vladkor97
User Overview in Games
8Avg. User Score
User Score Distribution
positive
5(83%)
mixed
0(0%)
negative
1(17%)
Highest User Score
Lowest User Score
Games Scores
Jun 15, 2026
eFootball Kick-Off!9
Jun 15, 2026
The true spirit of classic PES is back, even if a bit stripped down As a long-time fan of the Pro Evolution Soccer series, I’ve always preferred its physics, tactical depth, and gameplay loop over FIFA (now EA Sports FC). When Konami rebranded the franchise into eFootball, I was deeply disappointed. I didn't even plan on buying this Switch version, expecting a complete disaster. However, after reading some positive feedback, I decided to give it a shot for $20. And honestly? Once I booted it up, I felt that old-school PES vibe again. It’s stripped down, but the core gameplay and driving energy are absolutely there. What I liked:
- The Gameplay & Physics: The overall feel of the match, the ball movement, shooting animations, and general physics feel way more natural and realistic than in EA FC.
- No Microtransactions: A massive plus. It's just you, the game, and football.Squad Building & Legends: I love playing with my favorite players and having different historical versions of legends to build a team around. The player selection is great.
- Clever Mechanics: The system where you "steal" and sign a player from the defeated opponent's team is brilliant, and the coin mechanic for signings feels rewarding.
- Performance: The solid 60 FPS makes the gameplay buttery smooth and highly responsive. What needs improvement:
- Visuals & UI: While close-up replays look sharp, the graphics from the standard tactical camera feel a bit blurry and muddy. Also, the main menu looks straight out of a cheap mobile game—uninspired and outdated.
- Lack of Modes: The game feels barren. I desperately miss something like Master League and would gladly pay for it as a premium DLC.
- Goalkeeper AI: The keepers are currently broken. You can score from literally any distance, which takes away from the realism.
- Player Progression: Unlike the main console version, there is zero player development here. I wish we could train and level up players by sacrificing bench warmers.
- Quality of Life Issues: Forced signings after a win are annoying. When your squad is fully formed, being forced to sign a player from the losing team just clutters the club. We need a skip button.
- Customization & Tactics: The game lacks club customization (stadiums, colors, badges, kits). More importantly, the tactics have been oversimplified. PES used to be the king of tactical depth, but right now, even EA FC offers more flexibility in this department. Overall, for $20, it's a nostalgic trip and a very solid handheld football simulator. It has its flaws, but the gameplay loop keeps you hooked.
Nintendo Switch 2
Mar 28, 2026
Resident Evil Requiem10
Mar 28, 2026
This is my first Resident Evil game, and what an incredible introduction to the series! My experience with the horror genre is mostly limited to Telltale's The Walking Dead and Dying Light, but I've always enjoyed a good zombie game. I bought the Generation Pack on the Nintendo Switch 2 (which includes RE7 and RE8) and decided to start with Requiem due to the massive early praise. I am so glad I did. The game brilliantly balances survival horror with action-horror. The developers did an amazing job blending the gameplay styles of the two different characters. The story isn't overly complicated, but it's far from primitive and kept me completely engaged. For someone new to the universe, the plot twists were great—maybe not entirely unpredictable, but they were set up perfectly. My wife sat next to me the whole time I played, and thanks to the Hollywood-level lighting, cutscenes, and story presentation, we treated the breaks between action scenes like a high-quality TV series that we just couldn't stop watching. Visually, the game is absolutely stunning on the Switch 2. The level design, architecture, and weapon details show exactly how much love and attention the team poured into making this game beautiful. Performance-wise, Capcom has delivered a masterclass. It runs at a nearly stable 60 FPS with only very rare drops. While there are naturally some visual compromises for the hardware, it is an absolute benchmark for the platform. We haven't really seen anything of this visual caliber on the Switch 2 yet—even a port like Cyberpunk doesn't look as good. Aside from maybe Final Fantasy VII Remake, Requiem sets the gold standard for how multiplatform games should be developed for this console. The standard difficulty is perfectly balanced for newcomers like me—not too easy, not too hard. I'm already planning my next playthrough on Easy to unlock the infinite ammo, and then I'm going straight into "Insanity" mode! Overall, 10/10. Coming from other genres, I honestly don't see a single flaw here. It is genuinely one of the best games I have ever played in my entire life. My only minor complaint is that I wish the story was longer, simply because I didn't want the fun to end. An absolute must-play!
