SummaryMonster Hunter Rise: Sunbreak is an expansion to the original Monster Hunter Rise. Featuring improved gameplay and nimble-feeling additions to combat mechanics, unique new monsters and hunting locales, and a new difficulty level in the form of Master Rank quests. As the hunter who saved Kamura from calamity, you must now journey to the far-off re... Read More
Developer:Capcom
Monster Hunter Rise: Sunbreak
Released On:
Jun 30, 2022
Metascore
Generally Favorable
86
User score
Generally Favorable
8.0
My Score
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Metascore
Generally Favorable
86
93% Positive
42 Reviews
42 Reviews
7% Mixed
3 Reviews
3 Reviews
0% Negative
0 Reviews
0 Reviews
Jul 19, 2022
100
There’s so much to do and Sunbreak offers you even more ways to do it with the new flexibility found in its updated combat features and absurd amount of new content that will easily take you hundreds of hours to get through. So whether you’re this is your first time in the Monster Hunter universe, or you’ve been playing since the very first one, I strongly advise you to get out there and enjoy this amazing game, as the best actually managed to get better! There has absolutely never been a better time to get into it. I hope to see you on the hunt!
Aug 24, 2022
90
Monster Hunter Rise: Sunbreak offers new content that is not only impressive in scale but also in its quality. While there are some notable elements like difficulty in searching for multiplayer games and afflicted variations being a bit over tuned holds it back from being a perfect expansion, the positives very easily outweigh the negatives.
User score
Generally Favorable
8.0
76% Positive
187 Ratings
187 Ratings
16% Mixed
39 Ratings
39 Ratings
9% Negative
21 Ratings
21 Ratings
Mar 3, 2024
10
Monster Hunter Rise is a fantastic entry in the series, offering a perfect blend of classic Monster Hunter gameplay with exciting new features.
Jun 29, 2022
90
In the end it is difficult to judge an extension on Monster Hunter since it is not yet in final version. Several updates are already planned for the coming months with additions of monsters, quests and special events. In the state Monster Hunter Sunbreak sublimates everything that has been proposed by Rise without revolutionizing the formula. We regret the absence of a mode equivalent to the Fief of Iceborn for players wanting to persist at the end of the game, but it is clear that the extension proposed by Capcom is solid, rather well stocked and very clean technically, whether on Nintendo Switch or PC. A must for fans of the genre and a title not to be missed this summer.
Jun 29, 2022
90
With its huge number of new and returning monsters, new gameplay mechanics, and great refinements to the formula, Monster Hunter Rise: Sunbreak is the massive expansion that the latest entry in the series deserved to get. While the jump from High Rank to Master Rank doesn't feel as big as it was in previous entries in the series, Sunbreak does so many things well that most of the hunters traveling to Elgado and the Citadel will hardly be bothered by it.
Jun 29, 2022
85
Monster Hunter Rise: Sunbreak is a great expansion to an already good game. You’ll appreciate all the changes and new features added, but it won’t give you a challenge until much later.
Jun 29, 2022
80
Monster Hunter Rise Sunbreak is a splendid expansion for a game that is already very fun and very rich in content. The new monsters are very powerful and the new fighting techniques increase the variety of choice during the encounters. If you liked the original, you will love this DLC.
Jun 29, 2022
70
It takes time to hit its stride and the omission of Rampage quests is puzzling, but there is some great new content here that is worth exploring, especially for those who enjoyed the base version of the game.
Sep 1, 2022
10
this is a really cool expansion for Monster Hunter, they added so much to the game, the new monsters are all great,
Jan 20, 2026
7
A more gameplay-focused and experimental entry into the monster hunter "new world" series, for better and for worse.
