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80
PLAY
While we’re sad to see RPG mode go, the fighting in this update-sequel is wonderfully easy to get to grips with and dripping with possibilities. [Issue#36, p.76]
Yes, Granblue Fantasy Versus: Rising is a good fighting game but its totes adorbs Grand Bruise Legends mode is what really won me over.
Whether viewed as a full-fledged sequel or enhanced re-release, Granblue Fantasy Versus: Rising is an improvement over its predecessor in just about every way. The single player content is of decent quantity for a fighting game, but could easily be completed in a single weekend. Most of the longevity will come from the multiplayer components, whether it be fighting against other players online in traditional matches or getting into some of the more unexpected minigames in Grand Bruise Legends. The accessibility is one of the best features Granblue Fantasy Versus: Rising in that it allows newcomers the ease to jump in and pull off impressive combos, yet the system is complex enough that it requires dedication to master. As it stands this is a great fighting game for players of all experience and skill levels.
8
mefisto_777
Ever since I experienced Granblue Fantasy Relink, this fighting game has always intrigued me, and it certainly wasn't a disappointment. It was a total success on my part, as it expands the lore I knew from the base game and also helped introduce me to the DNA of Arc System Works, established masters of the fighting game genre. Here is my analysis of Granblue Fantasy Versus: Rising. This game can be categorized as a conceptual dichotomy: presenting itself as a sequel, although its intrinsic characteristics suggest a definitive version or incremental update. This leads to the game's continued existence for many years, since the decision basically rests on adapting it for the current generation of consoles. GBFVR stands out primarily for its audiovisual excellence. The character design, art direction, and soundtrack maintain the high-quality standard characteristic of the franchise. A significant investment in the sound design is evident, given the depth of the voice acting and the overall quality that the game exudes. One could point out an excess of detail in the cosmetic customization and daily loyalty mechanics, which makes the product's shell highly recommendable from the **** progression system is quite satisfying, as it offers daily and weekly missions that you complete relatively easily and that help you acquire experience and currency (rupees) to buy various colors, weapon skins, photos, music, and much more. This keeps you hooked on the game while simultaneously pushing you out of your comfort zone and thus progressively improving your combat **** narrative of GBFVR, although it has a sophisticated visual presentation, conveys its drama through a drama-like style, lacking expressiveness. It would have been ideal to include fragments of the original anime and offer a more interesting and conventional plot. Therefore, the story mode is relegated to something acceptable, but its density and added cinematics would have enhanced the overall experience. The combat in GBFVR is the game's strongest aspect. The controls are easy to understand but difficult to master, pushing players to unleash their full potential to achieve victory, especially in online mode. At this stage of the game, 90% of players are at the Master level or higher, making it rare to find fighters of a lower level or equivalent to yours. You need to reach level 50 for one of the trophies, making it a task requiring perseverance, discipline, and optimal learning to win these matches. Along my journey, I encountered ridiculously powerful (overpowered) players whom I had no chance against. However, I also met a Korean player who used random characters to avoid choosing his master character, since everyone has their "master" character and never changes it. I feel privileged to have met this player, and we had epic ranked matches where many people came to watch. This provided valuable feedback and energized the game. The battles were incredibly improvisational, and the wins and losses they generated kept the balance even. I learned a lot from **** the battles, there are powers that are charged with the classic bars, called Celestial Arcana. These attacks are the icing on the cake, spectacular, followed by a cinematic that leaves everyone speechless, the final blow that everyone wants to land on their **** conclusion, Granblue Fantasy Versus: Rising is a work of great technical quality, with impeccable art direction and breathtaking combat cinematics. It is highly recommended for players looking for an accessible combat system and refined aesthetics. The online mode is highly competitive and requires a decent level of experience to win. It has a friendly community that exudes good vibes and where respect and cordiality are always present. However, as with any game with a global online presence, it has the classic bully who has no mercy on you. I consider this game an essential fighting game. If you think that playing Street Fighter, King of Fighters, or Mortal Kombat has seen and felt everything, let me tell you, you're mistaken and you urgently need to play this game. Rating: 8.5/10
8
freemanlouis
Great characters and art. Very easy to pick up and play. Online matches run smoothly. Would not recommend using easy control schemes, the default is already easy enough.
