gokdenizguner1
User Overview in Games
7Avg. User Score
User Score Distribution
positive
34(34%)
mixed
59(60%)
negative
6(6%)
Highest User Score
Lowest User Score
Games Scores
Feb 22, 2025
Submerged2
Feb 22, 2025
*Submerged* is a game that falls short in almost every aspect, making it difficult to recommend. The game lacks a coherent story, with no clear beginning, middle, or end. While the way it presents its background lore through childlike drawings is somewhat interesting, it’s not enough to carry the experience. The game feels aimless and lacks any meaningful narrative drive, leaving players with little motivation to **** mechanics are clunky and poorly executed. Movement feels awkward, and the animations are subpar, with noticeable issues like clipping and unnatural physics. The boat controls are overly sensitive, making navigation frustrating rather than enjoyable. The climbing mechanics, which form the core of the gameplay, are simplistic and repetitive, offering no depth or challenge. The lack of variety in missions—essentially just climbing buildings to collect items—makes the gameplay feel monotonous and **** open world, while visually unique, is largely empty and devoid of meaningful content. Aside from a few collectibles and lore-related items, there’s little to explore or interact with. The world design, though original, fails to create a sense of wonder or curiosity, leaving players with a bland and unengaging **** art design is underwhelming, with no standout visuals, lighting, or atmospheric elements to enhance the experience. The soundtrack and voice acting are also lacking, further diminishing the game’s ability to immerse players. Technically, the game struggles with optimization issues, including frame rate drops and other performance problems, even in its relatively small open **** conclusion, *Submerged* is a poorly executed game that feels more like a prototype than a finished product. Its lack of story, repetitive gameplay, and technical issues make it hard to justify its price. While the presentation of its lore is somewhat creative, it’s not enough to salvage the overall experience. Unless the game is heavily discounted, it’s best to avoid this one and spend your time and money on more polished and engaging titles.
PC
Feb 22, 2025
Mafia6
Feb 22, 2025
*Mafia* is a classic game that has stood the test of time, offering a compelling narrative and a unique approach to realism in gaming. The story follows the rise and fall of an ordinary man who becomes entangled in the world of organized crime, and it’s told in a way that feels both engaging and satisfying. The game’s cinematic presentation, with well-crafted cutscenes and a strong sense of atmosphere, adds depth to the experience. However, while the story and presentation are strong points, the gameplay mechanics and design choices can be **** game’s mechanics are intentionally clunky and slow, aiming for a realistic feel. This includes everything from movement and driving to combat. While this approach adds a layer of authenticity, it can also make the game feel frustrating and outdated, especially for modern players accustomed to more fluid controls. The combat, in particular, is slow-paced and unforgiving, emphasizing survival over action. This creates a constant sense of tension, but it can also lead to moments of frustration, especially during more challenging **** mission design is varied, with each task offering a different objective or scenario. From racing to assassinations, the game keeps things fresh by changing up the context of each mission. However, at their core, most missions still boil down to combat, which can feel repetitive due to the game’s deliberate pacing and mechanics. The lack of mission variety in terms of gameplay mechanics is a missed opportunity, as it could have added more depth to the **** art design and atmosphere are standout features. The game’s stylistic visuals and iconic soundtrack give it a distinct identity, even if the graphics have aged. The sense of immersion is further enhanced by the game’s attention to detail and its ability to capture the mood of a bygone era. Technically, the game runs smoothly, with no major issues, though some players might find the optimization a bit lacking by modern **** conclusion, *Mafia* is a game that excels in storytelling and atmosphere but struggles with its gameplay mechanics. The deliberate realism and clunky controls can be a turn-off for some, while others might appreciate the unique approach. If you’re a fan of narrative-driven games and can tolerate the dated mechanics, *Mafia* is worth playing for its gripping story and immersive world. However, if you’re looking for a more polished and action-packed experience, this might not be the game for you. It’s a classic, but one that comes with its fair share of frustrations.
