93
A very good action RPG in a sandbox-like Hyrule. The game features a redefined equipment progression along with the nice flattening trick. It's a bit on the easy side, though. [Dec 2013]
85
A Link Between Worlds is a Zelda for people who have become disillusioned with Zelda over the years. It recalls the series' roots while also taking unique advantage of the 3DS hardware to create something that feels new. They may not make them exactly like they used to anymore, but Link Between Worlds shows that they still recognize what made them great in the first place.
90
Much is the same in A Link Between Worlds. Just like in A Link to the Past you follow Link from a birds-eye perspective in both light and dark worlds. But A Link Between Worlds is not merely a simple game of nostalgia but one that perfectly blends the new and old Zelda games. The result is one of the best games in the series.
9
Assim que eu terminei esse jogo sem precisar recorrer a nenhum detonado pela primeira vez em toda essa franquia, eu me questionei: ou esse jogo é fácil demais ou eu que me acostumei com as marcas e signos que fazem de Zelda o que ele é. Acredito que seja um pouco das duas coisas, já que nada nesse game é muito complicado, nem mesmo o boss final que é ridículo de fácil. Mas há certos pontos aqui e ali que se você não conhece nada da franquia, você definitivamente vai empacar. Acho que eu gostei bastante de tudo nesse jogo, principalmente do plot final e da mecânica de entrar nas paredes. Esse é um daqueles jogos que você pode casualmente ir jogando e quando menos perceber já terminou. Isso acaba sendo um ponto fora da curva quando pensamos na dificuldade geral que Zelda tem. Não é um defeito, mas é peculiar
9
The Legend of Zelda: A Link Between Worlds (9.3/10) cleverly reimagines a classic formula with fresh mechanics and freedom. The wall-merging ability transforms exploration and puzzle-solving, making Hyrule feel dynamic and inventive. Nonlinear dungeon progression adds flexibility, while combat stays fast and engaging. Its charming visuals, music, and pacing create a smooth, rewarding adventure that modernizes 2D Zelda in a smart, memorable way.
10
Old school Zelda perfection. Fun puzzles, collectibles and exploration. Satisfying combat and equipment.
The Legend of Zelda: A Link Between Worlds
3DS
Released On:
Nov 22, 2013
Metascore
Universal Acclaim
91
User score
Generally Favorable
8.9
My Score
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All Platforms
Metascore
Universal Acclaim
91
98% Positive
79 Reviews
79 Reviews
2% Mixed
2 Reviews
2 Reviews
0% Negative
0 Reviews
0 Reviews
Dec 28, 2013
100
No two ways about it: if you own a 3DS, this Zelda is a must. It’s an intelligent and entertaining action game, brimming with fresh ideas and fascinating worlds. [Issue#237]
User score
Generally Favorable
8.9
90% Positive
1804 Ratings
1804 Ratings
5% Mixed
107 Ratings
107 Ratings
4% Negative
83 Ratings
83 Ratings
Mar 19, 2026
10
Old school Zelda perfection. Fun puzzles, collectibles and exploration. Satisfying combat and equipment.
Feb 1, 2026
10
A personal 10/10 experience. I play it once a year since I first got it bundled with a 2DS on Christmas. I have a lot of fun every timeI play it and it's just fun.
Nov 14, 2013
95
A Link Between Worlds is a delightful adventure that hits every high note a 2D Zelda game has ever produced while creating many new hallmarks of its own.
Dec 11, 2013
90
A Link Between Worlds boasts excellent characterisation and spacial design. Even a too-shallow difficulty curve can't hold this long awaited entry back.
Nov 20, 2013
90
A Link between words is a delightful trap - it starts beautifully revamping the A Link to The Past IP, then it shocks you with some lovely twists and saga firsts. It's a "back to the roots to look to the future" vibe which is hard to resist.
Dec 5, 2013
85
Thanks to its new gimmicks, wonderful 3D-effect and fantastic soundtrack The Legend of Zelda: A Link between Worlds is a top-title and must own-game for the Nintendo 3DS.
Nov 14, 2013
65
A Link Between World's main problem at the end of the day is a complete lack of heart. There's no defining moment, no memorable villains or characters, and no truly "new" items that make their mark on the series. It's certainly playable in every sense of the word, but I didn't feel the magic I had felt so many times before.
Nov 10, 2025
10
This is by far THE BEST handheld Zelda (if you don't count the Switch) ever, sure Ocarina of Time 3D and Majora's Mask 3D exists but they are both originally from the Nintendo 64. Well done Nintendo.
Jan 14, 2022
7
To be honest it is quite good game but in my opinion very overrated... Gameplay is getting more interesting after the half of the game and the ending is satisfying. But one new mechanic is not enough to keep game fresh after few years. It is just simple not a game for more than 7... Nowhere near to 10...
Oct 17, 2019
7
This game is amazing and, like Link to the Past, kept me smiling the whole way through except for a certain Moldorm. This game is a lot easier than Link to the Past and, in my opinion at least, has a better story than that game. Link between worlds is better in some aspects such as the story but worse in aspects such as the dungeon items. In Link Between Worlds you have to buy them or rent them from Ravio whereas in Link to the Past you just collect them in the dungeons or in the overworld which seems more classic Zelda than Link Between Worlds. It is a must play for all Zelda and puzzle game fans though so I’d definitely recommend it
Jun 16, 2015
4
The Story is 30 seconds long, you can Rent all the items, dungeon mechanic is really cheap, honestly, this is a zelda that will not be remembered in a few years, based on a Link To the past, making it a watered down version of it,
Apr 27, 2014
4
I wasn't too excited about playing it in the first place since the Zelda series has begun to stagnate a bit, the same formula with not much to spice it up. But I was interested since it said it was a Link To The Past sequel with the same old school formula, and I got the game with my 3DS, so why not? Don't get me wrong, the Legend of Zelda is still "fun" but not as fun as, say, Majora's Mask or any of the other stand out games. As said before, it's become obvious that the series has begun to stagnate and here's why: - A complete lack of original story telling ideas. Lorule? Hyrule? Seriously? Haven't we gone through the whole Light/Dark schtick enough, Nintendo? - The whole "rent" equipment stuff was an obvious attempt at trying to take a fresh, unique take on dungeon crawling in the Zelda series....... except it doesn't work. It completely derails any sense of satisfaction for finishing dungeons. I really can't figure out if it was a desperate "But we've done everything!" move or they couldn't figure something out, asked the janitor passing by for advice, shrugged and slapped it in there. - The map from Link to the Past was bold-facedly ripped. Has nothing truly changed in 300 years? - The difficulty curb is pathetic. Any Zelda veteran worth their salt could breeze through the dungeons and abuse the rental system. If you've beaten any Zelda game, this is on permanent baby mode. But hey, once you beat the game, why not try Hero mode where the enemies kill you in 1-2 hits? What do you mean finishing a dungeon is now impossible? Now with that out of the way, the characters are pretty vivid and full of personality. It is still somewhat immersive, and the nostalgic feel was great. It's definitely one of the better Nintendo releases riding on its coat tails of former glory. But will you be clutching your 3DS at the end, choking back tears like in Link to the Past or Link's Awakening? Not likely. (On the upside though, you'll also never throw your 3DS against a wall for a dungeon being just way too hard, so there's that.) It's great for someone new to the series and for the younger crowd. If you've been way into the Zelda series since its hey day, I'd suggest passing it up.




























