95
The Alters makes you think about the value of every life, even the "fake" ones, the burden of choice, and the fact that within each of us there are many unrealized selves. It's a powerful, emotional, and philosophical statement, packaged within complex, multi-layered gameplay.
100
The Alters requires time, flexibility and some moments of contemplation to really appreciate all it has to offer. The beauty is in the details, such as the nuances in dialogues, the subtle differences between each personality of the same person, and also the way that the narrative grips you and takes you with it to a place where time is as precious as scarce.
tbd
A marvelous (and surprising) mix between survival and strategy games. [Recommended]
8
A really good and unique game that came out of nowhere and rightfully demands your attention
8
Que reste-t-il de nous lorsque nos choix passés deviennent des collègues de travail ? Dans The Alters, cette question n'est pas un simple thème narratif, mais le cœur même de l'expérience. Grand amateur de jeux narratifs, psychologiques et de jeux de gestion, le jeu a très rapidement su conquérir mes passions. J'ai immédiatement été séduit par l'originalité du gameplay : le principe de créer des versions alternatives de Jan à partir de ses choix de vie transforme une mécanique de survie en une sorte d'exploration introspective. Chaque Alter n'est pas seulement une ressource humaine, mais un fragment de personnalité qui porte avec lui une histoire, ainsi qu'une façon différente de penser, de vivre, d'être. Une idée qui m'a passionné dès les premières heures. J'ai trouvé passionnante la gestion psychologique des personnages. Penser non seulement à ce que nous devions faire pour survivre, mais à la gestion des émotions des Alters. Leurs interactions, avec nous ou entre eux, influencent la dynamique de la base et apportent une profondeur inhabituelle à un jeu de survie. The Alters creuse avec justesse l'idée de l'émotion au travail et propose, en filigrane, un véritable discours sur le management contemporain. Dans un contexte extrême, où chacun est contraint de travailler pour la survie du groupe sur le très court terme, le jeu rappelle que diriger, ce n'est pas seulement optimiser des tâches. En tant que chef d'équipe, ou « manager », il faut écouter, prendre en compte les parcours de vie et les états émotionnels de chacun, puis décider d'y répondre ou non, en fonction des moyens disponibles. Cette tension permanente entre empathie et efficacité donne au jeu une dimension sociale. À ce titre, le parcours de l'Alter du "Mineur" est particulièrement marquant, pour ne pas trop en dire. Il est également important de noter que le jeu est graphiquement très réussi. L'environment design est parfaitement adapté aux contraintes du jeu. Les environnements participent pleinement à l'immersion et prolongent le narrative design, en faisant du décor un vecteur du récit. La planète est aride, hostile et dangereuse en tout point. L'idée des masses quantiques apporte une véritable originalité visuelle et ludique : c'est le choix de confronter le joueur à des phénomènes naturels étranges plutôt qu'à des bêtes ou des monstres extra-terrestres. On affronte des aberrations, des anomalies de l'environnement, pensées comme des manifestations d'une autre dimension. Ce parti pris est particulièrement rafraîchissant : The Alters n'est clairement pas un jeu qui aurait gagné à intégrer des mécaniques de combat complexes ou un bestiaire traditionnel, et ce choix de design renforce fortement l'identité singulière de son univers. Toutefois, une fois l'histoire principale terminée, j'ai ressenti une vraie frustration. Le jeu donne envie d'en voir davantage, de creuser plus de chemins, de rencontrer plus d'Alters et d'explorer des variations plus riches dans la gestion des ressources. Le cœur du jeu, bien que solide, reste concentré autour d'un nombre limité de types de ressources et de situations, ce qui installe une certaine répétitivité mécanique après plusieurs heures. Cette absence de complexification progressive des systèmes m'a laissé sur ma faim, comme si le concept central n'avait pas été exploité autant qu'il aurait pu l'être.