PC
Feb 22, 2025
Alan Wake5
Feb 22, 2025
*Alan Wake* is a game that blends psychological thriller elements with survival horror, offering a unique narrative experience. The story revolves around a writer whose fictional work begins to manifest in reality, creating an intriguing and mysterious premise. The game does a good job of building tension and maintaining a sense of unease throughout, with its dark and eerie atmosphere. However, while the concept is compelling, the execution leaves something to be desired. The narrative introduces many intriguing mysteries but fails to resolve them satisfactorily, leading to a finale that feels underwhelming and **** gameplay mechanics are simple, focusing primarily on using a flashlight to weaken enemies before shooting them. While this mechanic works well initially, it doesn’t evolve much over the course of the game, leading to repetitive gameplay. The combat itself is satisfying, with decent gunplay and a good sense of impact when shooting enemies. However, the lack of enemy variety and repetitive boss encounters detract from the overall experience. The level design also suffers from repetition, with many areas feeling similar and objectives becoming predictable as the game **** atmosphere is one of the game’s strongest aspects. The dark, foreboding environments and the constant sense of tension create a genuinely unsettling experience. The game’s art design complements this, with well-crafted visuals and scenic views that enhance the immersion. However, the technical performance is inconsistent, with optimization issues that can disrupt the experience. Frame rate drops and occasional glitches, such as texture distortions, can be **** story, while intriguing, is hampered by its lack of resolution. The game sets up numerous mysteries and plot threads but doesn’t tie them together in a satisfying way, leaving players with more questions than answers. The protagonist, Alan Wake, is also a point of contention. His character can come across as unlikable, with his reactions and demeanor sometimes feeling **** conclusion, *Alan Wake* is a game with a strong concept and atmosphere but falls short in execution. The repetitive gameplay, lack of narrative resolution, and technical issues hold it back from being a truly great experience. While it’s worth playing for its unique story and tense atmosphere, it’s hard to overlook its flaws. If you’re a fan of psychological thrillers and can tolerate some repetition, it might be worth a try, but don’t expect a masterpiece.
PC
Feb 22, 2025
Star Wars Jedi Knight: Jedi Academy3
Feb 22, 2025
Jedi Knight: Jedi Academy is a game that often gets praised for its lightsaber combat mechanics, but beyond that, it falls short in almost every other aspect. The story is lackluster, with a plot that feels aimless, predictable, and poorly written. Despite the game’s title suggesting a focus on training and growth, there’s no real sense of progression or development. You start off as an already skilled Jedi, and the "academy" aspect is barely present, serving more as a backdrop than a core element. The characters are forgettable, and the narrative fails to deliver any meaningful emotional or thematic depth. The ending is equally unsatisfying, leaving players with a sense of **** lightsaber combat, while praised by many, is a double-edged sword. On one hand, it offers a high degree of freedom, allowing for 360-degree control and fluid movements that make you feel like a true Jedi. On the other hand, the combat system is poorly balanced, especially when facing Dark Jedi or other lightsaber-wielding enemies. The fights often devolve into mindless button-mashing, with little room for strategy or skill. The inclusion of Force powers adds some variety, but they are largely ineffective in combat, making them feel like an afterthought. The enemy design, particularly the instant-grab attacks, is frustrating and feels unfair, further detracting from the **** level design is another major letdown. Missions are repetitive and uninspired, mostly consisting of entering an area and eliminating all enemies. There’s little variety in objectives or environments, and the lack of creativity makes the gameplay feel monotonous. The forced side missions, which add nothing to the story, only serve to artificially extend the game’s length without providing any meaningful content.Visually, the game captures the aesthetic of older Star Wars titles, but it doesn’t offer anything particularly impressive. The environments are bland, and there’s a noticeable lack of grand, cinematic moments that could have added to the immersion. Technically, the game runs well, with no major glitches or performance issues, though occasional crashes can be **** conclusion, Jedi Knight: Jedi Academy is a game that shines in its lightsaber mechanics but fails to deliver in almost every other area. The story is weak, the combat is unbalanced, and the level design is repetitive and uninspired. While it might appeal to hardcore Star Wars fans looking for a lightsaber-focused experience, it’s hard to recommend to anyone else. The game’s potential is overshadowed by its numerous flaws, making it a disappointing entry in the Star Wars gaming franchise. If you’re not a die-hard fan, it’s best to steer clear of this one.