Sep 29, 2023
7
Ore di gioco: 1400+ Come ben sapete, Monster Hunter è una saga atipica, un gioco attualmente unico nel suo genere che riesce a mischiare perfettamente le componenti action, GDR ed MMO. Non a caso è uno dei rari giochi di questo genere che consente di generare un quantitativo di ore elevatissime. Graficamente SB è una perla nel parco giochi Nintendo, probabilmente uno dei pochi che riesce a dare dignità ad una console antica sotto tutti i punti di vista. Inoltre in un periodo in cui i porting sono fatti di merda anche con giochi qualitativamente di bassa fascia, hanno fatto un ottimo lavoro. Ovviamente storia inesistente come tutti gli MH e un gameplay molto veloce e dinamico, un'evoluzione 1:1 di GU. Se non si entra nel Deep del gioco e non si fanno paragoni con il predecessore, SB si può annoverare nei migliori giochi dell'ultimo decennio. I problemi subentrano nel momento in cui si approfondiscono le dinamiche, il che rende inevitabile i confronti con il più vicino parente: Iceborne. La maggior parte dei mostri sono caotici e il sistema di combattimento, incentrato sui counter, non tiene il passo. Il che rende frustrante anche il multiplayer (soprattutto per chi è più navigato nella saga). Inoltre la componente GDR viene totalmente uccisa dall'eccessiva quantità di RNG inserita nel titolo, forse un tentativo da parte degli sviluppatori di render meno monotona la caccia (?), probabile, ma purtroppo hanno fallito .In sostanza voto 7, dal punto di vista oggettivo. Voto 5, come voto soggettivo
Jun 30, 2025
2
I just wasted $60 dollars on this game. It is too complicated to be fun, and the monster fighting is disappointing from how it looked in the trailer and in videos. Getting to the actual hard and fun stuff of the game takes forever, and makes this game not worth buying.
Jul 23, 2024
2
I'm going to prefice this by saying that I've not played a Monster Hunter game before and that this was my first (and also last) experience with the series. I have heard a lot about the series and how amazing it is so I decided to check out this latest installment of it and see it for myself. Unfortunately I came out of the experience utterly dissapointed. To start off, the tutorial takes the approach of explaining everything to you with walls of text instead of being intuitive and showing you what to do during gameplay. This results in a piss poor tutorial experience where it essentially doesn't teach you almost anything substantial and the player doesn't retain almost any of the information. I do not know whether the tutorial mentioned it, but I do not remember it even including information on how to lock on to monsters, which I had to look up on google to figure out how it works. The other tutorials are even less clear and again use the wall of text method, so I almost fell asleep during the very start, which is already a bad sign. When I got my first quest I had no idea what I was doing, the tutorial did not even explain healing though I was able to figure that out on my own. I had no idea, however of any of the gameplay mechanics. I kept dying over and over again, and had no idea which buttons do what outside of heavy and light attacks. I knew there were some kinds of skills but had no idea how they really worked and was mostly using them blindly. The most jarring part of the game are the controls, they are extremely clunky. I do not understand whose idea it was to put the attack buttons as Y And B instead of X and Y. I'm sure there is a way to change this in the settings, however the fact that this is the default setting is just ridiculous. This resulted in me constantly seathing my weapon as I'm used to pressing X to attack. The other issue is locking. This has to be the most counter intuitive target lock I've ever seen. You use L1 to lock onto the target. However this doesn't actually lock on, it only points your camera at the target at that time. You have to keep pressing it in order to keep looking at and attacking the target. What's worse is that if you hold down that button instead of pressing it, it opens up this radial menu, which is extremely annoying and another stupid design choice. The mechanic of the Monster running away from you halfway accross the map is just extremely annoying and completely kills the pacing of the combat. Esspecially when your mount just decides to **** off somewhere to neverland to fight some random monster you're not even focusing on or fighting. The only positive thing I can say is that the game works and that it runs well, which unfortunately in today's day and age is something to be praised. However that doesn't really matter as much unless you want to go through the painful expeirence of this game. Overall my first experience with this game and series has been overwhelmingly negative, and I think that whoever designed this game needs to seriously reconsider their ideas of how game should be designed. I really cannot recommend anyone to play this, as it is just a frustrating and unintuitive experience.
Platforms:
- Nintendo Switch
- PC
- PlayStation 5
- Xbox Series X
- PlayStation 4
- Xbox One
Initial Release Date:Jun 30, 2022
Publisher:






























