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Romeo Is A Dead Man is a frustrating experience. I wanted to meet it on its own terms and let the insanity and sci-fi camp wash over me. But too much time spent in boring and tedious gameplay loops, coupled with weak character relationships, left me without anything of substance to hold onto.
Romeo is a Dead Man, despite all the metal and sci-fi fantasy, is so flesh and bone that you can almost smell its blood and feel the viscosity of his entrails. It is a punk and irreverent response to the current situation, both in the video game industry and globally, which comes at a key moment. You may find its basic systems or level design somewhat archaic, but everything else makes it a journey as bizarre as it is memorable, in which Grasshopper Manufacture leverages all its strengths (playable, narrative and, above all, artistic) better than ever.
Romeo Is A Dead Man is a fever dream of a title that you'll want to wake up from. It starts off strong, but before long, it falls victim to a repetitive nature that even its flashy and bloody combat can't save it from.
8
balie
So this was my very first Grasshopper Manufacture/Suda51 game and I knew to expect a bit of silliness. What I didn't expect was how insanely creative this game was going to be and how much I was going to enjoy it. What an absolute blast to play! Sure, the game doesn't take itself too seriously and neither should you. It's not perfect, but just strap yourself in and enjoy the ride. The story takes you on a wild trip through space and time with crazy, fun visuals and unique storytelling. The gameplay consist of satisfyingly crunchy hack 'n' slash combat, with varied weapons and abilities to use. Outside of combat you are playing unexplainably fun mini-games to upgrade your stats and gear, flying through space to collect resources and talking to your team on the spaceship. You can even cultivate/grow your own abilities, in the form of zombie allies (sounds weird but it works) and fuse them together for stronger ones, which added a nice tactical element to combat. Lastly, I have to mention how awesome the kick-ass soundtrack is! This was a really refreshing game to play and it has piqued my interest towards other Suda51 games. Maybe Lollipop Chainsaw next?
10
natopomato
There's more going on to this game that I could ever really understand. Also, its got going for it what games nowadays seem to forget or get wrong. It doesn't take itself too seriously and most importantly it's FUN. I had a weird transcendental experience playing this one, also I got real familiar with my GPUs limitations but that's not the game's fault. But yeah its fun and the story isn't a total up-its-own-ass snooze-fest. The game mechanics aren't an absolute bore, they're simple n' fresh. The minigames weren't that tedious, they kinda hit the spot during an afternoon gaming sesh. why the 10? The characters feel meaningful in an otherworldly way and because this game will have an influence among its audience that will last for centuries... or not idk lol
7
Sean8393
Romeo is a deadman’s story is crazy as one would come expect, it’s enjoyable for the most part if not all over the place and a little confusing. However the game’s story does have some really interesting moments that I found very amusing. The presentation is a 10/10 like I don’t even have to go in detail, it’s fantastic and Romeo’s design is really cool and so is the final boss of the game. If there is one thing Suda shines at, it’s his presentation, enough said. However the gameplay is okay. The combat is a little clunky and downright miserable at times mostly when you are surrounded by a bunch of enemies all at once which the games does quite a bit especially in later segments. The level design is boring as hell, there isn’t much to write off on. I love Suda 51 games. I love that his games are just one big bag of an interactive mixed media art project, while not everything he does lands, this game being the exception I still found satisfaction in Romeo is a Deadman, it’s just not my favorite from Grasshopper Manufacture unfortunately. *Sidenote: it might’ve been patched out already by the time of writing this review but the audio on the ps5 version of the game **** so bad. Everything sounded compressed and running all on one track, it was very annoying and sometimes ruined the vibe when I was playing.

Romeo is a Dead Man

Released On: 
Feb 11, 2026
Metascore
72
User score
Generally Favorable
7.7
My Score
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Metascore
72
56% Positive
35 Reviews
31% Mixed
19 Reviews
13% Negative
8 Reviews
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Feb 10, 2026
95
Gaming Age
The love of Rick and Morty, Gundam, and old school cartoons/comics is evident, and Romeo is a Dead Man is proof that you can be inspired by a variety of mediums and your creativity can still show it in an all-new way. From DeadMan’s design to the wild supporting cast, there is so much to love about the game and all I want next is for DeadMan to meet up with Travis to save the world and time together. I’m all in.