PC
Feb 22, 2025
Sons of the Forest6
Feb 22, 2025
*Sons of the Forest* is the sequel to the highly popular *The Forest*, and while it builds upon its predecessor in many ways, it doesn’t quite revolutionize the genre. The game introduces more story elements and cinematic moments compared to the first game, but the narrative still feels secondary and lacks the depth to stand on its own. The mechanics have been refined, offering more detail and realism, though they remain similar in essence. Survival aspects have been simplified, which might disappoint players looking for a more challenging experience. However, the open world has been significantly expanded and feels more alive, with a variety of locations to explore, making it more engaging and **** art design, while similar to the first game, has been subtly improved to create a more unsettling and immersive forest atmosphere. Technically, the game runs well, with no major glitches or optimization issues, ensuring a smooth experience. One of the standout improvements is the increased accessibility, with features like a map and better checkpoint systems, making the game more user-friendly without sacrificing its **** game’s content is richer, with more weapons, armor, enemies, and items to discover, adding variety and depth to the gameplay. However, the survival mechanics feel underdeveloped, and the game becomes too easy after the initial hours, with resources becoming overly abundant. This imbalance detracts from the tension and challenge that survival games typically aim to **** story, while more present than in the first game, still feels like an afterthought. It’s not compelling enough to carry the experience, and the ending feels abrupt and unsatisfying. For a game that focuses so much on realism and immersion, the lack of a strong narrative is a missed **** conclusion, *Sons of the Forest* is a polished and improved version of *The Forest*, offering a more accessible and enjoyable experience. It excels in creating a detailed and immersive open world but falls short in delivering a challenging survival experience and a compelling story. While it doesn’t reinvent the wheel, it’s a solid entry in the survival genre and a worthwhile play for fans of the original. However, for the series to truly evolve, the next installment will need to take bigger risks and push the boundaries further.
PC
Feb 22, 2025
The Suicide of Rachel Foster6
Feb 22, 2025
The Suicide of Rachel Foster is a narrative-driven walking simulator that focuses heavily on its story and atmosphere. The game’s plot is emotionally intense and gripping, starting with a strong premise, building tension and curiosity as it progresses, and culminating in a surprising and impactful finale. While the story is the main draw, the game’s mechanics are minimal, as it primarily revolves around walking and exploring. There are a few additional mechanics, but they feel clunky and underdeveloped, which might disappoint players looking for more interactive **** art design, while not groundbreaking, effectively creates a tense and unsettling atmosphere. The visuals aren’t meant to dazzle but rather to immerse the player in the game’s eerie environment. The use of lighting, sound design, and environmental details works well to keep the player on edge, even though there’s no real threat or action. Technically, the game runs smoothly, with no major optimization issues, though I did encounter a single instance of the game freezing, which was resolved by **** of the game’s strongest aspects is its bold and original concept. It tackles heavy and sensitive themes such as murder, revenge, jealousy, suicide, and pedophilia, which are rarely explored in video games. This willingness to address difficult topics is commendable and sets the game apart from more conventional narratives. However, the story itself, while engaging, isn’t flawless. It’s well-executed but doesn’t reach the level of being truly exceptional. The characters are memorable more for their voice acting and dialogue delivery than for their personalities or development, though their interactions and relationships are portrayed **** game’s atmosphere is its standout feature. Despite the lack of traditional gameplay mechanics, the tension and sense of unease are palpable. Even though you know nothing will jump out at you, the game manages to keep you on edge, creating a constant feeling of anticipation. This psychological tension adds depth to the experience and makes the exploration more engaging.That said, the game’s heavy subject matter may not resonate with everyone. Its focus on sensitive and dark themes could be off-putting for some players, especially those who prefer lighter or more action-oriented experiences. Additionally, the lack of gameplay variety might make it feel monotonous to those who aren’t fans of walking **** conclusion, The Suicide of Rachel Foster is a thought-provoking and atmospheric game that excels in storytelling and creating tension. While its minimal mechanics and heavy themes may not appeal to everyone, it’s a worthwhile experience for players who enjoy narrative-driven games and are open to exploring darker, more complex subjects. If you’re a fan of the genre and appreciate games that take risks with their storytelling, this one is worth a try. However, if you prefer more interactive or lighthearted experiences, it might not be for you.
