
Nintendo Switch 2 User Reviews
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Generally Favorable
positive
283(82%)
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Showing 97 User Reviews
Jul 31, 2026
8
if i had to sum it up, i’d call this game approachable. it’s simple, but far from too simple, which is a level of balance i really enjoy. it runs great, plays great, looks great, story’s sound and engaging, and it’s just fun! i’ve nearly beaten it at this point, and it’s been a pleasure the whole way through because of how good it feels to kill a hundred bokoblins blocking your path, no matter who you’re fighting as.
Jul 31, 2026
8
Technisch das beste Hyrule Warriors. Dafür ist es mmn zu repetetiv und die taktische Komponente ist quasi belanglos. Optisch macht es was her, die Attacken sind toll inszeniert und die Story weiß auch zu überzeugen.
Jul 29, 2026
8
Mit Hyrule Warriors: Chronik der Versiegelung liefern Koei Tecmo und Nintendo einen soliden Musou-Ableger ab, der die Geschichte von Tears of the Kingdom sinnvoll ergänzt und Fans der Welt von Hyrule durchaus abholen kann. Vor allem die sympathische Charakterriege, die starke deutsche Vertonung und die liebevoll inszenierten Zwischensequenzen sorgen dafür, dass man gerne am Ball bleibt. Auch die große Auswahl an spielbaren Helden und die vielen Nebenmissionen sprechen klar für das Spiel Zum Überflieger reicht es am Ende aber nicht. Dafür fehlt es den Missionen an Abwechslung, dem Kampfsystem an taktischer Tiefe und der Präsentation der Spielwelt an optischer Strahlkraft. Wer ein actionreiches Zelda-Abenteuer mit viel Fanservice sucht, wird hier definitiv gut bedient. Wer aber auf den nächsten großen Musou-Meilenstein hofft, sollte seine Erwartungen etwas zügeln. Ein gutes Spin-off mit Herz, aber eben kein ganz großer Triumphzug. Wertung: 78% Das gesamte Review findet ihr auf unserer Website skillpoint_at
Jul 28, 2026
9
As a fan of both the mainline Legend of Zelda games and the previous Hyrule Warriors titles, when Age of Imprisonment was announced as a Nintendo Switch 2 exclusive, I was genuinely excited to get another Hyrule Warriors game, but more importantly I was excited to see how it would perform on Nintendo's new hardware. The previous Hyrule Warriors entry, Age of Calamity, was a very enjoyable experience back in late 2020. It fleshed out the characters and world everyone came to love in one of the greatest games of all time, Breath of the Wild. The area where Age of Calamity suffered the most was the Switch 1 hardware limitations. At the time, the pandemic was still in full effect and hardware like the Steam Deck hadn't come out yet, so I didn't notice too much, but if you go back to that game on the Switch 1 now, it's a bit rough. In fact, one of the first Switch 1 games I replayed when I got my Switch 2 was Age of Calamity because I wanted to see how it would perform. That being said, when Hyrule Warriors: Age of Imprisonment was announced as a Switch 2 exclusive, I knew the developers didn't need to water it down so it could run on Switch 1. They had the Switch 2 hardware at their full disposal, and I think that is reflected within the game. This game looks and feels great in my opinion. Everything from the graphics down to the controls looks and feels super smooth, especially when compared to the previous entry in the series. The gameplay loop consists of picking a mission on the map, picking your characters, picking a stat boost for that mission, and then setting off. Depending on the difficulty level, it can be a bit of a button masher, but on harder difficulties being able to identify enemy weaknesses and pulling off crazy combos with all the different characters is very satisfying and fun. This game offers a much larger character roster than I expected. They had to invent a good handful of new characters to play as because this game follows Zelda and her time in ancient Hyrule, the opposite perspective from what we get with Link in Tears of the Kingdom. While I didn't play as a handful of the side characters very much, it was mainly because I just didn't feel the need to. Each character feels surprisingly different and fleshed out, so I was happy to play through the game with my favorites. If anything, I'm glad there are characters I didn't fully explore because I can do that if I ever decide to replay the game. I quickly came to enjoy Zelda's moveset as well as some of the other main characters, like my personal favorite, Robo Link. I remember texting my friend that I thought Link did not appear in this game, which was disappointing to me, but then I followed up by saying, "Whoa, they turned Link into a Transformer lol!!" My only real critique of the game, and the reason I did not give it a 10, is that I will admit towards the end of the game it does start to get a bit repetitive. Eventually, I reached a point where I had seen every enemy type and I no longer had that challenge or excitement of figuring out the best way to defeat the enemy. At that point, I started to go on autopilot a little bit, and if the story beats aren't keeping you entertained, I understand how people can get burnt out if they play too much too fast. Personally, I spaced out my playthrough a little bit, and I ended up finishing all the missions the game had to offer. Overall, I give Hyrule Warriors: Age of Imprisonment a 9/10 and would certainly recommend it to anyone who has enjoyed a previous Warriors game or enjoyed Zelda: Tears of the Kingdom and wants to see more of that world.
