SilverOrlov
User Overview in Games
7.5Avg. User Score
User Score Distribution
positive
243(59%)
mixed
138(33%)
negative
33(8%)
Highest User Score
Lowest User Score
Games Scores
May 28, 2026
Lust for Darkness7
May 28, 2026
Overall, the game is a bit shorter than I'd like. The game-play is a bit more modest than I'd like. The explicit scenes are perfectly normal and not overdone. For a relatively small and inexpensive game, I'd say the rating will be just okay. Between 6 and 7 out of 10. I gave it a 7 because I like Lovecraft and Giger's art. But the 7 is borderline with a 6, as it could have been better... In any case, this is many times better quality and more interesting than the mediocre and crooked "Succubus" and what came before it, "Agony" if I remember correctly.
PC
Feb 21, 2026
Everlasting Summer5
Feb 21, 2026
I've never been a fan of this genre, but I've always loved trying new things, because sometimes my opinion of something high-quality and interesting changes, and I start to like it. I bought an erotic novella at a big discount and decided to try this one as it's free. Trying to take a two-sided approach to highly rated and highly praised games so to speak. I didn't like the first one... and I didn't like this one either... Well, the general idea of repetition, the nostalgia for "those old times in a camp", the music, the beautiful backgrounds—all that was fine. But everything else—no. The characters aren't very good drawn, the dialogues aren't particularly interesting, with the exception of a couple of dialogue sections, and the protagonist's behavior in those dialogues is "so-so" I would say with censor words. And I didn't like how much text there is in the game. Yes, it's a visual novel, but it's incredibly tiring. Maybe I could recommend everyone try this product, it's free after all, but you still need to spend some time of your life on this free game. And for me personally, I'll close this genre for myself, it's 100% not my thing.
PC
Feb 12, 2026
7th Sector7
Feb 12, 2026
What's great about this game: the overall setting and narrative, the puzzle ideas, and the game mechanics... What I didn't like about this game: the puzzles themselves... they're not difficult, they're just too *** tedious. Not all of them, but there were enough of them that at a certain point I stopped enjoying the game. The author overdid it in these areas. I could generally recommend the game to those who enjoy that kind of game-play, but I don't want to. These moments started to irritate me around the middle of the game, so I'll rate it based on my own feelings and game-play experience. Overall I give it a 7 out of 10, but I wouldn't recommend it to anyone.
Xbox One
Feb 12, 2026
Lucy Got Problems5
Feb 12, 2026
I can admit right away that I'm not a fan of visual novels. I tried a couple and then gave up on this genre. But in this case, several things came together: I love high-quality erotica, not just meat-thrusting + there were lots of positive reviews, including about this very erotica, and including from a YouTuber I enjoyed watching for a while + I always like to try something new and am open to revisiting old "dislikes"... So, I decided to give the game a chance, maybe I'd like it... no, I didn't. There are a couple of interesting arts here, and a lot of different dialogue choices, but otherwise, it's just another mediocre wall of text that will take as many hours as it takes to get through it. And there's really a lot of text here. I think even for this genre. I mean, because of the succubus's silly nature, she just pours out foolish, clown-style jokes, forgetfulness, and much more of this. Overall, it's STRICTLY for fans of this genre. If you, like me, came here to try something new, like what if a high-quality visual novel changes your mind - I don't recommend it, even at a discounts.
PC
Feb 6, 2026
Cookie Cutter7
Feb 6, 2026
Overall, the game is interesting, and overall, it's well-made. I like the setting, story, and characters. I'd even like the cliffhanger at the end, if there's a sequel, and not just "endless to be continued". It's not a masterpiece, but the music is well-chosen too. There aren't many bosses, but they're at least fun. There are a few difficult challenges for those who like such things. The controls are quite smooth. [I highly recommend taking this game after the DLCs are released. It's a 2023 game, and it's full of placeholders/closed areas for DLCs, and the ending is essentially open-ended. So, better wait] ...But I can't bring myself to give it a high score because of a number of things I didn't like. Honestly, because of this list, the game isn't just somewhere in the positive rating for me, it's right on the edge of negative rating: (1) I'm not exactly a parry master, but I can train myself to use this skill. I've played souls-like games, including using this parry skill. However, here it feels like it sometimes works and sometimes doesn't. At some point, I forgot on parrying and started playing without it. (2) Meat grinder. I understand that this is a style of this game, to put on a cool fights and all those things, but in regular corridors, and especially in challenge rooms, it's just awful when you can't understand where you are, what you're doing, when you need to react to an enemy attack. Especially if several enemies merge into one. In this regard, the game is terrible when you have more than a couple of enemies on the screen and all hell breaks loose. (3) I don't feel much character progression for most of the game. Key skills, like double jump, of course, change the game-play, but secondary ones, which exchange energy cells, seem to barely change anything. +25 health? So that's for a couple of hits. A little more energy when hitting enemies? That's for 1 of your hits. Only by about 75% of the game you can somehow accumulate enough of everything to feel more or less strong. But even so, until the very end of the game, the overall damage of hits is negligible. ONLY the maximum power skills matter. (4) The style is TOO... stylish. Too crooked-skewed-broken. And too bright colors. I understand what they wanted to show with this style. I would have accepted it with different lines and shades, but I didn't really like this particular choice. (5) This is a small thing, but I wanted to mention: the controls are smooth, but periodically, when you're riding up and down on a platform and see that the character is vibrating, it's better not to jump, otherwise you'll fall off the platform down. (6) The feeling of inevitability of a hit. Namely, no matter how many hits you deal to the enemy, he will hit you. I feel this most often with flying creatures, when even when you land strong blows, they don't care, they're still hitting you. (7) The map is bugged. Items you've already picked up remain in almost all locations. In two locations, the map showed two unpicked items that I had picked up.(8) There's a bug in two places where the self-tossing skill doesn't recharge as it should. I arrived to those spots, but this bug has been around since 2023! Damn it. (!) And a whole pan in Hell for whoever came up with that idea to insert at the beginning of the game the logo. When it appears and some *** yells, and then, "Hmm, okay". At one point, it really pissed me off. (+/-) This isn't a criticism, it's just a shame that fast travel is rare (not at save point device)... Overall, as I said, I liked the game. I enjoyed it (I spent a week playing it, after all). But for the reasons I listed above, I can't give it the rating I'd like.
