GameSpy
Publication Overview in Games
Critic Reviews for Games
Mar 13, 2024
Klonoa: Empire of Dreams90
Mar 13, 2024
An enriching game experience with lots of technical moves and hours of gameplay. It does not, however, offer much in the way of new style or play for the GBA.
Feb 20, 2013
Impire30
Feb 20, 2013
While it's still easing you into the pain to come during the first couple of hours, you can catch a glimpse of the good game this should be in the absence of draconian micromanagement and unfulling base building. It's especially apparent in the multiplayer mode (provided you can finish without a crash), where you might even have fun battling it out in Team Deathmatch or Capture the Flag (er, dragon) in the shared dungeon that smartly keeps each player's base inviolate.
Feb 19, 2013
Crysis 380
Feb 19, 2013
A self-assured but largely unambitious game, content to refine the experience of the previous games in the series without deviating very far from the standard that they set.
Feb 18, 2013
Dead Space 380
Feb 18, 2013
Despite noticeably upping the action level, bolting on co-op, and even charging us extra to cheat, this space-zombie shooter trilogy brings it home nicely with a lengthy, atmospheric, and suitably gory climax for our long-tortured hero, Isaac Clarke.
Feb 12, 2013
Aliens: Colonial Marines40
Feb 12, 2013
Aliens: Colonial Marines didn't leave me catatonic, but it did leave me scratching my head and wondering how a game that's been in development for roughly seven years at the same studio that gave us Borderlands 2 could be released in such an uninspired, unpolished state. Strangely, and perhaps fittingly, it's all wrapped up on a frustrating note that sets up some sort of Aliens tell-all continuation of the story without giving any actual answers.
Feb 11, 2013
Wizardry Online70
Feb 11, 2013
There's thus a decent and unique game hiding in Wizardry Online, but the failures of its presentation may prove impenetrable for many gamers.
Feb 8, 2013
Dungeonland40
Feb 8, 2013
Dungeonland could have done with a good couple more months in the oven.
Feb 5, 2013
rFactor 270
Feb 5, 2013
rFactor2's innovative physics and ambitious new weather and track dynamics may keep serious sim racers like myself logging seat time, but that goodwill will dissipate quickly if some of these more glaring deficiencies aren't dealt with quickly. ISI's track record at this kind of stuff is solid, though, so I'm hopeful we'll see a good sim develop into a great one over the next year or two.
Jan 31, 2013
Omerta: City of Gangsters50
Jan 31, 2013
During each mission, there's a chance for some turn-based squad combat to occur. These fights, I'm sorry to say, are a poor man's XCOM.
Jan 29, 2013
The Cave (2013)70
Jan 29, 2013
GameSpy, however, is a website that gives away the answer to the riddle of whether The Cave is worth playing: yes. It doesn't hit the ability-powered platforming highs of Trine or the old-school adventure challenge of Maniac Mansion, and it appears the devs struggled to focus and define this ambiguous hybrid.