Jul 24, 2026
5
As much as I wanted to like this game. The overly blurry cutscenes and the overly sharpened visual gameplay make the graphics almost impossible for me to get into this game. This is especially dissapointing after seeing the game being praised for its graphics, and how much I enjoyed the BOTW and TOTK switch 2 updates. This visual effect isn´t as obvious in reviews and Youtube videos, but it´s unmistakable when playing. The game does perform smoothly and at a steady 60 fps, and I can understand the compromises they had to make to make the game perform this well on the Switch 2. But I can't get past the artificial sharpening and blurring, and it´s a huge turn off. Beware before buying
Mar 5, 2026
10
When I first played this game, I had decent expectations. However, this game took those expectations and completely blew them out of the water. The graphics look great, The gameplay, while potentially repetitive at times, is still fun the whole way through. Even in the very end, the game still introduces new mechanics, yet the gameplay never feels too complicated or too simple. The sound design is great too, both the music and the sound effects. And the STORY. This game might genuinely have the best story out of any game I’ve played. This was my game of the year for 2025, which is saying something, since SILKSONG released that year.
Jun 7, 2026
8
The best of its kind. Better graphics better fighting and more difficult if you wish and more things to do like liberating areas you may loose and re conquer
May 13, 2026
6
Its story may be officially sanctioned as canon this time, but this "Hyrule Warriors" entry has a bit of a repetition problem, that isn't helped by a backstory from "Zelda: Tears of the Kingdom" that wasn't all that interesting to begin with. Of course, I would be remiss if I said the Link-type construct character isn't cool, and the gameplay and hundreds of side quests weren't addicting, but I would've loved more variety and life in this ancient timeline than just one-dimensional text lore and characters.
May 10, 2026
9
Overall, Hyrule Warriors: Chronicles of the Sealing represents the most polished installment in the series to date. The title combines the tried-and-tested action formula with an unusually well-developed storyline and solid technical execution. Through targeted gameplay enhancements and improved presentation, the spin-off gains significantly in independence and relevance within the Zelda universe.
Apr 15, 2026
8
This is without a single doubt the best effort from the various Koei Tecmo/Nintendo Warriors-game collaborations. "Age of Imprisonment" feels like a fresh, fun, varied experience, & I really enjoyed my 35-hour playthrough. I'm a fan of Warriors games. I think they can be lots of fun. Even though I've played and beat both of the previous Hyrule Warriors games, as well as both the Fire Emblem Warriors games, I think there's definitely a point in every playthrough where you hit a wall, and the gameplay loop feels like a chore to get through. I didn't really experience that with this game. There's so many characters, there's so many cool & interesting things they did to switch up the combat, there's so many different maps, it's just a really solid experience.
Mar 8, 2026
10
My first real game that I played on switch 2. After beating story I’m still completing the side missions to achieve 100% and completing levels on maximum hard difficulty.
Mar 5, 2026
8
J'ai terminé Hyrule Warriors, l'ère du fléau, à 100%, et j'étais donc très enthousiaste à me lancer dans ce nouvel opus qui sers de prequel à l'un des meilleurs jeux de cette décennie : Zelda Tears of Kingdom.Après 100 heures de jeu et avoir terminé les Chroniques du Sceau, je peux vous donner mon **** s'agit d'un très bon jeu qui permet de mettre une touche finale à cette merveilleuse histoire en Hyrule. Etant un Muso, il est toutefois important de prendre cela en compte avant de se lancer dessus.Techniquement : Le jeu est fluide, pas de bug, graphiquement agréable à regarderGameplay : Le jeu propose de nombreuses cartes, variés et qui font échos au monde d'Hyrule que l'on connait. La carte principale montre l'intensité de la guerre en cours avec de très nombreuses missions à faire. De nombreux personnages avec des techniques propres à chacun, de nombreuses armes uniques et des combinaisons avec les artefacts soneaus variés et utiles. L'ajout de deux personnages, dont le Korogu, est particulièrement bien amené et son écriture est particulièrement bien faite.Histoire : Elle met en avant de nombreux personnages aperçus dans le jeu TOKT, et approfondie leur background. Ils sont très intéressants et plus agréables à jouer que leurs descendants les prodiges du premier épisode.Difficulté : 4 modes de