100
10 / 10 / 10 / 10 - 40 [platinum ; Mar 2006]
95
This is an extremely well-crafted game and the time taken to create it is highly evident. [JPN Import]
93
It’s a flawed great game. The battle system is fast and fun, yet it’s a bit simple and repetitive. The license board provides non-linear character growth, yet there aren’t that many ways to raise the characters. The towns feel alive and outdo anything to date, yet the dungeons feel all too similar and repetitive. [JPN Import]
10
Masterpiece. Graphics far superior for its time, surreal art direction, all the monsters and scenarios are well crafted and beautifully drawn, flawless soundtrack, unique atmosphere. The game is incredibly vast—the main story is long, and there's plenty to do beyond it, with many weapons, armors, types of magic, techniques, summons, and special abilities. The license board and gambit system make the game far more adaptable to the player.Many people don't understand why Vaan is so irrelevant to the story despite being the protagonist. The reason is simple: the idea here isn't a leader-type protagonist—handsome, a prodigy, none of that. Instead, he's just an ordinary citizen, an orphan, poor, and a dreamer, who by chance gets caught up in the heart of the plot and serves as a mirror for the player—a point of perspective for an ordinary person swept into something colossal and completely beyond their understanding. I think it was a good idea; not everyone wants an incredible, perfect protagonist to look up to. Many prefer a protagonist who's just a normal person, still without success, with dreams—someone we can identify with.
This game is flawless, and anyone who truly immersed themselves in the gameplay without comparing it to other titles in the series will surely have had a fun and incredible experience.
10
Sou fã de todos FF, mas o FF12 é pra mim o melhor de todos disparado!
Ja zerei esse game em 4 versões diferentes, existem desafios secretos extremamente difíceis que exigem muita estratégia e build bem elaborada, além de puzzles secretos para liberar chefes e itens únicos perdiveis.
Deveriam fazer uma continuação deste game com as mesmas mecânicas de batalha. Faz falta games assim no mercado.
8
Final Fantasy XII fue un concepto fantástico demasiado ambicioso. El Zodiac Age mejora y actualiza todo lo necesario para convertir este juego en un clásico.
Final Fantasy XII
PlayStation 2
Released On:
Oct 31, 2006
Metascore
Universal Acclaim
92
User score
Generally Favorable
7.6
My Score
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All Platforms
Metascore
Universal Acclaim
92
95% Positive
61 Reviews
61 Reviews
5% Mixed
3 Reviews
3 Reviews
0% Negative
0 Reviews
0 Reviews
100
Beautiful, involving, impeccably designed and outstanding value, this is a grand game that is difficult to fault. It will captivate even those who have been immune to Final Fantasy's spell.
100
Either way, Final Fantasy XII is a fitting send-off for the series on the PS2, and it justifiably has a chance to proclaim itself the best Final Fantasy on the Playstation. [Nov. 2006, p.106]
User score
Generally Favorable
7.6
69% Positive
963 Ratings
963 Ratings
15% Mixed
214 Ratings
214 Ratings
15% Negative
210 Ratings
210 Ratings
Mar 25, 2026
10
Masterpiece. Graphics far superior for its time, surreal art direction, all the monsters and scenarios are well crafted and beautifully drawn, flawless soundtrack, unique atmosphere. The game is incredibly vast—the main story is long, and there's plenty to do beyond it, with many weapons, armors, types of magic, techniques, summons, and special abilities. The license board and gambit system make the game far more adaptable to the player.Many people don't understand why Vaan is so irrelevant to the story despite being the protagonist. The reason is simple: the idea here isn't a leader-type protagonist—handsome, a prodigy, none of that. Instead, he's just an ordinary citizen, an orphan, poor, and a dreamer, who by chance gets caught up in the heart of the plot and serves as a mirror for the player—a point of perspective for an ordinary person swept into something colossal and completely beyond their understanding. I think it was a good idea; not everyone wants an incredible, perfect protagonist to look up to. Many prefer a protagonist who's just a normal person, still without success, with dreams—someone we can identify with.
This game is flawless, and anyone who truly immersed themselves in the gameplay without comparing it to other titles in the series will surely have had a fun and incredible experience.
Mar 19, 2026
10
Sou fã de todos FF, mas o FF12 é pra mim o melhor de todos disparado!
