
SummaryLink returns in an all-new Game Boy Advance adventure. When the sorcerer Vaati turns Princess Zelda to stone, the king of Hyrule sends Link on a quest that takes him to all-new locations. Using the power of a mystical hat called the Minish Cap, Link must travel through a fantastic world rife with new items, puzzles, and bosses. As Link, you can s... Read More
Rated Efor Everyone
Developer:Flagship
The Legend of Zelda: The Minish Cap
Game Boy Advance
Released On:
Jan 10, 2005
Metascore
Generally Favorable
89
User score
Generally Favorable
8.8
My Score
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All Platforms
Metascore
Generally Favorable
89
95% Positive
53 Reviews
53 Reviews
5% Mixed
3 Reviews
3 Reviews
0% Negative
0 Reviews
0 Reviews
100
The music in The Minish Cap is simply wonderful. Around 70 percent of the music is composed of previous Zelda music, but redone to fit the new game.
96
A masterpiece of adventure gaming.
User score
Generally Favorable
8.8
90% Positive
702 Ratings
702 Ratings
8% Mixed
64 Ratings
64 Ratings
2% Negative
16 Ratings
16 Ratings
Jul 11, 2026
10
this Zelda game was just a special game different from the main story. But it's atmosphere makes it really feeric and the gameplay system has cool innovations that makes it fun to play, different from the ohter episodes. Please make a new one, Nintendo !
Apr 3, 2026
10
Esse é o Zelda 2D definitivo. Eu tenho um apego absurdo por OoT, mas seria insanidade não reconhecer o quanto esse jogo com sua simplicidade entrega uma experiência única. Eu tenho a impressão que tudo aqui é tão mais intuitivo sem necessariamente ser fácil demais que acaba te incentivando muito mais a buscar coisas pra além da história principal. A arte do jogo é algo impressionante até dos dias de hoje, parece até um indie que sairia na steam em 2018 ou perto disso. A dedicação da Capcom em tornar esse Zelda a amálgama perfeita de tudo que havia de melhor nos jogos 2D da franquia chega a ser palpável. Talvez esse seja meu LoZ preferido até o momento, mas o futuro da saga dirá.
92
It's sad that the game isn't longer or at least a bit more challenging, but regardless of those nagging sore spots The Minish Cap is a superb original installment that would be as well worth the money had it been released on the GameCube as it is on the GBA.
90
Everything that you would expect and want in a Zelda title... It really sucks you into the game's world. [JPN Import]
90
The music does a great job of setting the atmosphere of the different dungeons and areas in the game. The only minor issue was a slight distortion on some of the voice samples in the game, such as Link's yell.
80
While not the best RPG to hit the GBA, and not the best Zelda game in the series, it remains a strong game on both fronts in my mind.
60
What I am beginning to find most troubling is the developers penchant for including items and characters from previous games to the point of ad nauseum already. Anyone who has played a Link game will be totally familiar with the numerous items in the game and that's ruined some of the surprise and enjoyment for me.
Jan 2, 2026
10
This is easily the best top-down Zelda game I've ever played. The dungeons are very varied, and Vaati is the best villain in the whole Zelda universe. The passages where you are small make the world much larger than it actually is.
May 5, 2026
7
TL;DR: I give it a 7/10, it's a very solid Zelda game with snappy combat and fun gameplay, although some experiments definitely failed hard in this one. Some to like and some to dislike, but not enough to not recommend playing, especially considering how accessible it is nowadays.
I will break my review into 7 parts; 1. The Art Style. 5/5
This game has aged beautifully, despite being a GBA game, IMO. I played it on the 3DS XL's top screen, which meant I was getting a bigger and better view of the game than natively on the GBA, and it was more striking and awesome because of this, not less. It has a mix of ALTTP's art style and Wind Waker's art style, of which I am particularly fond of. It's an awesome pixel art game; i'd study this if I was an pixel artist. The shading, details, and overall color palates are dope. The animations are also quite good and I never felt anything looked janky or bad. 2. Controls. 2.5/5
Controls are *fine*. The GBA has basically the bare minimum for comfortable and diverse gaming, IMO. I really wish they had stuck two more buttons on the GBA for items, though. It's actually why I stopped playing Ages and Seasons; I felt I was having to switch items in my menu every 30 seconds, and on top of also having to look at the map every few minutes too, it was very grating. They luckily designed the dungeons in this game to overall minimize how much menuing you had to do in this game, though. 3. Gameplay/Combat. 4.5/5