difficulté dès le début, un à débloquer quand on termine le jeu. Les dernières missions sont très relevés et donneront du défi pour le 100% si on souhaite tour terminer dans le dernier mode de difficulté débloqué. Point positif : L’histoire et les personnages principaux, avec Kalamo à son sommet. La dynamique des combats et les multiples combinaisons possibles. Les phases de combat aériennes. Un contenu massif. Les missions principales très agréables. Les ennemis spéciaux de fin de jeu offrent un vrai défi et du renouvellement dans les combats.Point négatif : Le gros point noir pour moi est d’avoir accès au mode de difficulté le plus élevé seulement en fin d’histoire, ce qui oblige à refaire 75% des missions du jeu dans ce mode pour le 100%. Beaucoup de temps perdu à refaire les missions déjà terminés dont la plupart n’ont pas d’intérêt en termes de défi en raison de notre niveau élevé à ce moment. Ce qui provoque une grande monotonie et une perte de plaisir sur la fin et empêche de profiter pleinement des dernières missions en raison de la lassitude. Certains ennemis sont trop long à éliminer dans les modes de difficulté élevé. Les personnages secondaires ont moins d’intérêt au niveau de l’histoire, néanmoins ils restent pour la plupart agréables à jouerLa musique est globalement en dessous de ce qu’on pourrait attendre, avec notamment des réorchestrations pas terribles.Conclusion : Je recommande vivement le jeu pour les personnes qui ont aimée et joué à Tears Of Kingdom, ET/OU qui apprécient le système de jeu Muso. Le mieux serait d’avoir terminé, ou du moins essayé, le premier opus l’ère du Fléau. Pour les autres, il serait préférable de passer son chemin.
Feb 26, 2026
7
Game is more story than actual game play but had fun mostly playing the clacker character
Feb 22, 2026
8
I know it **** bc it's literally Nintendo just using fan-fiction as an excuse to fill in the gaps of TotK's story, but it's TotK's fault, not this game, and the ending made me cry so 8/10
Feb 18, 2026
8
Das Spiel macht wirklich viel Spaß – vorausgesetzt, man mag das grundlegende Gameplay (stark vereinfacht gesagt: Gegnerhorden besiegen, bis man gewinnt), besonders wenn man auf die 100 % spielen möchte. Doch auch darüber hinaus überzeugt das Spiel in vielen **** Story-Gameplay ist abwechslungsreich gestaltet, und die Handlung selbst ist gelungen – auch wenn sie nicht viel mehr bietet als The Legend of Zelda: Tears of the Kingdom. Besonders die Luftmissionen haben es mir angetan. Auch die Bosskämpfe sind hervorragend umgesetzt, und beim Schwierigkeitsgrad hat man genügend Auswahl, ohne unangenehm überrascht zu werden.Allerdings kann sich das Erreichen der 100 % sehr zäh anfühlen und schnell frustrierend werden. Auch der Umfang bzw. die Fülle der Story hätte stellenweise etwas größer ausfallen können.
Abgesehen von diesen Punkten ist das Spiel aber wirklich sehr gelungen – besonders, wenn man zuvor Pokémon Legenden Z-A gespielt hat.
Feb 16, 2026
10
Thegame is so awesome playing asZelda is so cool the open world is so gorgeous i love this game so much
Feb 9, 2026
9
When I thought of the Imprisoning War, I immediatly thought about a Warriors Game. It features a variety of characters to choose from and it's gameplay is correct with an incredible performance respect Age of Calamity. The story is amazing and coherent with the Wild Era timeline. We get to know more about characters like Rauru or Mineru, and even new ones with the Construct of Calamo. Overall, it's a perfect game to close the lore that started in Breath of the Wild. It shows a great performance on Switch 2 and the gameplay and menus are easy, but also including challenges for those who like to play risky. The only negative thing is I wish we had more scenarios. There's a point in the game you get stuck between Hyrule Field, Lanayru Wetland, Tabantha Frontier and Death Mountain. I'd loved to see more places in Akkala, Hebra or Lanayru. But, in general, a spectacular experience and a must-play for a Zelda fan.
Feb 8, 2026
10
I was hesitant to get the game at launch and wish I got it sooner. The combat in this game is peak. I absolutely loved playing dynasty warriors growing up and being a zelda fan having it be combined is peak. Easily one of the best action packed games on nintendo switch 2 and I just started playing.
Feb 4, 2026
9
Age of imprisonment was my first warriors game (surprising considering I had a switch for the entirety of the switch 1's life cycle), and it was extremely addicting, fun, and straight forward.
There were barely any hard concepts to wrap my head around, and no goal is impossible, if you want to 100% the entire world map, easy, it tells you exactly what you're missing, wanna just sit back and binge play the entire story, you go girl.
