PlayUA
Publication Overview in Games
82Avg. Critic Score
Critic Score Distribution
positive
33(75%)
mixed
11(25%)
negative
0(0%)
Highest Critic Score
Lowest Critic Score
Critic Reviews for Games
May 29, 2026
Mina the Hollower87
May 29, 2026
Mina The Hollower excels through pure gameplay immersion. While its story remains fairly simple, the game shines thanks to inventive level design, rewarding exploration, memorable NPCs, and a unique digging-based movement system that constantly creates satisfying challenges and discoveries. The combat system can feel restrictive due to limited attack directions, but nearly everything else — from the atmosphere and soundtrack to the cleverly designed progression and portable-friendly structure — makes the experience incredibly engaging. Much like Shovel Knight or Animal Well, this is a game whose real magic appears once you start playing, making it difficult to put down.
May 26, 2026
007 First Light87
May 26, 2026
A stylish and surprisingly deep spy adventure that captures the true spirit of James Bond. 007 First Light starts slow, but once it opens up, it delivers thrilling stealth, brutal combat, clever gadgets, and massive cinematic set pieces that feel straight out of a classic Bond movie. Despite some awkward stealth disguises and frustrating shootouts, IO Interactive created one of the best Bond games in years.
May 19, 2026
Forza Horizon 692
May 19, 2026
Forza Horizon 6 remains a child of compromise, yet the developers have somehow made every single aspect of the game brilliant enough to satisfy its wildly diverse crowd. It is precisely this fusion of so many outstanding elements that makes the whole package exceptional.
May 19, 2026
ZERO PARADES: For Dead Spies91
May 19, 2026
Despite inevitable comparisons to Disco Elysium, ZERO PARADES stands as a significant step forward for the RPG genre. It is a bold, sincere, and terrifyingly gripping spy thriller that should not be missed. Especially now.
May 8, 2026
Gecko Gods70
May 8, 2026
While playing Gecko Gods, there is a constant desire to praise the game for its cozy atmosphere, gameplay design, and puzzles that seamlessly come together into a unified structure. It evokes incredibly pleasant memories, shaping the overall impression into a positive one. However, segments where the game can block progress and trap the player inside one of its main puzzles kill the desire to praise it too highly.
Apr 24, 2026
SAROS85
Apr 24, 2026
Saros refines the Returnal formula into something sharper, faster, and far more approachable. By turning chaos into rhythm with its “bullet ballet” combat, introducing meaningful progression between runs, and delivering a more structured narrative, Housemarque removes much of the frustration without sacrificing intensity. While limited level variety and a surprisingly subdued soundtrack hold it back, the core experience remains thrilling — especially during its spectacular boss fights. For fans of Returnal and newcomers alike, Saros stands as one of the strongest PS5 exclusives to date.
Apr 22, 2026
Darwin's Paradox!73
Apr 22, 2026
Darwin’s Paradox! is a game that presents its content in a way that prevents it from feeling stale over time. It frequently introduces small gameplay mechanics, both for the protagonist and the surrounding environment. Unfortunately, this experience is effectively tailored for a single playthrough, lasting roughly four hours.
Apr 13, 2026
PRAGMATA86
Apr 13, 2026
Pragmata distinguishes itself with the seamless integration of hacking mechanics into a shooting game. This fusion lends the game a strong sense of identity. Crucially, the system feels intuitive and well-executed from a gameplay standpoint. The progression is thoughtfully structured, ensuring that the escalation of action remains smooth. Capcom also demonstrates a commendable level of care in portraying the friendship dynamic between Hugh and Diana.
Apr 6, 2026
Crimson Desert85
Apr 6, 2026
Crimson Desert makes you feel like a tiny insect in a vast, unknown, and beautiful world. It succeeds at this better than almost any other open-world game in recent years. After more than 50 hours, it can feel like you’ve only just dipped your toes in. The world is always hiding something new beyond the next hill. If you’re expecting a deep RPG or a tightly driven narrative journey, this game may not be for you.
Mar 18, 2026
Towerborne78
Mar 18, 2026
Stoic reworked the concept of Towerborn in response to community feedback, aiming to deliver a more narrative-driven experience. As a result, the game has shed many of the tedious elements that previously felt designed to artificially consume players’ time where it wasn’t necessary. Overall, the reorganization of the entire game was well worth it.