
80
One part Corpse Party, one part Limbo, The Coma 2: Vicious Sisters is an indie gem no fan of the horror genre should miss. With its distinct visual style, excellent story, and a genuinely creepy main antagonist, it’s easily one of my favorite indie titles of 2020. As someone who missed out on the original game, playing through this sequel for review has me eager to dive deep into it to see what I missed. If the game is anywhere near as good as The Coma 2: Vicious Sisters, I’m sure I’m in for a terrifying treat.
70
This is a creepy horror game with an intriguing story that requires a lot of quick thinking and planning to avoid enemies and survive. Coma 2 is definitely not your usual run-and-gun survival type game!
70
More than a simple sequel, The Coma 2: Vicious Sisters improves nearly every aspect from the original game, yet still keeps the same authentic feel. While the horror aspect has the odd jump scare, there’s a surprisingly lengthy campaign for Mina to adventure in, even if it does become a little tiresome and repetitive by its conclusion.
10
Truly one of the best games I have ever played, maybe I'm just a scaredy cat but just the ambience and the wait for a chase sequence had me on edge. It disappoints me to no end that I can't enjoy the first game anymore without going on PC because if it's anything like this then it is a marvel to behold. I do agree that it isn't the scariest thing ever but I think that the story itself picks up the slack. I rate this game 10/10.
8
The Coma 2: Vicious Sisters as in the best survival horror games have you leaping out of your seat, your pulse pounding, and sweat soaking your T-shirt. That's part of what makes the genre such an addictive one. The Coma 2: Vicious Sisters is a slick, exciting 2D take on your typical zombie-laden shooter, with high production values and a distinct Korean flavor that helps it stand out from the rest of the pack. Save for a few missteps, it shines brightly as a surprisingly competent indie horror game that's modest yet enjoyable. The Coma 2: Vicious Sisters is actually a sequel to a game called The Coma: Cutting Class, which I had never heard of before jumping into this review. Fortunately, this particular entry can be played and enjoyed on its own without any prior knowledge of the original. You play as a student at Sehwa High named Mina Park. One day after school, she passed out following a shady interaction with her teacher Ms. Song and a fellow student. When Mina wakes up, she finds herself trapped in a nightmarish version of her everyday world called The Coma. With little explanation, she's suddenly chased down by a maniacal, bloodthirsty version of Ms. Song, who runs her down at every opportunity to try and stab Mina to death. Ms. Song is being controlled by what you'll soon learn is called the "Vicious Sister," an entity that apparently wants Mina (and everyone else for that matter) out of the way. Mina must first escape her school and find shelter across the city as she works out a way to fell this bizarre Vicious Sister and the rest of her minions before it's too late. The game does share connections to the first Coma story, but they're mainly tangential, in that Mina is a friend of Youngho, the protagonist from the first game. But there's nothing more you really need to know to proceed, which I appreciated since I came into the story blind. Now, if I want to go back to play the first one, I've got something to go on as well. As Mina makes her way through the city, she explores a variety of locations such as the police station, a bizarre underground market, and plenty of other areas that hold the key to driving back the Vicious Sister and whatever she has planned. The gameplay loop consists of Mina exploring each area on a 2D plane, exploring rooms and passageways to find key items like keycards and maps or to deliver items to characters. Most of the time, you'll find yourself in one area on the map, and you'll need to get to another. But you won't have the item you need to get there, which means you'll need to go on a trek until you get it. This can eventually wear on the nerves because of the constant back-and-forth and backtracking, but each area is inventive enough to hold your attention. There are also usually side quests to help you out in some way, such as building an improvised taser. Whatever would you need a taser for? Well, you may have forgotten that this is a survival horror game. Where's the survival and horror come in? Right about the time you pick up the quest to make that taser. Until then, Mina is defenseless against any of the dangers in her way: falling bodies, poison clouds, ghosts that reach out to scratch you, and all that fun stuff. You can sprint around to avoid some of these things, but you need to watch your stamina and health points. Neither are unlimited, and letting them run out spells doom in some cases. But the real fun begins when Ms. Song and her cohorts start following you around. Ms. Song can appear just about anywhere on each map, or one of the baddies that follow her, and she can slash at you to quickly whittle your health down. Unfortunately, you can do little to bring it back up quickly if you really start getting in a tight spot – you get limited inventory space and it can be difficult to get to the item you need in time if it's not part of your current hot bar setup. This is where things get annoying. While you don't have much to defend yourself, Ms. Song is a walking disaster. She'll have you dead and forced to go back to a save point in the blink of an eye, which makes for some needlessly frustrating gameplay. For a good while, if you don't know your way around the map you're currently exploring, she'll just appear and slash you to death unless you can get away quickly enough to hide under a desk, in a locker, or somewhere else. You have a limited inventory, so you'll undoubtedly run out of health items before you can heal up from her repeated damage, and that makes it difficult to get past her as well. The key is hiding somewhere before she finds you (the music will swell so you know) and successfully completing a set of quick time events. Sometimes, if you hide while she can see you, those events (a few well-timed button presses) can't save you. It can get extremely frustrating until you work out a system, and admittedly I didn't find this part scary or engrossing it was just a hindrance most of the time. A good amount of the horror n your Xbox One.