Combat is pretty snappy in this game, like ALTTP, and the addition of rolling and new combat techniques you can learn make combat rewarding and fun when you can get the hang of it. It feels like the most fully realized version of top-down Zelda combat. That said, one big gripe I had was how short the hitstop and immunity frames are in this game for Link specifically. You can take damage upwards of 6 times a second, I think (I didn't actually count, just going off feel) and it means you can very easily get swarmed by enemies and killed very quickly if you misplay even just a little bit in some rooms. Rooms in the latter half of the game were especially guilty of this, throwing upwards of 12 enemies at you at once. It becomes frustrating quickly to be just being thrown around a room like a ragdoll. Luckily, I didn't encounter this problem *terribly* much, but it was still noticed. The enemies are also super diverse and interesting, making for a fun gameplay loop. The final boss fight was also really challenging and fun, really using the four sword mechanic to its full potential. 4. Puzzles. 3/5
The puzzles are pretty easy in this game, and none of it is terribly hard to figure out without a guide. Usually, if you just keep moving around and trying new things with your arsenal, you will find the solution. Nothing terribly offensive or impressive here. 5. Minigames. 2/5
There are a few minigames in this game, but unfortunately, they are kind of trash. One of them is a Cucco chasing minigame, ala Ocarina of Time, but it is a timed minigame and the chickens positions on the map change every time. It's not too bad for the first few rounds but it goes on for 10 entire rounds to get the heart piece, getting increasingly harder, and I personally found it just kind of infuriating to play. I'll admit that when I did get a successful run, it did feel really good, but the lows are very low **** next game of note is one where you get stuck in a room with like 25 enemies you have to kill before they kill you. It's a **** nightmare and makes my already named problem with the combat ever more noticeable. I'm glad this one only required one successful run to get the heart piece because it was just kind of insane.Finally, and the most generally maligned minigame, is the figure collection minigame. 136 in game "collectibles" ranging from enemies to random NPCS and even scenes. The idea is interesting but the fault comes in the fact that to get the heart piece associated with the game, you *have* to get the first 130 figurines. It's mostly just tedious as all hell and boring to **** yeah, the minigames are experimental, but not great. 6. Story. 3/5
It's fine! I didn't dislike it of course, but it was fairly cookie cutter Zelda stuff. More than good enough to make the gameplay shine! 7. Sound design. 5/5
Frankly, it's just flawless. The music is great, the sondbanks have so much character and charm, and they really manage to make the GBA sound as if it weren't MIDI. They knocked it out of the park. Never had a problem with how the music or sound effects sound. Volume sliders would have been nice but it's not a big deal at all imo. SO yeah, my overall rating rounds to a 7/10, which is accurate in my mind. I liked the game although it has some duds here and there. It's probably the only 2D Zelda pre-2005 I'd really recommend other than ALTTP. It's for sure a must-play for any Zelda fan like myself.
Sep 22, 2023
7
An aesthetically beautiful game. Generally great dungeons, generally boring/obtuse as **** overworld progression. The fusestone mechanic had potential, but I simply stopped caring about their rewards by the end. Some side quests are so ridiculous/high effort that I didnt even touch them after I found out the amount of work I'd have to put into it. Amazing final boss sequence, tho.
Jul 28, 2026
3
An sich ein gutes Game aber bei Gott ein so dermaßen elendiges Game Design habe ich selten gesehen. Durchgänge die man essentiell braucht um weiter zu kommen und freigesprengt werden müssen aber keine Andeutung haben das sie da sind man muss quasi hellsehen um zu wissen wo die Bombe hin muss. Dann gibt es Kämpfe wo so schon extrem hart sind aber man kriegt weder gezeigt oder einen Hinweis wie die Gegner zu bekämpfen sind oder man kriegt sogar noch zusätzlich einen Timer. Manchmal erhält man nicht einmal irgendeine Informationen oder Ansatz was man überhaupt machen muss. Also ohne Witz das Gamedesign ist dermaßen schlecht das eigentlich die Entwickler direkt entlassen hätten werden sollen.
Jan 21, 2025
3
Прошел The legend of zelda: Minish cap на эмуляторе gba на андроиде (на сенсорном экране), кроме последнего босса. Я ранее проходил несколько Зельд как двадешных так и тридешных, но ни одна из них и близко не разводила такую духоту как эта. Каждый блядский экран или помещение этой игры это бесконечные тыканья в углы и решение унылейших головоломок. Будь я ребёнком, я бы и четверти этой игры не прошёл, просто ошалел бы, дропнул и очень расстроился. Причем тут есть система подсказок, но это скорее троллинг, а ведь ещё русской версии нет, сейчас мне до лампочки, но в детстве это был бы критический удар серпом по яйцам. И даже зная английский язык можно только бездумно тыкаться по всей карте в надежде что сработает скрипт сюжетный, и тебе позволят играть дальше – кошмар. При всём при этом графика, анимация музыка в игре на высочайшем уровне по меркам gba, у игры был потенциал быть тупо лучшей на платформе, но нет. Сама игра, именно геймплейно – крайне легкая, все боссы помимо последнего просто на одну попытку с пол хп и это за глаза. Последний босс это максимально задроченный кусок говна с миллионом стадий, просто нахуй это говно, даже время на это тратить жаль ХАТЬФУ! Если вы фанат Зельд, то можете попробовать может вам и зайдет, остальным не советую ни в коем случае. На сенсорном экране кстати проходится без особых проблем.





