Nintendo Switch 2
Feb 26, 2026
Gear.Club Unlimited 30
Feb 26, 2026
I’ve been a dedicated Nintendo user for years and have always found ways to enjoy games despite minor technical hiccups on the platform. However, Gear Club Unlimited 3 is a massive disappointment. I pre-ordered the game on the eShop and am currently playing it via early access (writing this on Feb 16, ahead of the Feb 19 release). The official YouTube gameplay and screenshots created completely false expectations. Let's start with the biggest issue: the handheld experience. I play mostly in handheld mode on my Switch 2, and the game behaves unacceptably (TV mode is only marginally better). Despite taking up nearly 50GB, the visual execution in motion is awful.While YouTube technical tests might show a "stable" 30 or 60 FPS, the raw framerate doesn't match the visual perception. The game simply feels and looks terrible in motion. In Performance Mode: The image is heavily blurred with atrocious draw distance. Shadows and environment details aggressively pop in right in front of your bumper. In a racing game where you need to look ahead, this is incredibly distracting. In Quality Mode: It lacks proper motion blur or visual pacing. Your car looks great up close, but the road ahead is a mess of late pop-ins and weird visual artifacts. Screenshots look amazing, but actual gameplay is a different story. Then there are the physics. The engine feels fundamentally flawed. Cars—especially heavier vehicles like trucks—do not turn in natural, smooth arcs. Instead, they snap into bizarre, angular trajectories. The collision physics feel equally cheap and ****’s a shame because the core idea is an 8/10. The tuning mechanics are cool, and the environmental concepts (landscapes, vegetation) are genuinely beautiful. But the execution of the engine, physics, and rendering is a 2/10. For the first time in my life as a Nintendo player, I am requesting a refund. Save your money until they completely overhaul the rendering and physics engine.
Nintendo Switch 2
Feb 2, 2026
GRID Legends: Deluxe Edition9
Feb 2, 2026
This is exactly the game the Switch 2 library needed. On the original Switch, we mostly had outdated ports like Burnout Paradise or NFS Hot Pursuit. Grid Legends is the first serious, non-kart racing game on the new console, and it delivers big time. The Great:
1. Variety: The roster is huge. It’s not just boring circuit laps; you have trucks, elimination races, demolition derbies, and speed events. Everyone will find a discipline they like.
2. The Port: Visually, it’s stunning. Kudos to the devs for including graphics modes. I found the sweet spot with the TV mode settings, and "Balanced" works perfectly for handheld.
3. Physics: The handling feels great—not too arcadey, not too sim. Weather conditions like rain and snow actually force you to adapt your driving strategy; you can't just hold the gas down. The engine sounds are also top-notch. The Not-So-Great:
1. Story: The live-action cutscenes didn’t click for me. The plot is banal. I ended up skipping the videos and just reading the loading screens to understand what was happening. I would have preferred a smaller file size over these videos.
2. Soundtrack: The music is repetitive and generic. It lacks the memorable vibes of old-school Need for Speed soundtracks.
3. No Multiplayer: A major omission at launch. The first GRID on Switch eventually got a multiplayer patch, so I hope the developers follow the same path here. A note on controls: To those complaining about the Switch lacking analog triggers—please stop. We played racing games on PC keyboards for decades. The lack of analog triggers is not an issue here; the game controls perfectly fine without them. Verdict: I’d rate this an 8.5/10, but since there is no better alternative on the platform right now, I’m rounding it up to a 9. Highly recommended.
Nintendo Switch 2
Jan 28, 2026
Mario Kart World10
Jan 28, 2026
I played Mario Kart 8 Deluxe on the original Switch for about 40 hours. It was a good game to play with friends, but it never truly hooked me personally. When I bought the Switch 2, I debated keeping the old cartridge as a backup. However, after trying Mario Kart World, I made the decision to sell MK8 immediately. I simply cannot go back.I don’t understand the hate this game receives. Yes, I acknowledge the downsides: fewer tracks and characters at launch, no kart customization, and the "Open World" concept feels slightly underutilized (I wish there were 1v1 duels or custom route creation in the open hub). But despite these flaws, the game is a massive step **** new physics and graphics are game-changers. The driving feels so much better that the previous entry feels obsolete by comparison. The trick system and shortcuts are fantastic. But the real star here is the Marathon (Elimination) Mode. It is infinitely more dynamic and fun than the classic "3 laps" formula. Continuous driving keeps the flow going and holds my attention in a way the old games never **** the first time, I find myself launching Mario Kart to play solo, not just when guests come over. It has also become a great way for my wife and me to spend time together—we play online and locally, and it’s always a blast.This is a logical evolution of the series. I hope future DLCs will expand the open-world activities and roster, but as it stands, this is the game I keep coming back to on my Switch 2.
Nintendo Switch 2
Jan 26, 2026
Final Fantasy VII Remake Intergrade10
Jan 26, 2026
I have never been a Final Fantasy fan. Years ago, I tried playing one of the entries on the PSP, but it just didn't click for me back then as I had other games to play. However, with the current Switch 2 library still growing and mostly consisting of older titles, I decided to finally give this a go. I am absolutely blown away by the quality of this port. Writing this in January 2026, I can confidently say this is the best-looking game available on the Switch 2, bar none. It even surpasses Cyberpunk 2077 visually. It is the perfect marriage of graphics and performance. The textures, facial details (the eyes are insane!), and the vibrant environments make it a visual feast (Graphics: 10/10). I've been playing for a few days now and haven't experienced a single frame drop—performance is flawless (10/10). As for the narrative, I am currently on Chapter 4. Even as a newcomer to the lore, I find the story interesting and well-developed. The only downside is the pacing; some scenes between missions and fights feel a bit dragged out. I admit I find myself using the fast-forward feature quite often during these slower moments. The combat is fantastic—dynamic and diverse. It took some getting used to. As a die-hard Monster Hunter fan, I still prefer the specific combat feel of that series, but this is a solid 9/10 for me. Overall, if you are looking for a game to show off what your Switch 2 can do, this is it. Must-Play for every Switch 2 owner!
Nintendo Switch 2