90
Lost Records: Bloom & Rage is a phenomenal narrative adventure from DON'T NOD. It expertly blends supernatural elements with a deeply personal coming-of-age story.
70
By the time it reaches its conclusion, Lost Records: Bloom & Rage feels like a missed opportunity. What begins with such a compelling and intriguing premise is rooted in a mystery that, over the course of the hours needed to complete the adventure, never becomes truly engaging, fails to surprise, and gradually loses its edge as the story unfolds. The game's real intention lies elsewhere: to tell the story of a friendship, a drama that is sadly human, and to explore a dual timeline, where past and present ultimately never truly connect. It could have been a powerful tale of coming-of-age and friendship, had it been written with more honesty.
70
Stick with Bloom & Rage through the hard times, though, and you might well be ready to take comfort in that lie. [Issue#411, p.110]
9
Quite an intriguing little game that quietly dropped straight into a subscription service. Split into two episodes released two months apart, it had me literally counting the days until the second “tape” came out. In the end, it turned out to be the coziest and most heartwarming adventure I played this spring. The story opens with our protagonist, Swann, talking to her mother over the phone. Did she eat? How was the flight? We quickly learn it’s 2022, and Swann is about to reunite with friends she hasn’t seen in 27 years. One of them suddenly reached out after receiving a mysterious box sealed with what looks like a magical lock, despite the fact that the girls swore back in the summer of 1995 never to tell anyone what happened to them that year. At first, the premise immediately reminded me of Yellowjackets: a group of women forced to confront the secrets of a traumatic summer after someone hints they know the truth. The similarities don’t go much further than the setup, but that was definitely my first impression. When you arrive at the bar where everyone is supposed to meet, you can interact with familiar places that trigger Swann’s memories. Every single one is fully voiced, although at first you have no idea who these people are or why these memories matter. This becomes one of the game’s best storytelling devices: throughout the adventure, moments you experience in the past become stories Swann tells in the present, allowing the friends to relive those memories together. Soon Swann meets Autumn, who explains that someone sent her the mysterious box along with a clear message: they know what the girls did during the summer of 1995. That’s where the real story begins. Early on, the game feels a bit like the first season of Stranger Things, except the four girls don’t know each other yet—that part of the story is still ahead. Back in 1995, Swann is a shy, somewhat overweight sixteen-year-old who lives in her own little world. Her only real companions are her cat and her camcorder, and that camera becomes the game’s central mechanic. Every collectible is something you choose to film yourself: birds, animals, your friends, or simply beautiful scenery. Instead of collecting meaningless trinkets, you’re creating memories. The story itself is a wonderfully sweet coming-of-age summer adventure. It begins almost like Stand by Me—something Swann even points out herself—and gradually transforms into something closer to Stranger Things. Things eventually become genuinely strange, but I won’t spoil the mystery because discovering it is one of the game’s greatest strengths. Sure, there are moments when Swann’s awkward delivery or social anxiety can become a little grating, but that’s simply because she’s an awkward, isolated teenager. At its heart, this is a warm, charming story about four girls who dream of becoming punk rock stars for just a couple of weeks, playing one unforgettable concert, and riding off into the sunset. After they finally achieve that dream with their song “See You in Hell,” the game leaves you waiting two whole months, wondering what happens next. The second tape feels very different. The warmth and comfort are gone. The friends have drifted apart, and it seems like their friendship is either over or frozen in time, even though only yesterday they promised to stay together forever. Nora has been sent away to Los Angeles. Autumn has disappeared without a word. Kat is trapped at home under the watchful eyes of her parents and **** both Swann and the player have to overcome their own fears and go to see Kat anyway. Surprisingly, the game suddenly turns into a third-person stealth sequence for about half an hour. It’s admittedly clunky and fairly simplistic, but it’s an unexpected change of pace as you sneak into Kat’s lonely prison on the second floor of her family’s ranch. The second episode is much more emotional and melancholic. After the hopeful “Bloom” comes the true “Rage,” fully living up to the tape’s title—but only in its closing moments, and it’s something that’s far better experienced firsthand. Finally, the moment when you open the mysterious box—either with your reunited friends beside you or without them, depending on how supportive and understanding you were throughout the story—is the emotional climax of the entire game. To me, that scene perfectly captures what this story is really about. This is a game to escape into. A game that lets you step away from everyday life, remember what it felt like to be sixteen, and relive a summer filled with teenage drama, curiosity about the world beyond your neighborhood, and friendships that seemed like they’d last forever. It’s a story about friendship, adventure, and how effortlessly you make friends when you’re sixteen. Then life happens. Years pass. You meet again in an old bar near the place where you used to spend your summers, and together you try to understand what really happened all those years ago.
