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SummaryIn a dark time, an epic adventure begins as evil slowly envelops the world! The forces of darkness are pursuing the lost art of Alchemy, and as they draw ever closer to their foul purpose, mankind's future hangs in the balance. You and your companions are the last hope: armed with noble weapons, mysterious Psynergy and a host of elemental creatur... Read More
Rated E
Rated Efor Everyone

Golden Sun

Released On: 
Nov 11, 2001
Metascore
must-play
91
User score
Generally Favorable
8.9
My Score
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Metascore
91
100% Positive
29 Reviews
0% Mixed
0 Reviews
0% Negative
0 Reviews
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
100
G4 TV
It's the best original (nonport) GBA RPG to date, sporting stellar graphics, above-average sound, and a worthwhile experience (at least 20 hours of gameplay) that should make that next family roadtrip that much more tolerable.
97
IGN
The quest is amazingly long, absolutely gorgeous to look at, a joy to listen to.
User score
Generally Favorable
8.9
88% Positive
336 Ratings
8% Mixed
30 Ratings
4% Negative
16 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Aug 27, 2026
10
Cem4500
Golden Sun is simply golden. What a game. Top 3 of my favorite games of all time. I'm hoping so much for more Golden Sun games
May 28, 2026
10
MammaSaura
The game that knew how to get everything good from previous JRPG and make them cohexist to become a masterpiece.
91
Gamer.tv
Dialogue isn't great, but then, when has RPG dialogue ever been great? The story is good enough to keep you playing, there's lots to see and do - it's a good 'un. If you're an RPG fan then Golden Sun will rock your elf-obsessed world.
90
Electronic Gaming Monthly
There is so much to Golden Sun that I can't help but fall head over heels for it. Every aspect of the game is soaked through with quality. [Jan 2002, p.233]
86
Pocket Games
An instant classic that raises the bar for portable RPGs. The story never comes together, but that's what the sequel's for. [Spring 2002, p.36]
85
GamerWeb Nintendo
Definitely worth the purchase despite a cliché plot, Golden Sun is visually and aurally impressive. A deep game that should offer a bare minimum of 30 hours of gameplay.
80
Gamestyle
The story, however, is an area where Golden Sun refuses to go above and beyond the clichéd characters and typical save-the-world plot.
See All 29 Critic Reviews
May 1, 2025
10
Susebron_
My favorite game of Gameboy Advance, We need a remake of this saga for nintendo switch.
Nov 25, 2025
7
Diavolo_12
I played this game in 2025 but i very liked **** this game is still felts old,it has some reasons: 1-This game have a very bad character and dialogues,any character in game doesnt felt alive,and game has not bad senario. But in the end game has uniqe character build and combat mechanics.
May 26, 2023
7
Nerevarinho
Fun start. Towards the end, the main story had unnecessary subplots (ship, insivible man), and the last dungeon had too many puzzles, it felt unnecessarily stretched out.
Aug 27, 2020
4
DinoBeam
Alot of great ideas, but alot of frustrating things hold it back greatly. Having characters defend instead of attacking a new enemy when the one they target dies is insanely juvenile design. Every time you try to walk up to a pot to see what's inside it you automatically start turning **** path forward often leads you to need a guide. Making me go through an entire area just to tell me to turn around isn't fun! It's juvenile and cruel.
Feb 2, 2024
1
Starfree
I was gonna say this game is the most basic run of the mill RPG there is… than I stopped playing it half way though to play Final Fantasy 1… the basic **** that FF1 does that Golden Sun doesn’t is astonishing. Why is there no minimap? Why is there no buff and debuff spells? Why is the menu button the same as the interact button? This game is bad. With obscure story checkpoints that are to the likes of Zelda 2, and a massive world that is easy to get lost in, I haven’t been frustrated by a game this much in a long time.
See All 382 User Reviews
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  • Game Boy Advance
Nov 11, 2001
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