PC
Dec 28, 2025
Evan's Remains5
Dec 28, 2025
A very beautiful story wrapped in puzzles... which I found boring. Well, I mean, I liked the plot, I liked the type of puzzles, but I didn't like the HUGE amount of dialogues, and the fact that all the puzzles were of the same type. I just got tired of this game at some point. It's interesting and deep, but it's incredibly tedious. Yes, I can still recommend it, even though I didn't enjoy it as much as I bought it for, but get it on sale, and only if you really like this type of game. "Let me try something new" I don't think, might work here. The text amount towards the end was just too much. And they even shoved in some nonsense after the credits. It's just not my game, not at all, although I did like the story itself.
PC
Dec 12, 2025
Finding Paradise6
Dec 12, 2025
This story is more down-to-earth than the original, for which I'm especially grateful, as I love a good drama or tragedy, but the original wasn't that. It was too much of a "dramatic drama," with heartbreaking sentimentality where everything could have been resolved much more simply and quickly, even with the old man's wife's character. This game also features a difficult life story, but it's not as "forcedly heartbreaking." On the other hand, the gameplay is still overly simple and superficial, which means the author hasn't developed the project to a new level in all these years between his games, but simply delivered another story in the same package. It's not a bad game, but I can't particularly praise it either. I still don't understand SUCH a rating, but since that's the case, I can recommend giving it a try and returning your money if you don't enjoy it (if in Steam). And if you do enjoy it, as many have, based on its rating, then it's simply your game.
PC
Dec 11, 2025
To the Moon6
Dec 11, 2025
While I found it intriguing from the very beginning and for about a quarter of the walk-through, by the middle I found myself literally forcing myself to keep playing. It's incredibly boring. It's a little girl's game for other little girls. Yes, I understood the central tragedy with its important memory and character, but it's just so foolish: spending years making paper rabbits instead of saying. This is a drama **** from the finger in its most extreme form. And this in itself wouldn't be a problem if the game-play were engaging, but it isn't. The entire game-play is in running from point to point, clicking random objects, and constantly solving very simple puzzles (all the same). I suppose games like this deserve to exist for a certain audience, like girly manga or soap operas for housewives. But such a high rating is simply astounding.
PC
Dec 10, 2025
Huntdown8
Dec 10, 2025
An excellent and stylish pixel-art cyberpunk action game. The music, the plot (while very superficial, it's not bad and fits well with the game-play), the game-play itself, the variety of enemies and weapons are all good, except for one thing: some bosses are too difficult to get the "no death" achievements. The levels are well-designed, and almost all the bosses are too, but two or three seem to stand out too much. While the first half of the game is enjoyable, replaying levels a couple of times to get the achievements, the second half becomes irritating, with sections that are more unfair than challenging. They're unfair specifically from the "don't die" side, not for just completion. The final difficulty level is simply hellish for getting that achievement, unless you're a hardcore gamer. But I definitely recommend the game itself, at least with a price discount.
PC
Dec 3, 2025
Souldiers7
Dec 3, 2025
This game had every chance of being amazing, almost a pixel masterpiece (more or less), but something went wrong... It has gorgeous pixel art, decent music, a good variety of monsters, bosses, items, and other attributes **** fantasy platformer. The story is good enough, without any spectacular revelations, but quite interesting. Up to a certain point, I would definitely recommend the game even without any discounts. But then... well, I still want to recommend the game, but only with a price discount.
About the downsides: (1) Double jumping(not a skill, simple one) can happen completely unnecessarily (when you latch on and the character makes another jump on it's own again). This is simply annoying throughout the entire game, but especially in one part of the game when you need to get a chest, when it interferes as you grab the cliff and the character falls. (2) When a cutscene occurs, any spell that is moving with you is reset. The same goes for items, which disappear over time here. (3) The number of secrets is huge, and overall it's very interesting. But some hidden places... excessively hidden. You'll never know there's something here or there. (4) I wish hell on whoever came up with the Pegasus race... you can't restart it if you lose, you have to wait until he finishes the race and listen to the dialogue. And if you make the slightest mistake, guess what? ...you lose. This is the most stupid side quest I have ever seen. (5) Bugs, like in the room in the lab when you need to get the black diamond. After all this time, even critical bugs haven't been fixed. (6) The final boss has two phases, and there is no save point before him - an extremely stupid decision. This is not a side boss, not a mini-boss... it's a difficult fight in two phases, and there are lots of small enemies before him. Almost an epic fail solution. I really wanted to give it 8 or even a rating 9, as the overall impression was pleasant.
Again, get it on sale, and I think you'll enjoy the game more than you'll be disappointed. However, with the story ending we're given, if the game doesn't get a sequel, that ending will also be a major drawback... I REALLY don't like open endings.