The Coma 2: Vicious Sisters
Released On:
Sep 4, 2020
Metascore
Mixed or Average
74
User score
Generally Favorable
7.6
My Score
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Metascore
Mixed or Average
44% Positive
4 Reviews
4 Reviews
56% Mixed
5 Reviews
5 Reviews
0% Negative
0 Reviews
0 Reviews
Oct 28, 2020
80
One part Corpse Party, one part Limbo, The Coma 2: Vicious Sisters is an indie gem no fan of the horror genre should miss. With its distinct visual style, excellent story, and a genuinely creepy main antagonist, it’s easily one of my favorite indie titles of 2020. As someone who missed out on the original game, playing through this sequel for review has me eager to dive deep into it to see what I missed. If the game is anywhere near as good as The Coma 2: Vicious Sisters, I’m sure I’m in for a terrifying treat.
Sep 21, 2020
80
The Coma 2: Twisted Sisters does so much right that it is scary in its own right. As with the game that preceded it, this sequel elevates all of the individual elements that made the prequel feel special. With strong design, systems and an intriguing story, this title will be hard to put down. Heartily recommended for the strong of heart and those who want a very unique and tailored horror game. With stakes this high, it is a truly heart stopping experience: dead good.
Sep 9, 2020
80
The Coma 2: Vicious Sisters on Xbox One may be a direct follow up to the original The Coma but I feel it has improved on it in every way, all without radically changing the format. New locations, new characters, and some extra scares make for a game that fans of the franchise, and horror in general, should go and buy.
Sep 25, 2020
70
This is a creepy horror game with an intriguing story that requires a lot of quick thinking and planning to avoid enemies and survive. Coma 2 is definitely not your usual run-and-gun survival type game!
Sep 23, 2020
70
More than a simple sequel, The Coma 2: Vicious Sisters improves nearly every aspect from the original game, yet still keeps the same authentic feel. While the horror aspect has the odd jump scare, there’s a surprisingly lengthy campaign for Mina to adventure in, even if it does become a little tiresome and repetitive by its conclusion.
Sep 6, 2020
70
An atmospheric adventure, The Coma 2 has enough puzzles and personality to keep horror fans going until Halloween. While it succeeds in gameplay, it’s story is pretty simple, and it gets repetitive by the end of it’s six hour campaign.
Sep 19, 2020
67
In The Coma 2: Vicious Sisters we will enter a world of nightmares to rescue a friend and save our reality. A gateway to survival horror.
User score
Generally Favorable
60% Positive
6 Ratings
6 Ratings
30% Mixed
3 Ratings
3 Ratings
10% Negative
1 Rating
1 Rating
Nov 8, 2022
10
Truly one of the best games I have ever played, maybe I'm just a scaredy cat but just the ambience and the wait for a chase sequence had me on edge. It disappoints me to no end that I can't enjoy the first game anymore without going on PC because if it's anything like this then it is a marvel to behold. I do agree that it isn't the scariest thing ever but I think that the story itself picks up the slack. I rate this game 10/10.
