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65
CD-Action
Those who played Life Is Strange will surely feel similar vibes in Dontnod’s latest release. However, this game has even more sluggish pace and although I enjoyed reconstructing events in the mind palace, I was annoyed with the fact that I had to find every single piece of a puzzle even if the solution was already obvious. The story is decent, but some of its potential was wasted and the characters are not as well-written as in Dontnod’s previous games. [02/2021, p.32]
A lackluster detective story which has nothing to hook you with is not what I was expecting from Dontnod Entertainment.
70
Game World Navigator Magazine
In all aspects it’s a run-of-the-mill adventure game, but there’s one thing to be said for it: it’s not a pamphlet. For once, Dontnod stopped talking about politics and focused on making a detective game. [Issue#251, p.58]
6
PublicNuisance
After being impressed with the first little bit of Twin Mirror I have to say I was pretty underwhelmed by the end. It just increasingly felt rushed and also seemed to pull a bait and switch with it’s own mechanics. For most of the game You are allowed to use the mind palace to recreate what actually happened by testing out various possibilities until you find the correct combo of events. If you fail you just go to trial and error before you figure it out either through hints or luck. Not the greatest mechanic in the world and certainly could have been more fleshed out but still decent. Later in the game though you are not allowed to test run events, you have to take one shot at it and either get it right or not which leads to different outcomes. One one hand I can respect upping the stakes to create tension but at the same time the game spends time giving you expectations on how the central mechanic is going to operate only to change course at the end. I say the game felt rushed because the game seems to put together the pieces at a breakneck pace while failing to flesh out what led up to it or what comes after the game ends. I rarely say a game was too short but this game certainly felt that way. To top it off my favourite part of the game was exploring the town of Basswood but that section is limited to a very small section of the town and a single scene. My favourite character was Joan and that story angle also felt like it lacked a lot of meat on the bone leaving me wanting her to have a bigger role and a more defined ending for her. The game loved to introduce back story and characters and then give them too little depth and little to do. Overall though I can't say that the game was "bad". It was subpar and could have been better but no part was terrible. The graphics were decent to above average with the faces and vistas being the standout. There was a shot of Basswood from a lookout at night that was beautiful and the town itself was a very comfy area. The voice acting was well done as was the music. Other Don't Nod games could get by with a single game mechanic driving the game because they had stories that were much more fleshed out and deeper characters, Twin Mirror lacks those so the game play felt more hollow and shallow without something else to add to it. I also felt that none of the endings really felt like the ending I wanted or enjoyed. I also felt like the game didn't give me much in the way of choices where I could say that "these are the reasons I ended up with that ending". I felt like I got stuck with it with little in the way of choices I could have made to avoid it. I will give some credit to the lock puzzle as it had some good logic to it. I played the game on Linux using Proton. Twin Mirror had a v-sync toggle, four AA settings, and four other graphics settings. The game had a couple technical issues. When I would first load a save the FPS would cap out at 60 FPS so I had to go into the settings, turn v-sync off, turn v-sync back on, and then it was fixed until the next time I exited and relaunched the game. There was also a scene that had a bit of flickering for a few seconds as well as some glitch with Sam's hair in the mirror early on for a short moment. I also didn't like how the cut scenes ran at 60 FPS where the main game ran at my monitor's refresh rate as it was a tad jarring at times. Overall the game ran very well with the frame rate never dipping under 116 while maxed out at 2560P. The game has an auto save system. I didn't have any crashes. Game Engine: Unreal 4 Graphics API: DXVK Disk Space Used: 26.8 GB Game Settings: 2560x1440, Ultra, v-sync on, AA on Ultra GPU Usage: 70-100 % VRAM Usage: 3555-5120 MB CPU Usage: 12-20 % System RAM Usage: 5.2-6.7 GB Frame Rate: 116-165 FPS I thought that Life is Strange was fantastic, then I played Tell Me Why and thought it was decent but nowhere near as good as LIS, and now I have played Twin Mirror and am reduced to calling it subpar. Hopefully Don't Nod can improve going forward as they have shown they have a lot of talent in the past but are headed in the wrong direction in my experience. I finished my first play through of Twin Mirror in six hours and eighteen minutes. I paid $8.80 CAD for it. I find it hard to recommend it even at that price let alone it's standard price of $38.99 CAD plus tax. It just left me wanting and didn't explore the areas I did enjoy enough. My System: Intel i5-12600K | 32GB DDR4-3200 CL16 | Asus RX 7800 XT 16GB | Western Digital Black SN850X 2TB | MSI Pro Z690-A DDR4 | Devuan 8 (Freia) | Dasharo 1.1.4 | Mate 1.28.2 | Kernel 6.17.9+deb14-amd64 | Mesa 25.2.6-1 | Open RC 0.63 | MSI G2730QPF 2560*1440 @ 165Hz | Proton 9.0-4
6
AlexMF6
Very uninspired, probably Dontnod's worst game. The story is very typical, and what's supposed to be the big plot twist ends up being very meh. Furthermore, some of the characters seemed unrealistic given the situation.
4
MzK
Vakit kaybı bir yapımdı ne yazık ki. Grafik hariç iyi bir yanı yok oyunun. Hikaye desen ortalama altı, oynanış hak getire zaten.