PC
Nov 19, 2025
Endless Fables: Shadow Within7
Nov 19, 2025
My rating for this game in the series is the same as for the previous ones, so I'll just repeat my review from there: I actually really like this series (the first three games and this fourth one), but with each new game, it feels like there are more and more "what pills were used to solve these riddles by creator during the test period". The art is quite good, the music is decent, the plot is more or less okay for this type of game, and many of the puzzles seem interesting. Unfortunately, this interest is undermined by things like the inability to remove the paper from the bottle simply by turning it over, and the need to search for a SPECIAL item to do so, as in the previous game, and similar situations in this one. It's utter nonsense, but it's a hidden object game, so go and find it. Or, the banal "I'm an artist - this is how I see it" in some illogical puzzles that require thinking, not just searching, when you come up with some idea for a solution, only to have it literally fall out by chance due to the completely illogical arrangement of objects. And I'd still like the game to add something new with each new game in series. The last one had an amulet to fight evil spirits, and this one has it too. Nothing new. Of course, I still recommend this series; it was an interesting game, but I just wanted to share what I didn't like, since this is my review of this game. At full price, I probably wouldn't recommend it, but with the discounts, yes, it's definitely worth playing.
PC
Nov 17, 2025
Call of Duty: Black Ops 71
Nov 17, 2025
Once again, a miracle didn't happen. Publishers and miraculously effective managers (sarcasm) once again defeated the common sense and released what they released. One good thing is that ratings show that more and more people are stopping to swallow all that "brown mass" that effective managers mistakenly call games and are trying to feed the gamers. There is no point in highlighting anything: there is nothing here that is normal or good, and absolutely everything is bad.
PC
Nov 8, 2025
Not Tonight6
Nov 8, 2025
This is the first game of its kind for me, and it might be my last one. It has beautiful pixel art (I really love high-quality pixel art) and pleasant music, but I didn't like the game-play. I kept waiting for something interesting to happen, as I expected something interesting to gradually unfold after the explosive in the prologue. But in the end, the whole game felt too bland and straightforward. And, by and large, it was too straightforward. I might not be so critical if it weren't for the overly fast timer and save mechanics, but I can't recommend this game at the end of my day.
PC
Nov 5, 2025
Whispers of a Machine6
Nov 5, 2025
The game is generally normal, but the closer you get to the middle of it, the less engaging it becomes. The concept of interrogations and finding clues with implants is interesting, as is the character development based on your decisions and responses, but I become tired of the game after a certain point, because it simply becomes "linear," so to speak. And, of course, the ending, which many have glossed over in their reviews on Steam and in some other websites... it's simply a disgrace. I agree with what another commenter on Steam wrote: it feels like the author ran out of ideas and didn't know how to end it, like with TV series when you need to wrap up the story somehow. While it's not bad, there are plenty of other games worth spending your time on, so in the end of the day, I don't recommend it.
PC
Nov 3, 2025
Bzzzt8
Nov 3, 2025
The game is great. But you have to be prepared for it to be tough. Literally, almost right at the start of the game, you get an infinite dash, and you'll be forced to use it to its full potential if you want to unlock all the achievements. Or unlock dozens of additional levels after the main story. And this game doesn't forgive even a split-second lag. Seriously. Overall, I really enjoyed the game, but at times I didn't like some of it's parts not because of the difficulty itself, but rather because of the overly tight timing. I highly recommend it, both for a casual play-through and even more so for those who enjoy challenges or speed-runs.
PC
Nov 1, 2025
Archaeogem7
Nov 1, 2025
I can recommend this game, especially if you get it on sale on Steam, but I can't give it a high rating because I only partially enjoyed it. It's similar to Celeste, but easier. That's both a good and a bad thing for the game. The good thing is, if you're not a hardcore player, it's more forgiving in terms of how/where you respawn after the death. And it's generally less challenging... but the bad thing is, there's absolutely nothing interesting here. It's not even about the graphics, which is just okay for a small project, but the fact that the game lacks any story or atmosphere. This wouldn't be a problem if the game-play was interesting, but here it's just average, so there was nothing that made me want to come back in this game again. The first two locations were generally interesting for me, as they offered "something new" (a new game I started), but I played the rest simply because I wanted to finish what I started... In terms of criticism, I can point out only one thing I really didn't like: jumping from the walls. Logically, it's understandable that someone bouncing off a wall or other surface can't do so toward the surface, only away from it... but after many other platformers that feature this convenient mechanic, its absence in this game was quite jarring. So, overall, this game isn't a "just ok to kill the time", it's pretty acceptable if you want to kill the time, but as I said before, I can't give it a high rating or advice for a full price, even for it's small full price.
PC
Oct 26, 2025
Numbra6
Oct 26, 2025
I can only recommend this because it's free. Only 20 minutes maximum and that's it from the beginning to the end credits. It's very short, essentially a demo, or just a "trial run", and the game-play itself isn't particularly interesting. The idea is normal, with the vibes of Inside and Limbo games... but it's just a "vibe" because the execution is very superficial. Overall, a full-fledged game might be interesting, but such a short demo didn't really catches me. But since it's free, it "killed some time" for me before the next game.
PC
Oct 6, 2025
System Purge8
Oct 6, 2025
Searching for silver but found gold. That's the only way I can describe this game. Honestly, I thought it would be something very simple, like just a race to suffer and overcome with no plot, no meaning, just something to "kill the time". But I was pleasantly surprised. The game literally takes an hour or two to complete, depending on your skill and desire to find "not-so-hidden rooms" for achievements, but the developer managed to give us a decent story in this short game-play journey, and some pleasant soundtrack. So overall, I recommend it. Maybe not at full price, but at a discount – absolutely.
