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Xanuviz

User Overview in Games
4.5Avg. User Score
User Score Distribution
positive
4(25%)
mixed
4(25%)
negative
8(50%)
Highest User Score
Lowest User Score

Games Scores

Jan 6, 2026
Split Fiction
0
User ScoreXanuviz
Jan 6, 2026
Friendslop game. Who is this even for? No single player, no matchmaking....
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PC
Sep 16, 2025
Albion Online
0
User ScoreXanuviz
Sep 16, 2025
Wanted to come back to the game and continue where I left off after a few years of not playing it. I start up the game and get brought to the character creation screen. I find this alarming as I did have a character already before I stopped playing. I go back to the menu and I notice that they decided to separate servers into EU, US and Asia. It automatically connected me to the EU server but my character isn't there. I go to check the US server and my character is on there for some reason even though I'm from the EU. I go online to check and see whether I can move the character over to the EU server. Answer: No. Uninstalled game.
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PC
Jul 23, 2024
Monster Hunter Rise: Sunbreak
2
User ScoreXanuviz
Jul 23, 2024
I'm going to prefice this by saying that I've not played a Monster Hunter game before and that this was my first (and also last) experience with the series. I have heard a lot about the series and how amazing it is so I decided to check out this latest installment of it and see it for myself. Unfortunately I came out of the experience utterly dissapointed. To start off, the tutorial takes the approach of explaining everything to you with walls of text instead of being intuitive and showing you what to do during gameplay. This results in a piss poor tutorial experience where it essentially doesn't teach you almost anything substantial and the player doesn't retain almost any of the information. I do not know whether the tutorial mentioned it, but I do not remember it even including information on how to lock on to monsters, which I had to look up on google to figure out how it works. The other tutorials are even less clear and again use the wall of text method, so I almost fell asleep during the very start, which is already a bad sign. When I got my first quest I had no idea what I was doing, the tutorial did not even explain healing though I was able to figure that out on my own. I had no idea, however of any of the gameplay mechanics. I kept dying over and over again, and had no idea which buttons do what outside of heavy and light attacks. I knew there were some kinds of skills but had no idea how they really worked and was mostly using them blindly. The most jarring part of the game are the controls, they are extremely clunky. I do not understand whose idea it was to put the attack buttons as Y And B instead of X and Y. I'm sure there is a way to change this in the settings, however the fact that this is the default setting is just ridiculous. This resulted in me constantly seathing my weapon as I'm used to pressing X to attack. The other issue is locking. This has to be the most counter intuitive target lock I've ever seen. You use L1 to lock onto the target. However this doesn't actually lock on, it only points your camera at the target at that time. You have to keep pressing it in order to keep looking at and attacking the target. What's worse is that if you hold down that button instead of pressing it, it opens up this radial menu, which is extremely annoying and another stupid design choice. The mechanic of the Monster running away from you halfway accross the map is just extremely annoying and completely kills the pacing of the combat. Esspecially when your mount just decides to **** off somewhere to neverland to fight some random monster you're not even focusing on or fighting. The only positive thing I can say is that the game works and that it runs well, which unfortunately in today's day and age is something to be praised. However that doesn't really matter as much unless you want to go through the painful expeirence of this game. Overall my first experience with this game and series has been overwhelmingly negative, and I think that whoever designed this game needs to seriously reconsider their ideas of how game should be designed. I really cannot recommend anyone to play this, as it is just a frustrating and unintuitive experience.
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PC
Dec 19, 2023
The Stanley Parable: Ultra Deluxe
7
User ScoreXanuviz
Dec 19, 2023
I have played the original "The Stanley Parable" back when it came out in 2013 and I really enjoyed that game though I can't really say that I expected a sequel or a "reboot" to come out. This one feel more like a DLC to the original game rather then a whole new experience so it feels kind of strange rating it because by doing so I'm also in part rating the original The Stanley Parable game. The game just like it's previous iteration is filled with the narrators various witty commentary both about video games, the nature of video games but also life in general. I really fell in love with this narrative back in 2013 and obviously it still holds strong to this day. As for the gameplay, it isn't much, you go around various rooms, pressing buttons and experiencing the many endings this game has in store for you, always starting over from the same place. There are a few "secrets" in the game to discover as well, but this is not a puzzle game so don't expect that coming into it. If this were the original, I'd probably give it a much higher rating, but from my own standpoint I'm not a big fan of companies re-cycling and re-releasing the same games they already made 10 years ago, with a little extra content and maybe slight improvements on top. I said the same for Skyrim, and I'm going to say the same for this game whilst it is a masterpiece of it's time and it's genre, I would have rather had an original game instead of one that I've already played.