Basically, I went in expecting a mediocre game, and I got a really fun and enjoyable experience, would absolutely recommend to play this game, especially at the point we're at in the switch 2's life where not everyone has their dream game.
Dec 22, 2025
8
It's just a fun game! As someone with 100% completion, the gameplay never got boring, with (almost) every character bringing an enjoyable playstyle. My only complaint about this game is that there isn't more of it... And that the storyline and characters didn't quite carry that certain amount of depth to bring the score up to a 9 or 10.
Jan 26, 2026
7
A decent game with a good story, but it just isn’t Hyrule Warriors. It is repetitive and boring after a while. The combat isn’t up to par, either. Nothing will compare to the original game.
Jan 26, 2026
3
Fights are often are often a noisy mess where you cannot see a thing. Enemy attacks are not well telegraphed. Controls are not responsive. If you lose a big mission, you have to replay the entire 30 minutes from scratch again.
Good is - there is some nice Zelda content.
Jan 25, 2026
4
The game is average or worse. The graphics are average, as is the story. The gameplay is poor. The game only has positive reviews because Zelda players don't have a taste for games.
Jan 16, 2026
7
Pros: Cannon Story, and it'sprobably the best running hyrule warriors yet. Characters are also pretty cool although not very unique at times. Cons: If you played any other hyrule warriors or dynasty warriors this doesn't add anything new or play any different from the MUOSU norm. Still feels like no strategy needed just mindless button mashing over and over until you get sick of it. I wish Koei Techmo would push the boundaries a little more withthere main ip.
Jan 8, 2026
5
incredible boring an repetitive this game, may be this type of games is not for me but it got me bored to see all the map with empty collecting missions andthe repetitive gameplay with no challenge
Jan 7, 2026
9
Warrior games are a dime a dozen these days, and I’ve never truly connected with them. While I love a good hack and slash, the Warriors formula never clicked for me until one fateful day in Japan, when I discovered Age of Imprisonment. As a massive Zelda fan still on the high of tears of the kingdom, I was craving more of that world. The promise of a prequel pulled me in, even though it meant giving Warriors another chance. I said screw it and I’m glad I did.HYRULE FIELDS RUN ANEWThis isn’t the first Warriors style Zelda game, but it’s easily the best! Unlike the previous entries, this one had me hooked for hours. Expanding on the Tears of the Kingdom world was the right move, bringing back the skies and depths alongside massive battles. The tone is darker and filled with loss, never sugarcoating the tragedy of this era. Strong voice acting especially Chris Hackney as King Rauru adds emotional weight that keeps you invested from start to finish.ZONAI TECHNOLOGYGameplay feels fantastic and is a huge improvement over past entries. This is easily the most approachable Warriors game to date. Quality of life additions like visible move sets, a parry system, and Zonai inspired crafting integrated directly into combat add depth, strategy, and variety. These mechanics work together beautifully, making battles engaging and consistently fun.RAURU’S GREAT ARMY?The main cast is excellent, with King Rauru and his allies telling a compelling story. However, not every character lands. Some feel shoehorned in and act as filler, occasionally pulling attention away from the stronger narrative moments. Thankfully, the core cast and their performances more than make up for these shortcomings.WHAT IT MEANS TO BE A KINGAge of Imprisonment genuinely surprised me. I never expected to be so captivated by a Warriors game. It sets a new standard for Hyrule Warrior titles, feels modern, and makes great use of the hardware. By the end, I needed a moment to appreciate the journey. King Rauru went from a character I was unsure about to my favorite in the entire Zelda series.
Jan 7, 2026
4
I have no idea why the positive reviews, but this game is obviously inferior to Age of Calamity.
Jan 1, 2026
5
Disappointing is the word that comes to mind for this. I think they just didn't know what to do to pad out the imprisoning war and it shows. Too many characters that get introduced too fast and don't give you enough time to get invested in them. Lot's of the battle feels like it's just "think **** wartime scenario and thow it in". Even the new construct on the box is pretty forgettable. The gameplay was fun, I loved zelda's moves and the linked attacks were fun to see what kinds of combinations you could get. They threw in a new type of enemy thats never appeared before and makes no sense for expsting in the game. They really polished up the battle style, but the story/characters make it overall a really forgettable game, which **** because I love the series overall and the Warriors games.
Jan 1, 2026
9
An entertaining game that is relatively easy to get into. It took just under 30 hours to complete, but there is the option to continue playing afterward. Overall, I would say it is one of the better entries in the series. The only thing I miss in the game is the character Link.
