
75
This game is quite good. It’s quite addictive, and takes more than an hour to complete, really marking it off from previous efforts.
74
Graphically speaking, this is the darkest game I've ever encountered on the GBA, and I don't mean philosophically! The incredibly dark screen made it a chore to see the characters and backgrounds.
64
Like, jinkies, it's groovy fun for gamers who like to explore. [July 2002, p.150]
Scooby-Doo
Game Boy Advance
Released On:
Nov 15, 2001
Metascore
Mixed or Average
64
User score
Generally Favorable
7.5
My Score
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All Platforms
Metascore
Mixed or Average
64
20% Positive
1 Review
1 Review
80% Mixed
4 Reviews
4 Reviews
0% Negative
0 Reviews
0 Reviews
75
This game is quite good. It’s quite addictive, and takes more than an hour to complete, really marking it off from previous efforts.
74
Graphically speaking, this is the darkest game I've ever encountered on the GBA, and I don't mean philosophically! The incredibly dark screen made it a chore to see the characters and backgrounds.
64
Like, jinkies, it's groovy fun for gamers who like to explore. [July 2002, p.150]
59
Unfortunately, Scooby Doo gets so bogged down in unfolding its linear narrative and conveying the differences of its main characters that it never really gets around to being fun.
50
The biggest problem with the game is its repetitiveness. Subsequent chapters revisit areas you’ve already been through, and there’s zero interactivity within the locales.
User Reviews
User score
Generally Favorable
7.5
50% Positive
2 Ratings
2 Ratings
25% Mixed
1 Rating
1 Rating
25% Negative
1 Rating
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SummaryScooby and the gang take their supernatural crime-solving adventures to Nintendo's 32-bit hand held.
Rated Efor Everyone





