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PC
Dec 19, 2023
PowerWash Simulator
8
User ScoreXanuviz
Dec 19, 2023
I first thought this would be an extremely boring game and that I would maybe play it for 30 minutes before uninstalling it but after a few hours I realized that maybe there is something to it. This simulator is quite simple, you go and clean a variety of things and places with a PowerWash tool as a sort of self-employed contractor. You will get a variety of different jobs, which will take a certain amount of time to complete. The game has an upgrade system for you power wash tool and it's accessories and as you gain money and "level up" you will be able to unlock more and better tools. You also have cleaning solutions for different materials and surfaces you can apply to make the cleaning easier. You can switch between attachments, change the direction of the power washer, crouch, prone, jump and use a step in order to fully clean each and every spot properly. While cleaning you may also receive texts from the property owners, telling you how good you are doing which is a nice touch. Overall a very simple yet somehow enjoyable experience I would definitely recommend you at least check out.
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Xbox Series X
Dec 18, 2023
Dungeons of Sundaria
5
User ScoreXanuviz
Dec 18, 2023
This game seemed very interesting to me, I'm a fan of Indie titles and always excited to check out a new ambitious project. Though while certainly ambitious, it does have a big shortcoming which I will talk about in this review that ultimately made me not really enjoy the game as much as I would have hoped to. The game initially starts off in the character creator where you can choose between a variety of classes and races. The classes themselves seemingly having access to different equipment and spells just like in any other RPG. I ended up going for a human Champion, the main melee dps class in this game, your regular sword and shield "Warrior". The other options in the character creator aren't that extensive, you can choose between a few presents of faces, hair, hair colour and a few other things but ultimately it is very limited. Once you have created your character you will first start in the game's town. This town contains a variety of buildings, and in them NPCs who serve as vendors and crafters. Now, this town is not 3D, I mean it is modelled in 3D and everything but you don't actually walk around the town with your character, you simply just click on the buildings and npcs you want to interact with. This section got me a bit confused as to whether I was playing a 3rd person action RPG or a point and click adventure. Anyway, after this you will go to the map and this is where you can see all the dungeons, I chose the one closest to the town which was sort of a mansion. The game suggests the difficulty to choose based on your level and once selected you will be put into the actual 3D world of the game for the first time. The movement and controls are what you would expect, you have a spell bar for your spells using your number keys, left click to use your basic attack and right click to block. You unlock new spells as your character levels up, and some of them are tied to certain weapons such as some spells only being for 2 handed weapons and others only being usable with a shield. The combat feels ok, it's nothing special really but it is good enough to leave you engaged at least for a little bit. The dungeon itself is massive, and at first I thought it was procedurally generated, but from what I read on the game's info page this isn't really the case. You go around the dungeon, killing mobs and looting gear, you might also stumble upon a vendor as well as some locked doors for which you need to find a key or a lever to unlock. And of course there are bosses, now to be fair some of these don't feel that different to fight compared to regular mobs, except the fact that they have more health and some special attacks though I did stumble upon this boss who needed to have his coffin destroyed instead of actually killing him which was quite an interesting change. But this is where I get to the big shortcoming of this game, the game doesn't seem to give you any purpose. Sure you can go mindlessly bash enemies left and right all day long but after a few hours of playtime it dawned on me, that there is no story, no objective, no quest and no real motivation to play this game other then getting more loot and more levels. It left me feeling like playing this was pointless because it honestly really feels like it is, unless you somehow really enjoy just killing and looting enemies all day long with no other objective then by all means, this is the perfect game for you, but I did not find it too enticing to play after about 5 hours in. Sure there are different bosses, mobs, differently looking dungeons but at the end of the day it feels like this game leaves a lot to be desired. I will say that for an Indie game this is still an impressive feat but regardless of that I couldn't keep myself playing this for longer then around 5 hours slowly realizing that there was no goal or objective to this game other then level up and loot.