Dec 31, 2025
8
Disclaimer: This review assumes you played and finished TotK and AoC. 1. I despised BotW and loved AoC. In the same manner I disliked TotK and liked AoI. It has a lot of common grounds. On a technical level, I can't make out much of a difference if any between AoC and AoI but given we have better hardware that's a negative but there is so much going on on screen in normal gamplay, you probably don't notice unless you look for it. In AoC I didn't experience any slowdowns the way I played or at least not in a way I noticed them and the same goes for AoI. 2. Game has a lot of mechanics but handling unique Character attacks and Zonai devices with Elemental chain mechanics is a bit much. Wish I had a shortcut menu for one and for the other so I can switch depending on the situation but as is, I just have to constantly adjust what is assigned to what button and this is honestly too much work for me to bother. So I didn't take much advantage of it and under standard difficulty without trying to do special assignments for prices it works good enough.
3. But you know what, there was one thing that put a big smile onto me when the game threw it at me after a few missions. As you know AoC had the Sacred Beast sections. Well, this time you have Shmup sections. When I saw this I smiled all through my face and was like “...and suddenly this is Starfox.”. 4. The character selection though was a bit disappointing. You get your main cast and then you also get 2 extra people for each faction that are basically just named captain characters. Would rather have wanted a couple more truly unique and surprising new characters like the mysterious beings the depths have statues of or maybe it could also have had “river” Zoras that look vastly different. I could name others but I have only so many letters for a review here. Even the Mysterious Construct is just a Link stand-in. It's fine since I still have plenty of characters I like playing as but in that regard AoC did a bit of a better, albeit at the cost of being it's own timeline. 5. Story is what it is. I mean it's a Musou game. Story isn't what drives it though as someone who love seeing more of Hyrule lore, I would have wanted it to spent a bit time on things like the Gerudo Civil War with those who didn't wanna go with Ganondorfs rule before he attacked Hyrule or the child of Rauru and Sonia, who should have existed by then because Sonia is killed early on in the story and Zelda supposed to be a descendant of those two. Could serve as a story point for after the defeat of Ganondorf for a bit of a post-game til Zelda transform into the Light Dragon. Also lore about the Hero's aspect and the three guardian Dragons. It's still fun and who can tell what dlc plans Nintendo has. 6. They simplified the weapon and weapon upgrade system, which I'm very grateful for, but they are still too stingy with giving out Rupees/ask for too much compared to what they give players. Also they don't give enough Zonaite Steel for upgrading compared to how much you need to level up the weapons. You can unlock an increased chance of material drops which you can then sell but since you can only sell with an increase of 1 unit at a time it might be less of an headache to just wait til your full and then have extra material be sold automatically after battle. 7. While this time there is no passive effect to increase Rupee yield if you go for the “Aside Quest” challenges you automatically get a lot of money. It just **** that only 3 per character per battle are active and don't count unless they are currently active. You might also be locked out of them if you wait too long since sometimes you have to fulfill a certain number of “quests” for it and repeating battles doesn't count while the other quests are finite. 8. Enemy variety is nice and more varieties than AoC had are in too but sadly they still didn't include Gold Enemies and elemental Magis don't exist in it either. I had much rather dealt with the stronger Gold Enemies than with the Vicious enemies that kill you in 3 hits, even after applying all possible damage reductions. 9. The amount of maps AoI has is much smaller than what AoC had, even before it's dlc. 10. Overall it's a nice action game but if you abhor Musou games this won't change anything and for being a story expansion for the reboot Zeldas it's a bit lacking in some areas. I'd still recommend buying/playing it for a short turn-off-your-brain-and-enjoy-carnage sessions otherwise just get a video summary or something.
Dec 21, 2025
9
Really decent game that doesn't have any slowdown. It's fun to swap between each character and have different moves and abilities on the fly and leads into TOTK well. Overall great game.
Dec 16, 2025
9
Sehr gutes Spiel. Es läuft sehr flüssig ohne Einbrüche daher ein Wirklich sehr gelungener Hyrule Warriors Teil.
Dec 11, 2025
8
The story is great and it leads into Tears of the Kingdom very well. However the game can be a slog to get through because of all the side missions you have to do to unlock skills and improve the characters. But overall it is definitely worth it.
