
70
It's a flawed-but-fascinating curiosity and addictive despite itself thanks to the truly awesome monster generation. [June 2003, p.113]
58
The painting is cool and the characters are likeable, but this is more about your own imagination than your own fun.
80
Therein likes Magic Pengel's beauty... it's the fact that you can bring to life almost <I>anything</I> you imagine. [June 2003, p.106]
8
Hidden gem. A unique, turn-based RPG where you create 'doodles' to fight in a very simple rock-paper-scissors style combat system, similar to Pokemon. You fight battles to earn color to draw more doodles. Different colors give different elemental powers and strengths. You can buy doodles from some of the people in town, or make them all yourself. The doodling system is simple and very flexible, if you have the resources to draw something, it can be drawn. The plot is very simple, but something about the locations, the art style, and the simple plot work very well together. The innocence of the entire game gives it a very nice charm, and the conclusion to the plot was satisfying. The game is short for an RPG, about 15 or so hours to beat the main plot. However, there's a fun 2-player mode where you can battle doodles from two separate save files, and post-game you can still create doodles and enter tournaments, giving the game some longevity. If you can track this game down, you should definitely give it a try, it is by far one of the most unique experiences you could have on any console. Also yes you can draw a giant **** monster and fight with it.
2
This game is just terrible. I mean, the first few minutes of the game is just plain stupid and boring. The gameplay is as stale as anything. It's basically an over-glorified rock paper system, and the customization is cool, but if you have no interest in the game then customization is bad. I don't understand this game at all, and it's terrible, just plain TERRIBLE
Magic Pengel: The Quest for Color
PlayStation 2
Released On:
Jun 26, 2003
Metascore
Mixed or Average
74
User score
Mixed or Average
7.3
My Score
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All Platforms
Metascore
Mixed or Average
58% Positive
14 Reviews
14 Reviews
42% Mixed
10 Reviews
10 Reviews
0% Negative
0 Reviews
0 Reviews
88
One of the year's best surprises, offering a wonderful mixture of strategic gameplay, imagination, and colorful story telling.
85
A lot of fun and allows you to create and design the doodle of your dreams. While the gameplay itself is shallow, the doodling is as deep as the ocean.
80
Be warned - great skill is required to get something that doesn't just look like a Jell-O mold gone awry. [Sept 2003, p.109]
77
Perhaps the biggest problem in Magic Pengel is that it relies too much on a gimmick—fortunately, the some of the game’s shortcomings can be overlooked because the gimmick is done so well.
70
While many aspects of it are excellent, the gameplay is flawed enough to occasionally frustrate and sometimes make Magic Pengel feel less like a game and more like a chore.
65
Its incredibly addictive drawing and animation succeed by providing a unique opportunity for your imagination to run wild, yet I can't help but be disappointed that the rest of the game doesn't meet the same impressive standard.
58
The painting is cool and the characters are likeable, but this is more about your own imagination than your own fun.
User score
Mixed or Average
57% Positive
4 Ratings
4 Ratings
29% Mixed
2 Ratings
2 Ratings
14% Negative
1 Rating
1 Rating
Mar 21, 2015
8
Hidden gem. A unique, turn-based RPG where you create 'doodles' to fight in a very simple rock-paper-scissors style combat system, similar to Pokemon. You fight battles to earn color to draw more doodles. Different colors give different elemental powers and strengths. You can buy doodles from some of the people in town, or make them all yourself. The doodling system is simple and very flexible, if you have the resources to draw something, it can be drawn. The plot is very simple, but something about the locations, the art style, and the simple plot work very well together. The innocence of the entire game gives it a very nice charm, and the conclusion to the plot was satisfying. The game is short for an RPG, about 15 or so hours to beat the main plot. However, there's a fun 2-player mode where you can battle doodles from two separate save files, and post-game you can still create doodles and enter tournaments, giving the game some longevity. If you can track this game down, you should definitely give it a try, it is by far one of the most unique experiences you could have on any console. Also yes you can draw a giant **** monster and fight with it.
Apr 29, 2012
2
This game is just terrible. I mean, the first few minutes of the game is just plain stupid and boring. The gameplay is as stale as anything. It's basically an over-glorified rock paper system, and the customization is cool, but if you have no interest in the game then customization is bad. I don't understand this game at all, and it's terrible, just plain TERRIBLE
SummaryTake the adventure game role of a lifetime as a Doodler -- a special person capable of drawing your own cast of characters and watch them come alive as active 3D cast members in one of the most original games of all time. Your Doodles are granted awesome powers so you can compete in arenas all across the realm. All the characters you dra... Read More
Rated Efor Everyone
Platforms:
- PlayStation 2
Initial Release Date:Jun 26, 2003
Developer:
Publisher:Agetec





