PC
Feb 22, 2025
Trine: Enchanted Edition7
Feb 22, 2025
Trine is a puzzle-action platformer that blends its three core genres—puzzle-solving, action, and platforming—into a cohesive experience. While it doesn’t excel in any one area, it combines these elements in a way that keeps the gameplay engaging and dynamic. The story is minimal, serving more as a backdrop than a driving force, but it’s enough to give the game some context. The mechanics have aged well, with responsive controls and fluid movement, though the bow mechanics feel a bit clunky at times. The level design is varied, offering a mix of action, platforming, and puzzles, though the formula remains consistent throughout the **** art design is a standout feature, with a vibrant color palette and atmospheric environments that range from bright and cheerful to dark and eerie. The visuals, combined with the game’s effects and music, create an immersive experience. Technically, the game runs flawlessly, with no performance issues, making it a smooth and enjoyable experience from start to **** of the game’s strengths is its flexibility in solving puzzles. There’s no single correct solution, allowing players to approach challenges in creative ways. This adds a layer of replayability and prevents the gameplay from becoming monotonous. The physics-based puzzles and platforming mechanics are well-executed, with smooth animations and realistic interactions that enhance the overall flow of the game.However, Trine isn’t without its flaws. Enemy variety is limited, with only a few types of foes repeated throughout the game. This lack of diversity extends to the bosses, which feel repetitive and underwhelming. Additionally, the new abilities unlocked for each character often feel underutilized, as they’re rarely needed outside of the tutorial sections. This makes the progression system feel somewhat pointless.Another missed opportunity is the lack of interaction between the three characters. While the game allows you to switch between them at any time, they don’t engage with each other enough during gameplay. This diminishes the sense of teamwork and makes the trio feel more like a single character with multiple abilities rather than three distinct **** conclusion, Trine is a fun and charming game that offers a solid mix of puzzle-solving, action, and platforming. While it has some shortcomings, such as limited enemy variety and underutilized abilities, it remains an enjoyable experience, especially when played with friends. For its price, it’s a worthwhile addition to any gamer’s library, providing a lighthearted and entertaining adventure.
Wii U
Feb 22, 2025
Assassin's Creed: Brotherhood6
Feb 22, 2025
Assassin's Creed Brotherhood offers a solid continuation of Ezio’s story, though it doesn’t quite reach the narrative depth of its predecessor, Assassin’s Creed II. The story is engaging and draws you in, but it feels simpler and less layered compared to the second game. The core gameplay remains largely unchanged from the previous installment, with a few minor tweaks. While this isn’t necessarily a bad thing, it does make Brotherhood feel more like a side story rather than a full-fledged sequel. The open world is visually impressive, capturing the essence of Renaissance Rome, but it falls short in terms of content variety, often relying on repetitive **** art design is a standout feature, with detailed architecture and a stylistic color palette that creates a unique atmosphere. However, the technical aspects show their age, with occasional performance issues like stuttering and freezing. Despite these flaws, the game’s action mechanics are fluid and satisfying, even if they lack depth. Combat is fast-paced and visually appealing, though the platforming mechanics can be frustrating due to clunky controls and precision **** game shines in its unique side missions, which sometimes surpass the main quests in quality. Unfortunately, these are few and far between, with most side content feeling repetitive and unrewarding. The main missions, while enjoyable, can feel restrictive, limiting player freedom and forcing a linear approach. This is particularly noticeable in assassination missions, where the lack of creative freedom clashes with the game’s premise.Overall, Assassin's Creed Brotherhood is a fun and enjoyable open-world experience, though it doesn’t quite live up to the heights of its predecessor. It’s a worthwhile play for fans of the series, especially if you’ve already enjoyed Assassin’s Creed II, but it doesn’t bring enough innovation or depth to stand out on its own. If you’re looking for a polished continuation of Ezio’s journey, Brotherhood delivers, but it’s best approached with tempered expectations.