Dec 9, 2025
4
The follow-up to Hyrule Warriors: Age of Calamity arrives with the promise of refinement and redemption—but despite some technical improvements, it still struggles to find its identity. While frame rates and overall stability are notably better this time, those incremental fixes can’t mask the creative fatigue that defines much of the experience. For every step forward, Age of Calamity II takes two steps back where it matters most: depth, connection, and excitement.Combat remains fast-paced and visually spectacular, but fails to evolve meaningfully from the previous entry. The “Musou” formula of mowing down endless waves of enemies feels repetitive within the first few hours, and the so-called strategic layers are surface-level at best. Territory control and resource management lack tension or consequence, reducing what should be tactical moments into predictable routines. Even enemy AI seems disengaged, reacting sluggishly and never pressuring the player into real adaptation. The enlarged character roster is meant to be one of the game’s highlights, but ironically becomes its weakest point. There are plenty of new heroes and villains to try, yet few of them leave a lasting impression. Their move sets blur together, and without meaningful story development, it’s difficult to care about them beyond their visual design. Where the original at least built emotional links to characters familiar from Breath of the Wild, this sequel introduces personalities players can’t connect with—making the expanded cast feel more like a checklist than a narrative **** the upside, the improved draw distance, smoother animations, and more coherent mission pacing show that the developers listened to at least some criticism from the last game. Unfortunately, these upgrades only polish the surface of a title that still lacks substance. The world feels vast but empty, the story overambitious yet hollow, and the thrill of battle fades long before the credits roll.Hyrule Warriors: Age of Calamity II is not without effort, but it’s missing the heart that makes the chaos worth engaging with. The spectacle wears off too quickly, leaving little challenge and even less emotional reward. It might perform better—but it plays worse where it counts.
Dec 9, 2025
8
I don't know if it's the best musou game ever made because I haven't played a few, but it's definitely a very good one that never got boring at any point in the main story, even while doing a lot of side content, so I recommend it.
Dec 9, 2025
10
a very good game. a big improvement over aoc in almost every way. if you like totk, this is a must buy. if you dont like totk, this is also a must buy! interesting characters and lore and a very good ending. if you like HW or Aoc then you must buy it! there are many small things that are very cool! like camps, zonai devices, sync strikes and the characters. i have to say that this is the easiest zelda game/ spinoff from the whole series and i played it on hard the whole time so if you want a small challange select then very hard and it isnt even hard.
10/10!
(sorry for some writing mistakes)
Dec 6, 2025
7
I need to preface this review by stating my bias: I did not enjoy Hyrule Warriors: Age of Calamity. While the production value was high, the erratic framerate and the lack of strategic depth caused me to drop it halfway through. So, I approached Age of Imprisonment—which chronicles the dark era of the Imprisoning War—with significant skepticism. The result? It is a technically superior game that fixes my biggest gripe with its predecessor, though it still clings tightly to the divisive Musou formula. Performance & Visuals: Finally Stable, the most immediate improvement over Age of Calamity is stability.
• Framerate: Where AoC chugged during heavy particle effects, Age of Imprisonment holds a steady target (mostly). It seems the developers sacrificed some resolution and lighting complexity for fluidity
• Art Style: It retains the Breath of the Wild aesthetic but adopts a darker, more muted color palette suitable for a war story. It’s less vibrant, but it feels appropriate. If technical issues kept you away from the previous entry, you will find this experience much more playable.Gameplay: The "Imprisonment" MechanicThe core gameplay loop is still "1 vs. 1000." If you fundamentally dislike hack-and-slash gameplay, this game will not convert you. However, they have introduced a "Containment" mechanic.
• Instead of just wiping out enemies, you must often herd them into barriers or seal them away using magic.
• This adds a layer of strategy that prevents mindless button mashing, forcing you to pay attention to ****’s a clever addition, but it slows the pacing down. At times, it feels more like a chore than a power fantasy. It sits in a neutral middle ground: less mindless than AoC, but more **** NarrativeThe story is safer than the time-travel shenanigans of the previous game. It sticks closer to established lore, focusing on the Seven Sages and the sealing of Ganon.
• Pros: It feels consequential and grounded. The dialogue is less cheesy.
• Cons: Because it is a prequel with a known ending (Ganon gets sealed), there is a lack of tension. We know how this ends.
Age of Imprisonment is a "course correction." It addresses the technical failures of Age of Calamity and tries to add tactical depth to the combat. However, by fixing the chaos, it also loses some of the explosive **** is a competent, polished product that will satisfy Musou fans and Zelda lore hunters. But for someone like me, who wanted a total reinvention of the combat feel, it is merely "okay." It is better than Age of Calamity, but it hasn't made me fall in love with the genre. Score 7/10
Nov 14, 2025
8
More of the same from Koei Tecmo, but with Switch's 2 greater performance leads to a much smoother performance overall. A pretty good game but it's stil a Musou game. If you don't like this sub genre, this game will not change your mind.
