
30
Fans of Eurojank (critic guilty as charged) can generally stomach low production values and lack of polish, but Everreach: Project Eden is just plain (and incomplete) junk. It fails as a Mass Effect-esque RPG, and fails far more as a shooter. One has to wonder why the developer still charges so high for something as badly-made as this, especially since it has obviously abandoned it.
55
Seeing that Project Eden is designed to be a story-driven game, I could have overlooked these issues and took the game as it was meant to be. Instead, what I feel it was meant to be was a game that could have been more fleshed out with more weapons, abilities, and an extra round polish. Because for such a small team to develop a complete vision of a sci-fi world, it seems that all was needed was some more time.
30
The issues in Everreach snowball off each other. Poor controls and defensive options make combat tough. Limited resources mean little ways to mitigate the combat. Dying often means story beats can potentially be spaced far apart. Fixing any one of these issues would elevate the others, but in its current state, Everreach feels like a dogpile of bad decisions and insane balancing. Have the devs not paid any attention to design trends in modern titles?
3
This looks more like a game project/draft not a complete game . The mini games are trash . The mechanics is clunky , something is messed up . It s playable though . If they add x3 more content it could be a finished game . In the current state it s more like a beta version . it s rather short - 3.5 hours but the play time is so high because you get easily killed and then respawned
3
"8 hours of story" - not really. It's like 45 minutes of story, at most, but it's spread out between sections of clunky combat. Lots of asset reuse (sections of a map are straight up copied), enemies are dumb bullet sponges. Too few checkpoints, too much backtracking. I've only noticed 2 sidequests in the entire game. Lots of invisible walls. Asking 25 bucks for this is a total ripoff. I'd say this is a $5 game, at most. NB: Turn off all effects (bloom, depth of field, temporal anti aliasing, etc.), you eyes will thank me and the game actually looks better with these gimmicks turned off.
0
Among the worst games that I've played in the entire year. It's jam packed with glitches.
Everreach: Project Eden
Released On:
Dec 4, 2019
Metascore
Generally Unfavorable
43
User score
Generally Unfavorable
4.8
My Score
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Metascore
Generally Unfavorable
0% Positive
0 Reviews
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44% Mixed
4 Reviews
4 Reviews
56% Negative
5 Reviews
5 Reviews
Jan 2, 2020
60
Everreach: Project Eden is not a terrible game. There's certainly some fun to be had. Combat is strategic, and the music elevates the gameplay. Fans of Mass Effect and third-person shooters set on an otherworldly planet should find things to enjoy. Sadly, the game needs a coat of polish. If it's ever on sale, it might be worth checking out. But for $25, there are other games on Steam that may be more worth your time.
Dec 12, 2019
60
In the case of Everreach: Project Eden, some mechanical issues with AI or balance can be patched, which other problems are more in the realm of aesthetics and direction and are probably doomed to never go away. There’s nothing wrong with a game having a clear inspiration — most every game does — but failing to innovate on that model can result in what we have here, a product that feels like an unconvincing imitation.
User score
Generally Unfavorable
30% Positive
6 Ratings
6 Ratings
10% Mixed
2 Ratings
2 Ratings
60% Negative
12 Ratings
12 Ratings
Nov 21, 2024
3
This looks more like a game project/draft not a complete game . The mini games are trash . The mechanics is clunky , something is messed up . It s playable though . If they add x3 more content it could be a finished game . In the current state it s more like a beta version . it s rather short - 3.5 hours but the play time is so high because you get easily killed and then respawned
Jan 22, 2022
3
"8 hours of story" - not really. It's like 45 minutes of story, at most, but it's spread out between sections of clunky combat. Lots of asset reuse (sections of a map are straight up copied), enemies are dumb bullet sponges. Too few checkpoints, too much backtracking. I've only noticed 2 sidequests in the entire game. Lots of invisible walls. Asking 25 bucks for this is a total ripoff. I'd say this is a $5 game, at most. NB: Turn off all effects (bloom, depth of field, temporal anti aliasing, etc.), you eyes will thank me and the game actually looks better with these gimmicks turned off.
Dec 17, 2019
50
Everreach has potential, but it's not there yet. Hopefully, Elder Games will continue to support it post-launch.
Jan 10, 2020
40
Everreach: Project Eden somehow manages to avoid being as annoying to play as its constituent parts would indicate, and there will be some out there who can get a decent evening or two’s entertainment from it. The game at least flows along quickly and the writing just about holds interest through the six or so hours it takes to see everything on offer. But this papering over fails to deal with the major underlying cracks, and it remains one that is impossible to actively recommend.
Dec 9, 2019
35
Floaty imprecise controls, a lack of depth, random spikes in difficulty due to bad design, random frustration, a mini-game for the sake of a mini-game, and a protagonist with the all the charisma of a shiny blue block.
Feb 10, 2020
30
The issues in Everreach snowball off each other. Poor controls and defensive options make combat tough. Limited resources mean little ways to mitigate the combat. Dying often means story beats can potentially be spaced far apart. Fixing any one of these issues would elevate the others, but in its current state, Everreach feels like a dogpile of bad decisions and insane balancing. Have the devs not paid any attention to design trends in modern titles?
Dec 4, 2019
30
This game fails at almost everything it sets out to do. With janky animations, embarrassing story, awful combat mechanics, and horrible enemy layouts and AI, there's just not much positive to say about it.
Dec 7, 2020
3
Imagine the mediocrity of Mass Effect: Andromeda condensed into 5 hours and then combined with clunky controls, a skill tree that you can't even take advantage of because the game isn't long enough, and absolutely horrendous vehicle combat missions. That's Everreach. This game is not worth $25. I paid $10 for it, and it wasn't even worth that.
Dec 7, 2019
2
Old graphics with ups and downs. Polygonal models of poor enemies and little variety. Nora and the surrounding environment instead perform well with better quality polygonal models. The game has optimization problems in some areas the fps drop to the threshold of unplayability (my PC and well above the recommended requirements). Impossible to configure the mouse and keyboard controls! (we are in 2020 now do not believe it is a joke?!?!?!). The mouse moves at too high a speed making it impossible to target enemies (no option to set the sensitivity ...) . I refuse to play this kind of games with the joystick. Graphics options almost absent just resolution, anti-aliasing shadows and little else and there are almost no difference between minimum and maximum settings. I managed to play just an hour before having to abandon it and ask for a refund so I know little of the story that I think is the best part. If it was in early access I could have understood it but releasing it so it makes it a bad game.
Aug 1, 2021
0
Among the worst games that I've played in the entire year. It's jam packed with glitches.
Jan 15, 2020
0
generic sci-fi third person shooter, a blatant copy of mass effect's success. don't buy it, even when its on sale
SummaryAssume the role of Nora Harwood, member of Everreach’s Security Division, on a mission to secure the colonization process of Eden and investigate mysterious incidents in this fast-paced, story-driven action-RPG set on the visually stunning Planet Eden.
Platforms:
- PC
- PlayStation 4
- Xbox One
Initial Release Date:Dec 4, 2019
Developer:
Publisher:





























