SummaryHelp Madeline survive her journey to the top of Celeste Mountain in this super-tight, hand-crafted platformer from the creators of TowerFall.
Rated E +10for Everyone +10
Developer:Maddy Makes Games
Celeste
Released On:
Jan 25, 2018
Metascore
Universal Acclaim
92
User score
Generally Favorable
8.7
My Score
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Metascore
Universal Acclaim
92
100% Positive
36 Reviews
36 Reviews
0% Mixed
0 Reviews
0 Reviews
0% Negative
0 Reviews
0 Reviews
Jun 12, 2018
100
My hands actually hurt from gripping the Switch but I couldn’t stop, and when I finally landed on the other side of one of the many gauntlets that Celeste wears like a medal, I felt both relief and curiosity as to what it would throw at me next. It’s a rewarding experience and a game that I’m honoured to issue a perfect score.
Jan 26, 2018
100
Celeste is an exemplary amalgamation of style, mechanics and character. A devilishly brilliant action platformer with enough skill required to excite genre purists and the speed running community, while at the same time featuring a breakdown of gameplay elements to customize and cater for all audiences. While the game mechanically is great, if familiar, the art style and narrative are truly special, showing both a visual and emotional range and depth that will resonate and inspire. Celeste is the absolute peak of personal exploration and discovery on Nintendo Switch.
User score
Generally Favorable
8.7
87% Positive
2476 Ratings
2476 Ratings
8% Mixed
242 Ratings
242 Ratings
5% Negative
139 Ratings
139 Ratings
Aug 16, 2026
10
This was the first real videogame I ever played and to this day is one of my all time favorites. The platforming seems straight forward. walk, jump, climb and a dash.
this last one is the reason this game is a 10/10. the concept is of course nothing revolutionary but it's exact implementation, while initially seeming unremarkable allows for so much complexity I can't even list all the interactions and quirks it has to offer: superdash, hyperdash, wavedash, all of those can be reversed, creating reversed super, -hyper and wavedash. there are wallbounces, ultras, chained ultras, grounded ultras, dreamhypers/-supers, moonboosts, hyper-bunnyhop and the list goes ON. Granted, most of these you won't need to just beat the base game but the potential this game has for growth beyond it's limits is absurd. and that doesn't mean that the base game is easy! Each level has a B and C-side which are dramatically harder, there are collectibles in almost all levels with extra challanges, and the DLC is just easily the best level in the game, ramping up the difficulty even more and actually requiring some of the more advanced tech. for the most part these levels simply use the basic movement options, which feel polished and incredibly responsive, keeping it fresh mainly through every levels gimmicks, like moving platforms, wind, launching pads, bumpers etc. In general all areas have different defining gameplay features which really make the game feel fresh and interesting even in the last chapters. there's also an assist mode if you need it but really I found beating the most difficult sections sufficiently rewarding even if it took hundreds or even thousands of attempts. Given I was a COMPLETE novice to any kind of actual games (meaning more than mobile games) I don't think there is a person who could **** at this game more than I did when I started without having an actual health issue. I found it to be very rewarding fighting through the game even if I did die more than a dozen times on the literal tutorial that's only about three rooms long, teaching you waling, climbing and jumping. what I'm trying to say: a healthy human being probably doesn't need it, which is not meant to stigmatize using it. Anyway, 10/10 gameplay and movement system. The Story is a cute but deeply serious massage about depression, mental health and overcoming self-doubt. I bet you'll find someone else in these reviews who has a better insight on it than the surface level interaction I had with it, which was still great. 9.5/10 Music is peak. nothing more to say. 9-9.5/10 The pixel art works well and from a gameplay standpoint always unambiguously communicating hitboxes, which are very generous in every instance I could think of. the colors are beautiful and the areas are visually very unique. I couldn't even imagine this game to have a different aesthetic because it never feels restricted by it's visuals. 10/10 in conclusion: this is THE 2D platformer. it has rewarding and snappy controls, difficult challanges, amazing music, is unrestricted by it's visuals and ties everything together with a beautiful story.