Dec 4, 2025
7
L’histoire suit Zelda, projetée dans le passé, à l’époque de Rauru et de sa femme Sonia, alors que se constitue le tout premier royaume d’Hyrule. On découvre les peuples dans leur état originel — Gorons, Piafs, Zoras —, et le projet d’unification du roi et de la reine. Mais évidemment, le calme n’est qu’une façade : Ganondorf, souverain Gerudo, se tient déjà en embuscade, animé par d’autres ambitions. Le jeu raconte sa montée en puissance, les premières trahisons, les premiers affrontements entre Hyrule et les forces du mal.Quoi qu’il en soit, pour quiconque aime le lore d’Hyrule, ou simplement l’idée d’en apprendre plus sur cette période fondatrice, c’est un vrai régal. La narration est étonnamment riche et très présente. Beaucoup de dialogues, de scènes, d’expositions, parfois sous forme de cinématiques scénarisées, parfois via des dessins accompagnés d’un narrateur. Certains trouveront le rythme trop bavard ; ce ne fut pas mon cas. Entre un doublage très réussi et une écriture plutôt solide, j’ai particulièrement apprécié cette densité. Pour quelqu’un qui n’aime pas Breath of the Wild ou Tears of the Kingdom mais adore l’univers Zelda depuis Ocarina of Time, le jeu coche exactement les bonnes cases : il comble des manques narratifs tout en donnant des visages et des intentions à des figures importantes du passé.D’un point de vue purement ludique, on reste sur du musô classique. Si vous cherchez de la stratégie, de la gestion de bataillons ou une profondeur type Dynasty Warriors Origins, vous risquez d’être déçu : ici, le gameplay est plus simple, plus direct, plus défouloir. Pour ma part, c’est précisément ce que je recherchais : un jeu capable de me faire avancer dans le lore tout en me permettant de casser du monstre en fin de journée, sans prise de tête. Missions principales, quêtes annexes obligatoires pour progresser, défis, salle d’entraînement, laboratoire d’émissions pour échanger des matériaux, tout y est. Et comme dans Tears of the Kingdom, on retrouve la surface d’Hyrule, les îles flotantes ainsi que les Profondeurs, ce qui donne une ampleur agréable à la structure du **** missions en elles-mêmes alternent entre objectifs classiques — nettoyer une zone, escorter un allié, défendre un point, atteindre un lieu précis — et petites surprises. On ramasse de l’argent dans des caisses, on peut dresser un camp pour bénéficier de bonus grâce à la nourriture, et on jongle avec différentes unités et compétences. Les ennemis sont tirés directement de BotW et TotK : Bokoblins, Lizalfos, dérivés bleus, sous-catégories, Moblins et autres créatures emblématiques. Les lieutenants et boss disposent souvent d’un bouclier qu’il faut briser pour ouvrir une fenêtre d’attaque. La difficulté est entièrement modulable selon ce que vous attendez du jeu : narration ou baston, détente ou challenge réel.Chaque personnage possède ses combos de base, ses attaques spéciales, et surtout ses propriétés propres, parfois spectaculaires. L’usage de la technologie sonique ajoute une couche visuelle amusante, entre flammes, glace et électricité. L’esquive parfaite joue un rôle essentiel puisqu’elle ralentit brièvement l’ennemi et ouvre des opportunités d’enchaînement. Les attaques combinées entre deux personnages sont un vrai plaisir à déclencher, tout comme les moments où la destruction d’un bouclier permet d’exposer instantanément un point faible. Parmi les héros, certains se distinguent : le petit Korogu est irrésistible, Rauru est d’une classe folle. D’autres, en revanche, se font oublier, voire déjà **** jeu propose même quelques moments de variété inattendus, comme l’intervention du Golem mystérieux qui autorise des phases de shoot’em up très simples mais agréables, rappelant dans l’idée Panzer Dragoon. Rien de révolutionnaire, mais suffisamment différent pour apporter un souffle occasionnel entre deux grandes mêlées.Pour moi, Hyrule Warriors : Les Chroniques du Sceau remplit parfaitement sa mission. Il m’a permis de **** tout un pan du lore de Tears of the Kingdom, auquel je n’ai pas accroché en tant que jeu mais dont j’apprécie profondément l’univers. Il m’a offert exactement ce que je venais y chercher : du contexte narratif, un rythme généreux, un gameplay défoulant, et surtout une technique maîtrisée là où les deux précédents épisodes souffraient de leurs limites. Omega Force savait qu’ils étaient attendus sur la fluidité, et ils ont visiblement relevé le **** conclusion, ce troisième épisode ne réinvente ni le musô ni l’univers Zelda, mais il assemble avec une certaine assurance une narration dense, un cadre historique passionnant et un gameplay simple mais efficace. Pour les fans de l’univers comme pour ceux qui veulent simplement se défouler, c’est une proposition solide, parfois imparfaite, mais résolument généreuse. Une manière énergique et fluide d’explorer les origines d’Hyrule, sans autre prétention que celle de divertir — et, à ce niveau-là, c’est une réussite.
