
60
A decent real-time tactical simulation, but a fairly unpolished one that doesn't address many shortcomings of the original.
84
Instead of investing time and energy into making demanding 3D graphics, the crew at FireGlow has concentrated on improving the gameplay by increasing the number of missions, units, and tactical possibilities.
52
A classic example of how to make a real-time strategy game and then completely undermine it with a bad user interface.
10
One of the best real time strategy games ever. Visit us at ****
8
I remember this game from my past. I was so excited playing this game. Good old times.
8
Этот текст здесь для того что бы оценка отобразилась в моем профиле.
Sudden Strike II
Released On:
Sep 26, 2002
Metascore
Mixed or Average
68
User score
Generally Favorable
8.6
My Score
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All Platforms
Metascore
Mixed or Average
30% Positive
3 Reviews
3 Reviews
70% Mixed
7 Reviews
7 Reviews
0% Negative
0 Reviews
0 Reviews
84
Instead of investing time and energy into making demanding 3D graphics, the crew at FireGlow has concentrated on improving the gameplay by increasing the number of missions, units, and tactical possibilities.
80
There are better games in a similar setting but none of them offer the real-time pace or the epic scale.
User score
Generally Favorable
71% Positive
15 Ratings
15 Ratings
29% Mixed
6 Ratings
6 Ratings
0% Negative
0 Ratings
0 Ratings
Oct 2, 2013
9
this is the best real time strategy game that i ever played. It is very much underrated by media because the developpers did not do proper marketting. There is a mod that a small community still plays online called sudden strike RWM (real warfare mod). google us, this game is awesome
70
What you're really looking at is more of the same.
70
Fun, but without enough new elements to distinguish itself from its RTS breathren. [Dec 2002, p.120]
64
Large scale real-time World War II combat is a great idea, but Sudden Strike II falls short in its execution. Take away all of the World War II units, and you are left with a very average strategy game.
52
A classic example of how to make a real-time strategy game and then completely undermine it with a bad user interface.
50
It doesn't work consistently, but it's entertaining when it does. [Dec 2002, p.134]
May 15, 2019
8
I remember this game from my past. I was so excited playing this game. Good old times.
SummaryThe whole world is nothing but a battlefield. And you are on the front line - in the very center of realistic battle action, which even amazes and delights the shrewdest strategy experts. As the commander of German, Russian, British, American and, finally, Japanese troops, you fight on water and on land as well as in the air. You can ext... Read More
Rated Tfor Teen





























