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Sabre Wulf
90
AceGamez
It's full of little surprises, including humour, great voice samples and a mix of brain-busting puzzle-based level designs.
It has an uncanny knack of holding your interest, rarely feels frustrating, and deserves to be heralded among the very best titles on the format.
A breath of fresh air on a system with a back catalogue full of generic platformers and ports of classic SNES titles. The gameplay never fails to entertain, combining puzzle solving, platforming and even adventure aspects.
6
tils2190
Listen. The premise of this game is silly, but this game is a little catchy. VERY simple to pick up and play. It’s funny that the cover of this game makes the wolf seem so cartoonish and mischievous, when the game actually describes him as being some sort of a hell hound that was encased in concrete so he wouldn’t terrorize towns and villages. Gotta love Rare!
8
lostleader
Sabre Wulf did not need a sequel, but by George we got one, and what a step up! While I certainly wouldn't say that Sabre Wulf is iconic in anyway, it's still a super neat puzzle platformer that has the same kind of charm that most rare games do, despite being a THQ **** basic mechanics of Sabre Wulf are as follows, go from point a to point b to find treasure, then run like hell back to point a while a wolf chases you. Despite being formulaic, it honestly doesn't really get old. Getting to the treasure is quite a novelty in the sense you need to use various creatures in your arsenal to clear your way safely to the treasure, and while you do have a limited amount of creatures to use, there are plenty of creatures to get throughout your adventure and add extra into your items in order to not worry so much about resources. While resources are very important in the beginning, the game is also far more tame, and as such makes for a perfect learning curve of resource management and puzzle solving. Being able to use your items effectively is nearly half the game, and while you have all the time to think about how to get to the treasure, you don't once the Wolf starts chasing. Wolf chasing portion is honestly a pretty interesting way to set up some fast puzzle platforming despite the intent first part nature of the game. While you can indeed trick the wolf and somewhat outrun it, it is always chasing you and pressures you hard to think on your feet.Despite the excitement of most levels, the boss levels in this game really aren't anything to write home about. Largely each boss, including the final boss, are just a race to touch switches as a pool of acid starts rising in a castle like tower, and while I do appreciate the change of pace, overall these levels just make me feel rather dull knowing it's the last of it's world.While I certainly don't think Sabre Wulf is going to charm everyone, it's still a surprisingly good hidden gem of the GBA days, and well worth your time if you ever need a puzzle fix.
8
Cencisnow
O visual me lembra o incrivel Banjo de GBA, só por isso já me deixou bem receptivo ao jogo, não deu outra, é um bom game, bem divertido e desafiante tirar ouro, fazer fases em 2D lateral e o hub world em 2.5D com visão superior.

Sabre Wulf

Released On: 
Jun 9, 2004
Metascore
Generally Favorable
75
User score
Generally Favorable
7.7
My Score
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Metascore
Generally Favorable
75
67% Positive
18 Reviews
30% Mixed
8 Reviews
4% Negative
1 Review
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
95
NintendoWorldReport
In the sea of generic collect-a-thon shovelware platformers available for the Game Boy Advance, Rare has created something completely unique, charming, and fun overall.
85
GameSpy
And the best part of all -- you won't have to go eBaying for a Sinclair ZX Spectrum computer to play it.
User score
Generally Favorable
7.7
67% Positive
6 Ratings
22% Mixed
2 Ratings
11% Negative
1 Rating
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Mar 22, 2015
9
Shady313
9/10 .................................................................................................................................................
Nov 29, 2023
8
lostleader
Sabre Wulf did not need a sequel, but by George we got one, and what a step up! While I certainly wouldn't say that Sabre Wulf is iconic in anyway, it's still a super neat puzzle platformer that has the same kind of charm that most rare games do, despite being a THQ **** basic mechanics of Sabre Wulf are as follows, go from point a to point b to find treasure, then run like hell back to point a while a wolf chases you. Despite being formulaic, it honestly doesn't really get old. Getting to the treasure is quite a novelty in the sense you need to use various creatures in your arsenal to clear your way safely to the treasure, and while you do have a limited amount of creatures to use, there are plenty of creatures to get throughout your adventure and add extra into your items in order to not worry so much about resources. While resources are very important in the beginning, the game is also far more tame, and as such makes for a perfect learning curve of resource management and puzzle solving. Being able to use your items effectively is nearly half the game, and while you have all the time to think about how to get to the treasure, you don't once the Wolf starts chasing. Wolf chasing portion is honestly a pretty interesting way to set up some fast puzzle platforming despite the intent first part nature of the game. While you can indeed trick the wolf and somewhat outrun it, it is always chasing you and pressures you hard to think on your feet.Despite the excitement of most levels, the boss levels in this game really aren't anything to write home about. Largely each boss, including the final boss, are just a race to touch switches as a pool of acid starts rising in a castle like tower, and while I do appreciate the change of pace, overall these levels just make me feel rather dull knowing it's the last of it's world.While I certainly don't think Sabre Wulf is going to charm everyone, it's still a surprisingly good hidden gem of the GBA days, and well worth your time if you ever need a puzzle fix.
80
GamePro
A simple, unassuming, and hard-to-dislike platformer...It's light on substance but high on charm - a creative spin on the generic. [May 2004, p.78]
80
Eurogamer
It has an uncanny knack of holding your interest, rarely feels frustrating, and deserves to be heralded among the very best titles on the format.
75
GameCube Advanced
With horrible European jokes and a weird storyline, the superb platforming elements in Sabre Wulf greatly make up for the few flaws in this game.
65
Game Informer
It's about as fun as a bowl of wheat. [Aug 2004, p.107]
40
games(TM)
Okay, so it's hard to knock the presentation... but when the game's this bland and has virtually no replay value, it hardly seems worth bothering. [Apr 2004, p.114]
See All 27 Critic Reviews
Jan 8, 2020
8
Cencisnow
O visual me lembra o incrivel Banjo de GBA, só por isso já me deixou bem receptivo ao jogo, não deu outra, é um bom game, bem divertido e desafiante tirar ouro, fazer fases em 2D lateral e o hub world em 2.5D com visão superior.
Aug 17, 2024
6
tils2190
Listen. The premise of this game is silly, but this game is a little catchy. VERY simple to pick up and play. It’s funny that the cover of this game makes the wolf seem so cartoonish and mischievous, when the game actually describes him as being some sort of a hell hound that was encased in concrete so he wouldn’t terrorize towns and villages. Gotta love Rare!
See All 9 User Reviews
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SummaryA mysterious stranger has shattered the fabled Sabre Wulf amulet, unleashing the savage Sabre Wulf from years of imprisonment. Once again, it's up to Sabreman, explorer and treasure hunter extraordinaire, to track and recapture his nemesis. As Sabreman, you'll enter a world rife with magical creatures that you can control. Use each creat... Read More
Rated Efor Everyone
  • Game Boy Advance
Jun 9, 2004
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