
80
Beastro is correctly pitched as a “cosy, culinary adventure”, but it’s so much more than that. It’s a carefully combined mixture of play styles with deliciously coloured cartoon visuals, a peppering of entertaining mini games, hearty deck-building combat and a belly-warming narrative that leaves you fully sated. And to top it all off, it’s incredibly moreish.
70
Beastro has a base solid enough not to bore and to be worth it as an experience — what's missing is a bit more careful work to elevate it above the level of mere curiosity. Timberline Studios' talent is obvious and the team deserves a second chance to keep proving themselves; I just wish this one had been it.
75
Beastro stands out thanks to its clever blend of restaurant management, cooking, and card-based combat. The way ingredients directly influence heroes' adventures creates a rewarding gameplay loop that gives real purpose to every meal you prepare. While its resource-gathering and cooking cycle can become repetitive over time and the story rarely reaches the same heights as its premise, Beastro's charm and originality make it an easy recommendation for players looking for a fresh take on the RPG genre.
8
A cosy cooking deckbuilding game was not on my bingo card for this year - but what a treat it was!! Adorable characters with INCREDIBLE animation, everything felt full of life. The battle system being a puppet show on sticks was amazing too, such a pleasure for the eyes.
Story-wise, I was surprised to see how much lore there was going into the game but also how it still felt manageable to **** for the gameplay, I did find some elements rather repetitive outside of combat. There were a few neat ideas introduced to make life easier for you towards the end of the game, but they can literally come (in game) days before you see the credits which was just a bit too late. I also found the cooking games fun but limited as you’ll mainly jump between 3 (with two more getting introduced towards the end).
Outside of the restaurant there isn’t too much to do either, which is fine as this is a bite sized game which I love, so don’t need too much extra time being filled with faff. But there is a fishing mini game and a clam slam game which were both fun but grew old quick.
Overall I found this game great and really like what they did with the cooking, combat and story for this game — just know that the stuff in between may grow a bit tiresome for some people.
Beastro
Released On:
Jun 11, 2026
Metascore
Available after 4 critic reviews
tbd
User score
Mixed or Average
7.4
My Score
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All Platforms
Metascore
Available after 4 critic reviews
tbd
67% Positive
2 Reviews
2 Reviews
33% Mixed
1 Review
1 Review
0% Negative
0 Reviews
0 Reviews
Jul 13, 2026
80
Beastro is correctly pitched as a “cosy, culinary adventure”, but it’s so much more than that. It’s a carefully combined mixture of play styles with deliciously coloured cartoon visuals, a peppering of entertaining mini games, hearty deck-building combat and a belly-warming narrative that leaves you fully sated. And to top it all off, it’s incredibly moreish.
Jun 10, 2026
75
Beastro stands out thanks to its clever blend of restaurant management, cooking, and card-based combat. The way ingredients directly influence heroes' adventures creates a rewarding gameplay loop that gives real purpose to every meal you prepare. While its resource-gathering and cooking cycle can become repetitive over time and the story rarely reaches the same heights as its premise, Beastro's charm and originality make it an easy recommendation for players looking for a fresh take on the RPG genre.
Jun 18, 2026
70
Beastro has a base solid enough not to bore and to be worth it as an experience — what's missing is a bit more careful work to elevate it above the level of mere curiosity. Timberline Studios' talent is obvious and the team deserves a second chance to keep proving themselves; I just wish this one had been it.
User score
Mixed or Average
7.4
86% Positive
6 Ratings
6 Ratings
0% Mixed
0 Ratings
0 Ratings
14% Negative
1 Rating
1 Rating
Jun 30, 2026
8
A cosy cooking deckbuilding game was not on my bingo card for this year - but what a treat it was!! Adorable characters with INCREDIBLE animation, everything felt full of life. The battle system being a puppet show on sticks was amazing too, such a pleasure for the eyes.
Story-wise, I was surprised to see how much lore there was going into the game but also how it still felt manageable to **** for the gameplay, I did find some elements rather repetitive outside of combat. There were a few neat ideas introduced to make life easier for you towards the end of the game, but they can literally come (in game) days before you see the credits which was just a bit too late. I also found the cooking games fun but limited as you’ll mainly jump between 3 (with two more getting introduced towards the end).
Outside of the restaurant there isn’t too much to do either, which is fine as this is a bite sized game which I love, so don’t need too much extra time being filled with faff. But there is a fishing mini game and a clam slam game which were both fun but grew old quick.
Overall I found this game great and really like what they did with the cooking, combat and story for this game — just know that the stuff in between may grow a bit tiresome for some people.
SummaryPalo Pori is a beautiful and peaceful village of artisans and tastemakers. Beyond the village’s protective wall, darkness has begun to stir. Ravenous monsters have claimed the land and threaten to sink their teeth into this final morsel of hope and happiness. Play as Panko, a young, talented chef, helping to run the local eatery. When... Read More
Rated E +10for Everyone +10
Platforms:
- Xbox Series X
- PC
- PlayStation 5
Initial Release Date:Jun 11, 2026
Developer:
Publisher:





