Feb 11, 2026
85
Digital Chumps
Romeo is a Dead Man is classic Suda51–an irreverent fever dream that constantly threatens to topple any notion of what a game can or should be. By challenging expectations, the game certainly has the potential to be polarizing to a wide swath of players. Yet there is a method to the madness and sometimes the most insane approach can make for the most enjoyable journeys.
User score
Generally Favorable
7.7
65% Positive
50 Ratings
25% Mixed
19 Ratings
10% Negative
8 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
Apr 6, 2026
10
natopomato
There's more going on to this game that I could ever really understand. Also, its got going for it what games nowadays seem to forget or get wrong. It doesn't take itself too seriously and most importantly it's FUN. I had a weird transcendental experience playing this one, also I got real familiar with my GPUs limitations but that's not the game's fault. But yeah its fun and the story isn't a total up-its-own-ass snooze-fest. The game mechanics aren't an absolute bore, they're simple n' fresh. The minigames weren't that tedious, they kinda hit the spot during an afternoon gaming sesh. why the 10? The characters feel meaningful in an otherworldly way and because this game will have an influence among its audience that will last for centuries... or not idk lol
Mar 22, 2026
10
kowboyd
​Rarely does a title manage to bridge the gap between modern complexity and the pure, transformative wonder of childhood gaming. This isn’t just a game; it is a meticulously crafted experience that stands as a definitive masterpiece in the current landscape.​The brilliance of this title lies in its sophisticated "moving parts." For the player who appreciates technical depth and interconnected systems, the execution here is flawless. Every mechanic feels intentional, serving a greater purpose rather than adding clutter.​When you marry this level of mechanical density with its stunning aesthetic direction, the result is something truly transcendent. It manages to be more than the sum of its features, offering an immersive atmosphere that stays with you long after the screen goes dark. Whether you are a veteran looking for substance or a newcomer seeking beauty, this is an essential experience.
Feb 10, 2026
80
Metro GameCentral
Suda51’s punk attitude results in another uniquely bizarre third person action game, but this one has more life and originality to it than most of his other more recent titles.
Feb 10, 2026
80
Gamereactor UK
If, like me, you are inexplicably drawn to Goichi "Suda51" Suda's crazy brain, then you should definitely play Romeo is a Dead Man, because there is simply nothing else like it when it comes to the overall gaming experience. The game can be completed in 12-15 hours, depending on how thorough you are and what difficulty level you play on. Romeo is a Dead Man is probably a good place to start if you want to get a taste of this man's twisted world - not because it isn't crazy and absurd, because it is - but because it's the most digestible and well-functioning game he has created.
Feb 10, 2026
70
4P.de
Romeo is a Dead Man is a wild fever dream, you probably won’t experience again. Not everything works, but a lot of it surprises.
Feb 10, 2026
60
Push Square
Just as enjoyable as it is frustrating, Romeo Is a Dead Man is an incredibly uneven experience. You’ll love it one minute and hate it the next. Persevere with its more annoying elements, and you’ll discover a unique and entertaining hack and slasher at the end of it all. It just takes a lot of effort and restraint to get there.
Feb 10, 2026
40
Gamekult
Playing Romeo is a Dead Man feels like seeing an aging rockstar on stage : you respect them and you see the vision, but the execution isn't quite there anymore. Suda51 and Grasshopper Manufacture's latest adventure is a hodge-podge fusion of visual styles and ideas, which never coalesce into a coherent experience. The action gameplay starts off strong, but stagnates, as frequent framerate drops and damage-sponge enemies turn the highest difficulties into a real slog. Romeo is a Dead Man even concedes defeat in the final stretch as the story is clarified through a bunch of written notes. Ultimately feels like a borderline self-parody in its worst moments.