La combinaison entre narration, exploration et gestion reste cependant une vraie réussite. L'univers désertique et hostile, la façon dont les sessions de jeu s'enchaînent, ainsi que la pression constante du temps, donnent au jeu une atmosphère immersive. Chaque décision, à la fois émotionnelle mais parfois logistique, pèse sur la progression et rend l'expérience intense, personnelle et touchante. C'est un travail narratif et ludique que je n'avais retrouvé que dans d'autres jeux de 11 bit studios, tels que Frostpunk ou This War of Mine. On sent clairement qu'ils restent sur cette ligne directrice, l'idée d'allier gestion et narration impactante. The Alters est une aventure intellectuellement et émotionnellement stimulante, portée par un concept fort et une application narrative originale. Si j'aurais aimé un peu plus de profondeur dans la progression des mécaniques et une plus grande diversité de contenu, ce que j'y ai vécu reste une expérience marquante, ancrée dans l'idée que le management (ou la "gestion d'équipe" pour être moins start-up nation), passe aussi par la compréhension, parfois douloureuse, des émotions de chacun.
8
The Alters is conceptually strong, with an impressive atmosphere and a genuinely intriguing take on the idea of alternate selves. Instead of action, the game challenges you through the weight of your decisions, offering a distinctive and thoughtful experience. However, as the gameplay progresses, some mechanics begin to feel repetitive, and the emotional connection doesn’t always fully land. It’s a well-written, bold, and original game, but not one that completely pulls you in. A respectable and ambitious attempt, though it never quite clicked with me.
The Alters
Released On:
Jun 13, 2025
Metascore
Generally Favorable
85
User score
Generally Favorable
8.3
My Score
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Metascore
Generally Favorable
91% Positive
58 Reviews
58 Reviews
9% Mixed
6 Reviews
6 Reviews
0% Negative
0 Reviews
0 Reviews
Oct 14, 2025
100
The Alters requires time, flexibility and some moments of contemplation to really appreciate all it has to offer. The beauty is in the details, such as the nuances in dialogues, the subtle differences between each personality of the same person, and also the way that the narrative grips you and takes you with it to a place where time is as precious as scarce.
Jun 20, 2025
92
All games build on or look back at what’s come before. The Alters makes a delicious stew out of familiar ingredients, both from other 11 bit studios games and popular genres. Taking survival and building mechanics and adding a complex layer of social simulation isn’t entirely foreign to this developer, but The Alters feels genuinely original, and that’s a bit miraculous in an industry full of sequels and remakes. Ironically, while the game might be about clones, The Alters is anything but a copy of something else.
User score
Generally Favorable
82% Positive
483 Ratings
483 Ratings
12% Mixed
70 Ratings
70 Ratings
6% Negative
37 Ratings
37 Ratings
Jan 2, 2026
10
The Alters is one of the most immersive and emotionally gripping games I’ve played in years. It doesn’t just tell a story - it puts you inside it. Managing the base and the different versions of Jan creates constant pressure, responsibility, and reflection in a way that feels genuinely human.
Oct 16, 2025
10
GOTY 2025. I wanna see my alters, I am sure they would be so bad , but still exciting!
Jun 12, 2025
90
From its philosophical musings to its management and exploration, The Alters pulls you in from the opening and refuses to let go. It has the same quality of a good strategy game where real life hours get sucked away as you tick off tasks and work towards goals, but it’s even more engaging because you want the answers to all of its mysteries, too. Minus some iffy technical performance – frames drop in certain areas, and there’s some strange flickering around character models occasionally – it’s brilliantly executed, completely original, and just the right level of stressful.
Jun 13, 2025
86
The Alters is a masterful evolution of 11 bit studios’ signature grim survival formula. Instead of pushing players into abstract moral quandaries, it offers something more personal: a sci-fi tale of regret and self-reconciliation. Stranded on a deadly planet, lone survivor Jan Dolski creates alternate versions of himself — each shaped by paths not taken. These “Alters” are not clones but fully realized personalities, forcing Jan to confront his own failings while managing survival. Beneath its familiar gameplay loop lies a deeply human story about identity, missed chances, and emotional repair. This is survival — not of the body, but of the soul.