9
Cactuar900
Great game, animations, combat system, all feel really good to play, I have no complaints, glad to see another entry, Season 2 is gonna be craaaazy

Granblue Fantasy Versus: Rising

Released On: 
Dec 14, 2023
Metascore
Generally Favorable
81
User score
Mixed or Average
7.3
My Score
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Metascore
Generally Favorable
81
87% Positive
34 Reviews
13% Mixed
5 Reviews
0% Negative
0 Reviews
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Jan 2, 2024
90
GAMES.CH
With Granblue Fantasy Versus: Rising, the fighting game professionals at Arc System Works have achieved the feat of making an already excellent game even better. Thanks to more characters and refined gameplay, this is a great entry point for newcomers and veterans alike.
Dec 18, 2023
88
Areajugones
Granblue Fantasy Versus: Rising is presented as a triumphant rebirth for the series. From technical enhancements to the expansion of content and innovation in the online mode, Rising delivers a solid and compelling proposition for loyal fans and those looking to enter the Granblue Fantasy universe. Despite some potential challenges, this title demonstrates a continued commitment to the quality and evolution of the franchise.
User score
Mixed or Average
7.3
68% Positive
39 Ratings
14% Mixed
8 Ratings
18% Negative
10 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Jul 18, 2024
10
Etjipgzm
very good looking characters and animation so i have no problem with the game
Jan 23, 2025
9
Cactuar900
Great game, animations, combat system, all feel really good to play, I have no complaints, glad to see another entry, Season 2 is gonna be craaaazy
Dec 13, 2023
83
COGconnected
GranBlue Fantasy Versus: Rising is an accessible and deep fighter. You can easily combine moves and unleash cinematic super moves which allows newcomers to pick up and play instantly. However, nuances permeate the combat which allows veterans of the genre to delve into the mechanics to hone their skills. While at a glance, the game looks similar to its predecessor, new combat and online options flesh out the game to make this a superior fighter.
Dec 19, 2023
80
IGN Italia
GranBlue Fantasy Versus Rising is a major expansion that significantly changes the gameplay. The new mechanics open up longer combos and more active defense options while making simplified inputs the standard. The story mode is engaging but short; offline-loving players may find it lacking. However, the new characters are well-designed and fun to play, and the improved netcode is a welcome addition for online players.
Dec 14, 2023
80
Gamer Escape
Taking into account the long tail of support for the original, the promise of more characters, and the surfeit of extra modes, this is almost a definite buy for fighting game fans, especially if you are a longtime fan of the original game. But it’s also a good buy if you’ve always loved fighting games but dislike threadbare stories or struggle with the controls. And with the sheer breadth of extra modes available, odds are good you’ll find stuff to love in here.
Dec 13, 2023
80
GGRecon
Granblue Fantasy Versus: Rising is another great fighting game from Arc System Works with particular emphasis on welcoming new players to this infamously challenging genre. The presentation of the game, alongside how accessible it is to just pick up and play, will remain the game's biggest strength.
Dec 15, 2023
60
Screen Rant
Granblue Fantasy Versus: Rising is a title that is safe, accessible, but lacking in challenge. It provides a story-mode that players will likely love or hate, a narrative that is safe but predictable, combat that is impactful but inconsistent, and controls that are accessible and intuitive. For fans of the series or players that struggle with other fighting games, this is a fine title to jump into. However, for those more experienced in the genre and are looking for something new, this is not the one to pick up.
See All 39 Critic Reviews
Jan 31, 2024
9
ECBN
- The character designs are excellent. - Almost all characters can free to play(Conditional) - System is simple and has a low learning curve. - Ideal for newcomers to fighting games.
Jan 25, 2024
9
DSouls_guy
Great fighting game with rpg mixed in never tasted so sweet! I'm new to the granblue fantasy games but am very impressed with what I'm seeing. I'm not very good at fighting games but this is such a fun game and gets my attention more then street fighter or mk.
