Edge Magazine
Publication Overview in Games
66Avg. Critic Score
Critic Score Distribution
positive
1.2k(31%)
mixed
2.4k(58%)
negative
434(11%)
Highest Critic Score
Lowest Critic Score
Critic Reviews for Games
Jul 9, 2026
Star Fox80
Jul 9, 2026
It shows that there's life in the old fox yet, and that the foundations are there to build a truly wondrous Star Fox game from scratch for Switch 2. But if that never happens and this really is it, this return to the Lylat system has been well worth it. [Issue#426, p.104]
Jul 9, 2026
Beastro80
Jul 9, 2026
Indeed, familiarity is the real appeal. [Issue#426, p.120]
Jul 9, 2026
The Mermaid Mask80
Jul 9, 2026
For three or four hours, we get to fully inhabit the role of detective, putting our theories into action while in response the game delivers one major revelation after the next. The answers it supplies are all satisfying - never a given, in this genre - and by the time it's all wrapped up, the all-important supporting cast have been left in some interesting places. [Issue#426, p.118]
Jul 9, 2026
The Incident at Galley House80
Jul 9, 2026
If we sometimes miss the sparse presentation of the original's read-only memories, there's no question that this rework makes Galley House far more approachable than its predecessor. And, vitally, far better suited for playing from the sofa, with the Watson to your Holmes (or vice versa). Even if you've played "Type Help," the game remains very much afoot. [Issue#426, p.123]
Jul 9, 2026
Gothic 1 Remake70
Jul 9, 2026
Like one of its grizzled mercenaries, it's hard to know and harder to like. But, whether you make friends with it or not, it demands your respect. [Issue#426, p.108]
Jul 9, 2026
Rhythm Heaven Groove70
Jul 9, 2026
Even if this particular slice of "Paradise" takes a little longer to find its groove, there's comfort in realising that, for this most stately of companies, the (off)beat goes on. [Issue#426, p.116]
Jul 9, 2026
33 Immortals50
Jul 9, 2026
33 Immortals is reasonably diverting if you want to mash some buttons and watch numbers pop up, but it's frictionless progression is at odds with the games it draws from. [Issue#426, p.112]
Jul 9, 2026
The Adventures of Elliot: The Millennium Tales50
Jul 9, 2026
The story may make its mark in the end, but when the destination is more fascinating than the journey, is that really and adventure? [Issue#426, p.114]
Jul 9, 2026
Deer & Boy40
Jul 9, 2026
It trundles along amiably enough, sporadically lifted by an appealingly staged vignette, mildly diverting obstacle or cute interaction between this unlikely pairing. Then comes a hugely deflating final act... [Issue#426, p.122]
Jun 11, 2026
Forza Horizon 680
Jun 11, 2026
When Forza Horizon 6 manages to get out of its own way, its magic is that it was two compelling fantasies to draw on. Being a world-class race driver is a pleasure we can get elsewhere - although this makes it accessible to those who might fear Gran Turismo's sterner sim - but it can also satisfy the humbler dream of being on holiday in a fun new place. Whether Playground has captured the authentic Japanese experience, we can't say, but it's certainly got that last bit nailed. [Issue#425, p.102]