JustWatch
Advertisement
If Divinity: Original Sin 2 had only been an enormous single-player RPG, it would still be far better than most of what you could compare it to. The fact that it has such well-implemented co-op and a user-friendly game master mode gives it a tremendous amount of value at a time where such a thing can feel like a rarity. Even if you never touch all of its various components, you'll still be left with a role-playing game that exemplifies the best aspects of its genre.
100
LEVEL (Czech Republic)
From a great story to a difficult fight, from a beautifully created world to an excellent multiplayer, Divinity: Original Sin II is a unique game offering an unforgettable experience. Despite some mistakes, another RPG giant was born. [Issue#279]
For those looking to get into cRPGs, and even for those just searching for a great RPG, Divinity: Original Sin II is heartily recommended. It has all the virtues that fans of the subgenre have extolled and wraps them up in a way that is much friendlier to newcomers than every other title I've tried. Combine that with fantastic writing, a highly engaging combat system, and great design, and you have another standout RPG in a year packed full of them.
7
deejayrana
Divinity: Original Sin 2 es un RPG brillante en su concepción, pero claramente dirigido a un tipo de jugador muy específico: aquel que prioriza el sistema sobre la vivencia. Todo lo que rodea al rol —mundo, escritura, reactividad— es excelente; Rivellon respira y, fuera del combate, el juego resulta incluso precioso. Sin embargo, el combate introduce una ruptura clara. Visualmente arcaico y mecánicamente exigente, plantea una dificultad no injusta, pero sí incoherente: obliga a tomar decisiones pensadas para superar el reto, no para sostener una experiencia inmersiva. Cada encuentro se siente más como un problema táctico que como una extensión del personaje. No es un juego que se habita, sino que se supera. Y ahí reside tanto su valor como su límite. No está mal diseñado, pero está diseñado como reto, y el concepto de reto pertenece a un mercado muy concreto que no puede satisfacer a todo el público del rol. En ese proceso, además, se desvía del espíritu de campaña de Dungeons & Dragons para acercarse a una lógica de micro-partidas tácticas. Y para eso ya existen propuestas como XCOM que lo hacen con mayor claridad y van directamente al grano.
6
GroznyDamian
Gry nie przejdę bo wydaje się być dość długa, chyba na 200 godzin, ale szanuję że takie gry powstają bo są potrzebne. Ale nie dla mnie, zbyt duża złożoność i pochłaniacz czasu.
8
majesty_x
Graphics: 7/10; Storyline: 8/10; Gameplay: 9/10; Atmosphere: 8/10; Music: 9/10; Summary rating: 8/10

Divinity: Original Sin II

Released On: 
Sep 14, 2017
Metascore
must-play
93
User score
Generally Favorable
8.8
My Score
Drag or tap to give a rating
Hover and click to give a rating
Advertisement
Metascore
93
99% Positive
71 Reviews
1% Mixed
1 Review
0% Negative
0 Reviews
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Feb 16, 2018
100
LEVEL (Czech Republic)
From a great story to a difficult fight, from a beautifully created world to an excellent multiplayer, Divinity: Original Sin II is a unique game offering an unforgettable experience. Despite some mistakes, another RPG giant was born. [Issue#279]
Sep 19, 2017
100
Hardcore Gamer
Divinity: Original Sin II is not only a contender for best game of 2017, but one of the best RPGs ever created. The game could easily take a hundred hours to complete and the interplay between the well-constructed story, gameplay mechanics and player freedom creates a world I could see myself revisiting with different parties just to watch the story unfold differently. Simply put, Divinity: Original Sin II is truly divine.
User score
Generally Favorable
8.8
87% Positive
2795 Ratings
7% Mixed
236 Ratings
6% Negative
194 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Jan 21, 2026
10
iamnotMendes
It’s just a blissfully great experience. Some of the most satisfying combat in cRPG history, a great story, and don’t even get me started on the goated narrator. I swear I want whatever Borislav Slavov, the OST composer, was on when he made one of the greatest video game soundtracks I’ve ever heard. On par with THE Jeremy Soule, imo. Every detail in DOS2 screams 10/10. Just go play it.
Jan 7, 2026
10
Leo1754x
Jogaço, quase tão bom quanto o Baldurs Gate 3 e igualmente viciante, vale muito a pena para fãs de RPG em geral
Sep 21, 2017
96
IGN
Divinity: Original Sin 2 may have been designed in the spirit of decades-old RPGs like Baldur’s Gate 2, but that legacy serves only as a foundation for the expansive game Larian has built on top of it. Few other RPGs allow such a wide range of flexibility while also supporting rewarding combat and a powerful story, all in a world that feels alive in the ways it reacts to you and goes about its business without you. It's a rare RPG that I’ll want to play through again and again, driven by the feeling that so many fascinating and surprising paths remain undiscovered, some of which might lead to different outcomes for the NPCs I’ve grown to care about – even the rats. When that happens, you're experiencing something worth remembering, and Divinity: Original Sin 2 will be remembered as one of the greats.
