
SummaryFORGE YOUR LEGEND From the award-winning studio MercurySteam, comes a new action-adventure where you forge your own weapons and face fierce enemies in a unique combat system. Join Aran de Lira on his journey to find the real purpose of his fate! KEY FEATURES THE DIVINE METAL: You are Aran de Lira, firstborn of the King’s Ward. The newly c... Read More
Rated Mfor Mature
Developer:Mercury Steam
Blades of Fire
Released On:
May 22, 2025
Metascore
Mixed or Average
71
User score
Generally Favorable
7.6
My Score
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Metascore
Mixed or Average
71
54% Positive
29 Reviews
29 Reviews
44% Mixed
24 Reviews
24 Reviews
2% Negative
1 Review
1 Review
May 22, 2025
100
Blades of Fire is an engaging action-adventure with an intriguing story, challenging combat, and a well-developed Forge mechanic. Exploring the world and collecting items and lore makes the experience even more rewarding. A must-play for fans of tactical action and new fantasy worlds.
May 22, 2025
80
Blades of Fire might not revolutionize the genre, but it doesn’t need to. What it offers is a polished, confident, and deeply satisfying action experience grounded in clear design principles and executed with purpose. By drawing inspiration from giants of the genre and combining those ideas into a streamlined, compelling whole, MercurySteam has crafted a surprise that deserves attention. Whether you come for the satisfying weapon crafting, the intense yet accessible combat, or the story of rebellion and divine legacy, Blades of Fire delivers a memorable journey. It’s not bloated, it's not pretentious, it’s just good game design, executed with passion.
User score
Generally Favorable
7.6
69% Positive
136 Ratings
136 Ratings
16% Mixed
32 Ratings
32 Ratings
15% Negative
29 Ratings
29 Ratings
Aug 13, 2025
10
Deberían probarlo, no solo es interesante, también es como decirlo....bastante curioso
Aug 7, 2025
10
Great videogame experience!
Blades of Fire has been a really exciting journey for me. The forging system is amazing, I always go back to forge more weapons. Love the story de and the gameplay. Adso is the best boy!
May 20, 2025
80
Blades of Fire isn’t for everyone, and that’s fine. Losing your best weapon only to be transported right back to the beginning of a segment with only degraded and broken remaining weapons can be a truly painful experience, but if you persevere and push on, you’ll soon discover that Blades of Fire is a real gem. Its original focus on weapon building is refreshing, and there’s something about it that feels modern and yet so distinctly old-school. Blades of Fire is challenging and punishing, it’s true, but as Taylor Swift once said, “Nothing safe is worth the drive.” Prevail through the peril, and Blades of Fire will reward you.
May 20, 2025
75
Blades of Fire is a well-made package focusing more on crafting creativity than physical battles. It forces players to take a more thoughtful approach instead of prioritizing fast-paced action.
May 20, 2025
70
At its best, this blacksmith action adventure endears with great characters, engrossing action, and retro simplicity. Attempts to chase industry trends often hold it back.
May 28, 2025
60
A flawed but interesting attempt at a mash-up of everything from God Of War to Dark Souls, but where crafting weapons is often more fulfilling than using them.
Jun 12, 2025
40
MercurySteam's worldbuilding adds clutter, not depth, obstructing a concept that's left feeling embryonic. [Issue#412, p.104]
Aug 3, 2025
10
Hai creato una GEMMA. Uno dei migliori giochi a cui abbia giocato quest'anno, non lo dico per lusingarti.
Jul 9, 2026
7
A blend of Soulslike and RPG mechanics centered on weapon crafting, allowing you to build an arsenal tailored to defeat opponents based on whether the weapon deals slashing, thrusting, or impact damage. The narrative feels rushed, and characterization is very superficial.Combat is fun but often repetitive, as the variety of attacks is limited, relying almost entirely on timing your strikes, parries, and dodges. The boss fights lack interest, featuring few mechanics that distinguish them from standard encounters.However, exploration is rewarding, thanks to a well-crafted world and map design.
Jun 2, 2025
7
The biggest and most important question - is Blades of Fire really the successor of Blade of Darkness we have all been waiting for MercurySteam to finally deliver?And the answer sadly is no, not by a long shot. While fun enough on its own, the key components are simply not there. No combo system, despite the chosen control scheme lending itself excellently to be used for one. No multiple distinct characters with diverse playstyles. While the number of available weapons is larger than the combined arsenal of the 4 BoD heroes, the movesets are actually not nearly as diverse, due to a 90% overlap of the available moves within the 7 weapon categories, with very few exceptions. And while fairly mature, Blades of Fire is not really a Dark Fantasy, like Blade of Darkness. And unlike Blade of Darkness which is nearly endlessly replayable, i failed to see a real reason to start a New Journey in Blades of Fire.I really hope that this game flopping as bad as it did does not take MercurySteam down.. hopefully they will live on to give us a future, more refined evolution of what they tried to do here, and also hopefully they can manage to secure the funds to put it on an actual games tore that people use, instead of the graveyard that is the EGS.
Aug 16, 2026
4
I kind of started of liking the game a lot, but at some point it starts to become so grindy your looking at your items gathered from enemies and see oh cool 2 hours of playtime and we are at 15 of some materials, then at some point you want to repair some good weapons and the devs have the gall to say it costs 20 of this one material and a high amount of other materials aswell, it's ridiculous.
Jun 19, 2026
4
As much as I wanted to respect and love the potential But over complicated things and annoying fights against bigger numbers that feel like boss fights The sad part is even the easy setting which I prefer to enjoy my game as if it doesn’t exist I played an hour before deleted it and downloaded it again and played for another hour and just couldn’t handle the frustration I understood something a long time ago if the first area you can’t pass by peacefully then it’s a lost cause and a suffering simulation like demon souls and the rest





