PC
Aug 18, 2025
Call of Duty: Black Ops 66
Aug 18, 2025
In some places the game is quite interesting, but I didn't really like it because of one bad thing that spoils part of my pleasure. I really liked the game's script (Finally, contrary to the last parts, something interesting happens here that is interesting to play. And not for a short couple of hours, but for 8-10 hours) ...But as I said, there is a thing that spoiled my impression of this game, and it is an unclear weak ending of the game. Oh, and a bunch of unrevealed details during the playthrough itself. In the first case, you have a whole game that says something important is going to happen, and the last mission looks really good, and then it just kind of fizzles out at the very end (all important stuff will be somewhere way, way, way off). And in the second case... so who was that voice in the head? Who was wearing the mask? Why was it important to kill that guy somewhere in the beginning? And so on. It's really annoying.
PC
Aug 18, 2025
Call of Duty: Modern Warfare III3
Aug 18, 2025
There is nothing interesting or good about this game except the graphics... but praising a game for good graphics in 2023, just because it's not bad, is not an achievement. It should just be the norm... A bunch of different elements from previous games, each of which is unfinished or bad: weapons and multiplayer maps, shooting mechanics, I won't even mention the campaign plot... I admire the impudence and greed of the creators. Well done.
PC
Aug 9, 2025
Apotheon7
Aug 9, 2025
About a year ago I tried to play it, but I gave up very quickly. I didn't like the visual style with "eye-killing" colors, and the slightly abrupt and crooked combat system. I understand that they wanted to show this style, like drawings on ancient Greek vases... but was too much. In any case, it was possible to make the picture a little deeper(pixel art), then it wouldn't hit the eyes so harshly. A couple of weeks ago I decided to give the game another chance. The feelings from the visuals and combat remained the same, but I proceeded through the game slowly, because in general the game-play brought its share of pleasure. A variety of weapons, their destructibility, selection and crafting of using items, some semblance of exploring the World... and interesting bosses. Well, not something amazing, but for such a mechanically simple game, they are diverse, as are the tasks in their locations. In the end, I can't say that the game is really cool, sometimes it is boring and I paused, but gradually took all the achievements. Speaking of "boring", if you don't want to play the entire game on the second difficulty level, use the advice from the achievement guides to get the last achievement, "Olympian" from Steam platform.
PC
Jul 20, 2025
Spirit of the North7
Jul 20, 2025
Overall, I really liked the game. I gave it 7, because in addition to the good game-play moments, there were also some pretty unpleasant ones. If there were 2-3 of them, I would have left the rating of 8, which I wanted to give at first... but the problematic moments of the game will not allow me to do this. So I will stop at 7. But I can definitely recommend it for playing, especially if you manage to catch the discounts on Steam for example. A game about a fox who came from nowhere and ended up in these mountains. Through chapter 2 we are explained the lore of the game, but only through "wall scribbles", which are not particularly difficult to understand however. The world is not open, but there are places where you can get a little lost. The controls are simple. The puzzles are not difficult, and the achievements are also not very difficult too. It may be a little difficult to do only three of them: (1) Monks. Sometimes they can be easily missed. But here you can reload both the beginning of the level, and even only parts of the level. And whether I missed it or not, the game shows the monks indicator when the next one is located. (2) Stay in the air for 8 seconds. Forget about the geysers and wait for the jumping gates. This will require the slightest skill, but it is not difficult to do in Chapter 6 where 4-5 of these gates go up above the mud flow. (3) Monks in the Spirit World. I even singled this out as a personal minus of the game. This level is very large in size, and looking for all these guys is not much fun. Especially considering that some of them walk back and forth. This is the only achievement that you will have to "sweat"... I liked the general, calm atmosphere of the game. Not particularly difficult puzzles, and their presence, in a game like a simple journey from point A to point B. A little reminiscent of the game about a robe-person with a scarf in a desert.... Now about what I didn't like: (1) The music is catastrophically monotonous. The disaster here is that the game is not half an hour or hour, and 1 single melody is starting to be very annoying after some time in the middle of the game. (2) Periodically bugs: textures disappear, like when you manage to go behind the wall hieroglyphs. Carrying a staff through a very narrow door, through walls. A fox doll twitching if it lands on a ledge that, apparently, was not intended for walking. Invisible walls, and a number of others. (3) The Spirit World level... actually an interesting level, but I put it here because you can get lost in it if you want to complete one of the achievements. My personal IMHO, if you like.
PC
Jul 1, 2025
Voyage6
Jul 1, 2025
A relatively small game about a boy and a girl going from point A to point B. The graphics are simple, but not bad for this type of indie game. The music is simple and gets boring very quickly. The controls are questionable: in addition to forward and backward, there are 4 buttons, 2 of which are completely unnecessary. It was often annoying that the character did not react normally to moments when one had to pull the other up to a height. In general, this simple story can be interesting, but due to the excessive stretching of walking, the game feels boring. Even for its short duration. The full price is completely unjustified for such a short game-play, which was greatly stretched out in some moments, like pulling of the boat from place to place. I would write "do not recommend". But if you take it at a big discount on Steam for example, then why not... a small price of a couple of dollars is already more honest for this product, and only for such cases, I will say that I can recommend it.