Jun 16, 2025
83
Questions like how to reconcile with oneself, how to pursue personal growth, and how to decide the fate of different versions of "you" lie at the heart of The Alters - and they are exactly the kind of existential territory 11 bit studios excels at exploring.
Jun 12, 2025
80
The Alters is a highly atmospheric sci-fi character study of one man who meets the effects of the formative choices he’s made throughout his life face to face. Managing Jan’s relationships with his alternate selves while extracting enough resources from a hostile alien environment to survive is a balancing act on top of a balancing act, and it cleverly builds up the pressure over the course of its story. Exploration of these barren but eye-catching maps presents a series of puzzles and threats without resorting to blasting aliens, and the conversations and moral dilemmas that arise from Jan’s clones are a novel way to approach a game like this. It’s clearly not a big-budget game with resources to throw at cinematics and character models, but it does a lot with a little to tell its story effectively, and its occasional interface quirks don’t get in the way of that.
Jun 12, 2025
50
The Alters spreads itself thinly, approaching heady subject matter with little imagination and shallow dialogue. Coupled with irritating resource management, cumbersome traversal, and an ever-ticking clock that harms its narrative pacing, 11 Bit's ambitious survival game is only for those who love deadlines and suffering.
Sep 4, 2025
7
Even though it's not a genre I'd usually play, I really enjoyed it. The dialogues were nice, the mechanics and pacing were also good.
Jul 8, 2025
7
For everything that The Alters does remarkably well: the premise, visuals, non-transparent choices, immersion, resource management, and more. I found myself constantly disappointed by a lot of the voice acting, writing, and most importantly, the shallow philosophy of the game. Maybe I missed something and have to replay the game, but even after thinking about it for a bit, I don't understand how Jan Dolski ever takes the threats of "You're going to be perceived as a monster for cloning yourself" seriously when he has a completely valid and plausible story and can just throw 10x more incriminating evidence right back at the company. These same grievances when it comes to how harshly the developers want to judge me for things that the game not only forced me to do but also things that are just binary 1 or 0 choices (Why can't I just put Jan Miner on a smaller dose of painkillers?) are actually something that bothered me in some of 11 bit studios previous games (Frostpunk). It's just a shame that not much was done to push these choices into more morally grey-feeling ones. Because if that were the case, The Alters might have been one of my favourite experiences of the year.
Sep 23, 2025
4
This game is so annoying and frustrating.
Every time I think I progressed in the game something happens to make my game miserable. The alters rebels for no reason,every modules broke down, there is no space for more resources or a new thing to build, ...
And I am on the easy level. This is only frustration. I would like to have fun, to put a strategy in place. Let me game in peace.
I know that they are trying to define an emergency environment with stress etc....
But the only sensation that is left when I close the game after 2 or 3 hours is "It was like the worst boring work in real life".
I don't game to work. I want to have fun ! And stress and emergencies and micro managing a crew of dumb idiots is not fun.
Jul 13, 2025
4
Its an okay game with a LOT of bugs, NO replayability and a lot of psychological warfare. IF done right this game could be an okay-ish and interesting book but the systems that pair with each other are just frustrating. After 8 hours I couldn´t get myself to finishing the game because It felt like an Sci Fi Addon for the Sims 4
SummaryThe Alters is an ambitious sci-fi survival game with a unique twist. You play as Jan Dolski, the lone survivor of a crash-landed expedition on a hostile planet. To survive, you must form a new crew for your mobile base. Using a substance called Rapidium, you create alternative versions of Jan—THE ALTERS—each one shaped by a different cru... Read More
Platforms:
- PC
- Xbox Series X
- PlayStation 5
Initial Release Date:Jun 13, 2025
Developer:
Publisher:





