Sep 29, 2017
95
GamingTrend
No game has captured the nuance of pen-and-paper RPG quite like Divinity: Original Sin 2. Every moment is filled with meaningful choice with real consequences, and every character has a story to tell. In an RPG landscape where dialogue options are dumbed down, and quests have become package delivery to a specific map coordinate, Divinity: Original Sin 2 stands out as one of the best RPGs I’ve played in a decade...maybe even longer than that.
Sep 21, 2017
92
PC Gamer
Divinity: Original Sin 2 is a sprawling, inventive adventure and one of the best RPGs ever made.
Sep 19, 2017
90
Gameblog.fr
Divinity Original Sin 2 is undoubtedly one of the best RPGs we've seen in a long time. Deep, rich, varied and gorgeous are the right words to describe this game. Larian has made a true masterpiece.
Oct 13, 2017
70
Polygon
Divinity: Original Sin 2 has an abundance of things to see and do, a staggering amount of secrets to unearth and plenty of tricks up its sleeve. Yet almost every cool moment I experienced sits shoulder-to-shoulder with an equally weighted disappointment. Ambitious and impressive as it often is, it’s ultimately a collection of incredibly pretty beads that just don’t string together as well as they should.
See All 72 Critic Reviews
Dec 14, 2025
10
ryansDeViL
I don't really know where to start. It's just a massive game, with so much content. Larian really is an amazing development team, and I'm just excited to see what else they have to offer. REJOICE! We get another game in the Divinity franchise!
Apr 9, 2026
7
deejayrana
Divinity: Original Sin 2 es un RPG brillante en su concepción, pero claramente dirigido a un tipo de jugador muy específico: aquel que prioriza el sistema sobre la vivencia. Todo lo que rodea al rol —mundo, escritura, reactividad— es excelente; Rivellon respira y, fuera del combate, el juego resulta incluso precioso. Sin embargo, el combate introduce una ruptura clara. Visualmente arcaico y mecánicamente exigente, plantea una dificultad no injusta, pero sí incoherente: obliga a tomar decisiones pensadas para superar el reto, no para sostener una experiencia inmersiva. Cada encuentro se siente más como un problema táctico que como una extensión del personaje. No es un juego que se habita, sino que se supera. Y ahí reside tanto su valor como su límite. No está mal diseñado, pero está diseñado como reto, y el concepto de reto pertenece a un mercado muy concreto que no puede satisfacer a todo el público del rol. En ese proceso, además, se desvía del espíritu de campaña de Dungeons & Dragons para acercarse a una lógica de micro-partidas tácticas. Y para eso ya existen propuestas como XCOM que lo hacen con mayor claridad y van directamente al grano.
Aug 9, 2025
7
LuceLuna
В целом игра хорошая, но ей далеко до БГ3. Также я отношусь к той огромной когорте людей игравших в ДОС2, которые так и не прошли игру. Есть две причины которые руинят геймплей этой игры и проходят её лишь избранные. Во первых в конце игра становится нереально душной из-за тумана. Во вторых в неё играть становится просто скучно. Одно и тоже одно и тоже из боя в бой. Игра не дает никаких новых механик и ты просто умираешь от скуки, или от тумана смерти. А в целом если бы не эти два нюанса, то игра очень конкуретноспособная.
Feb 15, 2025
4
4ya5h1
i havent finish this game also, like baldurs gate, so probably this type of games are just not mine, despite i really love divinity 1 and disco elysium. i had some expectations and few of them met. but game is boring world is dead, fighting system is kinda interesting but disbalanced so.. i dropped game
Dec 24, 2022
4
Crimson9
God this is overrated. The story is mediocre at best. The characters are fine, not exceptional by CRPG standards. RPG elements are less than usual for CRPG standards. Turn based combat is cool, but is let down by two things: overabundance of environmental effects, and the armor system. The armor system is such a colossal stupidity that I can barely stomach playing this game. The constant looting of everything is tiring. The universe and lore are not nearly as interesting as other CRPGs. Utterly overrated in every way.
See All 3,225 User Reviews
Advertisement
SummaryMaster deep, tactical combat. Join up to 3 other players - but know that only one of you will have the chance to become a God.
  • PC
Sep 14, 2017
Advertisement
Advertisement
Related Content: ijumpman | fishie fishie | lucha libre aaa heroes del ring | disgaea 4 a promise unforgotten medic | disgaea 4 a promise unforgotten pirohiko ichimonji | four in a row 2010 | zombie square | super sniper hd | the will of dr frankenstein | chuck e cheeseand39s party games alley roller