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Space Interceptor: Project Freedom
The game is fun, but it lacks the true depth needed for extended replay value.
In a genre as close to utter desolation as the space combat sim, even a plucky little space shooter with more heart than technical prowess like Space Interceptor can prove to be a breath of fresh air.
78
It's so straightforward that even casual gamers will be able to jump right in and start playing, but entertaining enough to give veteran players a simple joyride.
1
Broyax
Ce vieux machin encore assez joli ressemble à de la baston dans l’espace mais pas seulement : les combats se déroulent aussi à la surface de planètes plus ou moins variées… à dire vrai, les Wing Commander 3 et 4 ont proposé en leur temps quelques missions au sol mais ce n’était pas franchement très intéressant… Car en effet, l’espace (infini…) et les vaisseaux, c’est surtout dans l’espace que ça se passe, pas sur les planètes ou alors, on est carrément dans d’autres styles de jeu ! (FPS, TPS, stratégie, jeu de rôle etc, etc). Or Project machintruc là, il propose surtout des conneries par terre rapidement répétitives… En outre, s’il se prend vite en main (tout se joue à la souris et un peu au clavier, c’est toujours bizarre pour de la baston sidérale) il s’avère extrêmement arcade, (très) désagréablement arcade ! la musique électro d’ascenseur peut en témoigner, tout comme les bruitages avec bien trop de « pious-pious »… assez ridicules, il faut bien le dire. On doit faire des cabrioles et des loopings lorsqu’on se bastonne à la surface afin d’éviter tout ce qui nous tire dessus (c’est-à-dire « tout ») ce qui rend le jeu confus et peu maniable, bordélique et très bête. En bref, une daube de plus à accrocher à mon tableau de chasse !
10
ESKA45
Played it as a kid, still got it in box. It was great back then, and I still find it very good. And what a surprise it was when I found out it was produced by devs from my country!
10
techies
Nephew bought this game, saw if I could get it to work, played it, was actually pretty surprised. Here's the instructions that allowed me to get the game to work on win7: 1. Go to the HKCUSoftwareCity InteractiveProject FreedomV4D Direct3D Renderer. There, you can find Width and Height. Double click on it, and change the value to Decimal. Put your desired resolution, and the game will be applied with your custom resolution next time when you execute the game. 2. Create a shortcut of the exe and add -skipmovies to the end of the target. This game has good graphics (it actually feels like your flying in space close to a huge planet while dodging some asteroids), relatively good voice acting and the gameplay/control of the ship is great. It actually has a first person view, which is extremely rare for this type of game, and you can even roll 360 degrees. Think decent/homeworld/freelancer with just pure action. Maybe this game just got released at the wrong time, was overshadowed by other games etc. But this is a pretty decent action packed game that more than decent, it's so simple yet so fun and kinda challenging too.

Space Interceptor: Project Freedom

Released On: 
Nov 9, 2004
Metascore
71
User score
Mixed or Average
6.5
My Score
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Metascore
42% Positive
5 Reviews
58% Mixed
7 Reviews
0% Negative
0 Reviews
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  • Negative Reviews
86
Game Chronicles
If you are looking for an outstanding visual and visceral action experience then you haven’t seen or played anything this cool since that old "Incoming" game from a few years ago.
79
PC Gameworld
As long as you treat it like the no-frills budget game that it is, there is plenty to enjoy here.
User score
Mixed or Average
50% Positive
3 Ratings
17% Mixed
1 Rating
33% Negative
2 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Sep 3, 2015
10
ESKA45
Played it as a kid, still got it in box. It was great back then, and I still find it very good. And what a surprise it was when I found out it was produced by devs from my country!
Aug 20, 2013
10
techies
Nephew bought this game, saw if I could get it to work, played it, was actually pretty surprised. Here's the instructions that allowed me to get the game to work on win7: 1. Go to the HKCUSoftwareCity InteractiveProject FreedomV4D Direct3D Renderer. There, you can find Width and Height. Double click on it, and change the value to Decimal. Put your desired resolution, and the game will be applied with your custom resolution next time when you execute the game. 2. Create a shortcut of the exe and add -skipmovies to the end of the target. This game has good graphics (it actually feels like your flying in space close to a huge planet while dodging some asteroids), relatively good voice acting and the gameplay/control of the ship is great. It actually has a first person view, which is extremely rare for this type of game, and you can even roll 360 degrees. Think decent/homeworld/freelancer with just pure action. Maybe this game just got released at the wrong time, was overshadowed by other games etc. But this is a pretty decent action packed game that more than decent, it's so simple yet so fun and kinda challenging too.
75
Worth Playing
A flawed gem. It’s a lot of fun to play, it looks and feels great, and it’s very reasonably priced, but a number of omissions (most notably multiplayer capability) give it a short life-span with very limited replayability.
70
Cheat Code Central
An old-school, space shooter that was designed to entertain. Developers City Interactive has done its homework to produce a no-frills game that is literally guaranteed to be fun.
70
GameSpot
In a genre as close to utter desolation as the space combat sim, even a plucky little space shooter with more heart than technical prowess like Space Interceptor can prove to be a breath of fresh air.
62
My Gamer
The game is fun, but it lacks the true depth needed for extended replay value.
50
Warcry
No replay value at all. The sounds are boring, the action is nothing new and once, you learn how to fly the ship, the challenge is gone.
See All 12 Critic Reviews
Mar 8, 2021
1
Broyax
Ce vieux machin encore assez joli ressemble à de la baston dans l’espace mais pas seulement : les combats se déroulent aussi à la surface de planètes plus ou moins variées… à dire vrai, les Wing Commander 3 et 4 ont proposé en leur temps quelques missions au sol mais ce n’était pas franchement très intéressant… Car en effet, l’espace (infini…) et les vaisseaux, c’est surtout dans l’espace que ça se passe, pas sur les planètes ou alors, on est carrément dans d’autres styles de jeu ! (FPS, TPS, stratégie, jeu de rôle etc, etc). Or Project machintruc là, il propose surtout des conneries par terre rapidement répétitives… En outre, s’il se prend vite en main (tout se joue à la souris et un peu au clavier, c’est toujours bizarre pour de la baston sidérale) il s’avère extrêmement arcade, (très) désagréablement arcade ! la musique électro d’ascenseur peut en témoigner, tout comme les bruitages avec bien trop de « pious-pious »… assez ridicules, il faut bien le dire. On doit faire des cabrioles et des loopings lorsqu’on se bastonne à la surface afin d’éviter tout ce qui nous tire dessus (c’est-à-dire « tout ») ce qui rend le jeu confus et peu maniable, bordélique et très bête. En bref, une daube de plus à accrocher à mon tableau de chasse !
See All 3 User Reviews
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SummaryChallenging ? but not too complex ? gameplay and high caliber effects are accessible to all gamers yet engaging enough for even the most experienced players. Blaze through enemy fleets and turrets around massive spaceships, tumbling asteroid fields and snaking planetside canyons. Shadows and lights dance through the galaxy in real-time a... Read More
Rated Tfor Teen
  • PC
Nov 9, 2004
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