96
The Legend of Zelda: Tears of the Kingdom sets a new standard for the open-world Zelda formula. It’s a truly unforgettable experience that manages to encapsulate everything good about its predecessor while setting itself apart from what came before. When combined with the power of the newly released Switch 2, it truly comes into its own and exemplifies exactly why Zelda is so revered within the gaming landscape.
100
The Legend of Zelda: Tears of the Kingdom is a truly generational game. It improves on all aspects of its predecessor, Breath of the Wild. The narrative balances various tones and progresses the character arcs of its major protagonists, while introducing new and compelling NPCs. Further, the gameplay only enhances one of gaming's greatest sandboxes with a new fantastic line of abilities, activities, dungeons, and boss fights. Everything about Tears of the Kingdom is perfect, and as far as I'm concerned, it's one of the best games I've ever played in my entire life.
100
An excellent upgrade to an already phenomenal game. The Switch 2 version of Tears of the Kingdom is the definitive way to play the game.
9
An incredible sequel with some of the most flexible mechanics ever put into an open-world game. Building vehicles and experimenting with abilities makes exploration constantly surprising. The reused map and familiar structure stop it from feeling as revolutionary as Breath of the Wild.
10
The greatest game ever made now at a locked 60fps and better resolution. Further solidifying it as king.
10
The developers knocked it out the park with this sequel to Botw. The story, gameplay, and execution are in every way a buff. Ultrasound and ascend feel like they should be a must in every game going forward. Then add the expansive depths and scattered sky islands to the equation, you can't ask for much more. Let's be honest, Ganondorf is epic in this iteration. Easy top 3 game of all time imo. Highly recommend.
The Legend of Zelda: Tears of the Kingdom - Nintendo Switch 2 Edition
Released On:
Jun 5, 2025
Metascore
Universal Acclaim
95
User score
Generally Favorable
8.5
My Score
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All Platforms
Metascore
Universal Acclaim
95
100% Positive
18 Reviews
18 Reviews
0% Mixed
0 Reviews
0 Reviews
0% Negative
0 Reviews
0 Reviews
Jan 4, 2026
100
The Legend of Zelda: Tears of the Kingdom is a truly generational game. It improves on all aspects of its predecessor, Breath of the Wild. The narrative balances various tones and progresses the character arcs of its major protagonists, while introducing new and compelling NPCs. Further, the gameplay only enhances one of gaming's greatest sandboxes with a new fantastic line of abilities, activities, dungeons, and boss fights. Everything about Tears of the Kingdom is perfect, and as far as I'm concerned, it's one of the best games I've ever played in my entire life.
Jun 30, 2025
100
The Legend of Zelda: Tears of the Kingdom was already on the Mount Rushmore of video games. That said, if you weren't able to click with the original due to the performance, the Nintendo Switch 2 Edition completely revolutionizes the game. Having spent over 70 hours exploring the vast region of Hyrule in glorious HDR, I can't recommend this game enough; it's truly one of the best gaming experiences you can buy in 2025.
User score
Generally Favorable
8.5
81% Positive
1047 Ratings
1047 Ratings
9% Mixed
116 Ratings
116 Ratings
10% Negative
123 Ratings
123 Ratings
Jul 20, 2025
10
The greatest game ever made now at a locked 60fps and better resolution. Further solidifying it as king.
Jul 28, 2026
10
The developers knocked it out the park with this sequel to Botw. The story, gameplay, and execution are in every way a buff. Ultrasound and ascend feel like they should be a must in every game going forward. Then add the expansive depths and scattered sky islands to the equation, you can't ask for much more. Let's be honest, Ganondorf is epic in this iteration. Easy top 3 game of all time imo. Highly recommend.
Jun 16, 2025
100
The definitive version of one of Nintendo’s most astounding technical and design achievements, that expands and refines the world of Breath Of The Wild in new and unexpected ways.
Jan 5, 2026
96
The Legend of Zelda: Tears of the Kingdom sets a new standard for the open-world Zelda formula. It’s a truly unforgettable experience that manages to encapsulate everything good about its predecessor while setting itself apart from what came before. When combined with the power of the newly released Switch 2, it truly comes into its own and exemplifies exactly why Zelda is so revered within the gaming landscape.