8
A slow burn game. I liked all the references to previous LIS games. This is what BTS should have been.
3
In the first part of the game, you can see a great '90s setting with good graphics and a great camera mechanic. As you progress, you realize this is one of the worst stories ever written; it was difficult to keep nothing happening for the entire duration of the game, but they succeeded, thanks also to the characters, each worse than the last. It's a cringe feast, and the protagonist helps a lot.
Lost Records: Bloom & Rage
Released On:
Feb 18, 2025
Metascore
Mixed or Average
74
User score
Mixed or Average
6.8
My Score
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Metascore
Mixed or Average
74
56% Positive
5 Reviews
5 Reviews
33% Mixed
3 Reviews
3 Reviews
11% Negative
1 Review
1 Review
Jul 2, 2025
90
Lost Records: Bloom & Rage is a phenomenal narrative adventure from DON'T NOD. It expertly blends supernatural elements with a deeply personal coming-of-age story.
May 2, 2025
90
Lost Records Bloom & Rage is another gem in the now revered catalogue of Don’t Nod Entertainment. Sporting a set of characters that are so wonderful, and propelled by powerful voice acting, the tale will stay long in memory. Gorgeous visuals and a superb soundtrack help make this game a beauty to behold. The camcorder gameplay mechanic is a fantastic addition to an otherwise solid, if not spectacular gameplay design. Whilst the main plot can get bogged down by some minor issues, the characters themselves help seal this game as another memorable adventure.
User score
Mixed or Average
6.8
50% Positive
89 Ratings
89 Ratings
32% Mixed
56 Ratings
56 Ratings
18% Negative
32 Ratings
32 Ratings
Jun 2, 2026
10
Simply a beautiful game with wonderfully written characters. I hope for a sequel. The atmosphere of this game is breathtakingly suspenseful and eerie—yet at the same time, as beautiful as the paradise of one's own youth.
Apr 17, 2025
80
With its new licence, Don't Nod is following in the footsteps of Life is Strange, while skilfully managing to distinguish itself from it.
Apr 17, 2025
80
The coming-of-age adventure in the style of Life is Strange, with great characters, dialog and a mystical storyline, lets up a little at the end, but offers a great experience overall. I had a lot of fun with Swan, Nora, Kat and Autumn. I also enjoyed taking a nostalgia trip back to the 90s through the girls and reminiscing about my own youth.
Jun 26, 2025
70
By the time it reaches its conclusion, Lost Records: Bloom & Rage feels like a missed opportunity. What begins with such a compelling and intriguing premise is rooted in a mystery that, over the course of the hours needed to complete the adventure, never becomes truly engaging, fails to surprise, and gradually loses its edge as the story unfolds. The game's real intention lies elsewhere: to tell the story of a friendship, a drama that is sadly human, and to explore a dual timeline, where past and present ultimately never truly connect. It could have been a powerful tale of coming-of-age and friendship, had it been written with more honesty.
May 5, 2025
70
An engaging, intriguing story in which every element seems well thought out and fits in with the rest: from the audiovisual setting, to the authentic characters, dialogue and the plot. It's a pity that the story moves too slowly at first, and when it speeds up, it speeds up too much.
Apr 7, 2026
10
La parte del sigilo es una verga atomica y me me re enojo porque no la pude pasar y se me fue Nora por esa pelotudez. El resto del juego es una hermosura.
Oct 29, 2025
7
Dagli sviluppatori del primo Life is Strange, Lost Records emana le vibes di quel gioco, racconta una storia di adolescenti che ripercorrono l’estate del 1995. La narrazione è buona anche se onestamente mi sarei aspettato qualcosina in più, mentre tecnicamente non è ottimizzato benissimo. È bloccato a 30 fps e spesso presenta Pop-in.
Jun 13, 2026
3
In the first part of the game, you can see a great '90s setting with good graphics and a great camera mechanic. As you progress, you realize this is one of the worst stories ever written; it was difficult to keep nothing happening for the entire duration of the game, but they succeeded, thanks also to the characters, each worse than the last. It's a cringe feast, and the protagonist helps a lot.
SummaryRewind back to the 90s and live the defining summer of four high school girls as they forge bonds through their growing friendship, their punk band, and an unexplained event that will forever change their lives. Navigate between dual timelines and shape both narratives - in 1995 and 2022 - with each offering a piece of the larger puzz... Read More
Rated Mfor Mature
Platforms:
- Xbox Series X
- PlayStation 5
- PC
Initial Release Date:Feb 18, 2025
Developer:
Publisher:





























