71
The first expansion for Red Alert 3 comes without a multiplayer mode. Producer Amer Ajani said there was need to care about game balance in single player missions. But in Uprising, some missions are highly frustrating and unfair, mainly because of the starting conditions and scripted encounters, others are almost boring. EA has gone too far disregarding game balance.
60
Despite Uprising's many strengths in unit and map design, imbalanced units and lackluster AI mean it misses the mark.
68
When it's all added up, Uprising is a generous package. Not as extensive as Kane's Wrath, but released at half the price, it offers you about a third of the original game. It's not remarkable, by any means, and though it's never dull it also never escapes the feeling of being an expansion by numbers.
1
Similar to C&C: Generals - Zero Hour and Tiberium Wars, the AI is just ridiculous and nowhere near human-like playing style. I've tried playing against Medium difficulty level and it's just consistently relentless at sending units to attack my base. Even if I manage to defend I eventually run out of tiberium. I wonder if the developers ever bothered to play against the AI to see what it's like. Also looking at the post-game stats there is just no way that any normal player would be able to build units and structures and attack in such a short period of time. Really, because of this I'd say it's border-line unplayable.
7
Unlike many players, I actually quite enjoyed playing Uprising upon the release - it brings a few funny new levels, new units but more importantly a challenge mode with some more challenging missions to tackle.
6
New campaign, new units.. and that's all. As a fan of C&C you can buy it on sale or forget about it. Nothing to lose and nothing to gain :)
Command & Conquer: Red Alert 3 - Uprising
Released On:
Mar 12, 2009
Metascore
Mixed or Average
64
User score
Mixed or Average
6.9
My Score
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All Platforms
Metascore
Mixed or Average
21% Positive
7 Reviews
7 Reviews
73% Mixed
24 Reviews
24 Reviews
6% Negative
2 Reviews
2 Reviews
84
Challenging, but not infuriating. [June 2009, p.70]
78
A great expansion pack. It adds new units that everyone is sure to love. The only bad thing is the lack of multiplayer and co-op that made the original so fun. After players get through all the single-player missions and the challenge mode there is nothing left, and that is a true shame.
User score
Mixed or Average
44% Positive
50 Ratings
50 Ratings
42% Mixed
47 Ratings
47 Ratings
14% Negative
16 Ratings
16 Ratings
Nov 15, 2019
7
Unlike many players, I actually quite enjoyed playing Uprising upon the release - it brings a few funny new levels, new units but more importantly a challenge mode with some more challenging missions to tackle.
Aug 7, 2013
7
There are quite a few new units in this and a new story to each faction and as you can guess, it's under the assumption that the allies won, oh joy. Anyway, there are 4 campaigns to choose, allies, soviets, empire and yuriko which is a personal story about the special unit the empire have, Yuriko Omega. You have to play the soviets first though a mission or two to unlock the others and the only two stories I like in this one is the soviets and Yuriko's because I could understand why they want to do stuff, but the other two is merely a grab for power and such. Alll in all, nice new units, but the campaigns are a bit short so it's a okey buy and you don't need red alert 3 to run so maybe buy it when it's on sale like I did, I believe. Unless you are a HUGE fan of C&C. Also having completed it I have discovered the challenge mode. This is where you get to play as any of the three groups, however you have limited tech and the only way to get it is by defeating your opponent. For instance, the first test match is against an Allied general who uses only dogs (attack dogs being for first unlock) so the best way to win is just to build up basic tanks and bulldoze the place to nothing. Easy right? Until you look at the other missions involving far more advanced technology and it gets worse later when the generals have ALL their tech and you only have what you've unlocked. Quite addictive though and requires more stratey as some maps even have unique units too like the bears map has giant bears that can actually destroy vehicles. Certainly not the worst C&C game, but it really is just a expansion to Red Alert 3 even though it's seporate and the challenges are fun. It's pretty fun and okay with a interesting story surrounding Yuriko Omega, but atleast it isn't C&C 4.
70
Totally uninspired gameplay, technical bugs, design flaws – everything just for the sake of showing off some fancy new units. Uprising is EA’s guide to self-adulation. Whoever seeks an enthralling game with innovation: Look somewhere else.
63
Fun, but frustratingly contrived. [May 2009, p.62]
60
Uprising's decent value at £15, but without any multiplayer features it lacks longevity and feels at odds with the original game. It introduces some nice new units and successfully makes a move into the dungeon crawl arena, but ultimately it's an underwhelming experience that never hits the spectacular heights of the game that fathered it.
50
If you did enjoy Red Alert 3’s single player missions, then Uprising is more of the same and you’ll want to give this a look. Everyone else will be left a little underwhelmed, particularly if you believe the series has gone downhill since the 1996 original.
40
No multiplayer, brief campaigns, same old factions and anemic AI.
Nov 13, 2011
7
This game was pretty okay. I like the new units, but I feel that some of them are way over powered, especially the new Empire units. With that said longer campaigns and less focus on Miltiplayer would have been good. I really liked the new soundtrack for this game though. I'd have to say it's one of the best in the C&C Series so far. Is it worth a full £30? .... no it isn't. Any Die hard C&C fan will get this.
Nov 15, 2019
6
New campaign, new units.. and that's all. As a fan of C&C you can buy it on sale or forget about it. Nothing to lose and nothing to gain :)
Oct 13, 2011
4
One of the worst C&C games of all time. The story makes a cliffhanger with no ending, the gameplay is very unbalanced, some characters are wrong in the game, the campaigns are short, lack of multiplayer and co-op winds up nothing and lack of a Mod SDK makes this game uninteresting. Worst of all, zero support on this game and you can only buy this game through a digital download and you have to create your own double-layer (or dual-layer) DVD for the backup.
Aug 16, 2020
1
Similar to C&C: Generals - Zero Hour and Tiberium Wars, the AI is just ridiculous and nowhere near human-like playing style. I've tried playing against Medium difficulty level and it's just consistently relentless at sending units to attack my base. Even if I manage to defend I eventually run out of tiberium. I wonder if the developers ever bothered to play against the AI to see what it's like. Also looking at the post-game stats there is just no way that any normal player would be able to build units and structures and attack in such a short period of time. Really, because of this I'd say it's border-line unplayable.
Dec 20, 2018
0
These game even worst than RA3. Now we have non-explosive oil-stations and unpatched Japan. Fail!
SummaryAn epic single-player campaign expansion, this standalone title catapults players deeper into the Red Alert universe, giving them more of the action-packed gameplay they have been clamoring for, while offering a gauntlet of new and compelling challenges with the new Commander’s Challenge mode. Command & Conquer Red Alert 3: Uprising take... Read More
Rated Tfor Teen





























