85
Fragile Dreams is definitely better than the sum of its parts: while there are some gameplay and controls issues, the excellent work made by Tri Crescendo in terms of setting, characters and storyline is really what will make you go on until the credits roll.
55
The developers have accomplished a rare feat in producing a game that is legitimately thought-provoking, original, and visually distinctive. Too bad they couldn't find a way to make it fun. [Apr 2010, p.88]
67
Fragile Dreams is a great example of a spectacular concept whose execution could have used a little more thought and time.
10
Yes this game is flawed its controls are bad there isn't a good combat in the game but this is one of those games that after playing you will say i am happy that i discovered this game before dying its a unique so special a game unlike I have never played before its like a piece so hidden away from public eyes discovering it is like an age old treasure and I'm pretty sure there are lot of people out there who come now and then search about this game because of it
the ambience in this game is so emotionally evoking you don't wanna miss it i would say its my favorite game actually yeah it is
8
Cuando me pasé y analicé Fragile Dreams hace 3 años no fui muy justo con la nota porque creo que no merece solamente un 8. Habiéndolo rejugado recientemente (cosa rara que rejuegue títulos) puedo decir sin problemas que para mí, se acerca más al sobresaliente que al notable. Uno de los apartados gráficos más bonitos de toda la Wii, representando a la perfección todo ese Japón post-apocalíptico, un uso de las luces y sombras soberbio, una historia donde la pérdida y la ausencia siempre están presentes de una manera muy poética, unos coleccionables que te dan en el corazón con las memorias que contienen de todos aquellos que ya no están, un protagonista que a pesar de ver todo perdido sigue adelante aferrándose a la esperanza, una BSO melancólica que casa a la perfección con el título, unos personajes muy carismáticos... Quizá su combate no sea el más acertado del mundo, y las armas se rompan con demasiada facilidad pero no dejas de ser un niño en un mundo devastado, una mirada diferente al mundo de los videojuegos. Pura poesía
7
The game is great as a story, but sometimes bad as a game. Sometimes strange lvl-design, backtracking and a non-destructive combat system. But if you have Wii, I recommend trying it.
Fragile Dreams: Farewell Ruins of the Moon
Wii
Released On:
Mar 16, 2010
Metascore
Mixed or Average
67
User score
Generally Favorable
8.5
My Score
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All Platforms
Metascore
Mixed or Average
27% Positive
11 Reviews
11 Reviews
68% Mixed
28 Reviews
28 Reviews
5% Negative
2 Reviews
2 Reviews
90
Fragile Dreams: Farewell Ruins of the Moon is a gorgeous, engaging and touching experience, and one that no Wii owner should be without.
78
I couldn’t recommend this game to a lot of people though, as it is more of a movie then a game. It’s niche and like I said, I can’t blame anyone for passing it up on store shelves.
User score
Generally Favorable
82% Positive
41 Ratings
41 Ratings
14% Mixed
7 Ratings
7 Ratings
4% Negative
2 Ratings
2 Ratings
Feb 18, 2025
10
Yes this game is flawed its controls are bad there isn't a good combat in the game but this is one of those games that after playing you will say i am happy that i discovered this game before dying its a unique so special a game unlike I have never played before its like a piece so hidden away from public eyes discovering it is like an age old treasure and I'm pretty sure there are lot of people out there who come now and then search about this game because of it
the ambience in this game is so emotionally evoking you don't wanna miss it i would say its my favorite game actually yeah it is
Jun 29, 2020
10
Truly an amazing game.. agter all these years... still tear up with it. The extras are truly amazing
72
Its flaws hint at the game it could have been. As it is, it's a raggedy curiosity well worth checking out.
70
The story and aforementioned items are definitely worth the price of admission. Just be wary of what you are getting into before taking the plunge.
65
An endearing and engrossing world, but one that hosts a bit of a dud game. [June 2010, p.85]
58
Fragile has a great emotional impact, but the gameplay is repetitious and boring.
40
One of the Wii's best-looking games, but this role-playing hybrid is all atmosphere and no substance.
Mar 22, 2014
10
I liked this game because it was gentle, yet complex. This is one of the few Wii games that utilized every button on both Wii controllers and treated the utilization as a skill set. The story was extremely linear, but heartfelt or sentimental and allegorical, touching on themes of human emotion, relationships, memories, and loneliness. Some of the battles are extremely hard, and the puzzles are mid-grade, making the game a decent challenge. The character and environment designs were some of the most beautiful while simple, and emotional in video games to date. What I didn't like about this game was how short it was and how you had to go back to the same areas several times for the story to progress. Some areas that you think you're going to explore more later in the game, lose their access for good. Overall, I give this game a 10 because of it's ingenuity in use of controller/equipment, style, and for being a game that did it's best to avoid the end of the spectrum known as emotionless shooter.
Dec 8, 2013
10
Simplesmente fantástico. Incrível quando vejo que muitos jogadores de Wii deixaram esse jogo passar e principalmente quando vejo que a crítica deu notas baixíssimas criticando muitos pontos que por vezes, os jogadores nem prestam atenção, deixando de lado o que realmente importa, que o sentimento que o jogo traz. Muito bom mesmo o jogo.
Jul 24, 2020
7
The game is great as a story, but sometimes bad as a game. Sometimes strange lvl-design, backtracking and a non-destructive combat system. But if you have Wii, I recommend trying it.
Apr 24, 2019
7
If not for the poor but serviceable combat and sometimes annoying backtracking this game will be easily a 9, so let's have that out of the way. It's kind of hard to put in words what makes this game so special, at first I was reluctant and I was playing this game just to play something before a "big" game but soon enough I was enjoying myself so much within its sad yet beautiful world. I thought that I will hate the characters and never bother with its story but once again I was so wrong, it was like playing something that Makoto Shinkai (5 centimeters per second, Your Name) would write and direct, it is filled with melancholic and genuinely beautiful moments, so its kind of sad that Director/Writer/Producer Kentaro Kawashima didn't make another thing afterward (Surely because of bad sales, which is a shame to us all) because he has a lot of potential and this game shows the passion and soul that he put into it. It has a lot of unrefined mechanics that maybe felt too gimmicky in its time but I think they aged very well, say resting in bonfires, unveil the story of the world with cryptic but optional drawings/messages, items that tell stories within themselves that may or may not be relevant to the main plot, Do this rings a bell? Speaking of stories through items, I loved to explore its world just to find those items and go to the nearest bonfire and listen to its story, a lot of them were trivial but interesting but quite a few were truly amazing, longing and feeling for its characters. Also, another thing that is really amazing was the soundtrack composed by Riei Saito, it's not perfect but it hits you and hits you hard, its also sad that it seems that this was her last major composer role. I really want to speak a lot of what I loved of this game but it's better if you try it by yourself, again, is by no means perfect, if only for the combat and some annoyances this would be tons times better, but I say that if you like Nier, Drakengard, Makoto Shinkai and even Dark Souls (if only just for the mood) please take a look of this game, and maybe just maybe we can give these amazing creators another chance to truly shine like the moon.
Feb 28, 2013
6
A good rpg for the wii,but the game-play was kinda boring!!! There's a lot of slow ladders and cracked floors that take 1 minute of game-play doing nothing.
SummaryMarked by a remarkably haunting score, FRAGILE DREAMS: FAREWELL RUINS OF THE MOON finds protagonist Seto exploring an eerie and abandoned world, seemingly populated only by haunting ghosts and demons. As this lonely and lost soul, players encounter memorable characters, and discover the back story behind scavenged items that provide insi... Read More
Rated Tfor Teen





