Dec 30, 2023
3
MeadowMage
A clear cash-grab. It is painful to see the game in this state, Rising presents clear strategies belonging to a GaaS that did not exist in the previous title. The most glaring example is in the store, not only is it now harder to get coins to buy the old colors and weapons, already unlocked in the previous title in my case, the save step is completely unnecessary. The CO-OP present in the RPG mode of Versus base is missing, I do not understand why it was removed. The new graphics are clearly worse, presenting in particular with armor and shiny objects clear errors in lighting management, as a result the game looks more "3D-like" in comparison to the original style. Grinding has now been moved to online, in fact daily play is encouraged just like a purely online title. Which brings us to the biggest elephant i.e. monetization, in fact a Battle Pass has been announced for the game with more costumes (the Narmaya costume is the censored one, not the original found in the gacha) can be obtained. The second DLC isn't even a character from the series but a collaboration, it has no sense. It should be considered that the Battle Pass and the Season Pass are two separate purchases, making the title very expensive for what it offers on a basic basis. From a gameplay point of view, it is obvious that the development team had no intention of changing the game from the first beta. The game suffers a lot from this, presenting bugs (a combo for Anre literally crashes the game both PC and PS5) and other errors related to the text in the game. The new mechanics instead of adding variety to the game block more experienced players by forcing them to use it. I liked the Overdrive, Rush and Backshift were for me a good mechanic and I do not understand their removal, they could have been kept as they didn't interfere with the new ones. You can literally only block low, as the only approach to make an overhead that allows you to have a follow-up is from a jumping attack that is difficult to connect due to the anti-air of the various characters being improved, as they have removed the universal overhead bring everybody to play rock-paper-scissors without one of the three. The new autocombo enders are nonfunctional since you cannot use them in blockstring of any kind from them. The localization is terrible and with having my language not available I am forced to use a not even amateur grade work, with serious errors in the translation. Granbruise Legend will receive new modes before the basic gameplay of the game, already hinting at the priorities of the development team. I can't find anyone in this mode anymore, which already hints at how much people liked it in general. The game has no connection indicator, which was present in the previous title. Technical inputs have been artificially made more difficult by making the bluffer tighter so as to force all players to use simple inputs. GBVS had one of the best systems from this point of view, Rising instead decides to throw everything away in such a way just to make the game seem more appealing to the masses and trying to sell the ridiculous idea that high level players are on par with those who don't have never played a game of this type of genre. However, it is forgotten that fighting games are based on continuous improvement as victory is a by-product that can only be gained with knowledge. Sure it can be fixed, but I don't want to wait any longer to have a semi-functioning product with predatory tactics in it. Arc System Works had already disappointed me with Strive with online and characters not working at launch, this title is no different. It's not fun, it's just sad at this point.
Jan 7, 2024
2
Gamejournossuk
My review got flagged and deleted when I was the one who got insulted. Horrible community and horrible game. At its peak on steam it had 7k players and they lost around 70%. Game is poorly translated and is in the discussion part of steam. Removed lvls in that adventure thing mode making it another arcade. Anything in the dialogue that is funny is probably poorly translated and ruins characters Personality. Stay far away from this game because it's lifespan isn't going to be long. "But mah crossplay" won't work when a ton of Playstation players drop it for Tekken. It's a niche anime fighter with a extremely low player base. "LiXa"And"Kimo" get to keep their reviews after insulting me and other reviewers and mine was deleted.
Jan 5, 2024
2
Kirbyfan45
Despite being an update to the original (That's advertised as a sequel for some reason), absolutely nothing about the original game was fixed. Slap as much rollback and crossplay on it as you want, this is still the same overly simple, insanely limiting, and horrifically one dimensional game as before. You can polish a turd as much as you want, but a turd is still a turd. Especially when compared to other fighting game releases at this time that have a heavy focus on expanding the characters and opening up many new combo possibilities, this is just a pathetic release that is the definition of overrated and overhyped. And no, "poor localization" and being the boy who cried censorship are not factors that hurt this game
See All 57 User Reviews
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SummaryThis 2D fighting game based on the hit mobile RPG from Cygames was an ambitious title that set out to expand the boundaries of the genre. Since 2020, events and tournaments have been held worldwide with the loving support of players and fans alike. And now... the next version of GBVS, revamped with all-new features, has arrived: Granb... Read More
Rated Tfor Teen
  • PlayStation 5
  • PC
  • PlayStation 4
Dec 14, 2023
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