PC
Jun 30, 2025
Pages of Time8
Jun 30, 2025
A very interesting and promising prologue... or a mini-game? Yes, perhaps it can take enough time to be considered as a mini-game. At least for me personally, since the puzzles can drag on for... well, you can look at the time other people spend in the game in the comments on Steam(1,3 - 2 hours). The art is superficial, sometimes too chalky, and static, but overall, it's pretty cute. The plot here is purely for "just to be some". It might be interesting, probably, only to little girls (simple phrases like a cute sorceress girly-girl talks about cute topics). A completely different matter are the puzzles. In the end, some types of tasks have a similar look, but considering that this is only a free prologue of couple of students, this is not a problem at all. This prologue - mini-game is an excellent free gift for fans of such games. If you don't mind the art style and the lack of a clear plot - it's definitely worth your attention. The only exception, in terms of puzzles I would give to those who are not looking for very difficult games, but just a "puzzle for relaxation", or something like that: Some of the local puzzles can put you into a stupor and make you get stuck for a long time. I would even advise to watch a little walkthrough of the game on YouTube before playing. Just to understand whether you want to master the local puzzles with stopping time.
PC
Jun 29, 2025
Kaze and the Wild Masks8
Jun 29, 2025
The plot here is not particularly intricate, but for a game of this type it is quite normal. The main thing in such games is the game-play. And it is excellent here. I liked Raymon game, but it always seemed that for a "fast-type game" it was too... fast, but here the speed of the game is well-calibrated: there is both fast game-play and relatively average periods. Additional levels and items for 100% completion are adequately placed, without hardcore. So I liked this game more than Raymon. There are some moments that I could find fault with, but the overall impression of the game completely covers these minor details. So of course I can recommend it for buying and acquisition in the gamer collection.
PC
Jun 16, 2025
Endless Fables: Dark Moor7
Jun 16, 2025
In fact, I really like this series (the first 2 parts, and this 3rd), but with each new game, it feels like there are more and more riddles like "what pills were these riddles made on?". Quite beautiful art, good music, plus or minus a normal story for this type of games, many riddles look interesting, but this interest, unfortunately, stumbles on such things as the impossibility of taking paper out of a bottle simply by turning the bottle over, and the need to look for a SPECIAL object for this. Unbelievable insanity, but this is a search for objects, so go look for it... Or banal, "I am an artist - this is how I see it" in some illogical riddles for thinking, and not just searching, when you make up some idea of a solution, and it literally falls out by chance from a completely illogical position of objects. And I would like if with each new part the game would add something new mechanics. This one had an amulet to fight evil spirits, but I didn't think it was enough for a whole new game. Of course, I still recommend this series, it was an interesting game, I just wanted to share what I didn't like, since this is my review of this game. I probably wouldn't recommend it at a full price, but with discounts on Steam for example - yes, you can definitely play it.
Xbox One
Jun 14, 2025
The Sexy Brutale7
Jun 14, 2025
Sometimes I write "interesting but boring" in movie reviews, meaning that the content, the story, the acting, and everything else may be really interesting... but it's presented to the viewer in a boring way. Today, the same thing happened with me and this game. It's cute, as others have written, has a cool concept with rewinding time, but I found it boring to play. The first hour was interesting as it was something new in a stylish setting, but gradually the game began to feel "viscous". The puzzles here are not particularly difficult, but, periodically, they seem strange, like "I am an artist - I see it this way/it will be more fun this way" and not because it makes sense or logically. Funny? Yes, probably, but I didn't like it. Collecting items and reading various interesting things about this or that vase or painting could also be very appropriate, but in such a small game, which, as I wrote above, is also a bit boring - this collecting and reading a bunch of text only aggravates the feeling of boredom. I can say that, in general, the game is good, you can take it at a discount on Steam platform if you have doubts about the full price. And the plot is very interesting, although it does not grab the stars from the sky. But do not expect much from the sensations of the game-play here. I agree that it should have a good rating, but I do not agree that it should be high.
PC
Jun 8, 2025
Helltaker8
Jun 8, 2025
The plot, of course, is purely for show, just to be there, but since I love the theme of monster-girls - this is a separate like from me. But seriously, for a free game, it's a well done job. And the art-stile, and the puzzles, and the ability to skip "for the most impatient". They are good too. A little nervous last episode, but it is not very difficult. But the episodes of the extra chapter, in which you had to run from lasers against the clock(not steps counter) - I would not call the merit of the game. The first few were interesting for me, but the last one stood out from the rest of the fun game by being too demanding of a reaction. However, this is an EXTRA level, right? In the end, if this is a free game, or was for a dollar - definitely yes. If it cost a little more - I would advise you to think about whether this is really what you need.
PC
May 31, 2025
Child of Light8
May 31, 2025
I have already played this game not on Steam in past, but now I decided to replay it already having it in my collection here. The game I could say is a mix of girly and childish type, but I liked the overall good quality of the game-play and, although typical, but adequate story about a poor princess and an evil stepmother. Nothing outstanding, but there is not a single bad moment in this story, it is just normal for a teenager-adult, and for a child - of course it will be wonderful. So, maybe an adult will be bored here, but I initially thought that such a game could be saved for my child, that's why I decided to buy it... well, and play it again too :) ...The only problem will be not so much with the game, but with the studio: a st*pid bug with a constant crash at startup. For SO MANY years they still have not solved this problem, and I had to look for a solution on the Internet. Although I solved this problem, the first launch of the game is ALWAYS crashes, and when you launch it again - it loads normally. The only criticism will not be the game itself, but, again, the studio: the lack of achievements on Steam. It is very upsetting. I am not a fanatic about achievements, but I like to get them in games that I like.