Dec 2, 2025
9
It's simply the most complete Musou game out there. If you enjoy the genre and are a fan of the Zelda series, you'll enjoy every minute. It's graphically gorgeous and features solid gameplay. However, for a real challenge, you'll need to play it on higher difficulty.
Nov 30, 2025
9
With updated graphics, and smoother gameplay, Age of Imprisonment shows us how strong IP’s can take full advantage of the Warriors format. This rendition has strong cinematic’s, plus deep gameplay mechanics, creating an immersive experience that Zelda fans will embrace. This release is so good, I can’t help but ponder how good a third installment could be…
Nov 29, 2025
8
Amazing gameplay, story, and roster no question. But unfortunately, the visuals just don’t meet the standard for a $70 game. Handheld mode runs buttery smooth, but once you dock it, the cutscenes get noticeably blurry. And I’ve got to be honest Zelda’s voice acting was rough and completely failed to deliver the emotional weight those scenes needed.
Nov 10, 2025
9
I really enjoyed the game. Played with my daughter after finishing TOTK. It's 50 -60 hours addition to TOTK adding a really surprising elements within the story. It was not only a good game but visually pleasing with nice story and nice gameplay elements also rememberable soundtracks. Final confrontation is even better than TOTK. I liked additional quests. The story is well presented, I would say better than in TOTK. Really good one. For any Zelda fan for those who cared about Rauru, Sonia, Mineru is a must. Also this is probably a farewell to Hyrule as was presented in Breath of the Wild. Long live Hyrule Kingdom.
Nov 23, 2025
10
Juegazo. Nunca había jugado un Musou asi que me asustaba darle una oportinidad a este juegazo, me arriesgué a comprarlo y estoy enviciado como hacia mucho no me enviciaba con un juego. Historia atrapante y muy bien contada, combate adictivo, fluidez y graficos excelentes, gran variedad de personajes, un juegazo sin duda alguna
Nov 22, 2025
4
46 hours on Very Hard difficulty
Don’t remember ever being so disappointed in a Nintendo game
Below points are made in comparison to HWAC
Pros: stable framerate and resolution
Cons:
1) Very hard difficulty isn’t all that hard. There is one moment in the very beginning of the game where you play as Rauru only which might drive you crazy, but after that it’s just normal enemies with more HP
2) Terrains are shallow, a few trees here and there, stones and fences. HWAC had fully developed zones, it was interesting to run around and just see how the world looked before BOTW.
3) Half of the characters are fillers, nothing interesting about them, nothing unique, in comparison where you could play as a Great Fairy in HWAC.
4) There are 4 types of weapons, one of which is a bow. Only one character uses bow. Please make it make sense
5) No surprise character at any point in time. There is clearly one slot available for it. It could be Ganondorf or Sonia - but instead it’s disappointment.
6) Maps don’t have any unique mechanics to them. You have enemies you defeat them and that’s all. Warriors games have tasks, you have to protect something or someone, yet nothing of it is here. Depth is non-existent
I could go on and on but it’s just not worth it. Looking at the scores other people gave it it seems to me that Nintendo knows what they are doing and knows how to bait. If they released switch 2 update for HWAC before this, and more people had an opportunity to try it out, I’m sure the score would look much different
Nov 9, 2025
10
Hyrule Warriors: Age of Imprisonment is an excellent complement to Tears of the Kingdom. Its action-packed combat and exciting story make it incredibly hard to put down, making it an absolute must-have for Zelda fans. ****/features/review-hyrule-warriors-age-of-imprisonment-is-an-epic-legend-of-zelda-saga-hiding-in-a-musou-game-spoiler-free/
Nov 21, 2025
10
With TotK being my favorite game ever, I really appreciate how much this game did for the story. I love the characters and the gameplay is good, so overall a very good game.
Nov 21, 2025
9
This is a huge upgrade from Hyrule Warriors: age of calamity! The game is beautiful and the gameplay is fast, solid, and a lot of fun! I really enjoy the concept of choosing which regions and camps to travel to for battle. The story is very compelling so far and keeps me engaged. In addition to the usual Warriors gameplay of slashing through thousands of enemy troops, there is even an awesome Star Fox like mode where you take to the sky to shoot missiles, launch bombs, and fire away at enemies on the ground or in the air! The game has a really good roster of characters to choose from and play as. I definitely recommend this game to warrior fans and fans of The Legend of Zelda!
Nov 20, 2025
9
This was an amazing experience, seeing the events leading up to and during the Imprisoning War was incredible. The ending is incredible and gave me chills. The gameplay is smooth and addicting when carving a path through a hoard of enemies. The different Zonai weapons and creating chain reactions is addicting and always has you thinking. I wouldn’t pass on this one, especially if you are into Zelda lore.