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Shadow of Rome
SummaryThe year is 48 B.C. The grandeur of the Roman Empire has been tarnished by political corruption and society has been overrun by unruliness and violence. Julius Caesar advocates for drastic reform to rebuild the republic to its former glory, but is metwith opposition. Before changes could be implemented, the enlightened head of state is murdered. ... Read More
Rated M
Rated Mfor Mature

Developer:Capcom

Shadow of Rome

Released On: 
Feb 8, 2005
Metascore
Generally Favorable
75
User score
Generally Favorable
8.4
My Score
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Metascore
Generally Favorable
75
62% Positive
32 Reviews
35% Mixed
18 Reviews
4% Negative
2 Reviews
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
89
Worth Playing
I figure in about five years, Shadow of Rome will start showing up in magazine articles about “cult” games, or the best-kept secrets on the PS2.
82
GameSpot
Packs some of the most brutal hand-to-hand combat ever, and there's plenty of story and intrigue to conveniently justify all the gory violence.
User score
Generally Favorable
8.4
81% Positive
88 Ratings
15% Mixed
16 Ratings
5% Negative
5 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Oct 9, 2024
10
Mike_izzo
Yall still spleeping on this title one of the best capcom games wish they make a remastered
Oct 14, 2020
10
ETXGonzo
They don't make games like this anymore. Loved that game, which actually consists of two games. In one part you play Octavianus who looks like Raiden from Metal Gear Solid 2: Sons of Liberty and use all the stealth techniques. In the second part you play as Agrippa a former soldier now fighting its way through the arenas as a Gladiator. That last last one is bloody as it gets. You dismantle your opponents and hit them with their own arm while they are peeing their self and the crowd will give you an extra applause. I haven't seen this kind of game anywhere else. But it's not just a stupid fighting game. It has good mechanics, nice looks and with the two parts it's well balanced so it will not bore you and its all packed in a good interesting story (which reminds me to Ridley Scoots "Gladiator) in a not worn out scenario. For myself it's an insider's tip and I never understood why it's so underrated and no one talked about it.
80
GamerFeed
It efficiently captures the mood and spirit of ancient Rome through bloody battles, exhilarating chariot races, and a few minor stealth sequences, all intertwined with a good moving story and impressive (for the most part) gameplay.
76
IGN
The equivalent of a summer action flick with a decent plot. It won't make you think too hard and the slow parts can get a little boring and clumsy, but the action is fun enough to redeem it.
72
eToychest
The recreation of Rome, while not completely accurate, feels like Rome, and the wilderness sections are likewise done well. The enemies, however, do tend to be a bit bland, and it doesn’t take long until it feels like the same enemy has been killed numerous times.
60
NTSC-uk
An undoubtedly flawed, but fun experience - Agrippa’s combat is enjoyable, engaging, and exhilarating, whereas Octavianus’ stealth sections offer nothing new and are fairly limited.
40
AltGaming
The banality of the stealth sections and the laboured story telling are not worth the fun of the combat. The idea to blend together the two distinct, yet very successful in their own right, styles was interesting - but here the sum of the parts is much less than the total, and that’s your irony.
See All 52 Critic Reviews
Jul 19, 2020
10
AD010
very realistic ancient Rome, recommended to you, graphics, radgol, phisics, store campain its beautiful
Aug 22, 2023
7
VLG
It is a weird game. The combat gameplay is awesome, but the stealth sections are so bad, broken and frustrating that I almost quit the game many, many times.
Jun 27, 2023
7
AgentLvi
Decent game. The story is so --so, scoring is great, visual is decent, and the voice is also great
Mar 27, 2026
4
Assdivers2
Decent story, **** stealth, jarringly, jaw-droppingly infuriating combat. Downright rotten Ai, poor excuses of 'team battles', and buggy unbalanced combat make the combat segments unplayable.
Nov 5, 2024
3
nostalgiaisbad
A game that fell behind already when it was released. Only managed to do about two thirds of the game, but this was already way to much, as it seems it is like 10 hours long. Great, some would say, seems like a lot content in here, but what is the quality you get? To start with the not so important things: It sounds god damn annoying. Always the same nerve wrecking and completely unfitting background music and small variety of good enough ambient sounds. The cutscenes, protagonists(that damn sneaky sunny boy straight outta Final Fantasy) and storytelling is the typical late 90s/early 2000s Capcom stuff, cringy and very japanese. Not the best initial situation for Shadow of Rome, but lets talk about the game itself. The better half is the fighting. Very straight forward, simple and quick to learn, but also very repetitive and fighting multiple enemies is more a fight against the lock on function and sometimes the camera. All in all good enough for hack and slay enthusiats, but everyone else will be bored out pretty quick. It does not help that the weapons are brittle as hell. You will have to look or ask the crowd for new one after a handful of hits. At least there is a variation of weapons that behave very differently. The whole fighting is based on this wear and tear of weapons. Kind of ok, but in 2005 God of War was released and showed how a hack and slay has to be on the PS2, this game is definitely not of the same quality. The other half of the game, oh lord, the stealth levels. It is comically idiotic. Imagine yourself sneaking around and getting caught while strangling a guard putting on his clothes. To get out of this precarious situation you run around just one corner, jump into a giant vase and only have to wait a few seconds until the guards will go away and say they must have imagined this. After that you stick you head out of the vase while the same guards walk five meters away looking directly at you and the start the chase again. If you duck fast enough they will lose your trace again afterjust some seconds. In the next moment you climb out of the vase and walk past the guards in your freshly stolen clothes. Hilariously bad AI. The hole stealth movement consists of running, walking, crouched walking and pressing the action button. The game was released in the same year as Splinter Cell Chaos Theory and Capcom delivers this atrocity. The leveldesign in general is just primitve. You play all scenarios in very limited space, either a small arena or claustrophobic tight corridors. If the graphic quality was stunningly good to justify those smal areas, connected via short loading screens, this might be ok, but it is barely the PS2 average. There is no reason to play this game but o see the massive difference of quality in games released in 2005 for PS2
See All 109 User Reviews
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  • PlayStation 2
Feb 8, 2005
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