PC
May 18, 2025
Wizardry Variants Daphne4
May 18, 2025
The only real advantage of the game is that it is free. The fact that it is Wizardry with dungeons and all those things is cool, but it's secondary because of the main problem of the game, which many have pointed in their reviews on Steam website: You can try to play such games without going into this gacha swamp, but is it necessary? The most valuable resource of a living person is his time, and spending it on breaking through gacha walls, instead of trying a million other things in reality, other books, games, films... so-so idea.
iOS (iPhone/iPad)
May 18, 2025
Jotun7
May 18, 2025
I can definitely recommend this game. You could say that this is, conditionally, a "boss rush" game with an attempt to put here a plot too. I won't say that it turned out badly, it's just that at this level it definitely won't get higher than 7. Slightly crooked drawings, slightly short duration of skills, slightly slow character, a bit boring to go through almost empty and lifeless locations between bosses. In general, I would call the game just a very successful coursework of a programmer student, or something like that. But, as I wrote at the very beginning, it's definitely worth your attention. ESPECIALLY if you catch it at a discount on Steam. In general, if you don't expect a "cool single-player scenario", but just enjoy the fights with bosses - it will do just fine.
PC
May 11, 2025
Ascent DX7
May 11, 2025
Overall, this is a very interesting, small, free indie metroidvania. It's a pity the pixel art is VERY primitive, but the game-play and concept/setting are interesting. Definitely worth trying at least once. And it's a pity there are no achievements, at least 5-6 for the number of items collected and the endings obtained.
PC
May 11, 2025
The Children of Clay6
May 11, 2025
Very short, very "rails" (in the sense that it seems like you are exploring, but the books give only pinpoint hits in the search), and the controls are strictly "tied to the corners". Not that I really liked this kind of game-play, but yes, since it's free, since it's a real indie, and the atmosphere is good - it's quite worthy of play. The game goes quickly... truly very quickly, so even if you don't like it, you won't lose much. And I really wanted to play now something like this mini-game, but only something more elaborate.
PC
May 11, 2025
Oxenfree8
May 11, 2025
I gave this game an 8, but that's an advance. I really liked the game for its atmosphere, music, and of course the story itself. Lovecraft would have definitely liked this game: a short story about otherworldly horror. Maybe cosmic, maybe afterlife. Just the way he liked it. But for me personally, this game was on the verge of a 7 because walking around this island was very tiring, and because the dialogues required you to react quickly. I hate timed quests, timed traps, and timed dialogues, so for me it spoiled the feeling of the game a little. And the tedious walking could have been easily fixed with at least small fast-travel, like 4 benches in different corners of the island. And that's it. Because of this, I didn't really like running and looking for red frequencies first, and then running around the island again looking for these damn notes... and also hunting for different endings. Overall, it's an 8, but on a very-very fine line with a 7.
PC
Apr 8, 2025
Assassin's Creed Shadows3
Apr 8, 2025
No miracle happened, everyone can go home... Apart from the obvious merit of the company to make very beautiful picture, there is nothing in this game that could save this series. Even not just save, but at least return interest and trust to zero level. Another huge World that often copy-past itself, another flat and not interesting plot, and another grinding Hell for loot. This is almost the apogee of the "grinding" word.
In some places the game-play itself was interesting for her or him, but the vast majority of missions were boring and poorly written. I'm already tired of constantly plunging into this pseudo-Assassin's jelly and complaining in reviews, so I can just go straight to my conclusion: while the people who wrote the cut-scenes, music, general visuals really tried to make a game for the players, everyone else just got their salaries for nothing.
PC
Mar 31, 2025
Bastion8
Mar 31, 2025
The story is quite simple, but the narrative is interesting. The environment, music, background very well decorate the simplicity of the main plot of the game. And the game itself is not so big that it would have time to get boring. Gameplay, variety of weapons, skills, trials - are perfectly executed for such a small game. Around 2015 I already played it not on Steam, but now I came across it again and decided to do this small adventure one more time, and close the gestalt of unfinished trials. For such a price, and especially if there is a discount - of course I recommend it.
PC
Mar 25, 2025
Figment9
Mar 25, 2025
About 5 years ago I tried to play this game, but at the very beginning I didn't really get hooked by it. Recently I decided to try it based on reviews and at some point I realized that I consider it an ideal game for a child. It has a very pleasant and varied visual style, showing different parts of the mind, but doing so without overdoing it with coloring or picture drawings. It has moderate pleasant music and... I don't like most musicals, out of everything that exists I only liked 3 or 4, and now there will be another one, because the songs here are very appropriate every time, and very well performed. Dialogues and the main story itself are very simple, but this is normal for a children's game. Well, and the "puzzles": moderately easy, moderately difficult, I would say. Some are completed quickly, somewhere a little more difficult, but the overall rating is good. So, overall, I really liked this game. I will save it in a folder with other games saved for children. Of course I recommend purchasing it. In general, you can do it without a discount to support a quality product. And even more so with a discount.
PC
Mar 23, 2025
Figment 2: Creed Valley9
Mar 23, 2025
No less a masterpiece of a sequel to the magnificent first part. Both the first and this part are a great gift for a children's collection. It is shorter, but it does not feel like anything is missing. This part has a slightly deeper approach to the plot and moral of the story and the behavior of the characters... the antagonist of the game, to be more precise. No, seriously, the gameplay, the story, the songs... a great gift for a child, and even an adult like me really liked it. It's funny... the motive of the main antagonist is even more suitable for an adult player than for a child. Both without a discount and with a discount - a must have game.