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PC
Dec 18, 2023
Dungeons of Sundaria
5
User ScoreXanuviz
Dec 18, 2023
This game seemed very interesting to me, I'm a fan of Indie titles and always excited to check out a new ambitious project. Though while certainly ambitious, it does have a big shortcoming which I will talk about in this review that ultimately made me not really enjoy the game as much as I would have hoped to. The game initially starts off in the character creator where you can choose between a variety of classes and races. The classes themselves seemingly having access to different equipment and spells just like in any other RPG. I ended up going for a human Champion, the main melee dps class in this game, your regular sword and shield "Warrior". The other options in the character creator aren't that extensive, you can choose between a few presents of faces, hair, hair colour and a few other things but ultimately it is very limited. Once you have created your character you will first start in the game's town. This town contains a variety of buildings, and in them NPCs who serve as vendors and crafters. Now, this town is not 3D, I mean it is modelled in 3D and everything but you don't actually walk around the town with your character, you simply just click on the buildings and npcs you want to interact with. This section got me a bit confused as to whether I was playing a 3rd person action RPG or a point and click adventure. Anyway, after this you will go to the map and this is where you can see all the dungeons, I chose the one closest to the town which was sort of a mansion. The game suggests the difficulty to choose based on your level and once selected you will be put into the actual 3D world of the game for the first time. The movement and controls are what you would expect, you have a spell bar for your spells using your number keys, left click to use your basic attack and right click to block. You unlock new spells as your character levels up, and some of them are tied to certain weapons such as some spells only being for 2 handed weapons and others only being usable with a shield. The combat feels ok, it's nothing special really but it is good enough to leave you engaged at least for a little bit. The dungeon itself is massive, and at first I thought it was procedurally generated, but from what I read on the game's info page this isn't really the case. You go around the dungeon, killing mobs and looting gear, you might also stumble upon a vendor as well as some locked doors for which you need to find a key or a lever to unlock. And of course there are bosses, now to be fair some of these don't feel that different to fight compared to regular mobs, except the fact that they have more health and some special attacks though I did stumble upon this boss who needed to have his coffin destroyed instead of actually killing him which was quite an interesting change. But this is where I get to the big shortcoming of this game, the game doesn't seem to give you any purpose. Sure you can go mindlessly bash enemies left and right all day long but after a few hours of playtime it dawned on me, that there is no story, no objective, no quest and no real motivation to play this game other then getting more loot and more levels. It left me feeling like playing this was pointless because it honestly really feels like it is, unless you somehow really enjoy just killing and looting enemies all day long with no other objective then by all means, this is the perfect game for you, but I did not find it too enticing to play after about 5 hours in. Sure there are different bosses, mobs, differently looking dungeons but at the end of the day it feels like this game leaves a lot to be desired. I will say that for an Indie game this is still an impressive feat but regardless of that I couldn't keep myself playing this for longer then around 5 hours slowly realizing that there was no goal or objective to this game other then level up and loot.
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PlayStation 5
Dec 19, 2023
Tram Simulator Urban Transit
2
User ScoreXanuviz
Dec 19, 2023
As an enthusiast of rail, trams and their simulators I have to say that this "simulator" is an absolute disgrace. The tram controls don't feel good, the tracks are extremely badly made and designed, seemingly just plastered over regular roads with no thought given to any sense of realism or urban planning such as having dedicated tram lines or the fact that tram routes have to look and work a certain way or otherwise they don't really make much sense. There are also no signals at all and the trams just follow traffic lights which while there are some places IRL where trams do that, it is quite rare and it is better and safer for trams to have dedicated signal lights. The trams themselves outside of being clunky and weird to control are seemingly powered by the driver's hopes and dreams for a good simulator, as there is no overhead catenary, nor is there any third rail. The graphics of the game are good but that really doesn't help it's case at all, neither does fluff like a pointless character creator, which would have been a nice addition maybe to an already good simulator but in this case it seems more like a gimmick by the developers to make it seem like they've actually made a good game. I personally couldn't even get past the tutorial because of that stupid time limit you have to meet and have no idea how you would actually be able to complete it in time, nor do I really care because I had no interest playing anything past that point anyway. If you want a good tram simulator, check out TramSim Vienna or TramSim Munich, they actually give a **** unlike whatever this slop is.
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PC
Jul 5, 2023
AI Dungeon
2
User ScoreXanuviz
Jul 5, 2023
Was in the middle of an interesting and complex story, and was getting really into it. Then it told me that I need to log in to continue which was quite strange as I already was logged in. I clicked the button and logged in, then when I tried to go back my whole entire story was gone. This thing is a buggy mess and the AI isn't even that good. I mostly wanted to use this to write interesting stories for myself and then fill in the blanks with the AI but it's not even that good at that or keeping track of what's going on in the story. It also doesn't know how to respond sometimes, leading to strange results. I'd just avoid this personally as it seems kind of useless.
