SummaryEchoes of the Fallen unlocks a whole new story, battles, weapons, accessories, level cap and more. For players who have completed the required quests, this new adventure begins before the base game's final battle, as strange, dark crystals begin to circulate on the black market. Players will follow Clive and his friends during their investiga... Read More
Rated Mfor Mature
Developer:Creative Business Unit III
Final Fantasy XVI: Echoes of the Fallen
Released On:
Dec 7, 2023
Metascore
Generally Favorable
76
User score
Mixed or Average
6.9
My Score
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All Platforms
Metascore
Generally Favorable
76
54% Positive
13 Reviews
13 Reviews
46% Mixed
11 Reviews
11 Reviews
0% Negative
0 Reviews
0 Reviews
Jan 2, 2024
90
Echoes of the Fallen is a tasty little expansion that adds more of the game I love. My only wish is that they'd give us more!
Jan 8, 2024
80
Echoes of the Fallen is a good expansion for Final Fantasy XVI, bringing more details about one of the least covered points in the game's lore and more challenging combat sessions than seen in the base game. Even though it seems more like an appetizer, it will please those who want a little more of Final Fantasy XVI.
User score
Mixed or Average
6.9
55% Positive
65 Ratings
65 Ratings
25% Mixed
30 Ratings
30 Ratings
20% Negative
24 Ratings
24 Ratings
Apr 22, 2024
10
finally some good **** from SE, i thinkt they would never come back after their recent disasters like forspoken or FF15.
Apr 22, 2024
10
Amazing, Soken popped with soundtrack as always, can wait to dive into the second dlc.
Dec 12, 2023
80
Final Fantasy XVI Echoes of The Fallen serves as a refresher into the realm of Valisthea, bringing with it increased level cap, new gear, and some new bosses. It doesn't last long, clocking in at around two hours, but it does just enough to keep you curious for what comes next.
Dec 11, 2023
75
Ultimately, Final Fantasy XVI: Echoes of the Fallen DLC is just another FF16 dungeon, albeit a fun one. There's a bit of scattered lore and a thin story to justify the exact events, but you're paying $10 for one more dungeon with a cool boss fight. If you were hoping for something a bit meatier or delves into some of the mysteries of the setting, you're probably going to be disappointed. Echoes of the Fallen feels more like fan service and a precursor to the upcoming The Rising Tide DLC.
Jan 10, 2024
70
The work of Creative Business Unit 3 is once again reflected in a short experience that leaves us wanting to see much more of what's to come next year. Echoes of the Fallen is more of Final Fantasy XVI, with its hits and misses. Let's hope that Naoki Yoshida and his team will display more of the possibilities that this world has to offer in its next release.
Dec 11, 2023
70
Final Fantasy 16: Echoes of the Fallen offers some high-octane boss fights and a gorgeous environment to explore, but the exploration remains as linear as ever. Those looking for something more substantial in terms of story may want to wait, but there's plenty for combat fans to enjoy.
Dec 12, 2023
65
Final Fantasy XVI: Echoes of the Fallen delivers beautiful scenes and incredible action but falters a bit with an anticlimactic ending. There is plenty to enjoy for fans of the main game, but the lack of a great ending means it fails to live up to the lofty expectations set by the main game.
Apr 21, 2024
10
Final Fantasy XVI: Echoes of The Fallen is an excellent addition to an already great story that fits seamlessly into the world of Final Fantasy XVI. Clive’s latest quest is challenging but rewarding, and it allows him to grow more as a character as he continues serving the people around him.
Oct 25, 2024
7
Un DLC entretenido para el que se haya quedado con ganas de más Final Fantasy XVI. Tiene un combate final retador y una mazmorra divertida, pero ni los personajes ni la trama me han llamado la atención. 7,1/10(09/2024)
Dec 21, 2023
7
Story: 6
Graphics: 7
Sound: 8
Gameplay: 8
Playtime: 3-5 Hours (Main Story + Extra)
Dec 9, 2023
3
Hoped for way more after all this time... Was expecting some serious end-game content, instead it's one on-rail chapter with some fighting. Sure, the bosses were cool and decent, but the story was quite inconsequential (just a bit less pointless than most sidequests in the base game).
And the crappy item system is getting even more crap here... Now if you don't feel like getting the best weapon, belt and bracer from the base game (it takes time and is rather difficult) - just start this quest, you quite quickly get even stronger ones... Which will make obtaining them easier and pointless...
They could have added some bounties at least... maybe some sidequests... and some repeatable content maybe... something to grind... dunno... anything that would take more than those .... 3-4 hours?
Also hearing a lot about this being more difficult - yeah, sure, if you haven't played FF XVI for the last few months and got rusty as hell then it will be a bit more difficult -_-
Hoping the next one is better...






