PC
Mar 15, 2025
Burn Me Twice7
Mar 15, 2025
I would give this game a 6, but since it's free, let it be a 7. I will say that everyone who is interested can try it, and if you don't like it, well, it's free, so no big deal. Overall, the general concept was very interesting: you play as a witch, in a mini-dark-fantasy World, where you have to solve the terrible secrets of a small town, under the supervision of the Inquisition. Agree with me - it's an extremely tempting variety against the background of many other games ideas. But in the end, everything turned out to be much more prosaic, unfortunately. Apart from the general idea, the game has only disadvantages, in my opinion. Mediocre graphics and art, even against the background of many well-made pixel art games. It feels like this game was made either very quickly, or by a couple of self-taught schoolchildren. The music and sounds are mediocre, the dialogues are not voiced, and there are 1-2 pieces of music for the entire game. About the dialogues... somewhere they are interesting, but mostly very, very simple, as if written for children. I can't say anything about the trials themselves - they seem normal, but also seem weak. I think the fault lies in the overall feel of the game and its extremely short duration. If the game were longer and had more trials - this type of trial wouldn't be a problem. And now we come to the length of the game - it's very short. I'd rather pay money to play a slightly longer game that would be made a little better, but we have what we have. And by the way, there are a huge number of QA testers in the credits, although the game itself still has a bug with a kitchen book in the mansion since 2020 - this is a generally catastrophic failure, in my opinion. In general, as a trial run for beginners - it's tolerable and can be praised a little before developing something serious. But I wouldn't recommend it to anyone if it weren't free on Steam.
PC
Mar 8, 2025
A Pixel Story8
Mar 8, 2025
A very interesting game, overall. A kind of Mario on maximum settings, dividing the game world into 3 parts (the 4th is very short to highlight separately). A kind of evolution of mechanics and visuals. There are also more difficult rooms to complete the game on 100%, so to speak, but you need to open them with in game coins. The plot and music are simple and do not grab the stars from the sky, but quite normal for such a simple and relatively short game. On the one hand, I would like the game to be longer, and the story to be a little more developed, since the general concept of the game allows you to make a very interesting adventure out of it ... but on the other hand, by the end of the game I began to get tired of it. Especially at the very end, when you have to use clones. And especially those hard-rooms(however, for lovers of such rooms - this is a good seasoning to the main plot). A kind of "golden mean" on the very edge with a lowering the rating. I suggest to grab this game on Steam during their sales.
PC
Feb 26, 2025
Semblance6
Feb 26, 2025
I would say that this is an interesting game with interesting mechanics, but I didn't really like it. I quickly got tired of the visual style, periodic bugs in the form of the character freezing in one place and the general monotony-uniformity without any narrative. Well, this is not a bug, but the unpleasant control of this slime was a little annoying all the time (it slides where it shouldn't, then sticks when you need to quickly get away from danger). Even if the game does not have some interesting story, this can be compensated for by interesting gameplay, but it did not captivate me so much that I liked the game, except that the puzzles themselves with changing the physics of the environment were partially entertaining. In general. It is 6 out of 10, especially for it's price on Steam. If you catch it at a discount - well, maybe only if you like to touch any unusual game, or your list of puzzle games is already exhausted.
PC
Feb 25, 2025
Summer Catchers5
Feb 25, 2025
The game itself is beautiful, with nice music and an interesting narrative. Including the last encounter before the end of the game. I generally like short games like this too. I would give it a 7 or 8 out of 10 and would definitely recommend it, if not for one "but": the gameplay... namely, one specific mechanic. Throughout your journey, you must overcome obstacles with the tools that randomly fall out of your backpack onto the screen. The screen holds three items and after updating one to a random other, resetting this update takes time. The car moves relatively slowly, but because of the screen size, you must constantly be in a semi-tension "do I have the right set of tools or not", "and if not, will I get the right one in the update fast enough". In another game and with a different execution, I think I would have enjoyed this kind of gameplay, but I didn't like it here. I don't recommend it unless you're a fan of that specific kind of games.
PC
Feb 22, 2025
Pinstripe7
Feb 22, 2025
The game itself is interesting, beautiful and well made. It is for children in a general sense. The puzzles are easy, the narrative and the story itself are simple. Except for some phrases that would be better played by a child several years older, than it would be without those vulgar phrases. I can say that I liked the game in everything except the achievements, last credits and its price. Achievements: the game is short and the achievements simply extend the player's time inside it with nothing interesting but a simple replay the same game. I REALLY don't like this in games where replaying gives the player nothing except these achievement icons. Credits: I understand that you want to show the player those who worked on the game and all that, but I REALLY don't like when unskippable credits are very long. Well, and the price... the game itself in its one full playthrough interesting and I recommend it to be played... but not for such a price(Steam). Such a short game should be a gameplay or narrative masterpiece that would justify its price. So, although I recommend it, I advice to take it only on discounts(Steam).
PC
Feb 21, 2025
Loyalty and Blood: Viktor Origins7
Feb 21, 2025
I would say that I liked the game on 90%. At first I didn't even expect such an elaboration of weapons, clothes and stones in the cells of these clothes from such a small pixel game. Then I liked the variety of enemies and "headhunting" option. The story is not very deep but quite tolerable for a small-sized World of the game. Another thing is that this story revolves around one "section": The player is always in the central hub - the castle, in which, of course, manipulations with objects, improvements and communication take place ... but the rest of the World is not a World, but rooms that revolve around this castle, so to speak. Like planets around a star, and not like some path / adventure, etc. Which is a little disappointing. But in general, I still highly recommend trying it if you liked the video and screenshots. And I also strongly recommend listening to the advice of the game itself: play on the keyboard and mouse, it is REALLY more convenient.