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PC
Apr 3, 2023
Diablo Immortal
0
User ScoreXanuviz
Apr 3, 2023
**** pay to win disaster. I'm honestly never going to buy another product from blizzard again after this and Warcraft III Reforged as well as them **** up their flagship MMO over and over again, Diablo used to be something I really loved but it's dead to me now.
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PC
Mar 23, 2023
Elite: Dangerous
3
User ScoreXanuviz
Mar 23, 2023
I originally started playing this game just when it came out on steam, and I kind of fell in love with it initially, the potential of this game was amazing and I love space games and MMOs so this was a must buy for me. The developers never really achieved anything with the game over the years that it has been out, only adding few new things each major DLC which you have to buy to get access to them. The problem with this game is that it is too grindy, you would have to spend thousands of hours to get some of the better ships and grind out your ranks within this game to actually get anywhere. And the grind isn't even fun, it is extremely repetitive and becomes boring very quickly. Any new content that is released just adds a massive amount of grind into the game instead of some compelling and fun gameplay. And with the fiasco release of the Odyssey DLC the developers just completely cancelled any future console development for this game as well as cancelling that DLC for consoles. The game had a lot of potential but it was completely and entirely wasted by the developers and the game is just a dying waste of time right now.
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PC
May 2, 2022
Entropia Universe
10
User ScoreXanuviz
May 2, 2022
I've started playing Entropia recently so I wasn't entirely sure if I was qualified to write a review but my brain hurts from reading some of the negative reviews. Do not come into this game expecting to make money. I see a lot of people complaining about not making any money from this game, you have to remember this is a game made by a studio, of course it was not designed to make people money, they need profits for development and for upkeep of the servers. Yes there are people who have made money in this game but that is a small % of players. You will most likely not make money from this game nor should you expect to. That brings me to the other thing, depositing. This game doesn't hide the fact that you can purchase in-game currency for real money, if you don't like this real-money economy then this isn't the game for you, however in my humble opinion this isn't really a problem. You can deposit as much as you want to or nothing it is entirely up to you and what you want out of the game, I believe the most important thing is to have fun and enjoy yourself, maybe meet some new people. I feel like when people look at this game somehow the sense of what a game is leaves their brain and they stop understanding how video games work and that is you pay for entertainment either by buying the game or in this case buying things in the game. In fact, this is how most MMORPGs work, and I find it funny that the same crowd who is putting this game down and overlooking it because of it's real money economy plays games like BDO which has predatory microtransactions, WoW where you can also buy in game money for real money and other microtransactions, EVE Online - same thing. And you cannot even withdraw anything from these games so everything you put in stays in unlike with Entropia. Now as for the game itself, it is really fun, you can start out by doing some of the early missions, there are a few things you can do mainly, hunting and mining. There is also trade and crafting but those two are a little more advanced. The game always has something to keep you busy, there are also PVP zones where you can battle other players, in some of these you can also loot players so make sure to keep that in mind, you can go to different planets and explore new locations, missions and activities there, there is also space where I haven't been to yet but there's a whole lot more content there as well as space stations etc. The UI is a little outdated although they have improved it over the years from what iv'e seen. You can level up professions and skills which will increase your proficiency within that particular field. So for example when you level up pistols you will be able to use them more efficiently, but there are also other skills that go into using them like aiming for example. Overall I think that people see this game very negatively for no good reason when it isn't much different from any of the other MMORPGs on the market right now.
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PC
Apr 24, 2022
Lost in Random
7
User ScoreXanuviz
Apr 24, 2022
I love the art style it feels almost like a Tim Burton movie, the gameplay is decent although the action combat is a little bit more on the Arcady side of things. I love the way the dice and cards work, this probably took some inspiration from games like Hand of Fate in this aspect. Initially the story was very interesting and kind of caught me into the game along with the visuals however the more I played through the more the story became cheesy and eventually I lost all interest in it only regaining it slightly at the very end. The combat is, interesting. It is a press B to dodge kind of a thing and you can spawn various items like weapons, explosives, turrets etc to help you from the cards you gather. It is a nice idea but a lot of the combat didn't feel as fluid or responsive as I would liked it to have. Now this isn't a souls game so maybe I'm nit picking here but still it left me wishing for more. Some of the game design choices were also really strange and annoying. I initially intended on completing all of the side quest. You can see how many you have left to do in an area. The problem is that if you progress through the main quest too far you will be moved to the next area without a possibility of coming back. The side quests in the game become accessible as you go through the main story so not all of them can be done at once when you enter the new area. This created a problem where the last side quest in an area didn't become accessible until the very last time you get to walk free in the town in question. I did not notice this because I was too far off from the quest marker and I didn't know that continuing with the main quest further would render me unable to complete that side quest, but that's what happened. After that I just kind of gave up on doing all of the side quests and only did those I stubbled upon. The ending leaves more questions the answers which is disappointing but I am hoping for a sequel that will, hopefully fix some of these issues. Overall it was not a bad game, I wouldn't recommend you outright buy it though. It is on the Game Pass so if you want you can try it there. I still enjoyed my time with it, I just wish some of the things were different and better.