Jun 18, 2025
95
The Legend of Zelda: Tears of the Kingdom is a new masterpiece that makes Breath of the Wild, one of the best games of all time, look like a mess. Following in the footsteps of its predecessor, it is certainly no longer a "revolution," but it perfects the player experience in an epic dimension that is unparalleled. The feeling of freedom, the impression of living your own adventure without constraints, these are the great strengths of a game with an absolutely exceptional lifespan. Tears of the Kingdom is revealed over time, little by little, to the point that it will still have things to reveal to us for years to come. It is a jewel of absolute purity and definitely, adventure with a capital A.
Jun 11, 2025
90
The Switch 2 upgrade for Tears of the Kingdom is a massive win: visually impressive, feature-rich, and finally running without compromise.
Sep 9, 2025
75
I love Zelda and I really wanted to love this entry. If you’re looking for an open world sandbox with outstanding physics and mechanics, this is the game for you. Its graphics, controls, sound design and music are absolutely stunning. And despite my grievances, I still put in over 150 hours, even on an adult’s schedule. But I can perhaps see now why I dropped this game shortly after launch, it’s a less cohesive experience than Breath of the Wild, exemplifying not only its best qualities but also some of its weakest. Perhaps open world Zelda has reached its natural peak; will the next entry try to somehow top it, or will it return to the old formula that I seem to be hung up with nostalgia for? Time will tell.
Jul 28, 2026
10
Oynadığım en iyi oyunlardan çok özgür fiyatı biraz tuzlu ama değer. Bana göre en iyi zelda oyunu
Jun 14, 2026
7
TOTK improves on some aspects of BOTW no doubt. It's not it's own game, it's BOTW part 2. Highlights include the addition of sky islands and depts which expands to exploration, the dungeons which was missing in BOTW are back in a limited role but appreciated. I would also say the crafting and building aspect using the new abilities Link has with his arm is also a fun gimmick, not to mention very impressive in a technical sense. What I didn't appreciate from TOTK is all things I didn't appreciate from BOTW. They carried over the 150+ shrines 1000 Korok seeds (both as insufferable and boring chores as ever). This time around, the weapons not only break (which nobody appreciate) but the new weapons system is so tedious to use. I don't want to be too negative towards the game since I enjoyed playing it, but it's less enjoyable than BOTW if for no other reason but the newness is gone. BOTW's negative points got looked over for me because it was a fresh take on Zelda, and the best open world game I had ever played. That does not apply to TOTK. If you liked BOTW and just wanted a different spin on it, then play TOTK. But just don't expect the same feelings you had in BOTW because you've been there and done that.
Oct 6, 2025
7
Pretty addictive,but pretty repetitive boring sidequest as for same poorly written storytelling ,
Jul 12, 2026
4
SIGNIFICANTLY better than the Switch 1 edition. Better graphics and FPS make this game far more playable. That said, I was generous with the Switch 1 version grade and I truly think this might be the most overrated game of all time. Yes, these are improvements that came two years later, but the first version of the game reused BoTW's engine far less effectively. The first ten hours are great. But once you drop to the world below, you are introduced to monotonous gameplay that is supposed to last hundreds of hours. The story, the characters, the plot, the setting, a development of any kind--is really not what the game is about. The game goes out of its way to forget its prequel and contradict it--which left me pretty incredulous. The Purah pad is "new", the champions of BoTW are all but forgotten, people don't remember that calamity Ganon was just stopped by Link (not even that, people just don't remember Link exists), and Kass is gone to name a few. While on subject of its predecessor, BoTW faced several complaints such as empty music and too much time in a menu. ToTK somehow took all of BoTW's flaws and made them worse. Ultrahand and Fuse are centered around eating up time "setting up" instead of playing. It truly feels like to me the game tried so hard to be a meme for Youtubers--at the cost of being fun. Some players will love the sandboxing. Some players are satisfied living in a world that feels like an MMRPG. That