Feb 8, 2018
93
Celeste is probably the greatest surprise in 2018 so far. Its marvelous platforming, great mechanics, lovely visuals and lovely soundtrack simply make this a must have for anyone who loves 2D platformers.
Feb 20, 2018
90
Celeste is a challenging, charming and near-to-perfection game that doesn't only play well, but also tells a poignant story and merges this with all the best qualities you can expect from a platformer.
Feb 2, 2018
90
Celeste is one of the best 2D platformers in recent years. Challenging, beautiful and full of content. Prepare to die.
Jan 29, 2018
86
Celeste is an excellent platform game with excellent level design, a lovable cast and an intriguing atmosphere.
Jan 25, 2018
80
It may take a certain type of patience to really get hooked into Celeste's laboriously challenging masochism, but it’s undeniably a well-crafted and thoughtfully designed experience that’s equally satisfying as it is unyielding.
Jun 14, 2026
10
Celeste is a fantastic platformer that constantly tests not only your reflexes, but your planning aswell. It features an adorable artstyle and bubbly cast of characters and is worth every penny.
Apr 12, 2026
7
The point of this game is to be challenging. The story behind it is not particularly memorable. Completing the game itself requires considerable skill, but the game is fair, allowing the player to learn and recognize patterns. At the end of each level, the death count is displayed. This number is often in the hundreds, not dozens. However, the satisfaction of completing a level is significant.
Aug 25, 2025
7
This is an utterly unfair review and I'm going to be upfront about that. As a platformer, the game is extremely good. It feels good to play. I just. cannot. for the life of me. stand. the forced meme writing in this game. It isn't even that prevalent, but still... whenever it rears its ugly head, it's peak millennial "so like we did a thing." I can't deal with it. Somehow it **** out any joy I might have from the game.
Dec 22, 2018
4
Coming from games like Hollow Knight and The Messenger, I was pretty disappointed about spending $20 on this game(thanks hype machine!). Unlike HK or TM, this game controls like a turd. The graphics are nothing to write home about and neither is the music. You know modern gaming journalism is a joke when mediocre games keep getting high scores. If you are a thinking person who doesn't gets easily swayed by pathetic hyping, this is a hard pass. If you absolutely must play this game, just wait until it's on sale for like 10$ or lower
Apr 17, 2018
4
10/10?? You people are out of your minds. tldr: if you usually don't like extremely difficult 2d platformers, but you're thinking that with all these rave reviews maybe you should buy it and see what all the fuss is about... Stop Right There. Do NOT buy this game. It will be a painful waste of money. If you're looking for a challenge and hate yourself, buy this game and waste your life on it, please. The story? Meh. Common tropes about overcoming personal weakness. That makes it a standout game? Are you serious? Tight controls? Absolutely not! The more difficult levels (one screen is one level, typically) rely too much on luck to complete. You can find yourself rehashing the same jump attempt for 20 minutes. And when you succeed? You have no idea what you did different that time. That's luck. Not skill. Which means that the game is a Failure at developing skill in players via play. It also means the switch analog stick is a Horrible input method for performing such fine movements. The art? If you usually don't like pixelated art in games, this game is in no way going to change your mind. I hate pixelated graphics. I don't care if it takes more effort to make. It looks awful. And if you're going to be making players replay the exact same move over and over for over 10 minutes on the same exact screen until they get lucky, the screens should be beautiful to look at. The music? Actually very good. I bumped up my score a full point for music. The other 3 points are pity points. Some people worked very hard to make this title, and even though it galls me that a game this bad is one of the highest rated games on Switch, the fact that they made a game that some people seem to really enjoy is worth something. Mario games have charm and soul. This game is an ugly, repetitious bore that tricks players into thinking they've achieved something when success is too often dependent on luck. I can't help but wonder how many of these high scores were bought.
Platforms:
- PlayStation 4
- Nintendo Switch
- PC
- Xbox One
Initial Release Date:Jan 25, 2018
Publisher:





