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Xbox Series X
Oct 21, 2021
Cyberpunk 2077
2
User ScoreXanuviz
Oct 21, 2021
I finally got myself to play the game this month, I've been hyped for this game since I saw the tease trailer back in 2013. I never even believed the game would come out and thought that the hope of ever playing it was just a pipe dream. And to be fair it probably would have been for the better if it just hadn't been made. Looking back I feel very betrayed by the developers, CDPROJECT RED was a studio that still had an ounce of respect in the gaming industry, however it is clear now that they just manipulated and deceived their audience to make some quick cash. During the development of the game the developers kept gradually hyping the game out, promising features that never made it into the game and making it seem like this was gonna be a game of the century, the new Skyrim of games. Throughout the development of the game there have been countless trailers made showcasing different aspects of the game as well as how the game would generally play, What I was expecting of the game was to be a massive open world with countless interactions, different factions waring against each other, turf wars between gangs etc. I was expecting to see V come from being a nobody and eventually climbing the ranks of the Clan/Gang/Corp they joined up with and helping them whilst experiencing a storyline of their own. This brings me to the point that the story is **** The lifepaths do not matter at all, they are essentially just a choose your own tutorial. The game tries to make it seem like they give you the option to progress through your lifepath and then choose the ending based on it but it's just not enough and they feel like a gimmick. During most of the time with a few exceptions you will feel like you are playing the street kid path because that's just what you do in the city, you complete jobs from fixers for different people or gangs and get paid for it. You don't get to be a Corpo rat working for a corporation at all if you choose that lifepath and while there is some Nomad gameplay, it isn't the major focus of the game. I don't want to go too in depth on the story as to not spoil anything but trust me when I say it fails in every aspect of story telling and it felt too short and too linear for what I expected from it. To add to all this, pretty much none of the gangs or orgs in the game feel consequential the game barely tells you anything about them and you almost never directly work with any of them. Now as for the gameplay, the game essentially gives you a choice of a few classes. You can basically either be a stealthy hacker, a gun wielding maniac of your choice (pistol, shotgun, rifles), a samurai/ninja with blades and katanas or a paladin with a blunt weapon. The game does kind of hint at the original Pen and Paper Cyberpunk classes but mostly with NPCs fitting those classes (Like Cop, Fixer, Rockerboy, Media, Corporate etc.) V basically gets a choice of Solo, Netrunner and some Techie stuff. As for weapons, the only thing is that there doesn't seem to be too much variety and a very weak customization. The game is essentially a looter shooter where you sometimes collect x ammounts of the same gun that you already have just with a different stat so you can sell it or dismantle it. The AI you fight is sometimes dumb as a rock and it just makes the gameplay feel very weak and unrefined. As for the city I was expecting it to be bigger, when I initially saw it in the reveals I was saying to myself that it is kind of small. The devs said that its because the city is also very vertical and you can explore different levels of the same place which kind of assured me but turned out to be a complete fabrication. There are just way too many issues with the game and the things that we were expecting from the developers are not there. There is no vehicle customization, weapon customization (like skins and differnet mods aside from the scope and muzzle you can put on), you cannot customize your character at all after you start the game, no races aside from 4 side story quests, you cant ride public transport, you cant buy different houses, the relationships in the game are meaningless outside of the side stories for those characters and the ending of the game. I could go on and on but to sum up this game is just an overhyped mess that puts shame on the Cyberpunk genre and should have never been released in this state. To add the cherry on top, I didn't even mention the bugs. I didn't want to talk about them here too much because I don't believe they are the main reason why this game is so bad but rather a distraction form the real issues however the fact that I lost my entire manual save file of the completed game because I started a new character and the old file got deleted on it's own by the new ones is just a joke. That's all. Don't play this junk.
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PC
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