Eurogamer
Publication Overview in Games
67Avg. Critic Score
Critic Score Distribution
positive
2.0k(40%)
mixed
2.4k(48%)
negative
611(12%)
Highest Critic Score
100
Lowest Critic Score
Critic Reviews for Games
Oct 1, 2026
Gears of War: E-Daytbd
Oct 1, 2026
Ultimately, I think The Coalition has managed to capture some lighting in a bottle with E-Day. It somehow manages to evolve all the best bits of the original 2006-2011 trilogy whilst dropping the cringiest parts of the series. It reevaluates what makes Gears timeless and retrofits the rest, and what emerges is this blood-spattered, muscle-bound colossus that is keenly aware of its strengths and weaknesses. For every gripe, I've got two bits of praise. For every two seconds of frustration I felt, I enjoyed ten seconds of euphoria. Gears has always been a game of contrasts, a winding tension relieved in an explosion of blood and gore - and somehow The Coalition has taken that tempo in micro and expanded it to macro. It's good to have you back, Marcus. [Campaign review-in-progress]
Sep 29, 2026
WARDOGStbd
Sep 29, 2026
A mix of various competitive shooters' best bits but also something entirely new, Wardogs, even in early access, is already a brilliantly refreshing take on the genre. [Early Access Review]
Sep 24, 2026
Roman Sands RE:Build80
Sep 24, 2026
A frenetic tale of two realities, both alike in dysfunction, which immerses the player in servitude and struggle.
Sep 21, 2026
Silent Hill: Townfall80
Sep 21, 2026
Silent Hill's stellar revival continues as new developer Screen Burn melds stealth, meticulous world design, and a dash of social realism for a different sort of survival horror.
Sep 18, 2026
CONTROL Resonant60
Sep 18, 2026
Control Resonant is a more action-RPG oriented follow-up to Control, but in leaving the Oldest House it also leaves behind some of what gave the original its magic.
Sep 16, 2026
Fire Emblem: Fortune's Weave100
Sep 16, 2026
A synergy of everything that has made the series great for generations, Fire Emblem: Fortune's Weave hits the pinnacle of combat design, and is a sumptuous feast of a game.
Sep 10, 2026
Marvel's Wolverine60
Sep 10, 2026
Wolverine's characterisation is a bright spot in this otherwise underwhelming, old-school romp that reminds us how far action games have come.
Sep 7, 2026
1666: Amsterdamtbd
Sep 7, 2026
It's one of those paintings that opens out the past and encourages you to imagine what it would be like to step onto its streets. And in 1666: Amsterdam, you can kind of do that. [Early Access Review]
Sep 1, 2026
Orbitals60
Sep 1, 2026
Immaculate anime stylings aside, Orbitals doesn't bring an awful lot to the post-It Takes Two co-op renaissance, but switch to Japanese and it's never a bad hang.
Aug 31, 2026
Onimusha: Way of the Sword80
Aug 31, 2026
Though some of the connective tissue that binds Onimusha: Way of the Sword together is a bit weak, though some of the pacing and padding is a bit thin, Capcom has once again shown us it is a master of its craft here. The developer dares to say 'no' to the ubiquitous Soulslike design and opt for something more unique, and more fitting for its central character, instead. By insisting you play honestly, learn how to wholly embody Musashi and his philosophies, Capcom forces a level of role-playing that merges narrative and mechanical storytelling. The result? There is no game out there that makes you feel more like a swordsman of legend than Onimusha: Way of the Sword.