See All 62 Critic Reviews
Feb 20, 2026
10
ramp9
I'm having a ton of fun with this game so far! The humor, music, style, references, and various gameplay mechanics are for themselves greatly done and are coming together very nice. I believe many people don't understand how fun the fighting system actually is and are giving therefore bad critics for it. The depth and fun of the fighting system comes from using and chaining/combining all the diverse moves in a creatively-situationfitting way in order to create a fun playflow. If you don't, you get staggered much while stumbling through enemy(waves) and/or you stick by fighting extremely safe, what makes it a lame experience. In this game you don't have combo branches like Bayonetta/DMC, where you can mashingly perform cool combos. The fighting system is rewarding an adaptive and creative play style (the further you proceed), not buttonmashing. I have played so far until the "Child of God"-Chapter with aproximately 20h on hard mode. That's why I'll revisit my review when I'm finished.
Feb 18, 2026
10
posfdy
i love game suda51 Killer7 Samurai Champloo: Sidetracked Diabolical Pitch Let It Die Killer is Dead Lollipop Chainsaw Shadows of the Damned No More Heroes No More Heroes 2 Travis Strikes Again: No More Heroes No More Heroes 3 but best years Romeo is a Dead Man
Apr 1, 2026
7
Sean8393
Romeo is a deadman’s story is crazy as one would come expect, it’s enjoyable for the most part if not all over the place and a little confusing. However the game’s story does have some really interesting moments that I found very amusing. The presentation is a 10/10 like I don’t even have to go in detail, it’s fantastic and Romeo’s design is really cool and so is the final boss of the game. If there is one thing Suda shines at, it’s his presentation, enough said. However the gameplay is okay. The combat is a little clunky and downright miserable at times mostly when you are surrounded by a bunch of enemies all at once which the games does quite a bit especially in later segments. The level design is boring as hell, there isn’t much to write off on. I love Suda 51 games. I love that his games are just one big bag of an interactive mixed media art project, while not everything he does lands, this game being the exception I still found satisfaction in Romeo is a Deadman, it’s just not my favorite from Grasshopper Manufacture unfortunately. *Sidenote: it might’ve been patched out already by the time of writing this review but the audio on the ps5 version of the game **** so bad. Everything sounded compressed and running all on one track, it was very annoying and sometimes ruined the vibe when I was playing.
Feb 13, 2026
7
Rohhurbertc
This game while intrigueing and intersting kinda feels like puke. Thereis colors and motion everywhere and it kinda makes me sick. Like the style is cool but It kinda jumps around and doesnt really know what it wants to be. It feels like a generic action game with this insane, ultra stylized skin on it. I know its based on something but after my playing for two hours I was kinda bored of the experience, it doesnt help that this game makes you do video game chores "grab three keys", "shot at the weak points" and "Turn on 3 generators". Like come on you want to be really creative and have a game look like THIS and yet still have us do what every other game makes us do? The game play itself gets kinda tiresome and the upgrade system doesn't make any sense, actually there is a lot of things that dont make sense in this game and you can tell they were actually going for that. IT reminded me of the movie "everything everywhere, all at once" (bad movie) , where nothing made sense and they just through every trope at the wall that they could.
Mar 25, 2026
6
Mrerciu
Romeo is a Dead Man is a game very peculiar, with a history a pretty unusual and bizarre but so fun and really can't be taken seriously. I found many mechanics so cool, like the way you can upgrade your specs like HP and velocity to recharge, on the other hand the how you unlock other guns for exemple, is too easy and the guns is so generic and whatever that you do, all weapons look like the same, the gameplay is very fun but extremely repetitive, the maps is pretty nice but nothing special so for me is a ok game, it's worth to playing if it's on sale
See All 77 User Reviews
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SummarySuper bloody action, crazy twists and turns to blow players' minds, and a whole mess of kinda-stereotypical gimmicks - all rolled into one wild ride. Our hero Romeo Stargazer is a man stuck between life and death. His own was saved mere seconds before the end by way of a time paradox that shattered the space-time continuum, which was cr... Read More
Rated Mfor Mature
  • PlayStation 5
  • PC
  • Xbox Series X
Feb 11, 2026
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