
70
Trauma is a very interesting product: unconventional gaming fans should take a look.
48
There is a seed of wisdom hidden somewhere deep in Trauma, but it cannot break through the thick cement crust of a poorly executed concept.
70
I enjoyed myself without question, but I think something like this with just tad more concreteness to it could be a real hit.
7
Photography, movie, poetry (why not?)... Trauma is a very different and interesting game, where you travel through four dreams **** in a hospital, after a road accident. You travel by clicks and mouse gestures - like road lights in motion - in still worlds/dreams made of photographs and short cinematics. You're are searching for one of the four ways to leave these dreams, one uncovering part of a cinematic of that girl at the hospital, three more additional ends for each dream, and a collection of polaroid photos, uncovering tips and little insights for the girl's past and thoughts. It is not a great story, but the mood is mysterious and cool. Created on Flash for web, so you can't expect great graphics resolutions and resources, but it still an unique experience.
6
This game is more of an interactive glimpse into the author's head than a game. There are no rewards, no real ending, and it poses a lot of questions but never answers them. This might sound like a bad thing, but it fits the "interactive experience" style perfectly. The graphics, music, and voice acting are all very fitting, although the animations sometimes seem jarring in a world made of photographs. The cinemas felt a bit lacking, and the game lacked content. It is composed entirely of four small dreams, each with a primary goal and three alternate goals. It only takes about half an hour to explore each dream and complete the main objectives, and under two hours to get 100%. If you get this game as part of a bundle, it's worth your time to play through it, but I wouldn't pay full price ($7) for it.
4
An interesting experience, but not much ****. The music and visuals are excellent, but that's about all Trauma has to offer. Although the game creates a convincing sense of unease, I found the supposed deep concepts to be as underwhelming as the actual gameplay. Don't bother 100%ing the game either. It takes significantly longer than playing through the main game and adds very little to the story. If interested in trying Trauma, I'd suggest playing the game for free on the developer site (****). It's the full version and if you aren't satisfied at least it didn't cost you anything.
Trauma
Metascore
Mixed or Average
62
User score
Mixed or Average
5.6
Metascore
Mixed or Average
0% Positive
0 Reviews
0 Reviews
83% Mixed
10 Reviews
10 Reviews
17% Negative
2 Reviews
2 Reviews
Nov 16, 2011
70
Trauma is a very interesting product: unconventional gaming fans should take a look.
Sep 8, 2011
70
Thoughtful, mysterious and haunting, Trauma is best approached as a curio. Its execution is arguably stronger than its ideas, and the narrative trajectory of the game has no surprises in it, outside of the surreal tone. But as an artwork exploring the mind of a trauma victim, its singular voice and approach stick in the mind.
User score
User reviews are not available yet
24% Positive
12 Ratings
12 Ratings
42% Mixed
21 Ratings
21 Ratings
34% Negative
17 Ratings
17 Ratings
Jun 24, 2012
10
Trauma is a brilliant game that has elements of beauty, especially in the music, sounds, and aesthetics, but especially in writing. It is slightly twisted, but that makes it all the much better, as anyone that has been through a car crash would be. Exploration and gameplay is very unique, and was not meant to solely be entertaining necessarily, like most games are, but to be intriguing, which it does so quite well. It is a game that requires a level of maturity and understanding, as it is quite deep (for a lack of a better word). The gameplay is after all defined by elements of the crash that were part of her mind. Her camera in the seat of the car is what creates the images that make up the game, and the lights of the car create the symbols that are drawn. It is a puzzle game indeed, and point-and-click, but yet the game has its own style. I heavily disagree with those who claim it isn
Jan 2, 2013
9
Может ли сон стать обезболивающим средством для окружающей действительности, а хаотичная мозговая деятельность вывести смотрителя сновидения на путь решения жизненных вопросов? Одни забываются навсегда, другие на долгое время поселяются в голове. Прислушивайтесь к своим ночным путешествиям.
Aug 10, 2011
70
I can say that if you're tired of the preoccupation with the omnipresent emotion of "fun" most games seemingly need to contain, and like the idea of an experience which garners actual thought, you would do well to give Trauma a look; just remember that what you'll find will depend entirely on what you're looking for.
Sep 4, 2011
60
Appealing yet not fully finalized attempt of interactive novel. Emotional dream adventure is not flawless but it evokes interesting questions to answer. [Issue#208]
Aug 23, 2011
60
If taken as an artistic creation, Trauma is noteworthy, but considered only as a videogame, it is too limited and short in duration.
Aug 22, 2011
50
It is much, much easier for me to recommend the game as a free browser-based Flash game than as a commercial product.
Aug 9, 2011
40
Trauma is an overpriced collection of panoramic photos with grossly shallow gameplay, wedged into a pretentious shell of a story.
Jan 23, 2012
9
I truly liked Trauma. Sure, its deep concepts didn't hit me hard, but I still enjoyed them more than the 'deep meaning' that some people fit into other pieces of literature. I think the concept, while kinda funky, is still pretty great. If you haven't - play this game. It takes like, 20 minutes.
Mar 8, 2014
7
Photography, movie, poetry (why not?)... Trauma is a very different and interesting game, where you travel through four dreams **** in a hospital, after a road accident. You travel by clicks and mouse gestures - like road lights in motion - in still worlds/dreams made of photographs and short cinematics. You're are searching for one of the four ways to leave these dreams, one uncovering part of a cinematic of that girl at the hospital, three more additional ends for each dream, and a collection of polaroid photos, uncovering tips and little insights for the girl's past and thoughts. It is not a great story, but the mood is mysterious and cool. Created on Flash for web, so you can't expect great graphics resolutions and resources, but it still an unique experience.
Apr 22, 2013
7
I really liked this. The woman's voice is so authentic and sad. It leaves you thinking. You can finish this in about 10 minutes, but can last hours if you really take the time to explore. Interesting concept, left me wanting to play over and over to find new paths to discover more of her story and commentary.
Jul 20, 2013
4
An interesting experience, but not much ****. The music and visuals are excellent, but that's about all Trauma has to offer. Although the game creates a convincing sense of unease, I found the supposed deep concepts to be as underwhelming as the actual gameplay. Don't bother 100%ing the game either. It takes significantly longer than playing through the main game and adds very little to the story. If interested in trying Trauma, I'd suggest playing the game for free on the developer site (****). It's the full version and if you aren't satisfied at least it didn't cost you anything.
Aug 13, 2011
4
With beautiful aesthetics and sound, Trauma had some awesome ideas, but unfortunately they weren't able to go deeper than the distance of a Polaroid frame. Looking for photos wasn't enough to entertain me, even with the supposedly deep themes, which I found really boring. Even being extremely engaging in many visual ways, the themes haven't touched me AT ALL. Maybe people who like a more esoteric or philosophical approach could have some fun, but I could just find some on the curious and creative presentation.
SummaryTRAUMA tells a story of a young woman who survives a car accident. Recovering at the hospital, she has dreams that shed light on different aspects of her identity. TRAUMA lets you experience those dreams in an interactive way, reminiscent of Point-and-Click Adventure Games. It expands this established formula by introducing a gesture-bas... Read More





























