
SummaryA Pixel Story is a sinister 2D puzzle platformer that charts the evolution of video games. You have to use your Magical Teleportation Hat to explore six increasingly detailed zones on your mission to reach the core of The System to stop the evil OS and save the world.
Developer:Lamplight Studios
A Pixel Story
Released On:
Mar 30, 2015
Metascore
Mixed or Average
74
User score
Mixed or Average
6.1
My Score
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Metascore
Mixed or Average
74
43% Positive
6 Reviews
6 Reviews
57% Mixed
8 Reviews
8 Reviews
0% Negative
0 Reviews
0 Reviews
Apr 15, 2015
100
A Pixel Story puts together a great, complete package that has a ton of ingenuity and fun to offer.
Apr 8, 2015
89
If you are in search of a good platform puzzle game, A Pixel Story is the game for you.
Aug 30, 2015
80
If you’re looking for a funny, engaging, refreshing game that isn’t afraid to challenge you and reward you for rising to those challenges then this is absolutely the game for you.
May 11, 2015
70
A Pixel Story has an interesting concept which is not implemented in the best possible way. Although it still is a good platform game, it could maintain better balance between difficulty and pace.
Apr 13, 2015
70
A fascinating journey through the visual history of 2D platformers, although the gameplay doesn’t always match the quality of the many classics it relies on for influence.
Sep 1, 2015
65
Through it can be frustrating and seem downright broken at times, there's still much to enjoy in A Pixel Story. It genuinely has all the making of a great puzzle platformer, but it's sadly kept from its full potential by poorly-executed physics.
Apr 30, 2015
60
At first it looks very promising with the concept of the continuous evolution of the technology creating anticipation, but in the end what we get is a problematic platformer plagued with lack of imagination and a disappointing final world.
User score
Mixed or Average
6.1
57% Positive
4 Ratings
4 Ratings
14% Mixed
1 Rating
1 Rating
29% Negative
2 Ratings
2 Ratings
Mar 8, 2025
8
A very interesting game, overall. A kind of Mario on maximum settings, dividing the game world into 3 parts (the 4th is very short to highlight separately). A kind of evolution of mechanics and visuals. There are also more difficult rooms to complete the game on 100%, so to speak, but you need to open them with in game coins. The plot and music are simple and do not grab the stars from the sky, but quite normal for such a simple and relatively short game. On the one hand, I would like the game to be longer, and the story to be a little more developed, since the general concept of the game allows you to make a very interesting adventure out of it ... but on the other hand, by the end of the game I began to get tired of it. Especially at the very end, when you have to use clones. And especially those hard-rooms(however, for lovers of such rooms - this is a good seasoning to the main plot). A kind of "golden mean" on the very edge with a lowering the rating. I suggest to grab this game on Steam during their sales.





























