
80
Quartet might not find itself on the highest pedestal alongside its most obvious influences, but against contemporaries attempting similar throwback experiences, it holds its own thanks to a vibrant soundtrack, lush environments, and an immensely satisfying combat system. It might not be something classic, but it's absolutely something worth experiencing, especially if you have a fondness for the mid-'90s golden age of console RPGs.
86
You don’t need flashy gimmicks or extravagant animations to craft a great RPG. What truly matters is whether the experience is fun and engaging, and Quartet nails that perfectly. It’s easily one of the best traditional pixel RPGs to release this year.
70
Overall, the result is quite charming. I'd not call Quartet's visuals "innovative," but they're executed well, with clear thought and care put into those nostalgic sprites.
9
An absolute instant classic!! A top 3 indie jrpg of all time! The combat system (the % AP system) is original and adds a strategic layer that is fresh and impressively deep. The story touches on surprisingly deep subjects yet the dialogues can make you laugh out loud. The music is FF6 quality. I kept humming the songs, even staying still sometimes just to listen to them more. The second half of the game opens up completely after the linear first half and you strategic combos become important for the tougher bosses. The switch system is so interesting compared to 99% of games who either don’t let you switch party members during battle or makes it cost you a turn!
4
text size, font, and control scheme are designed by a psychopath: wasd to move, hold X to run? letters so big and wide that like 2 words cover the length of the screen, with bad dithering around them. i regularly play nes, gb/gba, snes tites on this screen and even with their low resolution they look totally fine stretched to a large size, because they are made with thoughtful visual design. if the first moments of your project are a mess in so many ways, nobody is going to play it. im grateful that i was able to refund this so quickly. i just dont know who wrote these reviews saying quartet is oozing with polish and labor of love, because its more bare bones than most games ive seen on rpgmaker, yet is being marketed as some kind of complete consumer product. if i made this myself, i might be proud of it for what it is, but i wouldnt be charging money....
7
It's a fun throwback to classic pixel-art turn-based RPGs which endears itself to FF6 and Octopath Traveler enthusiasts. The music isn't quite as epic as other RPG titles, but still sounds decent. The various abilities and the AP system works pretty well for the game and still makes you manage your resources without feeling punishing or insurmountable if you get a little too aggressive. The story itself is alright as well, it's not a GOTY-esque epic tale, but it's still engaging enough to make you want to see what happens next. Overall I'd give this a 6.5/10.
Quartet
Released On:
Aug 26, 2025
Metascore
Generally Favorable
84
User score
Generally Favorable
7.8
My Score
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Metascore
Generally Favorable
84
90% Positive
9 Reviews
9 Reviews
10% Mixed
1 Review
1 Review
0% Negative
0 Reviews
0 Reviews
Aug 25, 2025
90
For a game all about the number four, Quartet packs in way more than four reasons to play it. The story builds into something surprisingly big, the combat has just enough twists to stay fun, and the characters feel alive in ways that matter. The first hours may test your patience, but stick it out and you’ll find yourself hooked. As classic as Quartet may feel, it is just as memorable as its inspirations.
Aug 25, 2025
88
Quartet not only excels with its fantastic ensemble cast, eclectic music, colorful visuals, engaging gameplay, and engrossing story, but its intangible “x factor” made my twenty-eight-hour or so jaunt a special experience. I would love to see character-centric post-ending DLC in the future, because Quartet’s cast is too cool not to revisit. I have nothing negative to say about Quartet beyond its lack of an auto-save. If this review does not put Quartet on RPG fans’ radars, then perhaps the notion of adventuring with Juna—a sage, sassy, and supportive talking hippo—will.
User score
Generally Favorable
7.8
62% Positive
8 Ratings
8 Ratings
31% Mixed
4 Ratings
4 Ratings
8% Negative
1 Rating
1 Rating
Jun 14, 2026
9
An absolute instant classic!! A top 3 indie jrpg of all time! The combat system (the % AP system) is original and adds a strategic layer that is fresh and impressively deep. The story touches on surprisingly deep subjects yet the dialogues can make you laugh out loud. The music is FF6 quality. I kept humming the songs, even staying still sometimes just to listen to them more. The second half of the game opens up completely after the linear first half and you strategic combos become important for the tougher bosses. The switch system is so interesting compared to 99% of games who either don’t let you switch party members during battle or makes it cost you a turn!
Oct 20, 2025
7
It's a fun throwback to classic pixel-art turn-based RPGs which endears itself to FF6 and Octopath Traveler enthusiasts. The music isn't quite as epic as other RPG titles, but still sounds decent. The various abilities and the AP system works pretty well for the game and still makes you manage your resources without feeling punishing or insurmountable if you get a little too aggressive. The story itself is alright as well, it's not a GOTY-esque epic tale, but it's still engaging enough to make you want to see what happens next. Overall I'd give this a 6.5/10.
Sep 2, 2025
87
Quartet is a retro-inspired RPG that fuses SNES-era charm with modern pacing, delivering four deeply personal stories. With streamlined combat and heartfelt writing, it shows how classic role-playing design can be prudently updated.
Aug 25, 2025
85
Although not the most revolutionary RPG, Quartet has great writing, perfect pacing, and is just a very cosy experience that genre fans will love
Nov 21, 2025
80
Quartet might not find itself on the highest pedestal alongside its most obvious influences, but against contemporaries attempting similar throwback experiences, it holds its own thanks to a vibrant soundtrack, lush environments, and an immensely satisfying combat system. It might not be something classic, but it's absolutely something worth experiencing, especially if you have a fondness for the mid-'90s golden age of console RPGs.
Aug 25, 2025
80
Overall, Quartet is an easy recommendation for RPG sickos who can't get enough of turn-based combat. The story and characters may not necessarily land for everyone, but if gameplay is king, then Quartet certainly won't disappoint.
Sep 4, 2025
70
Overall, the result is quite charming. I'd not call Quartet's visuals "innovative," but they're executed well, with clear thought and care put into those nostalgic sprites.
Jan 6, 2026
4
text size, font, and control scheme are designed by a psychopath: wasd to move, hold X to run? letters so big and wide that like 2 words cover the length of the screen, with bad dithering around them. i regularly play nes, gb/gba, snes tites on this screen and even with their low resolution they look totally fine stretched to a large size, because they are made with thoughtful visual design. if the first moments of your project are a mess in so many ways, nobody is going to play it. im grateful that i was able to refund this so quickly. i just dont know who wrote these reviews saying quartet is oozing with polish and labor of love, because its more bare bones than most games ive seen on rpgmaker, yet is being marketed as some kind of complete consumer product. if i made this myself, i might be proud of it for what it is, but i wouldnt be charging money....
Summary A series of unlikely train robberies. A mysterious deck of cards. A fleet of deadly airships. An accidental mage. Choose from four stories, in any order, and discover how they intertwine in this turn-based RPG.





