Twin Mirror

Released On: 
Dec 1, 2020
Metascore
65
User score
5.9
My Score
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Metascore
65
24% Positive
12 Reviews
71% Mixed
36 Reviews
6% Negative
3 Reviews
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Feb 11, 2021
85
WellPlayed
While the premise of a small town beset by dark secrets is far from original, thanks to an intriguing story with some decent twists, interesting and well-written characters, and improved investigative gameplay, DONTNOD manages to deliver another compelling experience with Twin Mirror.
Dec 2, 2020
78
Wccftech
Twin Mirror is a fun, pulp detective story filled with interesting plot beats and characters, hampered only by the inclusion of strange mini-games and a really boring central character.
User score
5.9
30% Positive
43 Ratings
46% Mixed
66 Ratings
24% Negative
35 Ratings
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Mar 31, 2021
10
gum11
I really liked this game. The characters are well developed, the story is great, game play is engaging. The whole theme of the game is well thought out and interesting. this is a must play for anyone who likes adventure/investigative/psychological/story driven games with character development
Dec 2, 2020
10
Jonnyrosa
Ótima historia, como sempre, a dontnod arrasando em seus jogos. Os gráficos estão cada vez mais aprimorados e a trilha sonora linda demais.
Dec 1, 2020
70
GameSpot
Twin Mirror has interesting new mechanics, well-realized characters, and a good understanding of what makes exploration rewarding. It's just a shame that the pacing undercuts so much of what makes it work.
Dec 1, 2020
70
Stevivor
Twin Mirror is DONTNOD's most experimental work in a long time, though it also pales in comparison to previous outings.
Jan 4, 2021
60
GamesBeat
Not everything about the game is great. There are boring parts, where you’ll wonder why you’re searching for that final clue. While the West Virginia setting is beautiful, the human animations aren’t perfect, and the action is pretty slow. Critics of “walking simulator” games should stay away, especially if all you want from a game is action. If you’re a fan of Dontnod games, however, this one is worth picking up.
Dec 1, 2020
52
PC Gamer
Twin Mirror begins with an intriguing set-up but, disappointingly, ends up going nowhere.
Dec 1, 2020
40
Windows Central
Twin Mirror has some great ideas, including a visually and narratively appealing Mind Palace system, but the weakness of its main character and its "tell don't show" method of storytelling drag the whole endeavor down.
See All 51 Critic Reviews
Oct 21, 2021
9
sarmisak
interaction is limited but beautiful and coherent story. especially the mind palace is interesting
Jan 10, 2022
7
Mehrshad_MB
First of all the game has changed a lot since first trailer and I'm really glad they changed it! Twin Mirror probably has the best graphics and character design amongst the games I've played. The game was incredibly optimized for this level of graphics and it's really admirable. Great story, perfect music, beautiful environment, details that every single character... all of them were excellent. Though I can't say the same for gameplay; it was just another walking simulator. Specially a 'slow-paced walking' simulator! Some choices did affect the ending but most of them were simply a choice-illusion. Endings could be better; Actually the ending I got was very disappointing. Whole the game's point was to discover who's behind all this, and when we finally discovered (guessable from the beginning), everything ended with a single cutscene! At last I have to say that it's a good game and definitely an under-rated one. (December 2021 - January 2022)
Feb 19, 2021
7
m1asmatic
Solid 7/10. Nice story, town and characters. Background as well. Gameplay is simple, as in all games like that. IMO game is too short and detective part could be more complex and intriguing, but anyway, i enjoyed it. So if u are fan of Dontnod games and wanna spend 2-3 evenings, buy it. Simple but charming detective story in lovely small town.
Jan 30, 2025
4
MzK
Vakit kaybı bir yapımdı ne yazık ki. Grafik hariç iyi bir yanı yok oyunun. Hikaye desen ortalama altı, oynanış hak getire zaten.
Feb 2, 2021
4
F-N-R
I really tried to like the game, the protagonist, the NPCs, the story but I just didn't. The protagonist ist as bland as a sack of flour and don't get your hopes up people, because he will stay that way. You don't care who he is, what will happen to him... You just don't care (which would also be a fitting name for the game by the way). Same goes for the NPCs. You start with knowing nothing about them, you end with knowing a tiny bit more about them but over all - again - you just don't care. There is not really anything happening that generates emotions or some real dilemmas. I mean sure, the story is supposed to be all sad (dead best friend etc.) but it just don't gets the tone right for the vast majority of the story. The game play does NOT help the overall game experience. If you can look at an object or talk to a person at the first try without walking back and forth once, you are lucky. The story as a whole is short and given the boringness of it all that is sad, because if you watch a boring movie or read a boring bock time seems normally to stand still. Another thing that really doesn't help the game is the abstinence of any kind of visible facial emotion. How are you supposed to care about ANY character in the game if all you see is an emotionless face, that is supposed to show anger, joy, sadness ( the whole "Inside Out" thing) but just looks like this one particular Kristen Steward meme? I could go on and on... But let's just say that I don't recommend buying it. Wait for a very good sale offer and spend a couple of bucks but full price or close to that?! Nope.
See All 144 User Reviews
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SummarySam, a 33-year old man recovering from a recent break-up, returns to his hometown Basswood, West Virginia, for the funeral of his best friend. Understandably depressed and bitter, he feels completely out of sorts and out of place... But when he wakes up in his hotel room with a bloody shirt and no memory of his whereabouts the previous n... Read More
  • PlayStation 4
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  • PC
Dec 1, 2020
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