SummaryLearn the fate of the last Inquisitor and the powerful dragon he pursued. Enter an overgrown wilderness chock full of Avvar, fiercely independent hunters who settled in the southern mountains of Thedas. Explore their culture to uncover what happened to the last Inquisitor and the dragon he tracked. Discover an ancient Tevinter fortress that hides... Read More
Developer:BioWare
Dragon Age: Inquisition - Jaws Of Hakkon
Released On:
Mar 24, 2015
Metascore
Mixed or Average
74
User score
Mixed or Average
6.2
My Score
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Metascore
Mixed or Average
74
43% Positive
6 Reviews
6 Reviews
50% Mixed
7 Reviews
7 Reviews
7% Negative
1 Review
1 Review
Apr 3, 2015
96
With interesting plot threads to discover, beautiful locations to traverse, and powerful equipment to loot, there’s plenty on offer in Jaws of Hakkon—it’s a valuable addition to what was already a worthwhile
Mar 26, 2015
85
BioWare has simply significantly increased the level of hitpoints on them all (a powerful Ogre has as much health as one of the first dragons in the core game) and at times that means many engagements turn into simple slugfests, with the player party and the enemies trading blows with limited tactical input until one of them losses all health.
User score
Mixed or Average
6.2
34% Positive
43 Ratings
43 Ratings
45% Mixed
58 Ratings
58 Ratings
21% Negative
27 Ratings
27 Ratings
Jan 14, 2026
10
Some adventures do not need to reinvent the world, they just need to remind you why you loved it. Jaws of Hakkon feels like a warm invitation to step back into Thedas, offering a generous slice of new content inside one of the most striking regions Dragon Age: Inquisition has delivered. From the first moments in its snowy wilderness, it becomes clear that this DLC understands the appeal of the base game and leans into it with confidence, atmosphere and care. The new area is genuinely beautiful, packed with environmental storytelling and small discoveries that reward players who enjoy exploration. There is a quiet sense of mystery woven through the zone, and the story threads surrounding the ancient Inquisition and the Avvar culture are handled with enough detail to make the journey feel meaningful rather than disposable. It integrates naturally into the main game, which makes the experience feel cohesive instead of tacked on. Combat here leans toward challenge, especially in later encounters, which gives experienced players a reason to re-engage with their builds and party setups. While some fights can stretch longer than expected, the overall difficulty curve adds tension and makes victories feel earned. The gear and rewards also feel worthwhile, providing strong motivation to fully explore what the DLC has to offer. What Jaws of Hakkon does best is deliver more of what already worked. It does not radically reshape the formula, but it refines it with smart design, strong presentation and a focused experience that respects the player’s time. The result is several hours of solid, engaging gameplay that feels like a natural extension of Inquisition’s world. For fans who were looking for a reason to return to Thedas, this DLC delivers exactly that, beautiful scenery, engaging lore, satisfying challenges and a sense of closure that makes the journey feel complete.
Mar 31, 2015
10
Any DLC that let's me hang out with Scout Harding is well worth it. I got 15 hours off of my first time playing JoH, and since I have several dozen other characters I would say it was a good investment.
Mar 26, 2015
80
Beautiful, well-written, and with an exciting finish, this is a strong start for Inquisition DLC.
Apr 8, 2015
70
Jaws of Hakkon is a good start for Inquisition's DLCs, though Bioware could definitely do more. If you loved the formula of the original game, this addition will offer a new and interesting questline, extensive and inspired locations, a little extra loot and valuable information in terms of lore.
Apr 1, 2015
70
It’s hard to fully recommend Jaws of Hakkon when it feels so non-essential. There were no unique must-have experiences tucked away within the DLC that would warrant a purchase at $15. If you’re looking for more of the same, you got it.
Mar 27, 2015
70
Though I wish that Jaws of Hakkon was less bloated, and though I miss the cinematic flair of the rest of Dragon Age: Inquisition, I know that in a month I'll have forgotten these quibbles. Instead, I'll remember my time spent in Frostback Basin fondly. I'll remember the sharp wit of Svarah Sun-Hair, the leader of the local Avvar clan.
Jun 29, 2015
40
After having spent over 80 hours with Inquisition I was tired of it and Jaws of Hakkon did absolutely nothing to reignite the flame. [06/2015, p.57]
Apr 6, 2015
9
Thoroughly enjoyed this add on DLC. For 15$ I was able to get 6 hours of trekking through new terrain, interacting with the Avvar, and catching up with scout Harding. While nothing really new in the way of a overall story arc, and it feels to me this was left out at the time of shipping and then added on as a DLC later is a little annoying, but as the first add on adventure it's a worth while buy
Feb 6, 2020
7
This is quite a large area. I needed about 8 hours for it. The nature and the lighting in this area are dreamy and beautiful. There are some big bosses and the plot is "ok", maybe a bit lackluster. The companions talk more to each other which is good. But all in all, the quests are better than in the main game but still a bit weak. After all I had some fun.
Nov 11, 2015
7
Jaws of Hakkon is essentially the addition of another hub to the main game. While a few new characters are introduced, the game couldn't make me care enough about them to warrant a huge emotional investment. By the end of the DLC, there isn't even a particularly satisfying conclusion. No final cutscene, no epic speech, just a greyed out quest line indicating that "yep, you've finished. Now move on." Compared to the other hubs in the main game, the Frostback Basins is probably one of the more aesthetically pleasing ones, but as a DLC, the Jaws of Hakkon is somewhat underwhelming. It can be summed up as just another hub with it's own inclusive but tangential storyline. Overall rating - 6.6/10
Sep 29, 2023
4
I hated this DLC. Everything on the map seems to be purposely designed to waste your time. Every area to get to is built on top of mountains and huge trees, and you can spend hours figuring out how to get to areas. Every area on the map looks as if it is floating in the air. It's a terrible design and exploration is a chore. Also It doesn't feel like there's a story either. You just go to the map and start aimlessly doing boring side quests. It was frustrating that even though I went to the DLC area after finishing the main game, there were still rifts in the map that needed to be closed. At the very least, they should have disappeared. After 80 hours, when you start doing these DLC, it's hard to tolerate this kind of repetitive side content. The DLC offers no different and refreshing experience. It's just a copy and paste of everything you did during the main game. On higher difficulties, the enemies in this DLC have ridiculously high health. I finished the entire main game on High difficulty, but when I got here, I had to lower the difficulty to Normal because I just wanted it to be over.
Apr 3, 2015
3
This is everything a paid DLC should NOT be. What it offers us is one new zone, that is really no more interesting than the zones currently in the game. And actually less so, because at least the zones that came with the game were integrated with the main plot. In the past BioWare DLCs and expansions have had *higher* quality maps, a tighter story, more character interaction, and so on than the originally packaged game. Jaws of Hakkon was more like, hey, you threw down $60 for this game that you've already burned through, why not throw down another $15 to keep playing a few more hours? The most depressing thing to me is that if BioWare can sell this junk for as much as they've ever charged for DLC, can we really expect them to make a real story-centered expansion later?
Platforms:
- Xbox One
- PC
- PlayStation 4
- PlayStation 3
Initial Release Date:Mar 24, 2015
Publisher:






























