VGC
Publication Overview in Games
76Avg. Critic Score
Critic Score Distribution
positive
260(68%)
mixed
93(24%)
negative
31(8%)
Highest Critic Score
Lowest Critic Score
Critic Reviews for Games
Apr 30, 2026
007 First Lighttbd
Apr 30, 2026
But the moment an enemy draws a weapon with which they intend to use deadly force, the game state changes: your License to Kill is activated. This is a brilliant use of the Bond terminology and iconography, but it’s also just flat-out clever game design, delineating the different modes of gameplay. [3-Hour Hands-On Impressions]
Apr 25, 2026
Vampire Crawlers: The Turbo Wildcard from Vampire Survivors80
Apr 25, 2026
Vampire Crawlers’ deck-building gameplay is incredibly smart, and the runs never feel like they stretch for too long. It takes every smart decision made in Vampire Survivors and translates it beautifully to a new style of gameplay. Even if you’re not usually a fan of roguelites or deck-builders, you need to try Vampire Crawlers.
Apr 23, 2026
SAROS100
Apr 23, 2026
Saros is a bold, confident realization of 30 years of Housemarque. It builds on the mystery and exceptional gameplay of Returnal with an excellent lead performance, and changes to the formula mean even more players will come to realize that Housemarque is PlayStation's secret weapon.
Apr 23, 2026
Masters of Albiontbd
Apr 23, 2026
For now, Masters of Albion in early access represents a solid start from the wayward creator of some of the greatest games to have been born on these sceptered isles. It’s premature to be rolling out crack-addled 90 per cent scores in this day and age, but when the AI-pocalypse comes and gaming magazines make a comeback - as surely they will - I can see Masters of Albion being deserving of more than a few accolades. [Early Access Score = 60]
Apr 15, 2026
Tomodachi Life: Living the Dream80
Apr 15, 2026
Like its predecessors, Tomodachi Life: Living the Dream is an entertaining collection of ridiculously random set-pieces, tied together in an easy-to-play life sim. It does start getting repetitive after a few weeks, but the exceptionally localised dialogue and the scope for heavy customisation makes it a game the entire family can enjoy regardless.
Apr 13, 2026
PRAGMATA80
Apr 13, 2026
There’s something charmingly simple about Pragmata. It’s an 8-hour, linear third-person shooter with a charming, if fairly generic, story. We used to get dozens of these games a year; now, with this production value, they’re such a rarity that it’s a breath of fresh air.
Apr 8, 2026
Forza Horizon 6tbd
Apr 8, 2026
Driving up a mountain as snowy roads stretch out into the distance is a sight to behold, and when you’re in the city at night, with neon signs reflecting against puddles, it’s clear this is one beautiful game. [Hands-On Impressions]
Mar 30, 2026
RACCOIN: Coin Pusher Roguelike80
Mar 30, 2026
Raccoin is a deeply dangerous game. Full of personality, deep, addictive gameplay, and a great visual style, it's a game I'll revisit for years. Some early game resistiveness doesn't dampen an experience that sits comfortably alongside Balatro and Vampire Survivors.
Mar 25, 2026
Super Mario Bros. Wonder: Nintendo Switch 2 Edition + Meetup in Bellabel Parktbd
Mar 25, 2026
With few standout multiplayer challenges and little compelling solo content, Bellabel Park feels overpriced and inessential next to the excellent original Switch 1 game.
Mar 11, 2026
Marathon80
Mar 11, 2026
Despite the tumultuous landscape of live-service games around it, Marathon firmly carves its own place in the extraction shooter genre with an unmatched presentation and breakneck rhythm.