PC
Feb 17, 2025
Pocket Kingdom8
Feb 17, 2025
Moderately cozy, moderately difficult, moderately interesting, moderately inexpensive... everything is very "moderate" :) ...It's not bad or good, just don't expect some kind of pixel masterpiece. I liked the travel mechanics around the map and the map itself. Some Metroidvania-theme with going back to unlock something was interesting too. But here it is necessary to immediately clarify that there were a couple of places to nowhere, like for example a portal when you collect three items(dead end). And a couple of very small bugs, like the fact that the lamp from the airship is lower than the lamp icon on the map indicates. Almost all the puzzles are not difficult, except for 5, which took some effort. There are two endings (they do not change anything except the animation of the end of the game and how you get to this ending, whether you will repair the airship, or look for a ticket). In general, it was not very long, and very exciting. I did not even expect it to be honest. Definitely worth a try.
PC
Feb 16, 2025
Shrine of the God-Ape7
Feb 16, 2025
In general, an interesting short game. The only thing that really irritated me in the first two bosses was the constant ejections from arena. Well, I wouldn't call it a problem if the gameplay was more complex/elaborate-made... but in this game it's very simple and these constant ejections in a kilometer away from each hit - were annoying. I would say that the game literally crossed the positive barrier for me on the edge.
PC
Feb 16, 2025
Even the Ocean3
Feb 16, 2025
This game has a very positive rating on Steam. Well, I'll add myself to the negative camp: I didn't like this game. Of the good things, I can highlight the visual style of the levels themselves, excellent gameplay mechanics that change with each level (in terms of how you need to complete the levels, or how you need to interact with the environment), the general idea of the history of the World, and the idea of a global map on which you travel from level to level... and basically, all the good things in this game end here. Well, now about what I didn't like: This very good and varied gameplay mechanics is totally spoiled by two things: the levels are literally half-empty, or completely empty, which is why platforming is simply very easy. The whole game I caught myself thinking about how here or there, it would be possible to ideally fit a trap or another decorative element that can be used. It was unpleasant and because of this and the flat implementation of the story, I felt growing boredom after a quarter of the game. Now, about the story that I mentioned before: the general idea is interesting, but the implementation in the dialogues is as if it was written by a child for a story competition in elementary school. And there are a HUGE NUMBERS of these dialogues. In one episode, the characters discuss an important problem for the real world, which is reflected in the game, but the phrases just look like a pompous attempt to look smart. I was also a little irritated by the fact that the song in the middle and at the end of the game cannot be accelerated or skipped. As well as the last credits of the game. Ok, and now the "cherry on the cake": there are a lot of g@ys and lesbi@ns in this game... no, not every first one, but it literally sticks out in your face, both in the number of characters and in some phrases. After one of these phrase, I decided to look up who created the game, and guess right away - it was a tr@ns. Not surprising at all, after modern Disney, other games and TV series. You can consider me biased, if you like - but for me personally this product looks like a banal attempt by the author to make "oh, let me make a game about what I consider important through my woke-view", but make it very simple, so that others, like me, don't break their nails, going through difficult levels... I have said many times in reviews here and other places, even if the story or the graphics are not very good, but the gameplay is interesting, or if it is a weak gameplay, but the story is interesting... separately a lot can be forgiven for the rest of its high-quality elements ... but when the story is poorly written, and the gameplay is ****, and in general everything is uninteresting, except for the basic concepts ... there will be no high rating even without "so-called-progressive" elements. Especially for such a price with such a size of the game. IMHO, if you like. My opinion for my money on this product.
PC
Feb 15, 2025
Jelly Killer7
Feb 15, 2025
The game itself is quite interesting. 54 levels that can be completed on easy, medium, or hard difficulty. I'll give the game a 7 out of 10 because it gets boring quickly. But not because the game is bad, it's because the game is pretty bland. There is no variety of levels, sounds (which can't be turned off), and traps/enemies from the very beginning to the very end. Overall, I would call the game just a successful experiment, or a student project, nothing more. For its price, it's worth buying if you don't mind spending money, and if there's a steam discount - yes, I definitely recommend at least trying it.
PC
Feb 13, 2025
KEIKA - A Puzzle Adventure4
Feb 13, 2025
Initially I wanted to write a positive review, because the game, although primitive and flat in visuals, sound and controls, but the puzzles are a little entertaining. For such a price for an indie game, this is quite an average-positive result of 6 or 7 out of 10, depending on the player's taste. But at level 32 I encountered a bug, because of which I give the game a negative review and a rating of 4 out of 10. This bug is critical and does not allow me to continue the game. More than 5 years have passed since the release, so scr*w it. Even if the bug was on the last level, for me there would not be something like "oh well, I almost finished it anyway". I left a message about this bug, if the developers fix it and I finish the game - I will change the review, but until then it is deleted and sent to the Done folder.
PC
Feb 12, 2025
About Love, Hate and the other ones6
Feb 12, 2025
This is not a bad game overall, but it is very boring. Especially for this price. It has quite a lot of levels for a small puzzle game, and a cool idea of the mechanics of moving elements. But the game is very "bland and flat". I like both the indie sector and simple games, including those with the simplest pixel graphics. I have played games with a "mixed" rating on Steam and I liked them, because it's just a matter of taste. Well, despite the rating of that game, I didn't like it for several reasons. There is no story or plot, a very primitive environment that changes only a couple of times during the game. The sounds get boring after literally a couple of levels. In general, I only got through a third of the game levels and gave up.
PC