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Mega Man Battle Network 4: Blue Moon
80
GMR Magazine
If there's one complaint, it's the visuals. They're not bad, just more or less the same visuals we've seen since part one. [Aug 2004, p.89]
While Mega Man Battle Network 4 shares most, if not all, of its play mechanics with its three predecessors, it still offers some new aspects and, above all else, its still very fun.
The combat is just as good as ever, even if the plot has been mucked up a bit. It’s not like these games ever had the best plots to begin with anyway.
3
PrezOfTheCastle
Where the series loses the momentum built from its predecessor, with confusing design choices including gating half the power ups and content behind subsequent playthroughs that dont feel nearly impactful
2
Dogstomp
[SPOILER ALERT: This review contains spoilers.]
8
GamecubeLover
I prefer this one over the other version but not by much the game doesn't change much but it is good. The series is starting to get stall. So hope for the best!

Mega Man Battle Network 4: Blue Moon

Released On: 
Jun 29, 2004
Metascore
67
User score
Mixed or Average
6.3
My Score
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Metascore
33% Positive
6 Reviews
67% Mixed
12 Reviews
0% Negative
0 Reviews
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
80
GameCube Advanced
The depth is simply amazing, it seemed like there was something to learn every time I played it.
80
GMR Magazine
If there's one complaint, it's the visuals. They're not bad, just more or less the same visuals we've seen since part one. [Aug 2004, p.89]
User score
Mixed or Average
42% Positive
10 Ratings
29% Mixed
7 Ratings
29% Negative
7 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Jul 21, 2016
8
GamecubeLover
I prefer this one over the other version but not by much the game doesn't change much but it is good. The series is starting to get stall. So hope for the best!
Aug 16, 2024
3
PrezOfTheCastle
Where the series loses the momentum built from its predecessor, with confusing design choices including gating half the power ups and content behind subsequent playthroughs that dont feel nearly impactful
74
Nintendo Power
A space-themed central story gives the game greater scope than its predecessors. [Aug 2004, p.123]
68
GameSpot
The story is lifeless, and the circa-2001 graphics and audio just don't cut it anymore.
66
Inside Gamer Online
Thanks to the fun battle system, BN4 comes up as a good game, but if not for the marred music and questionable story, BN4 could have been so much better.
60
G4 TV
The visuals are on par with previous entries in the series. They're colorful and cartoon-like, with non-threatening enemies and friendly characters.
50
GamePro
Fans of the Battle Network series will delight in the further adventures of Lan and Mega Man, but everyone else is warned to stay clear. [Aug 2004, p.78]
See All 18 Critic Reviews
Jun 20, 2023
2
Dogstomp
[SPOILER ALERT: This review contains spoilers.]
Jun 10, 2012
2
TJD2
Sorry but this game is AWFUL!!! I had such high hopes back in the day when I played these on GBA but alas I was disappointed. No storyline, you have to complete the game three times, craptastic chibi graphics, and childish crisis scenarios. Capcom truly trolled us with this release. If you want to play Battle Network the way it was meant to be played play 2 or 3....hell even 1 was DECENT. This game is awful.
See All 4 User Reviews
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SummaryThe fourth installment in the Mega Man Battle Network series comes in two versions--Red Sun and Blue Moon--each with different enemies, battle chips, souls, and characters. Once again, you assume the role of Lan as he and his friend, Mega Man.exe, fight to rid the Internet of viruses and other cyberworld enemies. Unlike previous games in... Read More
Rated Efor Everyone
  • Game Boy Advance
Jun 29, 2004
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