PCGamesN
Publication Overview in Games
75Avg. Critic Score
Critic Score Distribution
positive
352(55%)
mixed
258(40%)
negative
28(4%)
Highest Critic Score
Lowest Critic Score
Critic Reviews for Games
Apr 30, 2026
007 First Lighttbd
Apr 30, 2026
First Light looks incredible, too. The level of detail in both the linear and open areas blows IO's other games out of the water, with the shifting of the camera closer to Bond's back, compared to that in Hitman, really elevating the immersion. Bond also moves unbelievably realistically and smoothly. Clambering along Icelandic cliffs and pushing his way through busy museum crowds looks so natural, with Patrick Gibson's performance emanating charisma and a hint of immaturity. [3-Hour Hands-On Impressions]
Apr 23, 2026
MOUSE: P.I. For Hire90
Apr 23, 2026
Mouse P.I. For Hire takes every noir trope and turns it into something new. A monochrome shooter with a delicious mystery at its core, the varied locales and wonderful voice cast make this one of the best games I've played all year.
Apr 23, 2026
Masters of Albiontbd
Apr 23, 2026
With Masters of Albion, Molyneux and 22cans have achieved what they set out to do. Is it going to be a game for everyone? No, but that's the nature of god games, and strategy games more broadly. Is it a game you should spend some time with, however? Yes, yes you should, if only for the rush of dopamine and the creative new insults you'll learn along the way. [Early Access Review]
Apr 21, 2026
Diablo IV: Lord of Hatred80
Apr 21, 2026
Diablo 4 Lord of Hatred feels, in many ways, like the end. With evil seemingly vanquished for now, a reworked endgame that really does have everything you need, and eight unique, exciting classes, I’m not sure where Blizzard goes from here. It does, however, serve as a climatic end to a saga of strife and woe, and while its narrative didn’t quite hit the spot for me, I can’t wait to explore more of what Skovos has to offer.
Apr 17, 2026
PRAGMATA80
Apr 17, 2026
Pragmata is a truly unique and wonderful third-person shooter. It’s a throwback to linear action games of old, and thankfully its undercooked story isn't enough to diminish the quality of the brilliant hacking focused action.
Mar 24, 2026
Marathon80
Mar 24, 2026
Marathon is a feast for the senses - vibrant sci-fi visuals and world building, amazing sound design, and a brilliant combat experience are the main things elevating it above its extraction shooter competitors. Its endgame map, Cryo Archive, also creates the same intimidating yet jaw-dropping atmosphere of some of Bungie’s finest Destiny raids. However, issues such as clunky inventory management and dull faction quests hold it back from true greatness right now.
Mar 24, 2026
Slay the Spire 2tbd
Mar 24, 2026
Slay the Spire 2 is more about refinement than evolution. By honing in on the elements that made the first game so addictive, Mega Crit has elevated the deck-building experience to consistently deliver more of those unforgettable “I can’t believe I just did that!” moments. Don’t let this game being in early access deter you from playing it; even in its current state, potentially years out from its full launch, this is an all-time classic that you won’t want to miss out on. [Early Access Score = 100]
Mar 18, 2026
Crimson Desert60
Mar 18, 2026
Crimson Desert is huge, and it's beautiful, but it can't pull itself out of the bog standard narrative trenches. Combat feels clunky, especially when facing off against one of the many frustrating bosses, and there feels like there is little reward for exploration. I wanted to like this, but it left me feeling empty.
Feb 25, 2026
Resident Evil Requiem80
Feb 25, 2026
Resident Evil Requiem stuffs three decades of fan service into a single package, all while maintaining its place as a mainline entry to the series. While it’s not without its tedium, and the new protagonist takes a minute to find her feet, Requiem finally strikes the balance between action and horror that Capcom’s wrestled with for all these years.
Feb 11, 2026
REANIMAL60
Feb 11, 2026
Reanimal exploits our love of theories and in doing so creates a game that’s bloated and narratively confusing. While it’s undeniably pretty and the boss designs are cool, two-player co-op is fiddly and unforgiving, detracting from any real tension the game tries to build.