Sep 14, 2020
8
The Coma 2: Vicious Sisters as in the best survival horror games have you leaping out of your seat, your pulse pounding, and sweat soaking your T-shirt. That's part of what makes the genre such an addictive one. The Coma 2: Vicious Sisters is a slick, exciting 2D take on your typical zombie-laden shooter, with high production values and a distinct Korean flavor that helps it stand out from the rest of the pack. Save for a few missteps, it shines brightly as a surprisingly competent indie horror game that's modest yet enjoyable. The Coma 2: Vicious Sisters is actually a sequel to a game called The Coma: Cutting Class, which I had never heard of before jumping into this review. Fortunately, this particular entry can be played and enjoyed on its own without any prior knowledge of the original. You play as a student at Sehwa High named Mina Park. One day after school, she passed out following a shady interaction with her teacher Ms. Song and a fellow student. When Mina wakes up, she finds herself trapped in a nightmarish version of her everyday world called The Coma. With little explanation, she's suddenly chased down by a maniacal, bloodthirsty version of Ms. Song, who runs her down at every opportunity to try and stab Mina to death. Ms. Song is being controlled by what you'll soon learn is called the "Vicious Sister," an entity that apparently wants Mina (and everyone else for that matter) out of the way. Mina must first escape her school and find shelter across the city as she works out a way to fell this bizarre Vicious Sister and the rest of her minions before it's too late. The game does share connections to the first Coma story, but they're mainly tangential, in that Mina is a friend of Youngho, the protagonist from the first game. But there's nothing more you really need to know to proceed, which I appreciated since I came into the story blind. Now, if I want to go back to play the first one, I've got something to go on as well. As Mina makes her way through the city, she explores a variety of locations such as the police station, a bizarre underground market, and plenty of other areas that hold the key to driving back the Vicious Sister and whatever she has planned. The gameplay loop consists of Mina exploring each area on a 2D plane, exploring rooms and passageways to find key items like keycards and maps or to deliver items to characters. Most of the time, you'll find yourself in one area on the map, and you'll need to get to another. But you won't have the item you need to get there, which means you'll need to go on a trek until you get it. This can eventually wear on the nerves because of the constant back-and-forth and backtracking, but each area is inventive enough to hold your attention. There are also usually side quests to help you out in some way, such as building an improvised taser. Whatever would you need a taser for? Well, you may have forgotten that this is a survival horror game. Where's the survival and horror come in? Right about the time you pick up the quest to make that taser. Until then, Mina is defenseless against any of the dangers in her way: falling bodies, poison clouds, ghosts that reach out to scratch you, and all that fun stuff. You can sprint around to avoid some of these things, but you need to watch your stamina and health points. Neither are unlimited, and letting them run out spells doom in some cases. But the real fun begins when Ms. Song and her cohorts start following you around. Ms. Song can appear just about anywhere on each map, or one of the baddies that follow her, and she can slash at you to quickly whittle your health down. Unfortunately, you can do little to bring it back up quickly if you really start getting in a tight spot – you get limited inventory space and it can be difficult to get to the item you need in time if it's not part of your current hot bar setup. This is where things get annoying. While you don't have much to defend yourself, Ms. Song is a walking disaster. She'll have you dead and forced to go back to a save point in the blink of an eye, which makes for some needlessly frustrating gameplay. For a good while, if you don't know your way around the map you're currently exploring, she'll just appear and slash you to death unless you can get away quickly enough to hide under a desk, in a locker, or somewhere else. You have a limited inventory, so you'll undoubtedly run out of health items before you can heal up from her repeated damage, and that makes it difficult to get past her as well. The key is hiding somewhere before she finds you (the music will swell so you know) and successfully completing a set of quick time events. Sometimes, if you hide while she can see you, those events (a few well-timed button presses) can't save you. It can get extremely frustrating until you work out a system, and admittedly I didn't find this part scary or engrossing it was just a hindrance most of the time. A good amount of the horror n your Xbox One.
SummaryMina Park, a student of Sehwa High, awakens at night in her school. It isn't long before she realizes that something is amiss. The once-familiar school where she spends her evenings studying looks twisted by something dark and sinister. She finds herself pursued by someone or something that looks eerily like her teacher. To survive, Mina... Read More
Rated Tfor Teen
Platforms:
- PlayStation 4
- PC
- Xbox One
- Nintendo Switch
Initial Release Date:Sep 4, 2020
Developer:
Publisher:





