PC
Feb 22, 2025
Fahrenheit: Indigo Prophecy Remastered7
Feb 22, 2025
Fahrenheit: Indigo Prophecy initially presents itself as a classic detective story, but it quickly transcends the genre with its unique narrative approach. The game allows you to control three distinct characters, weaving their decisions and actions together in a way that feels deeply interactive. The story is compelling, with a plot that continuously branches and evolves, leading to an intriguing finale. While the mechanics are relatively simple due to its nature as an interactive film, the focus on storytelling and character development shines through. The game’s art design starts off ordinary but grows more fitting as the story takes a darker turn, effectively conveying the intended atmosphere. Technically, the game has some minor issues, such as awkward camera angles and occasional save point frustrations, but these don’t overshadow the overall experience. While the choice system feels less impactful compared to later Quantic Dream titles, it still adds a layer of interactivity that enhances the narrative. Overall, Fahrenheit is a solid entry in the interactive storytelling genre, offering a memorable experience despite its flaws. If you’re a fan of narrative-driven games, it’s worth a playthrough.
PC
Jan 28, 2025
Half-Life8
Jan 28, 2025
Half-Life stands out as a game that prioritizes environmental storytelling over traditional narrative methods. While the story isn’t always front and center, it’s compelling enough to keep players engaged without feeling aimless. The game avoids conventional storytelling techniques, instead presenting its plot through natural progression, which ensures the player always has a sense of purpose. This approach sets it apart from other FPS games of its time and even many modern **** gameplay mechanics have aged remarkably well, maintaining a level of responsiveness and fluidity that still feels satisfying today. The controls are tight, the action is fast-paced, and the overall experience remains enjoyable despite the years that have passed since its release. The level design is another strong point, blending classic arcade-style FPS elements with puzzle-solving and platforming segments. This variety prevents the gameplay from becoming monotonous and keeps the pacing balanced. Additionally, the game incorporates cinematic action sequences that were groundbreaking at the time and still hold up well, adding to the immersive experience.Artistically, Half-Life excels with its unique sci-fi aesthetic. The environments, color palette, and overall design are distinct and memorable, giving the game a strong identity. The minimalist yet effective soundtrack complements the atmosphere perfectly, enhancing the sense of immersion. Technically, the game runs smoothly on modern systems, with no significant optimization or compatibility issues. However, there is a notable bug during a late-game boss fight that can crash the game, which is surprising given how long the game has been **** of the game’s greatest strengths is its ability to balance storytelling with gameplay. Unlike some modern FPS titles that feel devoid of purpose, Half-Life provides a clear sense of direction and keeps the player invested throughout. The pacing is excellent, with the tension and action steadily building as the game progresses. It’s the kind of experience that keeps you hooked, making it easy to lose track of time.That said, the game isn’t without its minor flaws. Enemy variety is somewhat limited, with the same types of foes appearing throughout most of the game. While this doesn’t detract significantly from the experience, it does feel like a missed opportunity to add more depth to the combat. Additionally, the aforementioned bug in the late-game boss fight can be frustrating, though it doesn’t overshadow the overall quality of the **** conclusion, Half-Life remains a landmark title in the FPS genre, even decades after its release. Its innovative approach to storytelling, combined with tight gameplay mechanics and memorable level design, makes it a timeless classic. While it has a few minor shortcomings, they are easily outweighed by its strengths. If you haven’t experienced Half-Life yet, it’s absolutely worth playing, not just as a piece of gaming history but as a genuinely enjoyable and well-crafted game.