isn't me. What if you don't like Ultrahand? Well, that cannot be since using Ultrahand to build futuristic machines (or abusing the hoverbike) is the key gimmick to this game. In a word, the biggest problem ToTK faces is *pacing*. It. Takes. So. Long. To find a set of armor. To unlock all the faeries. To obtain the materials for *one* set of armor. To obtain the rupees to upgrade said armor. Even a player like myself, who had played the game and knew to exploit the hoverbike, had to spend dozens of hours defeating enemy camps in a circle every blood moon so I could have enough monster drops + zonite to upgrade one set of armor and get enough energy wells to explore. Surely someone can do it faster, but it took me roughly fifty hours to do that! That is insanity! I wasn't against weapons breaking in BoTW, but I hit my personal breaking point in ToTK. It didn't feel like resource management. It felt like a chore that ate my time. Materials were valued less in game, and the game requested more rupees. ToTK adopted the belief that bigger and longer is better, and will remain my personal standard of what kind of grind is bad. A lengthy, unrewarding grind does not increase the value of the game. Legends ZA took a leaf out of ToTK's book (the depths) and reused the same land with a different backdrop. I think it's lazy game design, and it isn't fun to explore. I call this game overrated. I say so because everyone deemed it a must play. ToTK, up to this point, might have been the most anticipated game of all time. It did extremely well at **** then dropped off. Everyone said it was better than BoTW (including critics--who said they couldn't play more than 80 hours of ToTK after declaring there was hundreds of hours of content). Fans of the game were very annoying, getting on every other Nintendo game board and calling all other games--including BoTW--trash. And don't get me started on the accusation that many defenders of ToTK still say: "people don't like ToTK because of nostalgia for BoTW". Not one person in my friend group liked ToTK. I was the only one who finished it. And I finished the game out of spite. People who drop this game don't really find much reason to return. You HAVE to like the sandboxing aka machine building to want to play ToTK over BoTW. Is there a game here? Yes. Is it a good game? Yes. There are more materials in ToTK than BoTW. There are more enemies. There is more music. The depths are super cool (although I was bummed because I promised a game that spent a lot of time in the sky). I played it through twice. The second time was way better for me since I minimized my experience with Ultrahand and flew through the skies at a high FPS and resolution. But at the end of the day, the theme of vehicles in an adventure game really conflicts with Link. Link. Is. A. Knight. NOT an engineer. Sometimes Zelda games go overboard with mechanics. Skyward Sword went overboard with motion controls. And in my opinion, ToTK doesn't feel like a Zelda game because it focused really hard on the wrong things. I didn't care about machines, or Ultrahand, or slowly breaking boulders, or the plot of "why is Zelda acting weird", or the contradictions of its prequel of all things, or marking my map so I could backtrack old paths to slowly upgrade my armor. And yet...that easily takes up 80% of the game. The game should have me focused on the FUN part of the game. And ToTK does not do that in my opinion. Both ToTK and BoTW felt slow and I want the *pacing* of the game to feel more epic.
Apr 11, 2026
4
If you like tech demos, you will love this game. Seriously I do not get how this game is so overrated. Half of it is a walking and climbing simulator, interrupted by that same boring monsters, tasks and shrines. The Adventures of copy & paste. Now yeah, building these Tech things is maybe an interesting addition, but it's fiddly and I am not going to build a robot for 5 hourse, which falls apart in 10 seconds. And within all this the game designers forgot about basic game mechanics. Unlimited food makes you unbeatable. Just go hunting. Graphics 9/10 gameplay 2/10.
SummaryUpgrade your adventures in Hyrule on the Nintendo Switch 2 system! Jump back into the Legend of Zelda: Breath of the Wild and The Legend of Zelda: Tears of the Kingdom games, now with enhanced resolution, increased frame rates, HDR support, and faster load times. Plus, you can get even more out of your adventures with ZELDA NOTES. Use... Read More
Rated E +10for Everyone +10




























