then. Now that I did, I wish I'd waited for a sale. Adding the seasons was a cool idea, but it should have been a part of the main game anyways. Not to mention, that these sort of smaller campaigns get boring pretty quickly. If you're not a fan of the Gauls, there is very little this DLC offers. Wait for a -75% sale or something like that and it might even amuse for a few moments.
SummaryCaesar in Gaul is a standalone campaign pack for Total War: ROME II covering Julius Caesar’s war of expansion against the Gaulish tribes. Players can choose from four playable factions in this conflict: the Gallic Arverni, the Germanic Suebi, the Belgic Nervii and Rome, in a campaign inspired by Caesar’s Commentarii de bello Gallico (Com... Read More





