Ja zerei esse game em 4 versões diferentes, existem desafios secretos extremamente difíceis que exigem muita estratégia e build bem elaborada, além de puzzles secretos para liberar chefes e itens únicos perdiveis.
Deveriam fazer uma continuação deste game com as mesmas mecânicas de batalha. Faz falta games assim no mercado.
97
This is absolutely my favorite Final Fantasy title, a claim I probably would have laughed at two years ago when rumors about the game’s battle system began to circulate.
93
Where this games shines the brightest is in the new path it blazes, not the traditions it revisits. [Nov. 2006, p.132]
90
It has a lot of what FF fans have come to expect – high quality presentation, a grand adventure, a likeable cast, and lots of fighting. But, it also has a lot changes to which not everyone may warm up – gambits, revamped battle system, and a different way of storytelling.
84
While Fantasy has a captivating and ingenious battle system and thriving, beautifully designed cities set in an imaginative, fully realized world, it doesn’t have much of a story. The best narratives of political intrigue frame it as a personal struggle, but Fantasy is too concerned with the grand sweep of politics to bother with giving its cast interesting personalities.
62
Mind, it’s still a decent game with gorgeous graphics and an incredible environment, but it possesses little of the magic that some of its predecessors have.
Sep 16, 2025
10
Absolutely Loving it. I keep coming back to it every single year, without getting bored.
Mar 7, 2024
7
The start of the decline of final fantasy for those of us that want the turn based battles of the old FF games. I'm sure there's the elements of the soul of FF in there with open world, story etc, but for me, the core of the FF soul and jrpg is turn based battles. If I want action, I'll buy an action game.
Dec 26, 2021
7
The cutscene direction, the English localization, and the voice direction makes the story REALLY enjoyable to watch. Sadly most of the main party you're stuck with comprises dry, unemotive characters. Vaan is the only character who is allowed to emote, and if he wasn't there I don't think I would have made it through the game. Aesthetically, the game looks great. The soundtrack is okay. A little too noisy for my liking but nothing particularly bad. The gameplay is meh. I liked the open zones, but I'm not a fan of the MMO combat. It's not as fun as the turn based battles with the cinematic camera shots and stuff. If you do like the battles, then thankfully there are a lot of optional bosses for you to fight.
Apr 13, 2025
4
This game does have great visuals and a decent soundtrack, though previous installments had a better soundtrack and this one seems to reuse tracks in the 2nd half of the game quite a lot, same with monsters getting reused a lot in the 2nd half of the game. Ultimately the problem with the game really is not the above, it's also not that it's not turn-based like some people claim- this IS turn-based. It's the fact the gambits automate the game far too much, for the vast majority of the game it's just a walking simulator. It's the fact that there just isn't any good gameplay to break up the combat, no good alternative gameplay, puzzles, or minigames. And on top of all that, the story just seems not interesting and the dialogue, coupled with how its written equally uninteresting and it feels detached from the story. I've tried to like this back in the day and I was pretty positive about it back then but I've had to readjust my position on this game, this is the first big misstep for Final Fantasy, and as we all know with 13 things got so much worse.
Jan 18, 2024
4
I read someone saying: "I remember this game as the one with pretty bunny girl, cause 90% of everything else I forgot" Balthier and Fran carried the whole game. Vaan, your protagonist, is just an observer who stumbled upon other characters and they let him stay for no big reason, he doesn't influence anything in a bit, you can erase Vaan and his friend Penelo from the story and you loose nothing. No much human emotions here, no love, no humour, only grand politics which are no fun (yeah it's more like Babylon-5 than Game of Thrones). Level design is flat, only the first town seems interesting, until you understand that it is a mere decoration with absolutely nothing to do, no side-quests, no secrets, no mini games, no interesting NPCs. Gosh, everything looks like a mash up of endless empty hallways, and it applies to towns, dungeons, even open spaces that exist only to seek out lurking enemies. Lifeless - is a best word that describes most of this game.
SummaryThe story takes place in a world called "Ivalice," in an age when magic was commonplace and airships plied the skies - the Archadian Empire, seeking to strengthen its base of power, had been invading and subjugating its neighboring lands one by one- a fate which befell the small Kingdom of Dalmasca. Archadia's invasion and the subsequent... Read More
Rated Tfor Teen
Platforms:
- PlayStation 2
Initial Release Date:Oct 31, 2006
Developer:
Publisher:




























