
70
Despite all that, you may find that you can't quite forget Fatale, that you come back to its problems, its frustrations, and its ambiguities even when the memories of more fully-realised games have faded. Trapped somewhere between survival horrors and full-blown gallery installations, Tale of Tales remains a fascinating studio.
69
Undeniably an interesting, surprising and oddly haunting experience. [Christmas 2009, p.117]
6
It's an interactive art installation, not a game. The controls are hard to use, the graphics are dated (even by 2009 standards), and the presentation is shorter than I would like. What saves this experience is excellent storytelling and lovely art. The program does force you to engage with it, even though you are limited in what you can do. It really is a haunting experience. If you can pick this up for a buck or two, try it. Just relax, and enjoy it for what it is.
0
I don't know exactly what to call this, but a game it is not. The "game" elements of it are extremely tedious and drawn out. First off, the controls are terrible, you need to go into the settings, and enable the Not recommended mode, because otherwise the game is completely unplayable in the second level. The graphics while not terrible, are also not good, but passable. The first "Level" you do nothing. You can't do anything, it takes nearly 5 mins for this level to "complete". You die, and that's level one. Level 2 is Float around and cover up candles, after that game over. This is not worth anything and I recommend not playing this at all, pity because other Tale of Tales games are good, The Path being a very creative game, this failed to deliver on any of my base expectations. I paid about $2 for this game, and I can honestly say it was not worth this in the slightest.
5
I agree with a lot of the AdamR review. It's interactive-computer-art (Esther, The Path, The Graveyard etc.). What a great idea to start with this one, but either rushed just to get something out, or ideas were deliberately held back and what we get is the 'lite' version (not sure which is true, or worst). Some parts are beautiful to look at and simply wallow in for a few minutes. For $7-$8 though, it needs to be a lot more, a lot bigger, and bring out more of the subject matter, hence the harsher rating. The Path does it better indeed. Developers deserve kudos for this stuff, but hopefully on a path to bigger and better output.
Fatale: Exploring Salome
Released On:
Nov 4, 2009
Metascore
Available after 4 critic reviews
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Mixed or Average
5.4
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70
Despite all that, you may find that you can't quite forget Fatale, that you come back to its problems, its frustrations, and its ambiguities even when the memories of more fully-realised games have faded. Trapped somewhere between survival horrors and full-blown gallery installations, Tale of Tales remains a fascinating studio.
69
Undeniably an interesting, surprising and oddly haunting experience. [Christmas 2009, p.117]
User score
Mixed or Average
5.4
43% Positive
3 Ratings
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29% Mixed
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2 Ratings
2 Ratings
Jan 31, 2025
6
It's an interactive art installation, not a game. The controls are hard to use, the graphics are dated (even by 2009 standards), and the presentation is shorter than I would like. What saves this experience is excellent storytelling and lovely art. The program does force you to engage with it, even though you are limited in what you can do. It really is a haunting experience. If you can pick this up for a buck or two, try it. Just relax, and enjoy it for what it is.
Jun 5, 2012
5
I agree with a lot of the AdamR review. It's interactive-computer-art (Esther, The Path, The Graveyard etc.). What a great idea to start with this one, but either rushed just to get something out, or ideas were deliberately held back and what we get is the 'lite' version (not sure which is true, or worst). Some parts are beautiful to look at and simply wallow in for a few minutes. For $7-$8 though, it needs to be a lot more, a lot bigger, and bring out more of the subject matter, hence the harsher rating. The Path does it better indeed. Developers deserve kudos for this stuff, but hopefully on a path to bigger and better output.
Aug 15, 2012
0
I don't know exactly what to call this, but a game it is not. The "game" elements of it are extremely tedious and drawn out. First off, the controls are terrible, you need to go into the settings, and enable the Not recommended mode, because otherwise the game is completely unplayable in the second level. The graphics while not terrible, are also not good, but passable. The first "Level" you do nothing. You can't do anything, it takes nearly 5 mins for this level to "complete". You die, and that's level one. Level 2 is Float around and cover up candles, after that game over. This is not worth anything and I recommend not playing this at all, pity because other Tale of Tales games are good, The Path being a very creative game, this failed to deliver on any of my base expectations. I paid about $2 for this game, and I can honestly say it was not worth this in the slightest.
SummaryFatale is an interactive vignette in realtime 3D inspired by the story of Salome. Explore a living tableau filled with references to the legendary tale and enjoy the moonlit serenity of a fatal night in the orient. Fatale offers an experimental play experience that stimulates the imagination and encourages multiple interpretations and pe... Read More





