PC
Jan 28, 2025
Wonder Boy: The Dragon's Trap6
Jan 28, 2025
The game isn't actually bad, but just because you're making a one-to-one remake doesn't mean you have to replicate everything exactly. The game's outdated save system and its constant efforts to waste the player's time make it unplayable.
PlayStation 4
Aug 13, 2024
Yes, Your Grace8
Aug 13, 2024
I strongly recommend it to anyone who likes story-based games and making choices. The main story, characters, big and small events that happen to you and side characters, the story parts are very good. The choice issue is more unpredictable than its counterparts. There is no absolute good or absolute bad choice, and the game never hints at it. Therefore, when you finish the game, you are happy with some of your choices and regret some. This is a small detail that adds a touch of class to the game. Also, the music in the game is very nice. The only negative thing I can say is that the gameplay is a bit repetitive. A gameplay system that becomes more detailed and diverse as you play could have been offered.
PC
Aug 17, 2024
DOOM7
Aug 17, 2024
A great game for those who love the genre. If you like just slaughtering hellish demons in blood and gore, you will enjoy this game incredibly. For me, it's a bit insufficient. I know the game is good, but I want some story, characters and missions. Just gameplay is not enough.
Nintendo Switch
Aug 12, 2024
Dying Light8
Aug 12, 2024
The story of the game is captivating. The plot is also well-prepared. Only the characters are a bit ordinary. Combat and parkour mechanics are good. Considering that they are the two basic mechanics of the game, they should be good anyway. The open world is incredible with its design and content. The main and side quests made me feel like I was playing an RPG game.
PC
Aug 12, 2024
Disco Elysium: The Final Cut10
Aug 12, 2024
One of the best RPG games of all time. Maybe even the best. Every dialogue choice you make in the game affects the game. I've played so many RPG games and I've never seen anything like this! Even the style of writing the dialogues is great, you read it like a novel. The other aspects of the game are also excellent. The story, characters, character development, main and side quests are beyond great. The game is literally alive. You feel like you're really "acting" on a theater stage while playing. A true MASTERPIECE.
PC
Aug 12, 2024
Cuphead10
Aug 12, 2024
To start with, the story in the game is very minimal. In other words, there is a beginning and a basic event you need to do, but it is not at the center of the game. What I mean is that it is not a very story-focused game. The game is completely focused on gameplay. The mechanics are fluid. In a game where even your split-second movement is important, the mechanics should be fluid and useful. Although the game is a run and gun game, there are many weapon varieties and character traits. You can equip your character as you wish. And of course, the most important point of the game is the boss battles. The boss battles are perfect. Their designs, movements, difficulties... They are perfect in everything. Also, the art design of the game is completely unique. Yes, that's actually all the game is. It succeeds in doing what it aims to do perfectly. Play it and make others play it!
PC
Aug 12, 2024
Bully: Scholarship Edition7
Aug 12, 2024
There is no perfect story in the game, but I can't say it's bad either. It's above average and didn't bore me while playing, it made me curious about the next event. As in every Rockstar game, there are interesting character types in this one. I don't know how the mechanics were when it came out, but they are pretty old today. Especially the mouse usage in the game is terrible. I've never seen anything this bad in my life. The open world and mission designs are too ordinary, they have no aspects that can make them stand out. And and the biggest old thing is definitely the technical side of the game. It's a complete fiasco in technical terms with FPS lock, crashing problems and glitches. However, the only and main reason why this game is so important even today is undoubtedly its concept. Yes, there is no other game that centers on the school theme, and this makes Bully a unique experience. I'm so sure that the same game wouldn't be so memorable if it was made with a different theme! Although it's not very good for today, I recommend it to every gamer because it's a classic. You won't be able to play another game in this style.
PC